Skip to main content
Legend of Keepers: Prologue Game Cover

About Legend of Keepers: Prologue

Legend of Keepers: Prologue is a single player tactical role playing game with fantasy and dark fantasy themes. It was developed by Goblinz Studio and was released on October 10, 2019. It received very positive reviews from players.

Check the full game! Discover more games from Goblinz About the Game Legend of Keepers: Prologue is a free playable alpha demo of Legend of Keepers. It's a tactical dungeon management game where you play as the bad guys! You're the Boss of the Dungeons Defending Department and need to protect the company's treasures against pesky heroes! This version of the game contains around 1-2 hours of g…

Skip Games Like Legend of Keepers: Prologue

Games Like Legend of Keepers: Prologue

Looking for games like Legend of Keepers: Prologue? Here are top tactical role playing recommendations with a fantasy and dark fantasy focus, selected from player-similarity data — start with Legend of Keepers, Few Nights More or The Last Spell: Prologue.

Skip User Reviews

Reviews

91%Audience ScoreBased on 784 reviews
gameplay34 positive mentions
monetization12 negative mentions

  • Unique and engaging twist on dungeon crawler genre by playing as the dungeon master defending against invading heroes.
  • Addictive and strategic gameplay with a mix of turn-based combat, resource management, and roguelite progression.
  • High quality pixel art, animations, and sound design that enhance the game's immersive and humorous atmosphere.
  • Heavy reliance on randomness in monster/trap availability and events can limit player agency and strategy.
  • Gameplay can become repetitive and too easy once mastered, with limited depth and variety in later stages.
  • The prologue version is short and lacking content, with some UI and balancing issues that require improvement.
  • gameplay

    102 mentions Positive Neutral Negative
    33% positive mentions, 62% neutral mentions, 5% negative mentions

    The gameplay is generally praised for its fun, addictive, and accessible mechanics with a unique dungeon management twist, balancing strategic decisions and resource management. However, many players find it becomes repetitive and shallow over time, lacking depth, complexity, and meaningful progression beyond the demo/prologue. Fans of similar roguelike and tactical games appreciate the polished mechanics and potential, but some desire more content, challenge, and innovation to sustain long-term engagement.

    • “I am having a blast with this game :d it's not the most complicated or in-depth gameplay, but very satisfying and addictive.”
    • “The gameplay primarily consists of managing various tools to help you keep the treasure safe from those meddling surfacers, including monsters, traps, and three types of currency: blood and tears, which are primarily used in alchemical processes, and gold, for everything else.”
    • “Despite player controls numerous traps, monsters, spells, artefacts... the gameplay is perfectly straightforward.”
    • “The concept is good, but the gameplay becomes too boring after a while.”
    • “Moreover, some reviewers said the gameplay does not expand much further in the full version of the game.”
    • “I've never played a rogue-like game so easy that I didn't finish my first run, until now... so boring with no real mechanics, just put anything anywhere and then you can watch your game for the next minute or so, then play 30 seconds, watch your game and so on.”
  • graphics

    47 mentions Positive Neutral Negative
    51% positive mentions, 43% neutral mentions, 6% negative mentions

    The game's graphics feature a vibrant pixel art style that many find charming, detailed, and nostalgically 8-bit inspired, with smooth animations and fitting visual effects that enhance the dungeon atmosphere. While some users appreciate the impressive, thematic artwork and audio-visual design, others feel the graphics are simple or somewhat lacking, though this is less critical in this genre. Overall, the art style is praised for its creativity and mood-setting, contributing positively to the gameplay experience.

    • “The visuals are gorgeously detailed 8bit-inspired pixel graphics, making it appealing to both younger and nostalgic audiences.”
    • “The most prominent feature of the game that I would like to highlight is the art style, which is so delicately pixelated that together with the sound effects makes me shout out like a child every time a spell or attack is performed.”
    • “With excellent visuals and audio design, this prologue is a great way to decide whether or not you'll be getting the game itself.”
    • “You set up monsters, traps etc. This is sort of like the evil-opposite version of Darkest Dungeon but with less dark humor, one champion (you) and poorer graphics.”
    • “Graphics are a little lacking and I question how much fun it'd really be in the long run, but for free, decent.”
    • “Only slight problem with some graphic movements.”
  • story

    22 mentions Positive Neutral Negative
    18% positive mentions, 68% neutral mentions, 14% negative mentions

    The story is generally considered minimal and lacking depth, with little worldbuilding, lore, or character attachment, which some players find detracts from immersion. While a few appreciate the unique horror perspective and event variety, most feel the game would benefit greatly from expanded narrative content, clearer motivations, and more dynamic story interactions tied to gameplay. Enhancing story development and monster-related lore could improve engagement and overall experience.

    • “I like the events in the story as you progress; hopefully there is more content once the full version is released.”
    • “But I found the story perspective to be a unique spin on horror.”
    • “Story: 8/10 - I didn't find the story to be intense or deep, especially since this is just a demo (prologue).”
    • “There is no feeling of attachment to your characters and the monotonous combat done by fuzzy pixel monsters with no set goals and no story line or even banter between monsters is not for me.”
    • “Lastly, there doesn't seem to be a story.”
    • “Zero story, worldbuilding, lore, etc. (not a problem if you only care about gameplay).”
  • replayability

    19 mentions Positive Neutral Negative
    53% positive mentions, 31% neutral mentions, 16% negative mentions

    The game offers strong replayability, driven by varied strategies, random encounters, and roguelike elements that keep each session fresh and engaging. While some find the current content limited after a few waves, overall the dynamic gameplay and randomness create a satisfying and highly replayable experience. Many users praise its depth and potential, hoping for even more content and challenge in the full version.

    • “The game is a lot of fun and can be played with different strategies and characters to provide a large pool of replay value.”
    • “Good roguelike elements keep replay value high.”
    • “It's mostly strategy with a pinch of randomness balanced quite well to give the game both depth and replayability.”
    • “It just needs more to it, more replay value.”
    • “I hope the full game has a bit more meat/replayability, and is maybe a bit more difficult.”
    • “A tight experience, despite being a demo it offers a decent replay value.”
  • music

    16 mentions Positive Neutral Negative
    25% positive mentions, 56% neutral mentions, 19% negative mentions

    The music effectively adds to the game's dark atmosphere but lacks dynamic changes during battles, making it feel repetitive and somewhat unremarkable. While some players appreciate its fitting tone, others find the volume management frustrating, particularly the inability to mute combat music separately. Overall, the soundtrack is decent but not compelling enough to stand out.

    • “The music itself is good, as it adds to the atmosphere.”
    • “Music: 7.5/10 - there isn't an award-winning soundtrack here, but it's fitting and the theme is dark.”
    • “I will say the music SFX and the atmosphere created was really spot on.”
    • “The music was the only thing in the whole game I felt iffy on; the music itself is good, as it adds to the atmosphere, but it never really picks up when the heroes come charging in for battle.”
    • “Only have 2 issues with it: 1) you can't adjust music volume or mute it.”
    • “It seems to work out of combat, but once you are in combat the music is back on in full force, so I have to mute the entire game to get rid of the music.”
  • humor

    15 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is generally appreciated for its light, pro-monster tone and funny lore, distinguishing it from heavier-handed or darker humor in similar titles. While many find it amusing and enjoyable, some believe the comedic writing could be stronger to fully capitalize on its humorous potential. Overall, it adds charm and engagement to the gameplay experience.

    • “Managing the dungeon is a pleasure, especially compared to the heavy-handed humor of 'Dungeons III.' The pixel art is excellent, and the sound design is top-notch.”
    • “I recommend Legend of Keepers: Prologue to all players interested in strategy games, especially if they can appreciate its tidbits of pro-monster humor.”
    • “Lots of humor and fun stuff, thanks a lot to all the devs... it's just a pity it ends so fast, I'd gladly buy a bigger version or DLC.”
  • monetization

    14 mentions Positive Neutral Negative
    7% positive mentions, 7% neutral mentions, 86% negative mentions

    The monetization of "Legend of Keepers" is criticized for being predatory and misleading, as it masquerades advertisements and demos as full games, pressuring players to pay $20 to unlock content that feels like an ad rather than a complete product. This approach is seen as exploitative and harmful to both gamers and genuine developers, with users advising against supporting such monetization practices.

    • “This could easily be a 5-10€ title, yet it's free without microtransactions.”
    • “Legend of Keepers is a garbage 2D retro pixel mobile app with toxic developers and a lot of greedy mobile app style predatory monetization (represented on Steam as DLC).”
    • “The objective of this advertisement is to get you to shell out a whopping twenty United States dollars to the toxic mobile devs behind this so you can unlock the mobile app.”
    • “Often developers may choose to incorrectly publish demos/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers.”
  • atmosphere

    7 mentions Positive Neutral Negative
    57% positive mentions, 43% neutral mentions, 0% negative mentions

    The game's atmosphere is praised for its beautiful 16-bit visuals and strong audio design, effectively creating an immersive and nostalgic experience. While the music complements the atmosphere well, some feel it lacks intensity during battles. Overall, the combination of art, sound, and setting successfully captures a classic, engaging ambiance.

    • “It's basically 16-bit style, but everything looks beautiful and atmospheric, from the monsters to the heroes, all of their attacks, and even the flashy spells.”
    • “I really like the general atmosphere which is heavily supported by the visual and audio design.”
    • “From the atmosphere, to artwork, to the dungeon setting, to the overall dungeon management in between battles.”
  • grinding

    5 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is often seen as tedious and difficult, especially early on, leading to a lack of motivation for continued play. While some players accept grinding as part of the experience, they emphasize that upgrades should feel meaningful and the grind should remain engaging to avoid frustration.

    • “I've had a really rough experience that started alright yet bumpy and just ended up being a tedious management of trying to have people available more than actually having stuff happen.”
    • “The game is very grindy: after playing the game for a couple of hours it feels like you know what it is all about and there is little motivation to continue.”
    • “I'd prefer not to have grinding at all, but if you're going to include it, please make each upgrade meaningful and less grindy to unlock.”
  • optimization

    4 mentions Positive Neutral Negative
    75% positive mentions, -25% neutral mentions, 50% negative mentions

    The game runs smoothly with no major performance issues and only minor bugs reported. However, there are minor optimization concerns, particularly regarding the need for a specifically optimized roster for certain challenges like druids. Overall, optimization is decent but could be improved in future updates.

    • “+ I encountered no performance issues and only several minor bugs.”
    • “Game is fun, I hope it gets optimized on the full release.”
    • “Druids in particular are difficult to beat without a specifically optimized roster, and you're not even sure when or if you're gonna fight one.”
    • “It's a game of minor optimization problems, with very little actual player agency because of randomness in choice and the choices being extremely similar to one another in the first place.”
    • “Druids in particular are difficult to beat without a specifically optimized roster, and you're not even sure when or if you're going to fight one.”
  • stability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's stability is currently problematic, with noticeable bugs impacting the experience. Users hope that future updates will fix these issues and improve gameplay longevity.

    • “Also buggy.”
    • “Interested in trying the full version once they work out the glitches and add some achievements and purpose for playing longer.”
Skip Game Offers

Buy Legend of Keepers: Prologue

Play Times

7h Median play time
7h Average play time
5-10h Spent by most gamers
*Based on 6 analyzed playthroughs
Skip FAQs

Frequently Asked Questions

Legend of Keepers: Prologue is a tactical role playing game with fantasy and dark fantasy themes. Common tags for Legend of Keepers: Prologue include turn-based, gothic, indie, roguelite, pixel graphics and others.

Legend of Keepers: Prologue is available on PC and Windows.

On average players spend around 7 hours playing Legend of Keepers: Prologue.

Legend of Keepers: Prologue was released on October 10, 2019.

Legend of Keepers: Prologue was developed by Goblinz Studio.

Legend of Keepers: Prologue has received very positive reviews from players. Most players liked Legend of Keepers: Prologue for its gameplay but disliked it for its monetization.

Legend of Keepers: Prologue is a single player game.

Similar games include Legend of Keepers, Few Nights More, The Last Spell: Prologue, Loop Hero, Sandwalkers: The Fourteenth Caravan and others.