Eye of the Temple Game Cover
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"Eye of the Temple" is a room-scale VR adventure game that requires 360° tracking and a play area of at least 2m x 2m. Explore a treacherous temple complex with moving blocks, hazardous traps, and environmental puzzles, all while wielding a physically simulated whip. Immerse yourself in the expansive environment without artificial locomotion or teleportation as you uncover the temple's past and the mystery of the Eye.

  • PC
  • Virtual Reality
  • Windows
  • Oculus VR
  • Windows Mixed Reality

Reviews

79%
Audience ScoreBased on 423 reviews
gameplay32 positive mentions
grinding10 negative mentions
  • The game features a unique locomotion system that requires players to physically walk around their playspace, enhancing immersion and creating a sense of exploration.
  • The puzzles are well-designed and engaging, providing a fun challenge that keeps players invested in the gameplay.
  • The game successfully captures the adventurous spirit of Indiana Jones, with beautiful visuals and a well-constructed world that encourages exploration.
  • The game requires a minimum play area of 2m x 2m, which may limit accessibility for players with smaller spaces.
  • Some players found the whip mechanics to be finicky and difficult to control, leading to frustration during gameplay.
  • The game can feel repetitive at times, especially when backtracking to solve puzzles or collect hidden items.
  • gameplay94 mentions

    The gameplay of this VR game is highly praised for its innovative movement mechanics, which allow players to traverse the game world by physically moving in real life, creating an immersive experience. Reviewers highlight the clever use of play space and the introduction of new mechanics throughout the game, making it feel fresh and engaging. While some noted a need for more variety in gameplay and story depth, the overall consensus is that the game offers a unique and satisfying experience that stands out in the VR genre.

    • “The movement mechanics are unique, allowing you to navigate the entire game without leaving the 2x2 grid of your real-world space.”
    • “This game features some of the most creative VR gameplay of any VR game that exists today, with clever use of physical space and innovative mechanics.”
    • “I just found it incredibly immersive; the movement mechanic was unique, and I felt so free in a world that I was interacting with in 2m x 2m portions!”
    • “If it had been longer, there would need to be more variety in gameplay or more excitement and depth to the story.”
    • “The game is built around the core mechanic of walking backwards in real life to move forward in-game, using a rolling drum.”
    • “I'd love to see the same mechanics used in a more story-driven game, as a means of locomotion only, rather than the star of the whole show.”
  • story72 mentions

    The story is generally considered light and somewhat generic, taking around 4-6 hours to complete, which some players found sufficient for the gameplay experience. While the narrative provides context and motivation for progression, many reviewers expressed a desire for deeper storytelling and more engaging elements, noting that the puzzles and platforming mechanics were more compelling than the plot itself. Overall, the story serves its purpose but lacks polish and depth, leaving room for improvement in future iterations.

    • “Still you want to experience that ending, explore the world and beat the game, so I guess the story is sufficient to give context to the world you are in and adds a bit to the motivation for progressing.”
    • “Depending on your puzzle-solving skills and urge to explore all corners, the main story is about 4-6 hours but not boring or unnecessarily stretched in return.”
    • “The movement mechanic is very clever and ties into the story.”
    • “Would've been nice to have a deeper story, and it felt a bit tedious at times, especially when I had to backtrack to fix something I didn't figure out early on how to activate.”
    • “The story is not polished, even in terms of indie games.”
    • “The story is quite simple.”
  • graphics48 mentions

    The graphics of the game receive mixed feedback, with many praising their crispness and immersive quality, while some critique the art style as overly simplistic or reminiscent of Minecraft. Overall, the visuals are described as beautiful and well-optimized, contributing significantly to the game's atmosphere and player immersion, despite some noting that the graphics could be improved.

    • “The immersion is just incredible, and the graphics, while being in a cartoony style, are very crisp and have a lot of depth to them.”
    • “Just over an hour into it and I am really impressed, very smooth, great graphics and a sense that I will fall to my death at any moment gets the adrenaline going.”
    • “Beautiful and immersive graphics!”
    • “I was skeptical about the apparently nth quest game with poor graphics.”
    • “eott has not the best VR graphics for sure, but it comes with very smart design.”
    • “Ok graphics, however the art style could be better; less Minecraft-ish.”
  • atmosphere14 mentions

    The game's atmosphere is highly praised, with reviewers highlighting the impressive music, polished graphics, and immersive sound effects that enhance the overall experience. Many players appreciate the challenging gameplay set in a captivating environment reminiscent of adventure classics, likening it to an Indiana Jones-style quest. Overall, the combination of visuals, lighting, and audio creates a compelling and engaging atmosphere.

    • “Very atmospheric, hard to believe this is a one-man show.”
    • “Had a great time with this game; visuals look great, puzzles, atmosphere, lighting, and music are very polished.”
    • “The atmosphere created by the music and sound effects is great.”
  • music12 mentions

    The music in the game is consistently praised for its atmospheric quality, effectively enhancing the jungle tomb raiding theme and contributing to the overall immersive experience. Reviewers highlight the polished integration of music with the game's visuals and sound effects, creating a captivating ambiance that complements the beautiful scenery.

    • “The music fits the theme of jungle tomb raiding.”
    • “Had a great time with this game; visuals look great, puzzles, atmosphere, lighting, and music are very polished.”
    • “The atmosphere created by the music and sound effects is great.”
  • grinding10 mentions

    Players find the grinding aspect of the game to be tedious, particularly due to the forced step-by-step movement and the reliance on moving platforms, which can become repetitive over time. While some enjoy the physicality of dodging obstacles, many feel that the lack of faster movement options and the need for backtracking detracts from the overall experience, especially in a VR setting. Overall, the grinding can lead to exhaustion and a desire for a more engaging narrative.

    • “I like fast movement in VR like running, jumping, flying, etc., but here you're 'forced' to take your route step by step, which is too tedious for me personally.”
    • “It might be okay with a flat screen game, but doing that for 1 hour in VR feels really tedious and exhausting.”
    • “When I first started this game, I thought the no-locomotion, purely room-scale design was neat, but I feared using only moving platforms to get around would get stale, boring, repetitive, or tedious.”
  • humor8 mentions

    The humor in the game is highly praised, with players finding it both entertaining and amusing, particularly in the context of exploring its unique features. Many users enjoy sharing the experience with friends, leading to laughter and surprising reactions. Overall, the game successfully delivers a funny and engaging experience.

    • “It's so funny to explore and discover this new frontier of gaming.”
    • “Also hilarious to show to your friends and watch as they nearly fall over and scream.”
    • “I'm still laughing from the weird sensation!”
  • optimization8 mentions

    The game is highly optimized, running smoothly even on older hardware, such as a nearly six-year-old laptop, and achieving impressive performance metrics like 90 fps at a 500% index resolution with a GTX 970. Users praise its ability to deliver high-quality graphics without compromising performance.

    • “It runs smoothly on my almost 6-year-old laptop wirelessly via virtual desktop using the Oculus Quest 2.”
    • “So it is very well optimized already, especially considering how graphic-intensive this game is.”
    • “Performance is awesome too - I got a solid 90 fps using index resolution 500% (yes, five-hundred), you basically just need a GTX 970.”
  • stability6 mentions

    The game demonstrates excellent stability, with players reporting no bugs or glitches throughout their experience. It runs smoothly even on lower-end hardware, contributing to an overall positive gameplay experience.

    • “Lovely visuals, runs great on a potato PC.”
    • “Clever puzzles, runs great, what else could you want?”
  • monetization2 mentions

    The monetization aspect of the game is generally well-received, with users expressing satisfaction with the promotional materials and overall value, indicating that the game's pricing aligns well with their expectations for a VR adventure experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

93% average critic score

Buy Eye of the Temple

Play time

5hMedian play time
5hAverage play time
5-6hSpent by most gamers
*Based on 8 analyzed playthroughs

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