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About NO BACKUP

NO BACKUP is a single player and multiplayer survival shooter game with horror and science fiction themes. It was developed by Serundeox and was released on May 9, 2026. It received mostly positive reviews from players.

About This GameYou’re part of a special ops team. Armed with your bodycam, weapon and a radio, you’re sent into an abandoned zone. The mission: get out alive, together. But something is hunting you. Silent. Relentless. One wrong move, and it’s over. Team up with up to three friends in intense co-op gameplay. You’ll need to stick together, cover each other, and plan every move - or you won’t make…

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Looking for games like NO BACKUP? Here are top survival shooter recommendations with a horror and science fiction focus, selected from player-similarity data — start with Nuclear Nightmare, SCP: 5K or Species: Unknown.

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Reviews

69%Audience ScoreBased on 576 reviews
story24 positive mentions
stability22 negative mentions

  • Unique and immersive bodycam perspective that enhances horror and tension.
  • Strong emphasis on cooperative multiplayer gameplay with strategic voice communication.
  • Impressive for a solo developer with good atmosphere, sound design, and potential for growth.
  • Currently limited content including few maps, missions, and weapons leading to repetitive gameplay.
  • Numerous technical issues such as bugs, crashes, poor optimization, and clunky controls.
  • Frustrating player experience due to unbalanced difficulty, unfair enemy AI, and problematic multiplayer community.
  • story

    109 mentions Positive Neutral Negative
    22% positive mentions, 70% neutral mentions, 8% negative mentions

    The game's story mode offers an immersive, tense atmosphere with challenging extraction missions centered on stealth and teamwork, drawing comparisons to Alien Isolation. However, many users find the current missions repetitive, limited in variety, and sometimes poorly designed with fetch quests that lack engaging narrative depth. While there is strong potential and enjoyment, especially in co-op play, players agree the story experience needs more diverse missions, improved direction, and bug fixes to fully realize its promise.

    • “The teamwork, atmosphere, and constant tension make every mission feel immersive and genuinely scary.”
    • “This presentation immediately establishes a grounded atmosphere, making every mission feel like recovered footage from a failed operation.”
    • “The three different missions that are already out are all enjoyable and different in their own ways, which makes it feel fresh but still needs more missions to help keep that freshness.”
    • “There are only a few missions available and once you've finished them, there's nothing to do.”
    • “The objective missions are fairly lengthy but repetitive.”
    • “Devs really should consider hiring some better storyboarding artists, and come up with some actual direction.”
  • gameplay

    78 mentions Positive Neutral Negative
    35% positive mentions, 56% neutral mentions, 9% negative mentions

    The gameplay is overall engaging and fun, with well-designed mechanics that promote tactical, suspenseful survival, especially in co-op mode. While some users praise the immersive bodycam perspective, intense atmosphere, and unique monster interactions, others find it repetitive, buggy, and sometimes lacking polish or difficulty balance. As an early access title, it shows strong potential but requires improvements in AI, optimization, and stability to fully realize its promise.

    • “The gameplay is fun, the mechanics are well-designed, and there is plenty of content to keep players engaged.”
    • “These mechanics ensure that survival depends as much on preparation and planning as it does on quick reactions.”
    • “The gameplay already has some fun mechanics that make the gameplay feel very engaging and the jump scares are surprisingly well done and make it genuinely very tense.”
    • “Gameplay is repetitive, bland and without any good reason to do anything you're doing, but more difficult.”
    • “Never been able to get more than 5-6 minutes of gameplay in after loading a level with coop before someone gets dropped.”
    • “Gameplay wise (compared to bodycam) this is an absolute disaster.”
  • graphics

    38 mentions Positive Neutral Negative
    55% positive mentions, 37% neutral mentions, 8% negative mentions

    The game features impressive and immersive graphics with a strong atmosphere that effectively enhances the horror experience, praised especially for its realistic details and bodycam style. However, several users report performance issues and lack of optimization, causing frame rate drops even on moderate hardware, though lowering settings improves playability. Overall, the graphics are well-regarded for an early access or small-team project, but technical improvements are needed to run smoothly across devices.

    • “Holy hell Serundeox, I don't get scared easily but somehow you guys managed to not only make a game that is scary but also got incredible graphics for super cheap. You guys deserve to go viral. 10/10 would recommend.”
    • “The graphics look solid, the body cam style feels immersive, and overall the atmosphere is really well done.”
    • “Graphics/lighting really create a dynamic atmosphere that helps with the gameplay, tension, and frights.”
    • “Needs heavy optimization; 28-60fps on any graphics settings no matter what I change, FSR, Framegen, etc. Concept itself is very good.”
    • “VC just doesn't work for some people and is horribly un-optimized for its graphics.”
    • “I know it's early access but if you can't even play the game because if you fire your gun your graphics card shoots up to 100% and you get a freeze frame that's a second long.”
  • atmosphere

    37 mentions Positive Neutral Negative
    49% positive mentions, 43% neutral mentions, 8% negative mentions

    The game excels at creating a tense, immersive, and realistic atmosphere through effective lighting, sound design, and bodycam-style visuals, consistently generating feelings of dread, anxiety, and horror. While some players note minor polish issues, bugs, or immersion-breaking elements like purchasable weapon skins, the overall atmosphere is praised for enhancing teamwork-based horror gameplay and delivering memorable scares.

    • “The audiovisual design reinforces this atmosphere with convincing environmental effects, echoing footsteps, and unsettling ambient sounds that keep players constantly on edge.”
    • “From abandoned facilities to eerie underground structures and decaying buildings, each location offers its own layout and atmosphere while encouraging exploration without sacrificing tension.”
    • “Flashlights bouncing while running, distorted audio, shaky movement, and dim lighting create an atmosphere that feels more like surviving a nightmare than simply playing a game.”
    • “This game sucks: the animations are horrible, the gameplay is boring, the monsters aren't scary, the atmosphere is ok.”
    • “The atmosphere made me feel scared at first but with the cheap jumpscares and when the monster finally showed up it did not feel scary at all.”
    • “Atmosphere is meh.”
  • stability

    23 mentions Positive Neutral Negative
    4% positive mentions, 0% neutral mentions, 96% negative mentions

    The game is consistently described as buggy and unstable in its early access state, with issues like disappearing guns, broken mechanics, and incomplete content. However, many players acknowledge its fun gameplay, especially with friends, and appreciate the developer's active communication and ongoing bug fixes, expressing optimism for future improvements and polish.

    • “The game in its current state is a buggy mess. My friends and I had situations where our guns would disappear randomly, there is no tutorial - it was a baptism by fire, and the first mission is either bugged or unclear how to complete the elevator interaction. Despite this, the game has great potential and I will wait until it is more polished and runs well.”
    • “It's just super buggy. Sometimes the guns don't do any damage and all the doors are unlocked.”
    • “Just too buggy, wouldn't recommend in early access.”
  • humor

    15 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is largely derived from funny in-game situations, such as chaotic chases, unexpected teammate betrayals, and amusing animations that make the experience more lighthearted than scary. Players enjoy the comedic moments with friends despite some animation glitches and bugs, which add to the game's quirky charm. Overall, the game is considered funny and highly enjoyable in a group setting, though it could benefit from smoother animations and refinement to enhance the intended spooky atmosphere.

    • “Its a really funny experience when there are 3 mimics chasing you :).”
    • “Also the inspect animation viewed from other people is really wacky and funny!”
    • “We played roughly 4 missions and had no problems, enjoyed the game, fell out of our chairs all of us laughing at each other.”
  • optimization

    13 mentions Positive Neutral Negative
    23% positive mentions, 54% neutral mentions, 23% negative mentions

    Optimization is mixed overall, with some users experiencing stuttering, frame drops, and performance issues even on high-end setups, while others manage smooth gameplay after lowering graphics settings. The game is still in early access, so optimization problems and bugs are expected, but there is potential for improvement, especially in AI, controller support, and voice chat functionality.

    • “Overall, I give the game a 4/10 but I see a lot of potential in the game. Quality-wise, it’s a pretty nice looking game with good optimization as well, just that it’s in early access and it clearly shows once you start playing it.”
    • “Awesome game, highly optimized.”
    • “Performance-wise, I had to lower my graphics settings a bit because my GPU and CPU were getting pushed pretty hard, but after tweaking things it ran pretty smooth overall.”
    • “Be prepared to have your game stuttering throughout the match, in any match, no matter what.”
    • “Also, somehow this small lobby area is littered with stuttering and frame drops.”
    • “Vc just doesn't work for some people and is horribly un-optimized for its graphics.”
  • monetization

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization aspect involves ads that feel somewhat awkward but tolerable, with gameplay affected by control sensitivity rather than monetization itself. Overall, ads are present but do not severely disrupt the experience.

  • grinding

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The grinding in the game is considered tedious and frustrating, as players start with very limited ammo and must spend excessive time collecting scarce resources just to survive. This repetitive item collection and high ammo consumption contribute to a boring and unenjoyable experience.

    • “First off you start off with only 1 mag, I feel like we should be going in with at least 2-3 especially since it’s tedious to find ammo around the map and not to mention how many bullets it takes to even scare off the alien.”
    • “It might be a good indie game, but after playing over 40 minutes mostly tediously collecting items just to die to a trapped vent spawn enemy.”
    • “This game is just cheap jumpscares and tasks like those quote on quote 'horror' games that are so tedious it's boring.”
  • music

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users found the music overly loud and jarring, especially in the starter gun range area, where it failed to match the game's mood or set an appropriate atmosphere for the gameplay.

    • “Then you have some strange music blasting in your ear all throughout the starter gun range area which didn't correctly set the stage or the mood for what the gameplay would be later.”
    • “I opened the game up and loaded in only to be overwhelmed by how loud the music was.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional experience starts with a tense, scary atmosphere but is undermined by cheap jumpscares and an unthreatening monster, resulting in a less genuinely frightening impact.

  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's replayability is limited due to its small number of missions and minimal variation in locations, leading to repetitive gameplay despite changes in key items or objectives.

    • “I feel that the replayability isn't quite there - as it stands, there's three missions, but the locations don't seem to change a lot apart from key items or objectives.”
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Play Times

4h Median play time
117h Average play time
2-457h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

NO BACKUP is a survival shooter game with horror and science fiction themes. Common tags for NO BACKUP include first-person, realistic, indie, psychological, atmospheric and others.

NO BACKUP is available on PC and Windows.

On average players spend around 117 hours playing NO BACKUP.

NO BACKUP was released on May 9, 2026.

NO BACKUP was developed by Serundeox.

NO BACKUP has received mostly positive reviews from players. Most players liked NO BACKUP for its story but disliked it for its stability.

NO BACKUP is a single player game with multiplayer and local co-op support.

Similar games include Nuclear Nightmare, SCP: 5K, Species: Unknown, Six Days in Fallujah, Zero Hour and others.