- March 12, 2024
- Orc Chop Games
- 12h median play time
Goblin Stone
Platforms
About
"Goblin Stone" is a turn-based roguelite where you lead a party of goblins in their quest for survival against human adventurers. Customize your party with different classes, abilities, and genetics, and experience a unique combat system where positioning determines the order of actions. Manage a thriving goblin colony, build your lair, and breed your goblins to create the perfect party. The game features nostalgic storybook-inspired visuals and an epic soundtrack composed by Peter McConnell.
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- Charming art style and engaging narration that enhances the overall experience.
- Unique gameplay mechanics that combine base building, breeding, and turn-based combat.
- Fun and addictive gameplay loop that encourages strategic planning and resource management.
- Numerous bugs and glitches that can lead to game-breaking issues and loss of progress.
- Repetitive gameplay and lack of variety in enemies and resources, leading to a grindy experience.
- Clunky user interface that makes navigation and management cumbersome.
story
170 mentions Positive Neutral NegativeThe story of "Goblin Stone" is generally well-received, praised for its charming narrative, engaging characters, and unique perspective on traditional RPG tropes by focusing on goblins as protagonists. However, many players express frustration with the execution, citing issues such as repetitive missions, grindy progression, and bugs that hinder the overall experience. While the art and voice acting enhance the storytelling, some feel that the narrative could benefit from more complexity and less linearity.
“Goblin Stone is a turn-based adventure game with roguelike elements, base building, a compelling story, great sense of humor, and fantastic narration.”
“The art and voice acting are fantastic, the storyline is entertaining, and the use of goblin deaths to propel the game forward was a pretty fun mechanic.”
“The story reverses the roles of goblins and adventurers, telling the tales of the lowly mob in typical RPGs and how greedy and cruel human adventurers are toward the monster folk.”
“There's no rich story to explore here.”
“The overall lore/story is quite minimal and I think would benefit from being sped up or introduced in other ways, for example, item/place descriptions that can be explored in the player's own time.”
“All the fun stuff in Goblin Stone is undone by the undercooked economy and bloated number of quests required to progress through the chapters.”