- July 30, 2020
- Toge Productions
- 10h median play time
Necronator: Dead Wrong
Platforms
About
In "Necronator: Dead Wrong," become a unique commander with specific starting decks and units, adding new ones and discovering synergies as you progress. Deploy units, cast spells, and conquer castles in this strategic card game while managing enemy reinforcements and utilizing over 200 cards and relics for varied gameplay. Commander stories unfold in a narrative expansion, offering distinct motivations and experiences.
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- The game combines elements of tower defense and deck building, offering a unique gameplay experience.
- The art style is charming and reminiscent of PS1 era graphics, which many players find appealing.
- The game has potential for fun and engaging gameplay, especially for fans of the genre.
- The game feels unfinished and lacks sufficient content, making it hard to justify the price.
- Balancing issues lead to repetitive gameplay, where players can easily win without much strategy.
- Many players have reported bugs and control issues that detract from the overall experience.
gameplay
72 mentions Positive Neutral NegativeThe gameplay combines card drafting with real-time strategy and tower defense elements, offering a unique experience that can be enjoyable but often feels repetitive due to limited content and mechanics. While there are interesting character synergies and mechanics, many players find the game overly reliant on RNG and lacking in strategic depth, leading to burnout after a few hours. Overall, the game shows potential but requires more content and refinement to fully engage players long-term.
“There are plenty of interesting mechanics here, several which I haven't seen anywhere else, and a few that only work in such a real-time model.”
“I found a lot of creativity on display in the mechanics here, and I admit that I found a lot of satisfaction in trying to buy myself the time to supercharge some cards, then getting to watch them wreak some havoc.”
“Not only that, the gameplay is really unique compared to other card battlers/deckbuilders as it combines real-time strategy and tower defense elements.”
“The gameplay is extremely repetitive, and there's really not a ton of strategy beyond the drafting.”
“This game looks cool at a glance, but the actual gameplay is quite boring.”
“While simple, it does offer already enough combinations that let me play it for 12 hours so far, after which I burned out - the repetitive gameplay loop finally tired me out.”