- December 1, 2023
- Alarts
- 11h median play time
Die in the Dungeon: Origins
Platforms
About
Die in the Dungeon: Origins is a single player tactical role playing game. It was developed by Alarts and was released on December 1, 2023. It received overwhelmingly positive reviews from players.
Die in the Dungeon is a deck-building, turn-based roguelite where your deck is not made out of cards, but DICE! In Die in the Dungeon, each dice represents a different action, from basic ones like attacking or healing to boosting other dice or copying their abilities. Improve the quality of your dice, combine them and acquire powerful relics to defeat the monsters that dwell in the dungeon! Find…




- Unique and fun dice-based roguelike deckbuilding mechanics with strategic dice placement and synergies
- Charming pixel art, animations, and fitting soundtrack that enhance the immersive game experience
- Addictive gameplay loop with high replayability and various builds, relics, and dice combinations to explore
- High reliance on RNG can cause frustrating and unwinnable runs, limiting player agency
- Boss fight difficulty is perceived as overly punishing and poorly balanced, sometimes requiring specific relic combinations or dice
- Limited content and variety in the demo version, including fewer enemies, bosses, and game modes, which may lead to repetition and boredom
- gameplay233 mentions Positive Neutral Negative
The gameplay is praised for its unique and innovative dice-based roguelike deckbuilding mechanics, offering strategic depth through dice placement, combos, and relic synergies. It is accessible and engaging with a quick learning curve, yet challenging to master, providing an addictive and replayable experience despite some criticisms about RNG elements and limited content variety in its current state. Overall, players appreciate its creativity, smooth mechanics, and potential for expansion, making it a standout in its genre.
“The core gameplay loop revolves around progressing through dungeon encounters, acquiring new dice, and gradually refining your build to survive increasingly punishing fights.”
“The mechanics are easy to grasp on a surface level—roll dice, place them, resolve effects—but mastering the interplay between probability, positioning, and synergy requires careful thought.”
“The foundations are solid: the dice mechanics are inventive, the combat loop is engaging, and the potential for expanded content—additional dice types, relics, enemies, and meta-progression systems—suggests a game that could grow into something significantly more expansive.”
“If you come across this, it's not worth it anyway; it's just an advertisement for a pixel trash ripoff of Slay the Spire but more dumbed down and with "dice" mechanics to go along with the cards.”
“There are no shops, which makes the gameplay loop feel a bit barebones.”
“You can ignore practically every mechanic (energy, healing, the very concept of turns) and just kill everything on your first turn, and the events that try to stop you from snowballing are few and far between and can be easily handled by having a strong attack die anyways, which you likely will have by snowballing.”
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Frequently Asked Questions
Die in the Dungeon: Origins is a tactical role playing game.
Die in the Dungeon: Origins is available on PC, Mac OS, Steam Deck, Windows and others.
On average players spend around 13 hours playing Die in the Dungeon: Origins.
Die in the Dungeon: Origins was released on December 1, 2023.
Die in the Dungeon: Origins was developed by Alarts.
Die in the Dungeon: Origins has received overwhelmingly positive reviews from players. Most players liked Die in the Dungeon: Origins for its gameplay but disliked it for its story.
Die in the Dungeon: Origins is a single player game.
Similar games include Backpack Hero, Dice & Fold, SpellRogue, Backpack Hero, Dungeon Clawler and others.






