Original Journey
- August 16, 2017
- Bonfire Entertainment
Join the forces of the Ato as they set off on a journey across the universe to save their planet from a slow death. Find out how far one species is willing to go to save itself in this gorgeous hand drawn action adventure from Bonfire Entertainment.
Reviews
- The game features beautiful graphics and a unique art style that enhances the overall experience.
- The storytelling is engaging, and the gameplay loop is enjoyable with good fighting design.
- The game offers a decent upgrade and quest system, providing a sense of progression.
- The first 20 minutes of the game are boring and unengaging, which may deter players.
- There are several glitches, including issues with enemy spawns that can prevent players from completing stages.
- The gameplay can become repetitive and lacks challenge, especially in the later stages.
- graphics12 mentions
- 67 % positive mentions
- 17 % neutral mentions
- 17 % negative mentions
The graphics of the game receive mixed reviews, with some praising the gorgeous visuals and hand-drawn art style, while others find them underwhelming and not worth the purchase. Overall, the aesthetic is appreciated, but opinions vary on the quality and impact of the graphics in relation to the overall experience.
“The art style is very nice, with hand-drawn elements.”
“Purchased immediately to support the developers' insanely talented artwork.”
“Gorgeous graphics; okay story, but too short; serviceable music; tedious endgame (end boss was absurdly easy).”
“I bought this for the neat looking graphics, and because it was on sale... it wasn't worth it.”
“And the graphics really aren't that good.”
- story10 mentions
- 60 % positive mentions
- 30 % neutral mentions
- 10 % negative mentions
The story is generally well-received for its good storytelling and engaging gameplay, though it is criticized for being relatively short, with players completing it in about four hours. The narrative weaves through four distinct biomes, but some find the endgame tedious and the final boss too easy, detracting from the overall experience.
“Good story and gameplay.”
“Story is threaded back and forth between these four biomes, but is relatively short; I was able to wrap the whole thing up in maybe four hours.”
“Gorgeous graphics; okay story, but too short.”
“The story threads back and forth between these four biomes, but is relatively short; I was able to wrap the whole thing up in maybe four hours.”
- gameplay10 mentions
- 40 % positive mentions
- 30 % neutral mentions
- 30 % negative mentions
The gameplay features a well-designed fighting system and a straightforward loop, though it is described as simple and lacking challenge. Players navigate through four distinct biomes, engaging in quick mini-encounters that can feel repetitive, but the appealing visual design enhances the overall experience.
“Good fighting design and gameplay loop.”
“Even though the gameplay is simple and not really challenging (at least so far), the visual design makes it worth your time and money.”
“There's really only 4 different biomes that you adventure in; basic gameplay is that you have mini-encounters on consecutive arenas or floating islands in each biome.”
“10 seconds of stupid-easy gameplay, load next, repeat.”
“You can find a bit over 30 minutes of gameplay with commentary here.”
- music6 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The music in the game is generally well-received, with many praising the masterfully crafted soundtrack that complements the game's aesthetic. However, some users noted that the music is serviceable and expressed disappointment over the lack of an option to mute it. Overall, while the sound effects are also appreciated, the music's quality varies in perception among players.
“On a sidenote, the soundtrack is masterfully crafted and fits perfectly with the aesthetic of the game.”
“Gorgeous graphics; okay story, but too short; serviceable music; tedious endgame (end boss was absurdly easy).”
“Gorgeous graphics; okay story, but too short; serviceable music; tedious endgame (end boss was absurdly easy).”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and unfulfilling, particularly when completing achievements and facing an easy end boss. Despite the game's appealing graphics and decent story, the grind detracts from the overall experience, making it feel like a chore rather than an engaging challenge.
“Finishing up any achievements afterward just feels very much like a tedious grind and not worth the effort.”
“Gorgeous graphics; okay story, but too short; serviceable music; tedious endgame (end boss was absurdly easy).”
“Gorgeous graphics; okay story, but too short; serviceable music; tedious endgame (end boss was absurdly easy).”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is not directly addressed in the provided text, which focuses more on gameplay mechanics and stage design. Therefore, it lacks insights into the emotional impact or narrative elements that might resonate with players.