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About NO BACKUP

NO BACKUP is a single player and multiplayer survival shooter game with horror and science fiction themes. It was developed by Serundeox and was released on May 9, 2026. It received mostly positive reviews from players.

About This GameYou’re part of a special ops team. Armed with your bodycam, weapon and a radio, you’re sent into an abandoned zone. The mission: get out alive, together. But something is hunting you. Silent. Relentless. One wrong move, and it’s over. Team up with up to three friends in intense co-op gameplay. You’ll need to stick together, cover each other, and plan every move - or you won’t make…

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Looking for games like NO BACKUP? Here are top survival shooter recommendations with a horror and science fiction focus, selected from player-similarity data — start with Nuclear Nightmare, Species: Unknown or Deathground.

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Reviews

69%Audience ScoreBased on 443 reviews
story19 positive mentions
stability18 negative mentions

  • Impressive single-developer effort delivering a unique and immersive bodycam-style horror experience with solid atmosphere and sound design.
  • Fun and challenging gameplay, especially in multiplayer with friends; the monster AI and proximity voice chat add tension and unexpected scares.
  • Active developer engagement with frequent updates and community interaction, showing promise for growth and more content.
  • Currently limited content with only a few maps, missions, and just one usable weapon, leading to repetitive gameplay.
  • Numerous bugs, crashes, and technical issues such as keybind problems, voice chat inconsistencies, and mission progression glitches that hinder enjoyment.
  • Monster AI and mechanics feel unpolished—monsters can be overly strong, sometimes glitch through walls, and jump scares are seen as cheap or lackluster.
  • story

    83 mentions Positive Neutral Negative
    23% positive mentions, 67% neutral mentions, 10% negative mentions

    The story in this game revolves around objective-based missions and extraction scenarios, often involving stealth and evasion of a relentless alien. While the missions are generally immersive and tense, they are currently limited in variety, repetitive, and sometimes confusing due to lack of guidance and bugs. Players appreciate the atmosphere and concept but strongly desire more mission types, narrative depth, and smoother execution in future updates.

    • “The teamwork, atmosphere, and constant tension make every mission feel immersive and genuinely scary.”
    • “The three different missions that are already out are all enjoyable and different in their own ways which makes it feel fresh but still needs more missions to help keep that freshness and some more weapons because currently there is only one usable gun.”
    • “Overall would highly recommend playing this with friends as the story mode side of the game was pretty engaging, but I would say to just wait a couple more months until this game has itself together.”
    • “The first mission wasn’t really that catchy and I thought the whole game was going to be bad.”
    • “Some missions are horrendously bad.”
    • “There are only a few missions available and once you've finished them, there's nothing to do.”
  • gameplay

    59 mentions Positive Neutral Negative
    36% positive mentions, 56% neutral mentions, 8% negative mentions

    The gameplay offers a mix of engaging tactics, solid gun mechanics, and an immersive atmosphere that many find fun, especially in co-op mode. However, it is also criticized for bugs, unpolished mechanics, repetitive quests, and disparity from advertised features, reflecting its early access state. Overall, while gameplay shows strong potential and enjoyable moments, it currently requires refinement to fully meet expectations.

    • “The gameplay is fun, the mechanics are well-designed, and there is plenty of content to keep players engaged.”
    • “Even though it is still early and limited, it has that tactical 'check the corner, listen, move carefully' vibe that makes the gameplay more engaging than you might expect.”
    • “I really recommend this game, the overall gameplay itself is amazing with 4 maps to choose from. After beating the first level it doesn't get boring at all, and when I was playing me and my friend were just killing each other for a good 20 minutes still having fun with the game's mechanics.”
    • “This game is trash and a lot of the mechanics don't work to the point where it's unplayable, but I like the idea.”
    • “I get it that it's early access but it genuinely didn't match any gameplay that was advertised.”
    • “The monster is goofy and the mechanics to it in the first mission do not work in the slightest.”
  • graphics

    33 mentions Positive Neutral Negative
    55% positive mentions, 36% neutral mentions, 9% negative mentions

    The game's graphics are widely praised for their impressive aesthetics, immersive bodycam style, and effective atmosphere that enhances tension and scares. While performance optimization issues affect some users, especially on higher settings, the visuals remain a standout feature, particularly given the game's likely small development team. Overall, the graphics contribute significantly to the game's immersive and chilling experience, though minor technical improvements are needed.

    • “The graphics look solid, the body cam style feels immersive, and overall the atmosphere is really well done.”
    • “Graphics/lighting really create a dynamic atmosphere that helps with the gameplay, tension, and frights.”
    • “Better than any scare game I played, the gameplay is full stress, the graphics are just wild, and the atmosphere keeps you nailed to your seats; you can feel the fear!”
    • “All other settings, like graphics and audio, are reset every time you restart the game.”
    • “Playing on cinematic graphics with 35 fps, really needs some optimization for smoother performance.”
    • “With 32GB RAM and a 4060 8GB GPU, graphics are kinda poor; on high settings with DLSS it runs 40-50 fps, and with ultra performance on medium it reaches 70-90 fps.”
  • atmosphere

    30 mentions Positive Neutral Negative
    53% positive mentions, 37% neutral mentions, 10% negative mentions

    The atmosphere across reviews is widely praised for its tension, immersion, and spooky, dread-filled vibe, effectively creating a constant sense of anxiety and fear. While some players note occasional bugs, cheap jumpscares, or immersion-breaking elements, most find the eerie setting and sound design compelling and integral to the game's horror experience. Overall, the atmosphere is seen as a strong foundation that enhances both solo and cooperative play.

    • “The teamwork, atmosphere, and constant tension make every mission feel immersive and genuinely scary.”
    • “Flashlights bouncing while running, distorted audio, shaky movement, and dim lighting create an atmosphere that feels more like surviving a nightmare than simply playing a game.”
    • “Better than any scare game I played, the gameplay is full stress, the graphics are just wild and the atmosphere keeps you nailed to your seats, you can feel the fear!”
    • “This game sucks: the animations are horrible, the gameplay is boring, the monsters aren't scary, and the atmosphere is just okay.”
    • “The atmosphere made me feel scared at first, but with the cheap jumpscares and when the monster finally showed up, it did not feel scary at all.”
    • “Atmosphere is meh.”
  • stability

    19 mentions Positive Neutral Negative
    5% positive mentions, 0% neutral mentions, 95% negative mentions

    The game is notably buggy and unfinished in its current early access state, with issues like disappearing items, glitches, and lack of polish. However, players find it fun, especially with friends, and appreciate the developer's active communication and ongoing efforts to fix bugs. Despite its current instability, many reviewers believe it has strong potential for improvement and a promising future.

    • “The game in its current state is a buggy mess. Me and my friends had situations where our guns would disappear randomly. No tutorial led to a baptism by fire experience. Also, the first mission seems bugged or unclear about how to interact with the elevator. Despite all that, the game has great potential; it's like Phasmophobia but simplified and with guns. I'll wait until it gets further polished and runs smoothly.”
    • “Game has potential but is very buggy and feels poorly made for now. If you want to have some fun with friends for a bit, it's not bad for 9 bucks.”
    • “Proximity chat needs to be fixed as well; it's buggy and broken.”
  • humor

    9 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is widely appreciated, especially in multiplayer settings where players often find themselves laughing together at its quirky moments and amusing glitches. While the comedic elements add to its fun appeal, some users note that certain animations and bugs unintentionally contribute to the humor, though these aspects also highlight areas in need of improvement. Overall, the game is considered funny and enjoyable, though players hope for refinements that could enhance both its humor and atmosphere.

    • “We played roughly 4 missions and had no problems, enjoyed the game, fell out of our chairs all of us laughing at each other.”
    • “This game is very funny and enjoyable with friends.”
    • “And let me tell you, this game was worth the wait, it's funny as hell.”
  • optimization

    7 mentions Positive Neutral Negative
    43% positive mentions, 14% neutral mentions, 43% negative mentions

    The game shows promising optimization with generally smooth performance after some graphics tweaking, though it can still push high-end GPUs and CPUs notably. Controller support and windowed mode exit need improvement, and early access status means some bugs and performance issues persist. Overall, optimization is decent but could be better, especially at higher resolutions.

    • “Awesome game, highly optimized.”
    • “Performance-wise, I had to lower my graphics settings a bit because my GPU and CPU were getting pushed pretty hard, but after tweaking things, it ran pretty smooth overall.”
    • “Since it is in early access, there are still some bugs and performance issues I noticed, similar to those seen in Schedule 1 when it first released.”
    • “The controller optimization needs to be a bit better for those who decide to use one, and you should be able to exit windowed mode a bit easier.”
    • “Performance-wise, I had to lower my graphics settings a bit because my GPU and CPU were getting pushed pretty hard, but after tweaking things it ran pretty smooth overall.”
    • “It isn't optimized very well; even with my specs playing at 3440 x 1440p I had to run it on 'high' for around 100 fps with DLSS/quality settings.”
  • grinding

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in this game is described as tedious and monotonous, involving repetitive item collection that can quickly become boring. Players find the experience frustrating, especially when combined with cheap jumpscares and unfair enemy encounters.

    • “It might be a good indie game, but after playing over 40 minutes, it's mostly tedious collecting items just to die to a trapped vent spawn enemy.”
    • “This game is just cheap jumpscares and tasks like those so-called 'horror' games that are so tedious it's boring.”
  • music

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users found the music excessively loud and intrusive, particularly in the starter gun range area, where it failed to set an appropriate mood for the gameplay that followed.

    • “Then you have some strange music blasting in your ear all throughout the starter gun range area, which didn't correctly set the stage or the mood for the gameplay that followed.”
    • “I opened the game and loaded in only to be overwhelmed by how loud the music was.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization in the game includes ads with visual effects like headbob and swaying, which may be distracting to some users.

  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional experience started with a tense and scary atmosphere, but the impact was weakened by cheap jumpscares and an unthreatening monster, resulting in a less frightening overall feel.

  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The replayability is limited due to a small number of missions and minimal variation in locations, with only key items or objectives differing between playthroughs.

    • “I feel that the replayability isn't quite there - as it stands, there are only three missions, and the locations don't seem to change much apart from key items or objectives.”
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Play Times

2h Median play time
154h Average play time
2-457h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

NO BACKUP is a survival shooter game with horror and science fiction themes. Common tags for NO BACKUP include first-person, realistic, indie, psychological, atmospheric and others.

NO BACKUP is available on PC and Windows.

On average players spend around 154 hours playing NO BACKUP.

NO BACKUP was released on May 9, 2026.

NO BACKUP was developed by Serundeox.

NO BACKUP has received mostly positive reviews from players. Most players liked NO BACKUP for its story but disliked it for its stability.

NO BACKUP is a single player game with multiplayer and local co-op support.

Similar games include Nuclear Nightmare, Species: Unknown, Deathground, No More Room in Hell 2, SCP: 5K and others.