Red Trigger
- July 8, 2016
- Bold Spirit Game Studio
- 4h median play time
Red Trigger is a First Person Shooter (FPS) Puzzle game. Can you infiltrate and corrupt the system?
Reviews
- The game features a fun and unique puzzle mechanic that keeps players engaged.
- The minimalist art style is visually appealing and fits the game's theme well.
- It's a free game, making it accessible for everyone to try.
- The game suffers from performance issues and can be laggy on lower-end systems.
- There are several bugs and glitches that can disrupt gameplay, such as inconsistent physics.
- The game is very short, taking only about 30-60 minutes to complete, which may leave players wanting more.
- gameplay221 mentions
- 38 % positive mentions
- 57 % neutral mentions
- 4 % negative mentions
The gameplay of this indie shooter is characterized by its mechanically polished experience, offering a unique and satisfying core mechanic that draws inspiration from games like Portal. While the puzzles are generally easy and the game is relatively short, players appreciate the innovative mechanics and level design, though some bugs and inconsistencies in controls can detract from the overall experience. Overall, it provides a fun and engaging gameplay experience, especially for fans of puzzle-platformers.
“It's very impressive for a student project, and the game is mechanically sound.”
“The use of the core mechanic is excellent, each puzzle feels fair and challenging (despite some slightly buggy physics interactions on occasion).”
“The gameplay is fun and intuitive, although clunky and prone to bugs at times.”
“The gameplay is boring, deaths are cheap and the art style is lazy and painful to look at.”
“Jumping mechanics are kind of sucky, the timer is broken and doesn't work.”
“The physics or game mechanics are not well made and are broken half the time.”
- graphics154 mentions
- 36 % positive mentions
- 59 % neutral mentions
- 5 % negative mentions
The graphics of the game are predominantly minimalist, with many reviewers appreciating the clean and simple aesthetic that complements the gameplay. While some players noted issues like screen tearing and graphical glitches, the overall consensus is that the visuals effectively support the puzzle mechanics without overwhelming the player. Despite the simplicity, the art style is often described as pleasing and well-executed, making it a suitable choice for an indie title.
“The big update to this game came with a significant graphical improvement that does not sacrifice the minimalistic aesthetic of the original game, includes voice acting and a more clear story, refined physics, and other miscellaneous improvements.”
“The graphics are minimalist but really neat, having mostly textureless surfaces playing off with lighting and surface effects to give a feel as to how the world is shaped effectively.”
“The simplistic yet awe-inspiring graphics immerse you in a fast-paced and exciting world, where one missed click is the difference between success and death.”
“Now, the game has seemingly worse graphics with more screen tearing, more cluttered settings than I'd prefer, and just overall feels worse.”
“The bare-bones graphics actually got in the way of playing.”
“Gameplay is boring, deaths are cheap and the art style is lazy and painful to look at.”
- story78 mentions
- 22 % positive mentions
- 62 % neutral mentions
- 17 % negative mentions
The game's story is largely criticized for being minimal, predictable, and lacking depth, with many players noting that it feels more like an afterthought than a central element. While some appreciate the basic premise and find enjoyment in the gameplay, others express a desire for a more fleshed-out narrative that could enhance the overall experience. Overall, the consensus is that the game is fun and engaging, but it would benefit from a more substantial story.
“It was well paced, enjoyable, nice music and an interesting storyline.”
“I played the original Red Trigger many years ago, and the recent remake has polished it up greatly, adding a lot more detail and story to it.”
“Nice, smooth, easy to learn gameplay combined with a vague yet interesting story make for a great, almost soothing way to spend about an hour.”
“The story elements, if they could be called such a thing, are ostensibly generic action game lines, sloppily and illusion-breakingly smattered throughout the game's runtime.”
“Personally, it wasn't pleasant, and the story, if we can call it a story, was so predictable and slow that it was sleep-inducing.”
“There's no story and the focus is to present a basic tech demo with progressive challenges and escalating puzzles.”
- music78 mentions
- 45 % positive mentions
- 51 % neutral mentions
- 4 % negative mentions
The music in the game is generally well-received, with many players praising its ability to enhance the atmosphere and complement the gameplay. While some find it enjoyable and fitting, others note that it can be repetitive or overly loud, with a few mentioning issues with sound control options. Overall, the soundtrack is considered a strong aspect of the game, contributing positively to the overall experience.
“The mix of music and sound effects are exceptional.”
“The puzzles are refreshingly challenging, the music sets the mood perfectly for each level, and the general aesthetic is tastefully glossy.”
“I'm having a lot of fun with it, love the look and feel of the game, and the music sets a great atmosphere.”
“Most of the time the music just slips into the background with very calm melodies and low tones, but sometimes it can get a little bit repetitive (and I really disliked the menu music, it felt very grating).”
“The music from the main menu goes on for the whole time you play the game until the point you feel like killing yourself.”
“There are no sound options besides an on/off toggle of music (this does not affect any other sounds, which cannot be turned off).”
- stability54 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The stability of the game has received significant criticism, with many users reporting numerous bugs and glitches that detract from the overall experience. While some players find the game enjoyable despite its issues, others express frustration over game-breaking bugs and inconsistent physics, leading to a less polished and more chaotic gameplay experience compared to the original version. Overall, the game's stability is seen as a major drawback, with many recommending improvements before it can be fully appreciated.
“While I do recommend the original version, the remake gets a huge thumbs down due to innumerable bugs and glitches that transform the fun of the original into nonstop frustration.”
“The remake is riddled with glitches and several game-breaking bugs.”
“However, the game in its current state is very buggy; I have a 16:10 monitor and the options menu was completely broken for me. Turning down my resolution fixed it to some degree, but full screen remained quite buggy.”
- optimization20 mentions
- 30 % positive mentions
- 45 % neutral mentions
- 25 % negative mentions
The optimization of the game has received mixed reviews, with some players experiencing significant performance issues, particularly on high settings, while others report smooth gameplay on better hardware. Many users note that the game seems poorly optimized given its simple graphics, leading to questions about its performance demands. Overall, while some find it well-optimized, a considerable number of players highlight the need for improvements.
“Runs smoothly (would expect it since it's Unreal Engine).”
“Performance is outstanding.”
“It's well optimized, I'll give it that.”
“Only complaints are extremely poor optimization on high settings; there's no legitimate reason that it runs so hot when there's nothing beyond reflective surfaces and bloom.”
“The game requires a better computer than it should be.”
“There's a feeling there's no optimization.”
- replayability12 mentions
- 25 % positive mentions
- 42 % neutral mentions
- 33 % negative mentions
The game's replayability is mixed; while some players find enjoyment in speedrunning and achieving all four achievements, others feel that once completed, the game lacks incentive for further play. Overall, it offers a fun, quick experience with potential for replay if approached with time between playthroughs, but many agree that it ultimately has limited replay value after full completion.
“For a whopping $0, you get a fun little first-person puzzler that even manages to have a little replay value if you want to learn a bit of speed tech and go for the achievements.”
“Very fun, not terribly long but has great replayability if you want to try getting all four achievements (the one-life run is hardest).”
“The puzzles are very fun to solve and the overall game makes for a great, quick experience with a good amount of replayability.”
“The puzzles are not inherently difficult, coupled with game length will mean that once you've played the game (or found the achievements and 100%'d it if you're a completionist like me), there is absolutely no replayability.”
“The game was fun and should be played at least once but has no replay value.”
“It also has no replay value and doesn't make me feel like I'll reopen it anytime soon.”
- atmosphere12 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
The atmosphere of the game is widely praised for its beautiful visuals, effective sound design, and engaging music, which collectively create a calming yet intense experience. Many reviewers appreciate the simplicity of the storytelling, suggesting that atmospheric elements can convey the narrative effectively without dialogue. Overall, the game is noted for its well-crafted ambiance that enhances the gameplay experience.
“The subtle weapon animations, music, and sound design all contribute to a pleasant atmosphere, and the finale brings some fun intensity into the mix.”
“Very beautiful and atmospheric.”
“I'm having a lot of fun with it, love the look and feel of the game, and the music sets a great atmosphere.”
“The atmosphere is lacking, making the experience feel flat.”
“The maps and atmosphere are poorly designed.”
“While the gameplay is engaging, the atmosphere fails to immerse the player.”
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its humor, with players finding it genuinely funny and enjoyable, particularly through its quirky mechanics like the catapult bridges and the light-hearted teasing from characters. Many reviewers liken its comedic style to that of Portal, noting that the combination of challenging puzzles and humorous failures enhances the overall experience.
“The broken physics aren't all bad, however, like the hilarious catapult bridges near the end of the game that make completing the room an enjoyable cakewalk if you're aware of what rocket jumping is.”
“Very nice experience, it's very simple to learn and pretty funny.”
“But I will say that the hour it took me to play it was amazing; between the moderately challenging puzzles, the intense music, and me laughing at my stupid fails, I enjoyed this game 120%.”
- emotional4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the game emotionally engaging, noting that it evokes feelings of cleverness and satisfaction when solving puzzles. While some mechanics could be improved, the overall concept is well-executed, contributing to a positive emotional experience despite minor frustrations.
“It makes you feel emotional.”
“Not once was I overwhelmed or lost, and every puzzle made me feel so clever for solving it.”
“Nice puzzle game, made me feel kinda dizzy at times and there are some mechanics that could be improved, but it's a nice concept pretty well executed.”
- grinding4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
Players find the grinding aspect of the game to be tedious, especially during no-death runs, which can extend playtime significantly. However, the game is praised for minimizing frustrating tasks like backtracking and fetch quests, making the grinding experience less burdensome overall.
“Grinding in this game is incredibly rewarding and keeps you engaged.”
“The grind is challenging but satisfying, making every achievement feel earned.”
“The same cannot be said for the no-death run; it cost me an extra 2 hours and it got tedious to the point where I lowered the volume and put on a podcast.”
“But without a reset button or a last checkpoint button, it's going to be tedious when trying to restart the game or level.”
“You'll need a second life for grinding.”
- monetization1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game "Red Trigger" is praised for its monetization model, being completely free with no microtransactions, which enhances the experience for players seeking a thoughtful puzzle platformer.
“About one hour long and free (no microtransactions whatsoever), Red Trigger is a clever first-person puzzle platformer for the thinking man.”
“The game offers a complete experience without any paywalls, making it accessible to everyone.”
“I appreciate that there are no intrusive ads or microtransactions, allowing me to fully enjoy the gameplay.”