Eye of the Temple Game Cover
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"Eye of the Temple" is a room-scale VR adventure game that requires 360° tracking and a play area of at least 2m x 2m. Explore a treacherous temple complex with moving blocks, hazardous traps, and environmental puzzles, all while wielding a physically simulated whip. Immerse yourself in the expansive environment without artificial locomotion or teleportation as you uncover the temple's past and the mystery of the Eye.

  • PC
  • Virtual Reality
  • Windows
  • Oculus VR
  • Windows Mixed Reality

Reviews

96%
Audience ScoreBased on 245 reviews
gameplay19 positive mentions
grinding5 negative mentions
  • Innovative locomotion system that allows for immersive exploration within a confined play space, making players feel like they are truly navigating a vast temple.
  • Clever level design with engaging puzzles that gradually increase in complexity, providing a satisfying challenge without overwhelming players.
  • High-quality graphics and sound design that enhance the overall atmosphere, making the game feel like a true adventure reminiscent of Indiana Jones.
  • Requires a minimum 2x2 meter play space, which may limit accessibility for some players, especially those with smaller rooms or furniture obstacles.
  • The whip mechanics can be finicky and may take time to master, potentially leading to frustration during gameplay.
  • Some players may experience motion sickness due to the unique movement mechanics, particularly if they are not accustomed to VR.
  • gameplay58 mentions

    The gameplay is highly praised for its innovative movement mechanics, allowing players to traverse the game world by physically moving in real life, which enhances immersion and creates a unique experience. Players appreciate the clever use of their physical space, engaging puzzles, and the satisfying mechanics of using tools like the whip and torch. While the game is noted for its creativity and fun, some reviewers suggest that additional variety in gameplay and story depth could enhance the overall experience.

    • “The gameplay is really fun, and the torch and whip in your hand are so lifelike that you quickly forget you are playing VR and soon feel like you are exploring a real temple.”
    • “The mechanics of this game are amazing, and the more you think about what this developer has achieved, the more you want to tell others to buy it.”
    • “This game features some of the most creative VR gameplay of any VR game that exists today, with clever use of physical space and innovative movement mechanics.”
    • “If it had been longer, there would need to be more variety in gameplay or more excitement and depth to the story.”
    • “In fact, I made contact with the walls a few times during gameplay, but it was all worth it.”
    • “After about 1.5 hours of gameplay, I switched from playing on Index to Quest (1) via Airlink, because I figured going wireless would be worth the (for me) worse comfort of wearing the Quest.”
  • story38 mentions

    The story is generally considered simple and somewhat generic, providing just enough context to motivate players through the game, which lasts about 4-6 hours. While some players found the narrative lacking depth and polish, they appreciated the integration of puzzles and platforming elements that kept them engaged. Overall, the story serves its purpose but leaves room for improvement, particularly in terms of character development and variety.

    • “Still, you want to experience that ending, explore the world, and beat the game, so I guess the story is sufficient to give context to the world you are in and adds a bit to the motivation for progressing.”
    • “Depending on your puzzle-solving skills and urge to explore all corners, the main story is about 4-6 hours but not boring or unnecessarily stretched in return.”
    • “There are shrines throughout the game that allow you to learn more of the narrated story of the temple's past.”
    • “The story is quite simple.”
    • “The story is not polished even in terms of indie games.”
    • “The story torches were pretty barebones, voice acting passable but not great, and (without spoiling a lot) the bird at the end was too bright to see any detail.”
  • graphics27 mentions

    Overall, the graphics of the game receive mixed reviews, with many praising their crispness and immersive quality, while some critique the art style as simplistic or reminiscent of Minecraft. Players appreciate the smooth performance and the clever design that enhances the visual experience, making it suitable for various VR platforms. Despite some noting that the graphics are not cutting-edge, they are generally described as beautiful and well-optimized, contributing positively to the gameplay experience.

    • “The immersion is just incredible, and the graphics, while being in a cartoony style, are very crisp and have a lot of depth to them.”
    • “Beautiful and immersive graphics!”
    • “The graphics are gorgeous, and even my dinky little laptop that I used to test on half of the time was able to run the game smoothly (though with a high-powered desktop the game certainly is better).”
    • “I was skeptical about the apparently nth quest game with poor graphics.”
    • “EOTT does not have the best VR graphics for sure, but it comes with very smart design.”
    • “Graphics are simple and get the job done, but still look nice/great.”
  • music8 mentions

    The music in the game is highly praised for its atmospheric quality, effectively complementing the jungle tomb raiding theme and enhancing the overall experience. Reviewers note that the soundtrack, along with the visuals, creates a polished and immersive environment, contributing significantly to the game's ambiance.

    • “The atmosphere created by the music and sound effects is great.”
    • “The soundtrack and visuals are equally great!”
    • “The music fits the theme of jungle tomb raiding.”
    • “The environment and the music are top quality.”
  • atmosphere7 mentions

    The game's atmosphere is highly praised, with users highlighting the impressive music, polished graphics, and immersive sound effects that enhance the overall experience. Many reviewers appreciate the challenging gameplay set in a captivating environment reminiscent of adventure classics, contributing to a rich and engaging atmosphere.

    • “Very atmospheric, hard to believe this is a one-man show.”
    • “Had a great time with this game; visuals look great, puzzles, atmosphere, lighting, and music are very polished.”
    • “The atmosphere created by the music and sound effects is great.”
    • “I mean, who doesn't want to be like Indiana Jones, wielding a whip in one hand and a torch in the other, in a temple atmosphere trying to figure out puzzles, collecting gems, and dodging traps?”
  • grinding5 mentions

    Players find the grinding aspect of the game to be tedious and repetitive, particularly due to the reliance on moving platforms and the forced step-by-step navigation. While some appreciate the physicality of dodging obstacles, many feel that the lack of faster movement options and the need for backtracking detracts from the overall experience, especially in VR where prolonged grinding can become exhausting.

    • “I like fast movement in VR like running, jumping, flying, etc., but here you're 'forced' to take your route step by step, which is too tedious for me personally.”
    • “It might be okay with a flat-screen game, but doing that for 1 hour in VR feels really tedious and exhausting.”
    • “When I first started this game, I thought the no-locomotion, purely room-scale design was neat, but I feared that using only moving platforms to get around would get stale, boring, repetitive, or tedious.”
  • humor4 mentions

    The humor in the game is widely praised for its ability to elicit genuine laughter and surprise, making it a delightful experience for both players and their friends. Many users find the comedic elements to be a standout feature, enhancing the overall enjoyment of exploring the game's unique world.

    • “It's so funny to explore and discover this new frontier of gaming.”
    • “Also hilarious to show to your friends and watch as they nearly fall over and scream.”
    • “I'm still laughing from the weird sensation!”
  • optimization4 mentions

    The game is highly optimized, running smoothly even on older hardware, such as a nearly six-year-old laptop, and achieving impressive performance metrics like 90 fps with high graphical settings. Users report that a GTX 970 is sufficient for a solid experience, highlighting the game's efficient performance despite its graphic intensity.

    • “It runs smoothly on my almost 6-year-old laptop wirelessly via virtual desktop using the Oculus Quest 2.”
    • “So it is very well optimized already, especially considering how graphic-intensive this game is.”
    • “Performance is awesome too - I got a solid 90 fps using Index resolution 500% (yes, five-hundred); you basically just need a GTX 970.”
    • “The game runs poorly on mid-range hardware, making it frustrating to play.”
    • “I experienced frequent frame drops and stuttering, which ruined the immersion.”
    • “The optimization is lacking; even on high-end systems, the performance is inconsistent.”
  • stability3 mentions

    Overall, players report excellent stability in the game, with no bugs or glitches encountered during gameplay. It runs smoothly even on lower-end hardware, contributing to a positive gaming experience.

    • “Lovely visuals, runs great on a potato PC.”
    • “Clever puzzles, runs great, what else could you want?”
  • emotional2 mentions

    Players appreciate the game's well-constructed environments and immersive adventure feel, akin to an Indiana Jones experience. However, some feel it lacks the emotional depth and tactile connection found in other titles like Half-Life: Alyx.

    • “The entire game is quite well constructed and made me feel like I was on my very own Indiana Jones-style adventure.”
  • monetization1 mentions

    The monetization aspect of the game is generally well-received, with users appreciating the promotional materials such as ads and trailers, which align with their expectations for a VR adventure experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

93% average critic score

Buy Eye of the Temple

Play time

5hMedian play time
5hAverage play time
5-6hSpent by most gamers
*Based on 4 analyzed playthroughs

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