- August 3, 2023
- Vivid Helix
Neon Noodles
Platforms
About
In Neon Noodles, players navigate a dangerous cyberpunk world where food represents wealth and status. With a past shrouded in mystery, you must infiltrate the Neon Noodles corporation to reclaim your legacy. Inspired by Zachtronics' puzzle games, players build complex automations and solve challenging assignments to expose the truth behind Neon Noodles. Create intricate machines using programmable robot chefs and teleport stations to bring down corporate greed.









- Fun and addictive gameplay that combines programming and automation in a unique cyberpunk setting.
- Challenging puzzles that encourage optimization and strategic thinking, with a motivating leaderboard system.
- Visually appealing with a clean UI and a captivating story that enhances the overall experience.
- Clunky controls and UI issues that can hinder the gameplay experience, especially when programming bots.
- Pacing and difficulty spikes can lead to frustration, particularly in later levels where mechanics become convoluted.
- Lacks depth compared to other 'zach-like' games, often feeling more like linear programming rather than creative automation.
story
26 mentions Positive Neutral NegativeThe game's story presents an intriguing cyberpunk premise that critiques societal control by corporations, but it lacks depth and significant narrative development compared to other titles in the genre. While players appreciate the engaging plot and its integration with gameplay, many feel that the storytelling is somewhat superficial, with interchangeable plot points that do not enhance the overall experience. Overall, the story is seen as a pleasant surprise that complements the gameplay, though it could benefit from more substantial narrative elements.
“I'm just getting into the thick of the story and am quite curious what's going to happen.”
“Really enjoying this fun puzzler and has an intriguing story to boot!”
“I never expected this game to have such a good story; I was just expecting the plain old lazy story that is in most automation games, but wow, this story really complements the amazing gameplay.”
“But compare it to something like Opus Magnum or Alan's Automaton Workshop, where just about every level in the main story had some dialogue leading in, and sometimes there were pretty major developments between chapters!”
“There's a very good premise, but there's just not that much to the actual storytelling.”
“The only way the story ties into the food is [spoiler]someone snuck a (computer) virus into the food somehow[/spoiler], or [spoiler]someone poisoned the food[/spoiler], or you're just making the food for someone important.”