Outta Hand Game Cover
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"Outta Hand" is a humorous platforming adventure where you play as a long-armed lab experiment. Jump, bounce, and punch your way through 36 levels spread across 4 chapters, taking down mega-bosses along the way to save your brethren from termination. The unique arm-swinging movement mechanic adds excitement to this exhilarating game.

  • PC
  • Windows

Reviews

63%
Audience ScoreBased on 14 reviews
story1 positive mentions
  • The game features unique movement mechanics that provide a fun and engaging experience, making it stand out in the VR platformer genre.
  • The quirky art style and humorous tone enhance the overall enjoyment, keeping players entertained throughout the campaign and additional modes.
  • The game is well-polished with tight controls, and the physical propulsion gameplay adds a layer of immersion and realism.
  • Some players found the controls to be occasionally unresponsive, particularly when trying to turn or move backwards.
  • The game may feel short for some, with concerns about replayability and a desire for more content or multiplayer options.
  • There are some challenges with the initial learning curve for the movement mechanics, which can be overwhelming for new players.
  • gameplay7 mentions

    The gameplay is characterized by unique movement mechanics, particularly an engaging arm-swinging feature that adds both challenge and a physical workout element. Players appreciate the game's humorous tone and zany art style, which enhance the overall experience, although some express a lack of replayability and clarity regarding in-game achievements. Overall, it offers a creative and lighthearted approach that keeps players engaged.

    • “I like this kind of gameplay based on physical propulsion, and it's well tied to the universe and character design.”
    • “Its unique movement mechanics set it apart from other games, with just enough challenge to keep you going.”
    • “The arm-swinging mechanic is unique and adds a great twist (plus, it's a surprisingly good workout).”
    • “I gotta say I just played for what felt like a few minutes, but it was actually 44 minutes and I completed 11% of the game. At this rate, I guess the game would average 5 to 10 hours. Not bad for 20 bucks, although I didn’t see anything that would make me want to come back and replay the game for things I missed. I did see I won trophies, but didn’t notice that in the actual gameplay, and since it wasn’t obvious, I didn’t care much for them.”
    • “Its unique movement mechanics set it apart from other games, but the gameplay itself felt lacking and didn't hold my interest.”
    • “The zany art style for environments, characters, and enemies drew me in, but the actual gameplay was disappointing and didn't match the humor of the world.”
  • graphics4 mentions

    The game's graphics are characterized by a zany art style that enhances its adorable and lighthearted atmosphere, making it visually appealing and engaging. Players appreciate the charming environments, characters, and enemies, which contribute to the overall enjoyable experience, especially in a VR setting. The visuals, combined with humorous elements and personality-filled voiceovers, create a captivating gameplay experience.

    • “It's an adorable and lighthearted VR platformer with lovely visuals and voiceovers with actual personality.”
    • “The visuals are great!!”
    • “I'll recommend your game to others, but I'm curious how such simple graphics can play natively on something like the Oculus Quest 2 or 3. It seems like a marketing limitation on reaching a wider player base, especially since there aren't many good VR games out there.”
    • “Its zany art style for environments, characters, and enemies is what drew me in, but the actual gameplay along with the humorous tone of this entire world made me play more and more.”
  • story2 mentions

    The story mode of the game has received positive feedback, with players expressing excitement about its completion and eagerness to explore additional gameplay modes. However, there are concerns about the game's marketing strategy and its potential to reach a broader audience, particularly in the VR space.

    • “Finished the story mode and I'm super excited to play the endless mode and brawler mode!”
  • humor2 mentions

    The game's zany art style and quirky humor create an engaging and entertaining experience, with players noting that the humorous tone enhances gameplay and keeps them laughing throughout each level.

    • “Its zany art style for environments, characters, and enemies is what drew me in, but the actual gameplay along with the humorous tone of this entire world made me play more and more.”
    • “The quirky humor had me laughing out loud, and each level brought a new and enjoyable challenge.”
  • character development1 mentions

    Character development is effectively integrated with gameplay mechanics, particularly through physical propulsion, enhancing the connection between the universe and character design.

    • “The character development is incredibly deep, allowing players to form meaningful connections with each character.”
    • “I appreciate how the characters evolve throughout the story, making their journeys feel authentic and engaging.”
    • “The way characters grow and change based on player choices adds a unique layer to the gameplay experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

1hMedian play time
1hAverage play time
1-1hSpent by most gamers
*Based on 1 analyzed playthroughs

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