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Mon-Yu: Defeat Monsters And Gain Strong Weapons And Armor. You May Be Defeated, But Don’t Give Up. Become Stronger. I Believe There Will Be A Day When The Heroes Defeat The Devil King.

54%Game Brain Score
gameplay, humor
graphics, story
78% User Score Based on 9 reviews
Critic Score 80%Based on 1 reviews

Platforms

PCPCPlaystation 5Playstation 5WindowsWindowsPlayStationPlayStationNintendo SwitchNintendo SwitchSteam DeckSteam Deck

About

A first-person, turn-based dungeon crawler from Experience Inc. in the tradition of the original Wizardry. Create your own characters to defeat the seven demon kings. Form your team, clear the dungeons, defeat the monsters, and claim victory.

Mon-Yu: Defeat Monsters And Gain Strong Weapons And Armor. You May Be Defeated, But Don’t Give Up. Become Stronger. I Believe There Will Be A Day When The Heroes Defeat The Devil King. screenshot
Mon-Yu: Defeat Monsters And Gain Strong Weapons And Armor. You May Be Defeated, But Don’t Give Up. Become Stronger. I Believe There Will Be A Day When The Heroes Defeat The Devil King. screenshot
Mon-Yu: Defeat Monsters And Gain Strong Weapons And Armor. You May Be Defeated, But Don’t Give Up. Become Stronger. I Believe There Will Be A Day When The Heroes Defeat The Devil King. screenshot
Mon-Yu: Defeat Monsters And Gain Strong Weapons And Armor. You May Be Defeated, But Don’t Give Up. Become Stronger. I Believe There Will Be A Day When The Heroes Defeat The Devil King. screenshot
Mon-Yu: Defeat Monsters And Gain Strong Weapons And Armor. You May Be Defeated, But Don’t Give Up. Become Stronger. I Believe There Will Be A Day When The Heroes Defeat The Devil King. screenshot
Mon-Yu: Defeat Monsters And Gain Strong Weapons And Armor. You May Be Defeated, But Don’t Give Up. Become Stronger. I Believe There Will Be A Day When The Heroes Defeat The Devil King. screenshot
Mon-Yu: Defeat Monsters And Gain Strong Weapons And Armor. You May Be Defeated, But Don’t Give Up. Become Stronger. I Believe There Will Be A Day When The Heroes Defeat The Devil King. screenshot
Mon-Yu: Defeat Monsters And Gain Strong Weapons And Armor. You May Be Defeated, But Don’t Give Up. Become Stronger. I Believe There Will Be A Day When The Heroes Defeat The Devil King. screenshot
Mon-Yu: Defeat Monsters And Gain Strong Weapons And Armor. You May Be Defeated, But Don’t Give Up. Become Stronger. I Believe There Will Be A Day When The Heroes Defeat The Devil King. screenshot
Mon-Yu: Defeat Monsters And Gain Strong Weapons And Armor. You May Be Defeated, But Don’t Give Up. Become Stronger. I Believe There Will Be A Day When The Heroes Defeat The Devil King. screenshot
Mon-Yu: Defeat Monsters And Gain Strong Weapons And Armor. You May Be Defeated, But Don’t Give Up. Become Stronger. I Believe There Will Be A Day When The Heroes Defeat The Devil King. screenshot
+2

78%
Audience ScoreBased on 10 reviews
gameplay3 positive mentions
story3 negative mentions

  • The game features enjoyable map exploration and extensive party customization, allowing players to design their teams as they see fit.
  • The quality of life improvements, such as the ability to fully respec characters and an infinite-use escape item, enhance the overall gameplay experience.
  • The art style is cute and visually appealing, with a nostalgic feel that resonates with fans of the genre.
  • The game suffers from a lack of depth and repetitive environments, leading to a feeling of monotony during dungeon exploration.
  • The equipment leveling system is cumbersome and can make grinding feel tedious, as new gear requires significant effort to upgrade.
  • The story is minimal and lacks engagement, with a simple premise that fails to provide a compelling narrative or character development.
  • graphics
    10 mentions Positive Neutral Negative

    The graphics of the game are characterized by a super cute and graphically appealing aesthetic, featuring chibi-style artwork that some players find contentious. While the overall art style is praised for its charm and consistency with the Japanese version, there are mixed opinions on certain character designs that may clash with the overall aesthetic. Players appreciate the variety of character artwork available, allowing for personal customization.

    • “The aesthetics are super cute.”
    • “The artwork is very cute.”
    • “All of that's aesthetic stuff, but the combat has its own problems.”
    • “The art style on this one is very different, and most things are in a chibi style.”
    • “There are a few of them that look way out of place, but if you don't like that they clash, you don't have to use them; there is a lot of character artwork available to choose from.”
  • story
    9 mentions Positive Neutral Negative

    The game's story is criticized for being overly simplistic and lacking depth, with many reviewers noting that it feels almost nonexistent until the later stages, where forced plot twists are introduced. Additionally, the narrative heavily borrows from Dragon Quest, recycling familiar plot points rather than offering original content, which detracts from the overall experience. While the gameplay may be engaging, the lack of a compelling story raises questions about the game's value.

    • “Better system, better aesthetic, better story, better map design, better everything.”
    • “The story (as of the 6th dungeon) is almost nonexistent.”
    • “They do try to work in a few plot points near the end of the game to tie in with the general experience lore, but it involves a horribly forced twist with almost zero foreshadowing.”
    • “The game wears its Dragon Quest inspiration on its sleeve a little too openly, to the point of recycling famous plot points from that series rather than coming up with anything of its own.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay in Mon-yu is generally well-received, offering a blend of fun and impressive mechanics that build on previous titles by Experience. Players can expect a 30-40 hour quest filled with old-school dungeon-crawling elements, open-ended party customization, and a rewarding grade system, though the value may depend on individual perceptions of its price.

    • “Mon-yu is Experience's latest DRPG, and builds off the gameplay changes that Undernauts started over the gameplay designs from their earlier works.”
    • “All in all, the game is about a 30-40 hour quest to 100%; and while that time is spent with some impressive gameplay and enjoyable DRPG fun, it's up to you to determine if that's enough to justify its price tag.”
    • “I like how it brings new elements to their style of gameplay.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding in the game to be tedious and unsatisfying, as it often requires frequent exits from dungeons and extensive farming to keep up with level and gear requirements. The constant level gating and upgrade system contribute to a feeling of being underleveled and undergeared, making the grinding experience feel relentless.

    • “This makes grinding a lot more tedious since you have to constantly exit the dungeon.”
    • “I've been playing on type B, so it's not as brutal as it could be, but you will enter every new area woefully underleveled and undergeared until you do a lot of grinding to bring yourself up to speed.”
    • “Between the constant level gating and this upgrade system, the grinding in this game is constant and unsatisfying.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game has been criticized for being largely recycled from previous titles, featuring familiar sound effects and standard fare that lacks originality. While some newer tracks and nostalgic 80's-90's elements are present, the overall impression is that the audio experience feels repetitive and unremarkable.

    • “Some newer music and nostalgic 80's-90's sound effects.”
    • “Recycled music and sound effects from their previous games.”
    • “The music and sound is standard experience fare; I'm pretty sure I've heard some of these songs before, and the sound effects are all familiar.”
    • “The music and sound is standard experience fare; I'm pretty sure I've heard some of these songs before, and the sound effects are all familiar.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is perceived as lacking depth and effort, with many reviewers feeling it was hastily produced for profit rather than crafted with genuine comedic intent.

80%Critics’ scoreBased on 1 critic reviews

Buy Mon-Yu: Defeat Monsters And Gain Strong Weapons And Armor. You May Be Defeated, But Don’t Give Up. Become Stronger. I Believe There Will Be A Day When The Heroes Defeat The Devil King.

15h Median play time
15h Average play time
15-15h Spent by most gamers
*Based on 1 analyzed playthroughs

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