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About Kristala

Kristala is a single player role playing game with fantasy and dark fantasy themes. It was developed by Astral Clocktower Studios and was released on June 6, 2024. It received mostly positive reviews from players.

Kristala is a dark fantasy Action RPG that invites you into the role of a magically gifted feline warrior on a quest to master the ancient magics of the Sacred Kristals. Simultaneously, you must battle to cleanse a cursed world teeming with mutated, monstrous creatures and the grim remnants of a devastating war. Blending challenging, fast-paced combat with agile parkour, feline stealth, and deep w…

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Games Like Kristala

Looking for games like Kristala? Here are top role playing recommendations with a fantasy and dark fantasy focus, selected from player-similarity data — start with Enotria: The Last Song, Fatekeeper or No Rest for the Wicked.

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Reviews

74%Audience ScoreBased on 465 reviews
gameplay38 positive mentions
optimization16 negative mentions

  • Unique concept combining Souls-like combat with stealth and platforming, with a focus on playing as a feline character.
  • Combat system is satisfying with responsive deflect/parry mechanics and varied weapon and magic options, encouraging multiple play styles.
  • World and level design offer good verticality, exploration, and interconnected environments with rewarding secrets and atmosphere.
  • The game is rough and buggy in its early access/full release state, with issues such as poor hitboxes, clipping, enemy AI bugs, and stability problems.
  • Performance problems including frame drops, freezes, and long loading times affect gameplay, especially on mid-range hardware.
  • Certain gameplay systems feel unpolished or underdeveloped, including inconsistent parry windows, limited weapon variety, confusing UI, and incomplete story content.
  • gameplay

    104 mentions Positive Neutral Negative
    37% positive mentions, 60% neutral mentions, 3% negative mentions

    The gameplay of this early access soulslike game is generally praised for its solid, fluid combat that blends elements from Dark Souls, Sekiro, and Assassin’s Creed stealth mechanics, delivering satisfying parrying, stealth, and parkour elements within well-designed levels. However, many reviews note inconsistencies such as janky controls, buggy mechanics, frame rate issues, and incomplete systems that hinder the experience, though there is strong optimism that future polishing and bug fixes will enhance its promising core gameplay loop.

    • “The gameplay is, for the most part, fast and fluid - going from sprinting to climbing and running on a rooftop, just to leap down and kill an unsuspecting rat soldier is so satisfying!”
    • “Incredible graphics, awesome cat warriors, incredible combat inspired by Sekiro, stealth acrobatics inspired by Assassin’s Creed; overall the game’s art style and gameplay are stunning and satisfying. The environments crafted with tons of detail, enemies with interesting designs, gameplay variety, and a level of polish that is commendable for an indie early access title.”
    • “The game puts a tremendous amount of attention into its core mechanics and combat flow.”
    • “The game does a terrible job of explaining its core mechanics.”
    • “I honestly was considering keeping my "don't recommend" tag for this game, because there are a lot of mechanics in the game that are just not working.”
    • “It's a real uphill battle with the janky controls and broken mechanics.”
  • story

    78 mentions Positive Neutral Negative
    17% positive mentions, 78% neutral mentions, 5% negative mentions

    The story is praised for its originality, engaging lore, and strong voice acting, but is criticized for being incomplete, confusing, and plagued by numerous bugs and quest-related issues. Many players find quest objectives vague and navigation difficult due to a lack of maps, leading to tedious backtracking and frustration. Overall, reviewers see promise in the narrative and world-building but emphasize that it currently feels unfinished and in need of significant polish and completion.

    • “The plot is very original and all the voice acting was top notch.”
    • “It's a great game full of rich story, and the devs clearly put so much love into it!”
    • “Great world building, story and voice work.”
    • “Given the quality and the incomplete story, I'd call it a pricey, indie early access souls-like in disguise.”
    • “The story currently stops halfway.”
    • “The story ends halfway through, there are a number of mechanics (such as crafting) that are outright missing, the difficulty balancing is all over the place and it's janky as heck.”
  • graphics

    61 mentions Positive Neutral Negative
    39% positive mentions, 53% neutral mentions, 8% negative mentions

    The game's graphics showcase a distinct and appealing art style with detailed environments and character designs, earning praise for its aesthetic and atmospheric appeal. However, technical issues such as poor optimization, frequent stuttering, frame rate drops, and glitches significantly impact performance, even on high-end hardware, detracting from the overall experience. While improvements and patches have somewhat enhanced visuals and stability, the graphics remain below the standards of contemporary titles, especially in terms of smoothness and polish.

    • “The fast paced combat, quirky NPCs, awesome boss fights and gorgeous visuals are just a small part of what makes this game shine!”
    • “Incredible graphics, awesome cat warriors, incredible combat inspired by Sekiro, stealth acrobatics inspired by Assassin’s Creed. Overall the game’s art style and gameplay are stunning and satisfying. The environments are crafted with tons of detail, enemies with interesting designs, gameplay variety, and a level of polish that is commendable for an indie early access title.”
    • “Now with that out of the way, the good: it is a very beautiful game, graphics are really nice to look at, clearly a lot of care has gone into what the game currently is.”
    • “I spent a long time trying to get this game to run on my brand new PC, but it’s unplayable even with graphics settings turned all the way down.”
    • “It also runs horribly on my 3070 Ti; I have to set most of the graphics to 'low' to maintain 144fps, whereas I can run something like Lies of P (also on Unreal Engine) on high/ultra while maintaining 144fps with no stutters.”
    • “There are constant lags and freezes, while we are talking about graphics, which appearance is 10 years behind the modern one!”
  • optimization

    55 mentions Positive Neutral Negative
    11% positive mentions, 60% neutral mentions, 29% negative mentions

    Optimization remains a significant issue, with many players experiencing stuttering, crashes, and inconsistent performance, especially in later game areas. While some report smooth gameplay on high-end PCs, the general consensus is that the game is still rough around the edges and requires further optimization patches. The developers are actively working on improvements, and performance is expected to improve as the game progresses through early access.

    • “The game feels much more polished, with solid performance and stability, making it easy to just jump in and enjoy.”
    • “It's also important to mention that the devs are in touch and do consider the comments; even if the game launched in 1.0, they are working on optimization and already discussed adding content!”
    • “Since the release, there have been quite a few improvements made to performance.”
    • “The game is an unoptimized mess.”
    • “Performance has only gotten worse as this game has been in early access, and now it's to the point where I can't even play it anymore; it will play fine for 10-15 minutes, then hang indefinitely until it crashes.”
    • “At the current point in the game (20ish hours in) I am at a boss that has such terrible performance that I can't even fight.”
  • stability

    52 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from numerous bugs, glitches, frequent freezes, and performance issues that notably impact gameplay stability, especially around boss fights and menu navigation. While patches have improved some problems since release, many players still experience crashes, animation issues, and clipping bugs. Despite these stability challenges, the game remains enjoyable for those willing to tolerate its rough, unpolished state.

    • “There are bugs, glitches, and major issues running rampant over nearly every aspect of the game, from basic character animations, to missing music, to 10+ second freezes when opening the menu.”
    • “The game freezes for minutes at a time mid-fight, the textures aren't loading all the way, animations aren't playing so I can't even predict attacks when the game isn't freezing... it's unbeatable.”
    • “I thought on release the game would run ok, but sadly it does not. The first 10 hours went smooth, but then the game begins to freeze randomly for 10-15 seconds and then resumes. I'm at the battle against Byaslag and the game continues freezing several times in the battle no matter what, to the point I dropped this game. I even set everything to low but it didn't matter.”
  • music

    18 mentions Positive Neutral Negative
    39% positive mentions, 44% neutral mentions, 17% negative mentions

    The music in the game is generally well-composed, atmospheric, and complements the world and combat effectively, with many players appreciating its quality and tone. However, frequent bugs cause the music to cut out or disappear unexpectedly, detracting from the overall experience. Despite these technical issues, the soundtrack is considered a strong positive when functioning properly.

    • “From the aesthetics, to the amazing voice acting, dialogue scripting, the music, the level design, the use of verticality and death from above, the kitty stealth (no matter what class you choose), the satisfying combat system, and of course cats!”
    • “The music really adds something nice and does a great job setting the tone throughout the levels and boss fights.”
    • “The world is beautifully designed and the music complements the feel of the world around you.”
    • “The music basically isn't there.”
    • “Background music suddenly disappears in certain areas, including boss fights.”
    • “Music and ambient noise randomly cut out for 5-10 seconds regularly.”
  • atmosphere

    12 mentions Positive Neutral Negative
    58% positive mentions, 17% neutral mentions, 25% negative mentions

    The game's atmosphere is widely praised for its immersive, dark fantasy world that effectively draws players into the adventure with engaging exploration, rewarding progression, and intense jump-scare moments. Despite a few minor lapses, such as underwhelming boss arena settings, the combination of captivating visuals, music, and thematic elements—especially the unique cat-themed ambiance—creates a vibrant and memorable experience that feels AAA in quality.

    • “The atmosphere does a great job of pulling you into the adventure, and it never feels boring to wander off the main path.”
    • “The game's atmosphere is incredible, loved every minute of it!”
    • “I really love many things about Kristala; I love that it is an RPG with very cool lore, dark fantasy world, and atmosphere!”
    • “The first boss arena lacks a strong atmosphere; I sort of wandered in without realizing it was a boss arena until the cutscene started.”
    • “Hoping for an area of the map with a happier atmosphere and bright blue skies!”
    • “Despite the cute cat-themed atmosphere, you’re in for an incredibly challenging experience.”
  • grinding

    7 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game features a heavy grind with difficult gold acquisition and lengthy boss fights that can feel tedious due to inflated health pools. Exploration and level design contribute to the tedium, involving frequent backtracking and lack of clear navigation, making the overall experience less rewarding, especially for casual players.

    • “If you're a casual player with life to live, don't buy the game because at some point you'll have spent hours learning bosses or farming for stats.”
    • “The game feels way too grindy, as obtaining gold is very difficult.”
    • “Combined with the lack of a map and the previously mentioned issues with environmental readability, finding quest items often becomes an exercise in tedious backtracking.”
  • character development

    7 mentions Positive Neutral Negative
    43% positive mentions, 57% neutral mentions, 0% negative mentions

    Character development is a central focus, with impressive character and enemy designs, classes, and voice acting enhancing the overall aesthetic. While the progression system and fast-paced combat are praised, some users feel NPC personalities could be more fleshed out, and minor polish is still needed. Overall, the game's art and design significantly contribute to an engaging character experience.

    • “The game is fast, attacks & parries feel good and the overall sense of progression & character development takes central stage.”
    • “Character design is really awesome but I'm also biased there (can you guess?). I just hope there's more depth added to the NPCs because they are a little short of interesting personality-wise, and more of them would be nice too, although with progress I'm sure that's on the roadmap.”
    • “The character designs, classes, gameplay components, and voice acting all appear to have been substantially improved, which is nice to see.”
  • emotional

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game evokes strong emotional reactions, with players feeling both deeply engaged and occasionally frustrated by negative community interactions. Despite early access bugs, the developers' transparent communication and supportive presence foster a positive emotional experience.

    • “It’s heartbreaking because I really want to keep playing.”
  • humor

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is a mix of quirky, silly moments that can be amusing initially but tend to wear thin quickly. Some funny character quirks and odd dialogue choices offer brief comic relief, though unfinished elements and bugs occasionally undermine the overall experience.

    • “The game is painfully obviously unfinished though, the smith has/had "test" text when I was scrolling through his options and vendors you talk to by literally telling them "show me" and nothing else, which is one part funny, one part game player moment.”
    • “The bugs were kind of charming and funny at first, but the further in the game I get, the more performance issues and bugs that affect gameplay I am encountering.”
    • “Jump lights-wing with great sword gets a height boost for jumping for some reason, oh, need it for that stupid mushroom behind Zazagrul house (semi-insane, kinda funny character, gets old fast though) just for some junk, ugh, lame.”
  • monetization

    3 mentions Positive Neutral Negative
    0% positive mentions, 33% neutral mentions, 67% negative mentions

    Users criticize the game's monetization for aggressive microtransactions and paywalls, likening it to exploitative cash grabs that limit content and updates unless paid for. There is also frustration over industry practices like studio closures despite game success.

    • “From games riddled with microtransactions and gambling, to laying off their employees and shuttering studios regardless of a game's success or failure.”
    • “Jesus, even Helldivers 2 is becoming a cash grab, locking content and fixes behind a paywall.”
  • replayability

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    Users praise the game for its high replayability and engaging experience, though some note that lingering bugs can occasionally impact play. Recent improvements have enhanced overall playability, contributing to its lasting appeal.

    • “So much aligned here to make just a flat out amazing game with insane replayability.”
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Play Times

10h Median play time
189h Average play time
2-50h Spent by most gamers
*Based on 9 analyzed playthroughs
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Frequently Asked Questions

Kristala is a role playing game with fantasy and dark fantasy themes. Common tags for Kristala include indie, magic, surreal, exploration, third person and others.

Kristala is available on Xbox Series X|S, PC, Windows and Xbox.

On average players spend around 189 hours playing Kristala.

Kristala was released on June 6, 2024.

Kristala was developed by Astral Clocktower Studios.

Kristala has received mostly positive reviews from players. Most players liked Kristala for its gameplay but disliked it for its optimization.

Kristala is a single player game.

Similar games include Enotria: The Last Song, Fatekeeper, No Rest for the Wicked, Bleak Faith: Forsaken, Hyper Light Breaker and others.