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Blood Card

80%Game Brain Score
gameplay, graphics
story, grinding
80% User Score Based on 506 reviews

Platforms

iPhoneiPhoneMac OSMac OSPCPCPhonePhoneWindowsWindowsMobile PlatformMobile PlatformTabletTabletiPadiPad

About

"Blood Card" is a card game that combines roguelike and deckbuilding elements, where your life value equals the number of cards in your draw pile. Getting hurt discards a card, and running out of cards ends the game. The final boss relentlessly pursues you through three distinct zones, offering the choice to engage or evade. Your unique deck is built by gathering cards to defeat enemies in your path.

Blood Card screenshot
Blood Card screenshot
Blood Card screenshot
Blood Card screenshot
Blood Card screenshot
Blood Card screenshot
Blood Card screenshot
Blood Card screenshot
Blood Card screenshot
Blood Card screenshot

80%
Audience ScoreBased on 506 reviews
gameplay70 positive mentions
story3 negative mentions

  • Blood Card features a unique mechanic where your deck serves as your health, adding a fresh twist to the roguelike deckbuilding genre.
  • The game offers a variety of cards and strategies, allowing for creative deck building and numerous play styles.
  • The dark visual aesthetic and atmospheric music enhance the overall immersive experience, making it engaging for players.
  • The game suffers from balance issues, with some cards and combos being overpowered, leading to trivializing certain encounters.
  • There is a lack of clarity in the game's mechanics and enemy abilities, making it difficult for new players to strategize effectively.
  • The animations and overall polish of the game feel rough, with performance issues and unclear card descriptions detracting from the experience.
  • gameplay
    242 mentions Positive Neutral Negative

    The gameplay of "Blood Card" is characterized by its innovative mechanics, particularly the unique concept of using your deck as health, which adds depth and replayability to the roguelike deckbuilding experience. While many players appreciate the engaging card combos and atmospheric visuals, some express frustration with balance issues and certain mechanics that can detract from the overall enjoyment. Overall, the game offers a fresh take on the genre, appealing to fans of similar titles like "Slay the Spire," despite some inconsistencies in polish and complexity.

    • “The card mechanics are well-designed, offering a deep and engaging gameplay experience that will keep you coming back for more.”
    • “Using your deck as 'life' is a brilliant mechanic and I wish more deck builders would go this way.”
    • “The different mechanics and card deck combos create multiple combos heightening the replayability of the game as you clear levels and encounter enemy bosses per floor.”
    • “Some gameplay mechanics, particularly card combos, can be a bit frustrating at times.”
    • “Overall this game has some neat ideas for the popular roguelike deckbuilder genre (such as cards in deck being your health) but the mechanic that ensures you die if you take too many turns is the complete opposite of fun and some of the cards are poorly balanced.”
    • “Unfortunately the game mechanics right now don't feel nearly as deep as the competitors, but then again this game is still early access, and I can remember when Slay the Spire only had one character and no mods.”
  • graphics
    100 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some praising its unique pixel art style and atmospheric visuals that evoke a dark, gothic aesthetic, while others criticize the overall quality as lacking polish and refinement. Many players find the visuals charming despite their simplicity, noting that they complement the gameplay well, but there are concerns about choppy framerates and a need for improvement in certain graphical elements. Overall, while the art style may not appeal to everyone, it has garnered a dedicated audience who appreciate its distinctiveness and the fun gameplay it supports.

    • “Its atmospheric visuals, diverse card mechanics, and intense gameplay make it a must-play for fans of the genre.”
    • “That title doesn't get the love it deserves: despite its similarities with Slay the Spire, it has some unique features, strategies, and builds with great pixel art graphic designs, which are more than any other wannabe can pretend of.”
    • “Such an amazing idea executed perfectly and backed up by an incredibly dark and beautiful art style.”
    • “Graphics are exceptionally bad, which is probably why this game is not more popular than it should be.”
    • “Overall, the title is lacking in refinement in graphics, interface (e.g. visible hotkeys like in STS), and perhaps most notably mechanics and game balance.”
    • “Poor graphics, overly simplistic play, and mind-numbing repetition make this game at $2.99 a waste of money and time.”
  • music
    30 mentions Positive Neutral Negative

    The music in the game is generally praised for its atmospheric and immersive qualities, enhancing the dark and gothic aesthetic. However, many users note that the soundtrack can become repetitive over time, with some suggesting the need for remixes or additional tracks to maintain engagement. Overall, while the music contributes positively to the experience, its repetitiveness is a common critique.

    • “The sinister ambiance, combined with the game's music and sound effects, enhances the overall immersive experience, making you feel as if you're truly part of its dark, mysterious world.”
    • “Love the music, very ominous and adds to the gothic aesthetic.”
    • “The music is also very good: the creepy choral vibe emphasizing the generally dark atmosphere and complementing the deathly graphical theme.”
    • “The game runs smooth, but the soundtrack is my only complaint. If I wanted a screaming violin, I would look up videos on YouTube of teens practicing.”
    • “The music gets repetitive after a while.”
    • “Music is okay, not amazing and certainly not a detractor.”
  • replayability
    18 mentions Positive Neutral Negative

    The game boasts high replayability due to its engaging mechanics, diverse card combos, and varying difficulty levels, encouraging players to continually refine their strategies. Users appreciate the combination of simple controls and appealing graphics, which enhance the overall experience and make it enjoyable to revisit. Overall, the game offers substantial replay value, making it a worthwhile investment for players seeking ongoing entertainment.

    • “The different mechanics and card deck combos create multiple combos, heightening the replayability of the game as you clear levels and encounter enemy bosses per floor.”
    • “Its replayability is super high.”
    • “Great replayability, especially as a waiting game for those of you queuing.”
    • “Tentatively, as it stands right now, it's a decent amount of entertainment for the dollar, and as replayable as you want it to be.”
    • “Simple controls and pleasant graphics make the gaming experience very replayable.”
    • “The different mechanics and card deck combos create multiple combos heightening the replayability of the game as you clear levels and encounter enemy bosses per floor.”
  • atmosphere
    12 mentions Positive Neutral Negative

    The atmosphere of Blood Card is characterized by its eerie and dark visual style, which effectively immerses players in a haunting dark fantasy setting. The combination of superb artwork, intense gameplay, and a chilling musical score enhances the overall experience, making it a standout title in the roguelike genre. Players appreciate the game's unique feel, which is further enriched by its diverse card mechanics and environments.

    • “Blood Card is an exceptional roguelike game that captivates players with its eerie and dark visual style, creating a uniquely atmospheric experience.”
    • “The dark fantasy setting and the art, atmosphere, and environments are superb.”
    • “The music is also very good: the creepy choral vibe emphasizes the generally dark atmosphere and complements the deathly graphical theme.”
  • story
    12 mentions Positive Neutral Negative

    The game's story is widely criticized for being non-existent and bland, lacking meaningful backstory or closure. Players feel thrown into a labyrinthine setting without understanding the motivations of the characters, leading to a desire for a more engaging narrative that explains their struggle against death.

    • “Nonexistent story.”
    • “A bland cock-and-bull storyline, with no real closure or novelty (frankly, STS was already about escaping from the underworld - did you know that?).”
    • “Lacking any backstory, you're helplessly thrown into a labyrinth full of ghastly creatures and grim secrets.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is noted for its dark and absurd elements, with players finding amusement in unexpected situations, such as accidentally defeating themselves during a boss fight. The quirky character designs, like a big arm and a rich pig, add to the comedic experience, making gameplay both entertaining and engaging. Overall, the humor complements the game's darker atmosphere, enhancing the enjoyment of its mechanics.

    • “I accidentally killed myself on the final boss due to a powerful deck design that I was using (which was funny as hell to witness).”
    • “Bro, you get to play as a big arm and a rich pig. Very funny!”
    • “When it happens, it's humorous and definitely a bit easier to win.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and annoying, particularly when facing the death monster, which becomes less of a threat over time. While grinding is necessary, it can feel repetitive and lacks challenge.

    • “You'll need a second life for grinding.”
    • “But the death monster is not really dangerous; if you kill him a lot, he becomes only tedious and annoying, but never a threat.”
  • optimization
    2 mentions Positive Neutral Negative

    Players express concerns about the game's current optimization, with many hoping for improvements before its full release.

    • “I sincerely hope that the game is somehow optimized before its full release.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization model is player-friendly, as there are no microtransactions; instead, players unlock cards through gameplay, which may lead to initial losses but progresses quickly.

    • “A bit of a slow start, but you have to unlock cards through play. This happens relatively quickly, and there are no microtransactions, which means you will lose your first couple of games.”
    • “The monetization system feels overly aggressive, pushing players to spend money to keep up with others.”
    • “It's frustrating that the game locks essential features behind a paywall, making it hard to enjoy without spending.”
    • “The reliance on in-game purchases detracts from the overall experience, as it feels like a constant reminder to spend money.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is generally acceptable, though players have reported minor bugs, screen glitches, and occasional temporary freezes.

    • “Some minor bugs, screen glitches, and temporary freezes.”
    • “Some minor bugs, screen glitches, and temporary freezes.”

Buy Blood Card

22h Median play time
21h Average play time
9-37h Spent by most gamers
*Based on 10 analyzed playthroughs

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