- June 6, 2016
- Experience Inc.
- 7h median play time
Stranger of Sword City
Stranger of Sword City comes as fresh dungeon RPG with a captivating story and challenging labyrinths that will get you hooked from the start. Although not perfect, it offers a highly recommended experience.
Platforms
About
"Stranger of Sword City" is a first-person dungeon crawler RPG set in a mysterious realm known as Escario, where the player must assume the role of a "Stranger" with the power to kill beings from another dimension. The game features challenging battles, various character classes, and a unique "Lifepoint" system that makes combat more strategic. Players must navigate treacherous dungeons, defeat powerful monsters, and make choices that affect the story's outcome.
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- The game features beautiful artwork and character designs, enhancing the overall aesthetic experience.
- The combat system is engaging, with a mix of strategy and character customization that allows for diverse builds and tactics.
- The story, while not groundbreaking, offers intriguing elements and multiple endings based on player choices.
- The game can be excessively grindy, requiring significant time investment to level up characters and acquire gear.
- There are issues with crashing and performance, particularly on Windows 10, which can disrupt gameplay.
- The mechanics and systems are not well explained, leading to confusion and frustration for players unfamiliar with the genre.
story
146 mentions Positive Neutral NegativeThe game's story is generally considered average, serving primarily as a backdrop for gameplay rather than a focal point, with many players noting its simplicity and reliance on familiar tropes. While some appreciate the intriguing elements and character depth, others criticize the writing quality and translation issues, leading to a narrative that feels thin and at times convoluted. Overall, the story is seen as serviceable, with moments of interest, but often overshadowed by the grind-heavy gameplay mechanics.
“The story is light but interesting, the combat similar, and the pacing good.”
“Difficult dungeon crawler with a lot of flexibility when it comes to character/party building, I was pleasantly surprised to find the story actually really interesting, really dark and mysterious that kept me wondering what's going to happen next at all times.”
“The story has a nice level of depth and dominions that allow for a lot of exploration and various plot twists.”
“You can get hours into the game and the totality of the story you experience is, creepy old man, hot chick recruits you to be a hero in Garbageland because they are weak and you are strong, and... something about getting something from special types of critters.”
“The story is okay and essentially exists to facilitate you murdering special monsters galore to find a new area and begin anew.”
“This game is awfully balanced and requires endless grinding to progress in the story.”
Stranger of Sword City Review
Stranger of Sword City is an extremely solid dungeon crawling RPG. Fans of the genre will likely lap this straight up due to a lack of options on Xbox One. However, whether it deserves a place up with the genre leaders such as Etrian Odyssey is open for debate. Newcomers will still find plenty to appeal to them even if at times the game does sometimes come across as a little inaccessible in spite of its attempts to make things easier. You'll need to make a serious time investment if you want to get to grips with all it has to offer.
70%Everything's strange when you're a Stranger: Stranger of Sword City review
Stranger of Sword City mixes the old-school gameplay of classic RPGs with modern aesthetics and story. It adds a few new mechanics that differentiates it from other RPGs you’d find on any system, whether home or portable. If you are looking for a challenging RPG that gives you plenty of options, then give Stranger of Sword City a good look.
80%Stranger of Sword City Review
The few good bits of Stranger of Sword City, like its immersive atmosphere and beautiful 2D art, amongst others, get drowned in a sea of problems. Besides the typical shoddy work that accompanies most console-to-PC ports (lame UI and controls), this dungeon crawler has a disappointingly unimpressive plot for its, otherwise, great setting, a very slow pace due to a heavy emphasis in grinding, and a very bad use of a permadeath system of sorts, with hours of work lost just because "a wild wyvern appeared!" and one-shot a few worthless heroes.
40%