- July 22, 2019
- Team17Digital
- 5h median play time
Automachef
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
Platforms
About
Automachef is a humorous single-player simulation game that tasks players with designing and building automated kitchens, then programming them to run efficiently. With challenging puzzles, multiple modes including a campaign, contracts, and sandbox test mode, and endless charm, Automachef offers a brain-tickling and entertaining experience. The game features striking visuals and a quirky protagonist, Robert Person, offering a unique and amusing narrative.
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- Engaging and challenging puzzle mechanics that require strategic thinking and planning.
- Unique blend of cooking and programming elements, providing a fresh take on the automation genre.
- Charming visuals and humorous narrative that enhance the overall experience.
- Clunky and unintuitive user interface that makes navigation and machine configuration frustrating.
- Difficulty spikes can be abrupt, leading to potential frustration for players not familiar with programming concepts.
- Limited flexibility in solutions, often requiring specific setups to meet level objectives, which can feel restrictive.
gameplay
31 mentions Positive Neutral NegativeThe gameplay is a mix of factory-building and simulation mechanics, reminiscent of games like Factorio, offering a blend of fun and depth, though it suffers from repetitive elements and poorly explained mechanics. While the initial experience is engaging, players often encounter jankiness and inconsistencies, particularly with efficiency scoring and machine functions. Overall, the game provides a solid foundation with structured levels and a tutorial, but some mechanics feel like busywork and could benefit from clearer explanations.
“Despite the inconsistent rules on efficiency score, the gameplay is intuitive with great depth in mechanics at the same time.”
“If there’s one thing the developers did phenomenally, it’s the gameplay.”
“This is a great simulation/puzzle game, with polished graphics and interesting mechanics, similar to Factorio, but with food.”
“On level 3, but so far it seems full of jank and boring, repetitive gameplay.”
“But in the end, your gameplay will boil down to building your initial factory, testing every menu item, sitting through the whole day of being open to customers, realizing you're not fast/energy efficient/frugal enough, tweaking your factory, and running through the whole simulation again.”
“UI still sucks, the machines breaking mechanic is obnoxious and not fun, and machine behavior is still unintuitive.”