Skip to main content
NO BACKUP Game Cover

About NO BACKUP

NO BACKUP is a single player and multiplayer survival shooter game with horror and science fiction themes. It was developed by Serundeox and was released on May 9, 2026. It received mostly positive reviews from players.

About This GameYou’re part of a special ops team. Armed with your bodycam, weapon and a radio, you’re sent into an abandoned zone. The mission: get out alive, together. But something is hunting you. Silent. Relentless. One wrong move, and it’s over. Team up with up to three friends in intense co-op gameplay. You’ll need to stick together, cover each other, and plan every move - or you won’t make…

Skip Games Like NO BACKUP

Games Like NO BACKUP

Looking for games like NO BACKUP? Here are top survival shooter recommendations with a horror and science fiction focus, selected from player-similarity data — start with Nuclear Nightmare, Species: Unknown or Deathground.

Nuclear Nightmare Image
Games like Nuclear Nightmare
Species: Unknown Image
Games like Species: Unknown
Deathground Image
Games like Deathground
No More Room in Hell 2 Image
Games like No More Room in Hell 2
SCP: 5K Image
Games like SCP: 5K
Folklore Hunter Image
Games like Folklore Hunter
Escape the Backrooms Image
Games like Escape the Backrooms
DESOLATE Image
Games like DESOLATE
Contagion Image
Games like Contagion
Incursion Red River Image
Games like Incursion Red River
Skip User Reviews

Reviews

70%Audience ScoreBased on 523 reviews
story20 positive mentions
stability22 negative mentions

  • Impressive game made by a single developer with strong potential and solid foundation.
  • Excellent atmosphere and immersion through bodycam perspective, sound design, and proximity voice chat.
  • Fun and intense cooperative gameplay that rewards teamwork, communication, and careful planning.
  • Game currently has limited content with only a few maps, enemies, and weapons available.
  • Numerous bugs and technical issues such as crashes, clunky controls, and voice chat problems affect gameplay.
  • Some gameplay elements like ammo scarcity, enemy balance, and camera controls need refinement.
  • story

    94 mentions Positive Neutral Negative
    21% positive mentions, 70% neutral mentions, 9% negative mentions

    The story is immersive and creates a tense, grounded horror atmosphere that excels in cooperative play, with missions focusing on rescue or data recovery while evading an unstoppable monster. However, the narrative content is currently limited to a few repetitive, fetch-quest style missions with bugs and unclear objectives, and many players express a strong desire for more varied missions, better mission design, and greater game polish. Despite these issues, the early-access story mode shows promise and is highly recommended for playing with friends once further improvements are made.

    • “This presentation immediately establishes a grounded atmosphere, making every mission feel like recovered footage from a failed operation.”
    • “The teamwork, atmosphere, and constant tension make every mission feel immersive and genuinely scary.”
    • “It plays a lot like Unknown Species for those familiar; you go in with a mission to recover data or rescue someone while dealing with a monster chasing you; so far you can't kill the monster (that's not your mission).”
    • “There are only a few missions available and once you've finished them, there's nothing to do.”
    • “The objective missions are fairly lengthy but repetitive.”
    • “The first mission wasn’t really that catchy and I thought the whole game was going to be bad.”
  • gameplay

    68 mentions Positive Neutral Negative
    37% positive mentions, 56% neutral mentions, 7% negative mentions

    The gameplay is generally praised for its engaging mechanics, atmospheric tension, and immersive features like the bodycam view and mimic mechanics, delivering a fun and intense horror-co-op experience. However, as an early access title, it suffers from bugs, inconsistent AI, and some unfinished or boring elements, with some players finding it either too difficult or lacking depth. Despite these issues, it shows strong potential and a solid foundation for future expansion.

    • “This mechanic naturally creates memorable moments of panic, suspense, and relief that emerge from player interaction instead of scripted events.”
    • “These mechanics ensure that survival depends as much on preparation and planning as it does on quick reactions.”
    • “The gameplay is fun, the mechanics are well-designed, and there is plenty of content to keep players engaged.”
    • “This game is trash and a lot of the mechanics don't work to the point where it's unplayable, but I like the idea.”
    • “I get it that it's early access but it genuinely didn't match any gameplay that was advertised.”
    • “Terribly implemented game mechanics.”
  • graphics

    36 mentions Positive Neutral Negative
    56% positive mentions, 36% neutral mentions, 8% negative mentions

    The game's graphics are widely praised for their impressive, immersive, and atmospheric quality, effectively enhancing the horror experience, especially considering it’s largely developed by a small team or individual. However, some users report performance and optimization issues, particularly on mid-range or lower-end PCs, requiring graphics settings adjustments to maintain smooth gameplay. Overall, the visuals contribute strongly to the game's tension and ambiance, making it a standout feature despite occasional technical hiccups.

    • “Holy hell, Serundeox, I don't get scared easily but somehow you guys managed to not only make a game that is scary but also got incredible graphics for super cheap. You guys deserve to go viral. 10/10 would recommend.”
    • “The graphics look solid, the body cam style feels immersive, and overall the atmosphere is really well done.”
    • “Graphics/lighting really create a dynamic atmosphere that helps with the gameplay, tension, and frights.”
    • “VC is horribly unoptimized for its graphics and just doesn't work for some people.”
    • “For 32GB RAM and RTX 4060 8GB, the graphics are kind of poor. On high settings with DLSS, it runs at 40-50 FPS and with ultra performance and medium settings around 70-90 FPS.”
    • “If you fire your gun, your graphics card usage shoots up to 100% causing a freeze frame lasting about a second, making the game unplayable at times.”
  • atmosphere

    35 mentions Positive Neutral Negative
    49% positive mentions, 42% neutral mentions, 9% negative mentions

    The game's atmosphere is widely praised for its immersive, tense, and eerie horror experience, effectively enhanced by realistic bodycam-style visuals, dynamic lighting, and unsettling ambient sounds. While some bugs and certain design choices slightly break immersion, the overall atmosphere successfully creates constant dread and anxiety, making gameplay both scary and engaging, especially in cooperative settings.

    • “The audiovisual design reinforces this atmosphere with convincing environmental effects, echoing footsteps, and unsettling ambient sounds that keep players constantly on edge.”
    • “Flashlights bouncing while running, distorted audio, shaky movement, and dim lighting create an atmosphere that feels more like surviving a nightmare than simply playing a game.”
    • “The teamwork, atmosphere, and constant tension make every mission feel immersive and genuinely scary.”
    • “This game sucks: the animations are horrible, the gameplay is boring, the monsters aren't scary, the atmosphere is okay.”
    • “The atmosphere made me feel scared at first, but with the cheap jumpscares and when the monster finally showed up, it did not feel scary at all.”
    • “Atmosphere is meh.”
  • stability

    23 mentions Positive Neutral Negative
    4% positive mentions, 0% neutral mentions, 96% negative mentions

    The game is notably buggy and unstable in its current early access state, with frequent glitches like disappearing guns and unlocked doors. However, players appreciate its fun gameplay, especially with friends, and recognize the developer's active efforts to fix issues and improve stability over time. Despite its rough state, many see strong potential for a polished, enjoyable experience in the future.

    • “The game in its current state is a buggy mess. Me and my friends had situations where our guns would disappear randomly, no tutorial, it was a baptism by fire type thing, and also the first mission is either bugged or we simply didn't understand how to pass it with interaction with the elevator. With all of that being said, the game has great potential - it's like Phasmophobia but simplified and with guns, so I'll wait till it gets cooked further and it runs great.”
    • “It's just super buggy and sometimes the guns don’t do any damage and all the doors are unlocked.”
    • “Just too buggy, wouldn’t recommend in early access.”
  • humor

    13 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely appreciated, especially when playing with friends, as moments like wacky animations and cooperative chases lead to genuine laughter. While the game aims to be scary, its comedic elements often overshadow the horror due to funny animations and occasional bugs, making the experience more amusing than frightening. Players remain hopeful for improvements to enhance the spooky atmosphere while maintaining its entertaining, humorous charm.

    • “Also, the inspect animation viewed from other people is really wacky and funny!”
    • “We played roughly 4 missions and had no problems. Enjoyed the game, fell out of our chairs, all of us laughing at each other.”
    • “This game is very funny and enjoyable with friends.”
  • optimization

    9 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The game shows promising optimization overall but suffers from performance issues and bugs typical of early access titles, with some players needing to lower graphics settings for smoother gameplay. Controller support and windowed mode exit could be improved, and high-resolution play can be demanding even on powerful hardware. However, the developers are responsive, and optimization is expected to improve with updates.

    • “Overall, I give the game a 4/10 but I see a lot of potential. Quality-wise, it's a pretty nice looking game with good optimization as well, just that it's in early access and it clearly shows once you start playing it.”
    • “Awesome game, highly optimized.”
    • “Performance-wise, I had to lower my graphics settings a bit because my GPU and CPU were getting pushed pretty hard, but after tweaking things it ran pretty smooth overall.”
    • “VC just doesn't work for some people and is horribly un-optimized for its graphics.”
    • “The controller optimization needs to be a bit better for those who decide to use one, and you should be able to exit windowed mode a bit easier.”
    • “Since it is in early access, there are still some bugs and performance issues similar to those in Schedule 1 when it first released.”
  • monetization

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization aspect is not directly addressed, but users note that ads feel a bit awkward and janky, which may impact gameplay experience. Overall, the ads integration is tolerated but somewhat intrusive.

  • grinding

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The grinding in the game is seen as tedious and frustrating, requiring excessive resource gathering and multiple attempts to progress, which detracts from the overall experience. Players find the need to constantly collect scarce ammo and perform repetitive tasks boring rather than engaging.

    • “First off, you start with only 1 magazine. I feel like we should be going in with at least 2-3, especially since it's tedious to find ammo around the map and not to mention how many bullets it takes to even scare off the alien.”
    • “It might be a good indie game, but after playing over 40 minutes mostly tediously collecting items just to die to a trapped vent spawn enemy.”
    • “This game is just cheap jumpscares and tasks like those so-called 'horror' games that are so tedious it's boring.”
  • music

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The music in the game is notably loud and intrusive, particularly in the starter gun range area, where it fails to set an appropriate mood or enhance the gameplay experience.

    • “Then you have some strange music blasting in your ear all throughout the starter gun range area which didn't correctly set the stage or the mood for what the gameplay would be later.”
    • “I opened the game up and loaded in only to be overwhelmed by how loud the music was.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional impact is initially tense, creating a sense of fear, but it is undermined by cheap jumpscares and an unimpressive monster reveal, resulting in a less effective scare experience.

  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The replayability is limited due to the small number of missions and minimal variation in locations, with only key items or objectives changing between playthroughs.

    • “I feel that the replayability isn't quite there - as it stands, there's three missions, but the locations don't seem to change a lot apart from key items or objectives.”
Skip Game Offers

Buy NO BACKUP

Play Times

4h Median play time
117h Average play time
2-457h Spent by most gamers
*Based on 4 analyzed playthroughs
Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

NO BACKUP is a survival shooter game with horror and science fiction themes. Common tags for NO BACKUP include first-person, realistic, indie, psychological, atmospheric and others.

NO BACKUP is available on PC and Windows.

On average players spend around 117 hours playing NO BACKUP.

NO BACKUP was released on May 9, 2026.

NO BACKUP was developed by Serundeox.

NO BACKUP has received mostly positive reviews from players. Most players liked NO BACKUP for its story but disliked it for its stability.

NO BACKUP is a single player game with multiplayer and local co-op support.

Similar games include Nuclear Nightmare, Species: Unknown, Deathground, No More Room in Hell 2, SCP: 5K and others.