Mighty Dungeons Game Cover
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"Mighty Dungeons" is a turn-based strategy game set in a vibrant, cartoonish fantasy world. As a brave adventurer, you'll delve into treacherous dungeons filled with monsters, traps, and loot. With simple rules and accessible gameplay, it's easy to pick up and play, but challenging to master. Build your own dungeons and share them with the community, adding endless replayability.

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  • Windows
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Reviews

58%
Audience ScoreBased on 45 reviews
humor1 positive mentions
gameplay4 negative mentions
  • The game offers a nostalgic experience reminiscent of classic board games like HeroQuest, making it enjoyable for fans of the genre.
  • It's a simple and addictive dungeon crawler that provides quick, bite-sized gameplay sessions, perfect for casual play.
  • The developer is active and responsive, showing a commitment to improving the game and engaging with the community.
  • The gameplay is often described as bland and repetitive, lacking depth and variety in mechanics.
  • Technical issues and bugs are prevalent, leading to frustrating experiences such as crashes and unresponsive gameplay.
  • The game suffers from a lack of meaningful choices and customization, making it feel shallow and unengaging over time.
  • story21 mentions

    The game's story is generally considered weak, primarily consisting of basic mission descriptions that serve as excuses for combat in repetitive dungeon settings. While some players appreciate the nostalgic hero quest feel, they note that the narrative lacks depth and polish, with many typos and a reliance on familiar tropes and characters from other franchises. Overall, the story is not the main draw of the game, and players suggest that improvements in this area could enhance the experience.

    • “Love the hero quest feel of this game.”
    • “Last but not least, this game loves hilariously blatant copyright violations, which I found kind of amusing - the hidden campaign is almost exactly the original 12 missions from HeroQuest translated to the game's format, and there are cameo appearances by Drizzt Do'Urden, Raistlin Majere, Liliana Vess, and Sephiroth.”
    • “The game comes with 8 campaigns, each with 8 to 12 quests per campaign.”
    • “The story is also lacking in most places, mostly being mission descriptions that give an excuse for why you're hacking up monsters in nearly identical-looking dungeons and short in-mission blurbs often riddled with typos.”
    • “I believe Mighty Dungeons was... a bit of a letdown, but don't let that fool you, I still believe that it is a great game with much potential. All you need to do is add a proper storyline and fix some of the stats of characters (stone golem for example) and add their own strong points, weak points, etc.”
    • “I tried loading the hanging into darkness quest or something... and just picked the first of the five flavors the game was offering me without reading, something about a captain and a boat... whatever... main goal was to recover an obsidian sword.”
  • gameplay11 mentions

    The gameplay has received largely negative feedback, with many users citing it as shallow, repetitive, and overly simplistic, leading to a lack of engagement. While some players appreciate the charm and addictive nature of certain mechanics, the overall consensus is that the combat system is flawed and lacks depth, making it difficult to recommend the game.

    • “Fantastic little game, played for nearly 4 hours in my first session, very addictive and some really nice mechanics. I love how leveling up your character is linked to the achievements in the game; it really makes you want to get them all to level up.”
    • “Started with a barbarian to learn the mechanics.”
    • “Gameplay-wise, playing a warrior class is a rather easy and boring experience, with the only interesting parts of the game being your first campaign or so, when you still have to trade off between trying to hit enemies in the head for high damage but only a 25-35% chance to hit, or hitting them in the body for normal damage 100% of the time.”
    • “If all the content was bug-free, even with the resolution issues and low-ambition mechanics, I would keep this grid-based RPG because of the simplicity and charm of the board game inspiration, but as things stand, it falls short of the mark.”
    • “The gameplay is too easy and repetitive; it gets really boring after a few minutes of playing.”
    • “All in all, I can't recommend this game, mostly because almost all of the game is combat, but it doesn't have a very solid combat system. Instead, it quickly devolves into 'hit attack until the enemy dies' or 'drink a potion of invulnerability at the start of combat if it's really nasty and then hit attack until the enemy dies.' The bug-ridden engine, lack of interesting loot, and general bland and repetitive feeling of 7/8 of the campaigns are also issues, but the core gameplay not being fun is the main reason this is a thumbs-down.”
  • graphics6 mentions

    The graphics of the game are described as basic and somewhat repetitive, reminiscent of older titles like "Temple of Apshai," with simple 2D visuals that do not significantly enhance the gameplay experience. While the last campaign offers some visual improvements, including a more impressive tileset, overall, the graphics are not a strong point and do not detract from the dungeon crawling experience.

    • “Visuals are very basic, but do not detract from the dungeon crawling experience.”
    • “The closest game I could compare this to would be the old 'Temple of Apshai' with better graphics (but not by much). I have not found any bugs.”
    • “I was hoping the graphical simplicity would allow for more D&D-style fun, but that was not the case.”
    • “The graphics are pretty basic 2D graphics.”
  • stability3 mentions

    The game suffers from significant stability issues, with users reporting numerous bugs and poor quality that detract from the overall experience. While the charm and simplicity of the gameplay are appreciated, the lack of thorough testing leaves it feeling unfinished and unreliable.

    • “Too buggy and poor quality.”
    • “Still needs some testing; it can be buggy.”
  • grinding2 mentions

    Players find the grinding aspect of the game manageable, as achieving 100% completion is relatively easy, though some achievements require repetitive play. The game allows for quest repetition, but increases monster difficulty and reduces rewards to discourage excessive farming.

    • “Fun little RPG, not too hard to get 100% of the achievements, but a few require some grinding.”
    • “Additionally, you can repeat quests as often as you like, but with each repeat, the monsters get significantly tougher and the rewards diminish to prevent over-farming for gold runs.”
  • humor1 mentions

    The game's humor is characterized by its playful and overt copyright violations, which many players find amusing. Notably, it features a hidden campaign that closely mirrors the original missions from HeroQuest, along with cameo appearances from iconic characters like Drizzt Do'Urden and Sephiroth, adding to its comedic charm.

    • “Last but not least, this game loves hilariously blatant copyright violations, which I found kind of amusing. The hidden campaign is almost exactly the original 12 missions from HeroQuest translated to the game's format, and there are cameo appearances by Drizzt Do'Urden, Raistlin Majere, Liliana Vess, and Sephiroth.”
  • replayability1 mentions

    The game boasts high replayability due to the diverse strengths and weaknesses of each hero, offering players numerous choices that encourage multiple playthroughs.

    • “Each hero has their strengths and weaknesses, and with so many choices available, the replayability is high right from the start.”
    • “The variety of paths and strategies keeps the game fresh, encouraging multiple playthroughs.”
    • “With different endings and character interactions, every playthrough feels unique and rewarding.”
  • music1 mentions

    The music in the game is described as adequate, featuring old-timey and darker dungeon-themed tracks along with fight sound effects, but it lacks the appeal to make players crave the original soundtrack.

    • “The audio perfectly captures the old-timey and darker dungeon-crawling atmosphere, enhancing the overall experience with its immersive music and sound effects.”
    • “The soundtrack adds a rich layer to the gameplay, making each moment feel more intense and engaging.”
    • “The music complements the game's theme beautifully, creating an unforgettable ambiance that draws players deeper into the adventure.”
    • “The audio is adequate in providing some old-timey or darker dungeon-crawling music and fight sound effects, but it's nothing that will make you crave the original soundtrack.”
    • “The music feels repetitive and lacks variety, making it hard to stay engaged during longer play sessions.”
    • “While the sound effects are decent, the overall music composition is forgettable and doesn't enhance the gaming experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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