- March 5, 2022
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Monster Girl Manager
Platforms
About
"Monster Girl Manager" is a simulation game where you run an academy for monster girls. Your goal is to train them in various skills, manage their well-being, and foster relationships to unlock new abilities and storylines. The game features a variety of monster girls, each with their own unique abilities, personalities, and challenges to overcome.








- The game features a charming art style and heartwarming writing, making it a cute and enjoyable experience.
- The summoning system allows for a wide variety of monster girls with unique abilities based on their species and personality, encouraging experimentation and strategic team building.
- Frequent updates from the developer show a commitment to improving the game, adding new content, and addressing bugs, which enhances the overall experience.
- The gameplay loop can become repetitive quickly, with limited activities available during the week and a lack of depth in the management aspect.
- Combat balance issues arise as players can become overpowered with artifacts, making boss fights and dungeon challenges less engaging.
- The user interface and graphical presentation could use improvement, as some elements are inconsistent and the font rendering is difficult to read.
gameplay
15 mentions Positive Neutral NegativeThe gameplay is characterized by a fun and easy-to-understand loop that involves managing a team of monster girls through gift-giving, training, and turn-based dungeon battles. While the RPG mechanics offer depth and strategic elements, some players feel that the gameplay lacks tension and meaningful progression due to the absence of time pressure. Overall, the game is seen as a simple yet engaging experience, particularly appealing to those intrigued by its unique concept, despite some early access hiccups.
“Fantastic game, easy to understand game mechanics plus near infinite combinations for the characters.”
“Very good RPG mechanics, optional lifespan (on by default), easy to learn system but has deep strategy elements; it's a good time.”
“Yes - instead of raising just one monster at a time, you're raising a whole 'harem', and the gameplay revolves around entering dungeons with a squad of up to three girls, where you'll fight regular non-girl monsters in turn-based battles that rely heavily on positioning.”
“This is where the gameplay loop starts to fall apart for me, because there are certain features that seem to be borrowed from their respective games without a clear understanding of what made them compelling in the first place.”
“What's more, the lack of time pressure makes the entire training mechanic kind of meaningless.”
“I like the premise, but I think I'll try again later when the gameplay loop makes more sense and it's not such a struggle to progress.”