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Iron Fisticle Game Cover

About

Iron Fisticle is a multiplayer shooter game with a horror theme. It was developed by Confused Pelican and was released on September 16, 2014. It received positive reviews from players.

Iron Fisticle is a modern take on 80s arcade arena shooters, featuring classic twin-stick gameplay with controller support and achievements. Its randomly generated dungeons provide a fresh experience in each play-through, and the game supports local co-op for two players. With multiple stats upgrades and weapon pick-ups, players can customize their playstyle as they fight through hordes of enemies and challenging boss fights.

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86%
Audience ScoreBased on 331 reviews
gameplay18 positive mentions
story3 negative mentions

  • Fun and addictive gameplay reminiscent of classic arcade games like Smash TV and Gauntlet.
  • Solid progression system with permanent upgrades that enhance replayability.
  • Charming pixel art and a catchy soundtrack that complement the retro aesthetic.
  • Can become repetitive quickly due to limited levels and enemy variety.
  • Some technical issues, such as poor fullscreen support and control problems on keyboard.
  • Difficulty spikes can feel unbalanced, especially in later stages.
  • gameplay
    64 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with some players praising its solid mechanics, engaging twin-stick shooter elements, and enjoyable retro graphics, while others criticize it for being repetitive, lacking tutorials, and having dull gameplay loops. Many appreciate the sense of progression and the blend of classic arcade styles with modern RPG elements, but some find the overall experience to be too simplistic or slow-paced. Overall, the game offers a fun, if not groundbreaking, experience for fans of the genre, particularly in local co-op settings.

    • “This is a solid twin stick shooter that has enough pickups and mechanics that it can keep you busy for a few hours without feeling too grindy.”
    • “Great gameplay, fun and challenging with a cool little platformer mini-game.”
    • “Extremely enjoyable game based on the gameplay mechanics of Atari's Berserk or more recent Super Nintendo's Smash TV: top-down twin stick shooter with randomly generated one-screen levels, lots and lots of collectibles, and many different enemies.”
    • “The main gameplay loop is extremely dull.”
    • “No gameplay mechanics are explained; there is no tutorial, no tips, no nothing.”
    • “Feelings about the replayability of the game can be mixed; it's really fun to pick up and play for a while, but once you've beaten everything, you might find the gameplay to be quite stale.”
  • graphics
    58 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players praising the charming retro pixel art and vibrant aesthetics that complement the gameplay. However, some users criticize the visuals as unappealing or confusing, particularly in terms of level design and clarity during gameplay. Overall, while the retro style resonates well with fans of the genre, it may not appeal to everyone, especially those who dislike pixel graphics.

    • “The graphics are charming and well-done, the music and sound effects are basic but mesh really well, and the controls are tight and responsive.”
    • “Great retro graphics and addicting 'one-more run' type of gameplay.”
    • “Beautiful 'retro-ish' graphics (16-bit style sprites, but with 32-bit color) and one of the best scanline filters I've seen (and the option to turn it off if you are weird).”
    • “How do you design graphics this unappealing?”
    • “It has a list of improvements but it had very big downsides in the graphics, level layout, and length of dungeons.”
    • “Visuals are confusing; it can become very hard to keep track of what's happening on screen, plus some floors have painted details that look like solid walls when not paying too much attention.”
  • music
    40 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it catchy and well-suited to the retro aesthetic, while others describe it as repetitive and basic. Many appreciate the chiptune soundtrack for enhancing the gameplay experience, especially during quick sessions, but some feel it lacks depth and variety. Overall, the music is generally seen as enjoyable but not particularly memorable, serving more as a background element than a standout feature.

    • “The soundtrack is excellent, and the graphics are top-notch pixel art.”
    • “Great smooth responsive gameplay, great sound and music, and fantastic art direction.”
    • “The music and sound effects are all top notch, and blend well together.”
    • “Not super deep, innovative, or long, and you'll probably mute the music quickly.”
    • “Music is a bit repetitive and could have used a handful more tracks.”
    • “The soundtrack is fairly retro dark electronic sounding, which is good, although possibly noticeably repetitive at the start.”
  • replayability
    20 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while many players appreciate the fun and challenge it offers, citing elements like character progression and rogue-like randomness that enhance replay value, others note that the repetitive nature of the levels and a lack of significant variety can lead to a sense of staleness after multiple runs. Overall, it provides decent replayability, especially for its price, but may not sustain long-term engagement for all players.

    • “Great replayability!”
    • “I love how you continue to improve your character over time; it really adds to the replayability factor.”
    • “The rogue-like randomness of each room adds good replayability.”
    • “It may not have a ton of replay value, however, since it is basically the same four levels repeated over and over until you die.”
    • “Only downside of it is how short it is and how it lacks replayability since every run feels similar.”
    • “Feelings about the replayability of the game can be mixed; it's really fun to pick up and play for a while, but once you've beaten everything, you might find the gameplay to be quite stale.”
  • story
    12 mentions Positive Neutral Negative

    The game's story is largely considered minimal and lacking depth, with players noting a simplistic and often nonsensical narrative involving a knight and a vortex, as well as a subplot about stolen food. While it serves as a light distraction between more substantial games, the overall consensus is that the story is basic and not particularly engaging.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “A decent adventure, no major story to follow, something about you as a knight being sucked into a vortex with a large cache of fruit?”
    • “Story is extremely basic and mostly pointless, not even in a funny way.”
    • “Plus there's a story about some dude chasing his stolen food!”
  • grinding
    10 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews; while some players find it tedious and unnecessary, others appreciate the persistent upgrades that help mitigate the grind. Many feel that the need to farm for upgrades can detract from the overall experience, making gameplay feel repetitive, especially with low initial weapon effectiveness. However, some players enjoy the balance of grinding with engaging mechanics, allowing for both quick sessions and longer playtimes.

    • “You'll need a second life for grinding.”
    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is challenging but satisfying, making every achievement feel earned.”
    • “Seems tedious and there are much better roguelikes to spend my time playing.”
    • “It's really grindy (may be intentional, but even if it is, in my opinion, it is quite a bad thing), because you can buy 'always start the game with (power-up)' and not only are there 5 of them (but to be honest only 1 really matters) they can also stack, and the amount of times they can stack depends on your level, which also is carried over runs.”
    • “The default weapon has both very low firing speed and range, which makes clearing rooms a chore more than anything else, and the player is expected to upgrade them through grinding.”
  • optimization
    3 mentions Positive Neutral Negative

    Players report that while most 2D games run smoothly, some 3D games require graphic adjustments for optimal performance, with specific titles like Stealth Inc 2 experiencing notable slowdowns. Overall, the optimization appears to vary significantly between different game types.

    • “I can play most other 2D games (except Curve Digital's: Stealth Inc 2 runs slowly but is at least playable) and, after tweaking the graphics options, many 3D games.”
    • “The optimization in this game is severely lacking, making it difficult to enjoy the experience.”
    • “Even on lower settings, the game struggles to maintain a stable frame rate, which is frustrating.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game creates a predominantly dark atmosphere, enhanced by appealing pickups and weapon effects that add a touch of brightness to the overall experience.

    • “The game provides a fairly dark atmosphere, lightened by really nice pickups and weapon effects.”
    • “The immersive sound design and haunting visuals create an atmosphere that pulls you into the game's world.”
    • “Every corner of the environment is filled with details that enhance the eerie atmosphere, making exploration a thrilling experience.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a sense of wholesome enjoyment and lighthearted fun, despite the increasing difficulty as players progress. While the game introduces minor leveling elements, the challenge primarily stems from overwhelming enemy encounters, which can create a tense but engaging experience.

  • stability
    1 mentions Positive Neutral Negative

    The game exhibits a minor stability issue where the initial splash screen freezes upon loading, but users can bypass this by pressing the left mouse button, as other inputs do not respond. Overall, this quirk does not significantly impact gameplay.

    • “The only quirk was that when I load the game, the first splash screen freezes. Pressing the left mouse button lets it continue loading as normal, but no other keys or gamepad buttons seemed to work, only the left mouse button.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is largely criticized for being lacking, with many users finding the story to be basic and pointless, failing to deliver any comedic value.

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8h Median play time
7h Average play time
5-8h Spent by most gamers
*Based on 3 analyzed playthroughs
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Iron Fisticle is a shooter game with horror theme.

Iron Fisticle is available on PC and Windows.

On average players spend around 7 hours playing Iron Fisticle.

Iron Fisticle was released on September 16, 2014.

Iron Fisticle was developed by Confused Pelican.

Iron Fisticle has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Iron Fisticle is a multiplayer game with local co-op support.

Similar games include Dungreed, Overture, Hammerwatch, Caveblazers, Lost Castle / 失落城堡 and others.