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Pixel Boy and the Ever Expanding Dungeon

Pixel Boy and the Ever Expanding Dungeon Game Cover
64%Game Brain Score
gameplay, music
story, stability
64% User Score Based on 172 reviews

Platforms

Mac OSPCWindowsLinux
Pixel Boy and the Ever Expanding Dungeon Game Cover

About

"Pixel Boy and the Ever Expanding Dungeon" is an action-RPG shoot-em-up with four dynamically generated acts, each featuring epic boss battles. Create over 6000 unique weapons by combining and stacking power-ups, and craft custom armors with different effects and levels. The game also includes character leveling, multiple vendors, a variety of enemies, survival mode, and controller support.

Pixel Boy and the Ever Expanding Dungeon screenshot
Pixel Boy and the Ever Expanding Dungeon screenshot
Pixel Boy and the Ever Expanding Dungeon screenshot
Pixel Boy and the Ever Expanding Dungeon screenshot
Pixel Boy and the Ever Expanding Dungeon screenshot
Pixel Boy and the Ever Expanding Dungeon screenshot
Pixel Boy and the Ever Expanding Dungeon screenshot
Pixel Boy and the Ever Expanding Dungeon screenshot
Pixel Boy and the Ever Expanding Dungeon screenshot
Pixel Boy and the Ever Expanding Dungeon screenshot
Pixel Boy and the Ever Expanding Dungeon screenshot
+5

64%
Audience ScoreBased on 172 reviews
gameplay17 positive mentions
story3 negative mentions

  • Engaging gameplay with a variety of power-ups and customization options that allow for unique combinations.
  • Stunning visuals and a vibrant art style that enhances the overall experience.
  • Humorous narration and a catchy soundtrack that add charm to the game.
  • Repetitive gameplay with limited enemy variety and dungeon design that can become boring quickly.
  • Pacing issues, with some players finding the game too slow and lacking challenge as they progress.
  • Technical issues such as glitches and unresponsive controls that detract from the overall experience.
  • gameplay
    49 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with some players finding it engaging and fun, particularly praising its rogue-like elements and customization options. However, many others criticize it for being slow-paced, repetitive, and lacking depth, with mechanics that feel poorly implemented and environments that do not enhance the experience. Overall, while there are moments of enjoyment, the gameplay often falls short of expectations, leaving some players feeling bored and unchallenged.

    • “Engaging gameplay with stunning visuals!”
    • “The gameplay is incredibly smooth and when you start to think 'boy this is easy with all these upgrades and such' the game goes and shows you that maybe you shouldn't be so confident after all.”
    • “If you like rogue-like games this is your game, lots of customization with the armor crafting and a cool weapon combo mechanic that's really fun to play around with.”
    • “A lot of the mechanics don't seem like much work went into them, the pacing is much slower than you might think, and overall the game was super boring.”
    • “The gameplay itself, however, is much slower-paced than the trailer would have you believe.”
    • “The gameplay is very boring and repetitive.”
  • music
    46 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players praising its catchy and ambient qualities that enhance the gameplay experience. While some find it outstanding and fitting for the game's atmosphere, others note that it can become repetitive or annoying over time. Overall, the soundtrack is generally regarded as a strong point, contributing positively to the game's appeal.

    • “The soundtrack is amazing and fits the game perfectly.”
    • “Great fun, love the art style and the music is outstanding!”
    • “The music that is done by pyramid is outstanding and I find myself tapping my foot to the beat while sitting on the edge of my seat!”
    • “The music is annoying and sucks.”
    • “The music gets repetitive super fast; after 10 minutes, I just muted it with the narrator.”
    • “Having closed the game out 15 minutes ago, I can't even remember any of the musical tracks already, but it did serve its purpose of being something inoffensive playing in the background.”
  • graphics
    31 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players appreciating the vibrant colors and aesthetic appeal despite the use of simple voxel and low-poly designs. While some find the visuals engaging and reminiscent of older titles, others criticize them as generic and overly reliant on common indie art styles. Overall, the graphics are considered decent for the game's price point, with a few players noting issues like excessive bloom and boring level designs.

    • “Engaging gameplay with stunning visuals!”
    • “The graphics are colorful and pleasing, while still having a low poly look.”
    • “Great art style, very cool lighting and it's such a colorful game.”
    • “The art style is cheap and simple; it's just voxels. Every single other indie title uses voxels as an easy way out... voxels have been done before and they are nothing special.”
    • “The graphics are basic; they have tried to make something of the lo-fi RGB theme, but in reality, it just looks like exactly what it is: low poly everything masked with too much bloom and an unimaginative color palette.”
    • “Boring level graphics - although that's the smallest of the problems for me.”
  • humor
    18 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players finding the narrator's jokes and commentary genuinely funny and reminiscent of classic comedic styles, while others criticize it as cringeworthy and overly forced. While the narration is often highlighted as a strong point, contributing to the game's charm, many feel that the humor can wear thin quickly and is not enough to compensate for bland gameplay. Overall, the effectiveness of the humor seems to depend on personal taste, with some enjoying the silliness and others finding it uncreative.

    • “The tutorial is good, the sound is catchy, the instructions and humor are funny, and the game is addictive.”
    • “The narrator is also very funny, throwing great jokes and being quite silly with his neutral tone.”
    • “Castle Crashers humor: even if it's not the same style, I have to admit this is the good part of the game, the voice is amazing and the jokes are cool.”
  • replayability
    13 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag; while some players appreciate the procedural generation and potential for endless gameplay, others find it lacking due to its short length and limited content. The promise of future updates, such as daily dungeons, may enhance replay value, but currently, opinions vary widely. Fans of rogue-lite games may find more enjoyment and replayability compared to those seeking a more traditional experience.

    • “Excellent game, recommended to every dungeon-crawler fan, even at the original price of 10€, since it has great replayability and can keep you occupied for dozens of hours!”
    • “A fun action RPG dungeon crawler with procedural generation, offering a great deal of replayability.”
    • “Pixel Boy is a great rogue-like RPG with top-down dungeon crawling and a random generation system that creates endless possibilities and incredible replay value!”
    • “I had a lot of fun with this game, though there isn't much replayability.”
    • “I beat it in the first week I had it and was a little sad as I didn't think that this had the replay value I was seeking.”
    • “The first bad thing, for me, is that the game is short, only 4 acts, and has little replayability, for me of course, but the devs said they are gonna add daily dungeons, so look up on that.”
  • story
    9 mentions Positive Neutral Negative

    The story in "Pixel Boy" is minimal and lacks depth, with players noting that it feels more like a punchline than a cohesive narrative. The main storyline consists of only four acts that can be completed relatively easily, and there are no significant quests or goals to engage with, despite the game's detailed world. Overall, the emphasis on graphics overshadows the thin storyline, leaving players wanting more substance.

    • “It's not a 40+ hour storyline with cutscenes, but it has its own charm.”
    • “But I made it my mission to warn you and tell the truth - which the ads do not.”
    • “There's no real quests or goals, which is weird since they put so much time into the world.”
    • “There hardly is a story in Pixel Boy, as the entire town and dungeon appears as just another punchline.”
    • “Only 4 acts in the main story that you can beat quite easily after playing some time, when you level up a bit and have quite a lot of money to buy more expensive and effective armors.”
  • stability
    8 mentions Positive Neutral Negative

    Overall, the game's stability is mixed, with users reporting various bugs and glitches, though many note that it runs well on their systems. While some players have encountered issues, the developers are actively addressing these problems, which has led to a generally positive outlook on future stability improvements.

    • “Runs great on my PC.”
    • “Pixel Boy runs great on it.”
    • “I can’t believe that it’s not in early access since there are a few bugs and glitches that I've encountered.”
    • “I have read the forums, and it looks like the game is buggy as well.”
    • “Those are the bad things for me; now onto the glitches that you may encounter, and the ones I experienced.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and poorly designed, often leading to frustration as they feel compelled to farm for resources and upgrades. While the game offers roguelike elements, the excessive grind detracts from the overall experience, making it difficult to enjoy the full potential of character abilities without significant effort. Additionally, once players become overpowered, the challenge diminishes, further diminishing the satisfaction of grinding.

    • “If you're not grinding for your ultimate weapon to complete it, you're constantly worrying about ammo costs.”
    • “The grind is rewarding; every hour spent feels like a step closer to achieving my goals.”
    • “I love the grind! It gives me a sense of progression and makes the rewards feel truly earned.”
    • “While it seemed fun, it's actually very poorly designed, and very grindy.”
    • “But the dungeon levels just make it tedious, and you never get to use your full power except on the 4 bosses.”
    • “If you're not grinding for your ultimate weapon to complete it, you are using it while worrying about ammo costs.”
  • optimization
    3 mentions Positive Neutral Negative

    The optimization of the game is criticized for its frequent stuttering and overall poor performance, despite some players noting that leveling up can provide performance boosts. Many users report experiencing significant bugs that detract from the gameplay experience.

    • “You also gain experience and level up as you go, which offers significant performance boosts.”
    • “The optimization features in the game allow for a smoother experience, making it easier to enjoy the gameplay.”
    • “I appreciate how the game adjusts settings automatically to ensure optimal performance on my system.”
    • “Has constant stuttering every 5 seconds or so, no matter what settings you play.”
    • “Extremely poor performance and bugs abound.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is praised for its great music and vibrant colors, creating an engaging environment. However, some players feel that the immersive quality is diminished by the proximity of the pleasant town, which can feel too easily accessible.

    • “The music is great, and the atmosphere and colors are fantastic too.”
    • “The atmosphere of this game is diminished when the pleasant town is just an elevator ride away.”
  • monetization
    2 mentions Positive Neutral Negative

    Users express frustration with the monetization strategy, feeling misled by advertisements that promise an engaging experience but fail to deliver. This has led to a sense of betrayal among players who feel the marketing does not accurately represent the game.

    • “I feel betrayed by the ads promising me to shoot one gorgeous pixel wave after another.”
    • “But I made it my mission to warn you and tell the truth - which the ads do not.”

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