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Outta Hand is a single player action adventure game. It was developed by Capricia Productions and was released on August 15, 2024. It received overwhelmingly positive reviews from players.

"Outta Hand" is a humorous platforming adventure where you play as a long-armed lab experiment. Jump, bounce, and punch your way through 36 levels spread across 4 chapters, taking down mega-bosses along the way to save your brethren from termination. The unique arm-swinging movement mechanic adds excitement to this exhilarating game.

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100%
Audience ScoreBased on 28 reviews
gameplay6 positive mentions

  • The game features unique movement mechanics that provide a fun and engaging experience, making it stand out in the VR platformer genre.
  • The visuals and art style are charming and add to the lighthearted tone of the game, enhancing the overall enjoyment.
  • The game offers a good mix of challenge and humor, keeping players entertained and motivated to explore additional modes after completing the campaign.
  • Some players found the controls to be occasionally unresponsive or difficult to master, particularly when it comes to turning and moving backwards.
  • The game is relatively short, with some players expressing concern about replayability and the desire for more content or multiplayer options.
  • There are concerns about the physicality of the gameplay, as the arm-swinging mechanic can lead to fatigue and requires players to maintain a stable position to avoid falls.
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay is characterized by unique movement mechanics, particularly an engaging arm-swinging feature that adds both challenge and a fun workout element. Players appreciate the game's humorous tone and zany art style, which enhance the overall experience, although some express a lack of replayability and clarity regarding trophies. Overall, it offers a creative and lighthearted gameplay experience that keeps players engaged.

    • “Its unique movement mechanics set it apart from other games, with just enough challenge to keep you going.”
    • “The arm-swinging mechanic is unique and adds a great twist (plus, it's a surprisingly good workout).”
    • “Its zany art style for environments, characters, and enemies is what drew me in, but the actual gameplay along with the humorous tone of this entire world made me play more and more.”
    • “I gotta say I just played for what felt like a few minutes, but it was actually 44 minutes and I completed 11% of the game. At this rate, I guess the game would average 5 to 10 hours. Not bad for 20 bucks, although I didn’t see anything that would make me want to come back and replay the game for things I missed. Maybe I have not gotten to that section if such a thing exists. I did see I won trophies, but didn’t notice that in the actual gameplay, and since it wasn’t obvious, I didn’t care much for them.”
    • “The gameplay lacks depth and replayability, making it hard to stay engaged after the initial experience.”
    • “While the art style is appealing, the gameplay itself feels repetitive and uninspired, which detracts from the overall enjoyment.”
  • graphics
    8 mentions Positive Neutral Negative

    The game's graphics feature a zany art style that enhances its charming and lighthearted atmosphere, making it visually appealing and engaging. Players appreciate the simple yet effective visuals, which contribute to the overall enjoyable experience, particularly in the VR environment. However, there are concerns about how these graphics perform on platforms like the Oculus Quest 2 or 3, potentially limiting its reach to a broader audience.

    • “Its zany art style for environments, characters, and enemies is what drew me in, but the actual gameplay along with the humorous tone of this entire world made me play more and more.”
    • “It's an adorable and lighthearted VR platformer with lovely visuals and voiceovers with actual personality.”
    • “The visuals are great!!”
    • “The graphics are quite simple, which makes me wonder how this game performs on devices like the Oculus Quest 2 or 3. It feels like a marketing limitation that could hinder reaching a wider player base, especially since there aren't many good VR games available.”
    • “While the zany art style for environments, characters, and enemies initially drew me in, the overall graphics left much to be desired, impacting my overall experience.”
    • “The simplistic graphics are a bit disappointing, and I can't help but think that they might limit the game's appeal to a broader audience.”
  • story
    4 mentions Positive Neutral Negative

    The story mode of the game has received positive feedback, with players expressing excitement about its completion and eagerness to explore additional gameplay modes. However, there are concerns regarding the game's marketing strategy and its accessibility on platforms like the Oculus Quest, which may limit its reach to a broader audience.

    • “Finished the story mode and I'm super excited to play the endless mode and brawler mode!”
  • humor
    4 mentions Positive Neutral Negative

    The game's quirky humor and zany art style create an engaging and entertaining experience, with players often laughing out loud as they navigate through each level's unique challenges. The humorous tone enhances the gameplay, making it a compelling reason to keep playing.

    • “Its zany art style for environments, characters, and enemies is what drew me in, but the actual gameplay along with the humorous tone of this entire world made me play more and more.”
    • “The quirky humor had me laughing out loud, and each level brought a new and enjoyable challenge.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is effectively integrated with the gameplay mechanics, particularly through physical propulsion, enhancing the overall connection between the characters and the game universe. This synergy contributes to a more immersive experience, as players feel a deeper engagement with the character design.

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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Outta Hand is a action adventure game.

Outta Hand is available on PC and Windows.

On average players spend around 1 hours playing Outta Hand.

Outta Hand was released on August 15, 2024.

Outta Hand was developed by Capricia Productions.

Outta Hand has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its character development.

Outta Hand is a single player game.

Similar games include Super Cloudbuilt, Windlands 2, Levelhead, Demon Turf, Climb Up and others.