- February 15, 2023
- 4DAYS LAB Co., Ltd.
- 10h median play time
Natti
Platforms
About
"Natti is a single-player strategy roguelike tower defense game set in the Otherworld from Korean folktales. Battle invading monsters and ghosts across procedurally generated worlds, protecting treasure and the Otherworld's peace. Place defense towers strategically on beautiful, yet dangerous maps to defend against evil and lock the gates of Hell."
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- The game offers a fun and engaging tower defense experience reminiscent of Kingdom Rush, with a variety of towers and roguelike elements that provide replayability.
- The art style is cute and pleasant, contributing to an enjoyable visual experience.
- Despite being unfinished, the game has potential and can provide a few hours of fun for fans of the genre.
- The game appears to be abandoned, with no updates or communication from the developers for an extended period, leading to disappointment among players.
- There are significant balancing issues, with some towers and enemies feeling ineffective or overly powerful, which detracts from the overall gameplay experience.
- The game lacks content and features, such as multiple difficulty levels and a clear progression system, making it feel incomplete and limiting replayability.
gameplay
18 mentions Positive Neutral NegativeThe gameplay is heavily inspired by the "Kingdom Rush" series, offering familiar mechanics in a roguelite format that many players appreciate. While the implementation of mechanics is generally well-received and visually appealing, some players feel that the reliance on established concepts could be too pronounced, though the addition of unique map mechanics enhances the experience. Overall, the combination of tower and artifact choices as players progress adds depth to the gameplay.
“The mechanics are implemented well and the game looks visually clean.”
“As you progress through the spire-like maps, the tower options and artifacts you unlock make for interesting choices for you to make during gameplay.”
“I actually love the game for everything except one teeny weeny thing, which kind of ruins the gameplay experience for me.”
“Gameplay is very 'Kingdom Rush'-esque, sometimes a bit too much so, but why change a winning concept?”
“It's exactly what you would expect from Kingdom Rush gameplay in a roguelite format.”