- March 23, 2026
- Jay O
No Vacation for an Executioner
Platforms
About
No Vacation for an Executioner is a single player survival role playing game with horror, fantasy, mystery, thriller and others themes. It was developed by Jay O and was released on March 23, 2026. It received mostly positive reviews from players.
About It's a story about a frustrated executioner in late 17th century. He felt sick at his job and ran away from the gallows. It aroused a riot of monsters, he had to clean up this cruel mess, and find out the truth about the "Gloomy Oil" of this crazy world. It's a Retro PS2 style Survival Horror Action-RPG, you will use various skill to survive, beat your enemy and explore forward. Inspi…










- Unique and astonishing art style blending baroque, gothic, and nightmarish influences with an incredible atmosphere and music.
- Strong nostalgic vibe reminiscent of early PlayStation games, with influences from Bloodborne, RE4, and King's Field, creating a compelling and tense experience.
- The game shows clear passion and originality from the developer, with interesting world and enemy design, and rewarding exploration and challenge for fans of cryptic and archaic games.
- Combat and parry mechanics are clunky, unreliable, and need significant polishing to improve gameplay experience.
- Numerous bugs and missing features including poor translations, lack of sound effects, crude UI navigation, and missing options like exiting the game from menus.
- Poor tutorial and lack of polish in gameplay systems (crafting, crouching mechanics, NPC interactions) make the beginning confusing and frustrating for many players.
- graphics10 mentions Positive Neutral Negative
The game features a unique and striking art style that blends baroque, gothic, and surreal influences, creating a captivating atmosphere reminiscent of Bloodborne and Resident Evil 4. While the visuals and design receive high praise for their creativity and smooth performance, the overall graphics feel somewhat unpolished, needing refinement particularly in combat animations and gameplay integration. Despite its current rough edges, the game's aesthetic passion and potential are widely appreciated.
“The atmosphere, music, and visuals evoke a bizarre pastiche of baroque, gothic, and nightmarish influences, merging together into an incredible and surreal experience.”
“The art style and NPC/enemy design simply cannot receive enough praise.”
“It’s got a super unique art style and vibe, and plays kind of like Bloodborne meets Resident Evil 4, better than any new Resident Evil game without a doubt.”
“First because it's pretty cheap currently, and second because the game if it worked perfectly, it would be great, truly a magnificent work in the feeling of a PS2 game, the art style and everything, it reminds me of MadWorld colours combined with Bloodborne.”
“This game in a few months, if the creator hears the issues of his game, can be great. If he fixes these issues and makes the combat better, it can be great. When we talk about the atmosphere, the graphics, the designs, it shows the passion for this game. If you want your 'Resident Evil 4 + Bloodborne' experience, buy it, but if you don't tolerate games that are not ready to be launched, no matter if it is indie or not, don't.”
“Honestly, there's a lot to like here even in its unpolished state. If this was a bigger game, I'd have to give it a thumbs down for how unpolished it feels, but I'm giving it a thumbs up because it kind of nails the atmosphere and the visuals.”
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Frequently Asked Questions
No Vacation for an Executioner is a survival role playing game with horror, fantasy, mystery, thriller and others themes.
No Vacation for an Executioner is available on PC and Windows.
No Vacation for an Executioner was released on March 23, 2026.
No Vacation for an Executioner was developed by Jay O.
No Vacation for an Executioner has received mostly positive reviews from players. Most players liked No Vacation for an Executioner for its graphics but disliked it for its gameplay.
No Vacation for an Executioner is a single player game.
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