- December 1, 2023
- Alarts
- 3h median play time
Die in the Dungeon: Origins
Platforms
About
"Die in the Dungeon: Origins" is a deck-building, turn-based roguelite where you use dice with different actions and abilities to defeat monsters. Improve your dice, combine them, and acquire powerful relics to navigate the dungeon. This game offers unique and powerful dice sets, events, and relics to create diverse strategies and progress through the game. The full version of the game is set to release in 2024.
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- Unique and engaging gameplay that combines dice mechanics with roguelike elements.
- Charming art style and music that enhance the overall experience.
- High replayability with various strategies and combinations of dice and relics.
- Heavy reliance on RNG can lead to frustrating runs where success feels out of the player's control.
- Some events and encounters can feel punishing, often resulting in unwinnable situations.
- Lack of variety in enemy types and relics may lead to repetitive gameplay over time.
gameplay
209 mentions Positive Neutral NegativeThe gameplay of this game is widely praised for its unique and engaging mechanics, particularly the innovative use of dice in a roguelike format, which adds depth and strategic complexity. Players appreciate the fun and addictive gameplay loop, though some express a desire for more content and variety, such as additional bosses and enemy types. Overall, the combination of simple mechanics, beautiful art, and a compelling gameplay experience makes it a standout title, despite some concerns about balance and RNG elements.
“I actually found this game to have an extremely fun gameplay loop!”
“The strategic depth and unique mechanics kept me engaged from start to finish.”
“Unique and endlessly fun gameplay, with a cute art style!”
“Starting to become a trend: any time a game comes from itch to Steam, the gameplay suffers at the expense of slightly better graphics.”
“However, to progress further, one needs to play multiple times to understand the workings of the dice mechanics.”
“A demo, which honestly lacks any meaningful gameplay at this state as there's no single progression or anything that would let you continue playing it if the final release is at this state of complete luck-based game.”