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In Dungeons of Dredmor, you're the world's only hope against the imminent return of the Dark Lord Dredmor. Navigate treacherous dungeons, battle surreal enemies, and choose from a variety of mystical skills and weapons to aid you in your quest. Embrace random side quests, bizarre weaponry, and even worship quirky deities to aid you in your journey. Your destiny awaits in the ever-changing, procedurally generated dungeons of Dredmor.

Dungeons of Dredmor screenshot
Dungeons of Dredmor screenshot
Dungeons of Dredmor screenshot
Dungeons of Dredmor screenshot
Dungeons of Dredmor screenshot
Dungeons of Dredmor screenshot
Dungeons of Dredmor screenshot
Dungeons of Dredmor screenshot
Dungeons of Dredmor screenshot
Dungeons of Dredmor screenshot
Dungeons of Dredmor screenshot
+1

94%
Audience ScoreBased on 9,074 reviews
humor2.2k positive mentions
grinding140 negative mentions

  • Dungeons of Dredmor offers a unique blend of humor and gameplay, making it a fun and engaging roguelike experience.
  • The game features a vast array of skills and character customization options, allowing for endless replayability and varied playstyles.
  • The lighthearted tone and quirky art style contribute to an enjoyable atmosphere, making it accessible for both new and experienced players.
  • The game suffers from technical issues, including frequent crashes and save file corruption, which can be frustrating for players.
  • Inventory management can be cumbersome due to the sheer number of items and crafting materials, leading to tedious gameplay.
  • Some skills and mechanics are poorly explained, requiring players to rely on external guides or wikis to fully understand the game.
  • humor
    2,235 mentions Positive Neutral Negative

    The humor in "Dungeons of Dredmor" is widely praised for its quirky, tongue-in-cheek style, filled with pop culture references and absurdity that appeals to fans of nerdy humor. Players appreciate the clever item descriptions, character skills, and the overall lighthearted tone that makes the challenging gameplay more enjoyable. However, some reviews note that the humor can feel excessive or forced at times, potentially detracting from the gameplay experience for certain players.

    • “This game is a top down turn based rogue-lite set in a downright goofy and sometimes hilarious setting.”
    • “The humor here is really good and the various skills you have are excellent, each with its own flavor and surprising uniqueness.”
    • “Dungeons of dredmor is a humor-filled, turn-based (in a sense) roguelike.”
    • “Calling the currency 'zorkmid' is not funny - it's annoying.”
  • gameplay
    946 mentions Positive Neutral Negative

    The gameplay of *Dungeons of Dredmor* is characterized by its deep mechanics, engaging turn-based combat, and a humorous tone that enhances the overall experience. Players appreciate the extensive character customization options and the variety of skills, which allow for unique builds and strategies, although some mechanics are poorly explained, leading to a learning curve. While the game offers high replayability and a charming aesthetic, it can also feel repetitive and tedious at times, particularly in later stages, but remains a solid entry point for both new and seasoned roguelike fans.

    • “Very fun, highly replayable, rock solid, engaging yet approachable mechanics and a unique charm to the world in terms of flavor, lots to explore.”
    • “The gameplay in Dungeons of Dredmor is top-notch, with deep character customization and a wide range of skills and abilities to master.”
    • “With its deep gameplay mechanics, quirky sense of humor, and punishing difficulty, it's a game that will keep players coming back for more.”
    • “The first is that it often fails to properly teach the player: the tutorial glosses over a lot of the finer mechanics (the most egregious example being crafting), the in-game descriptions for abilities are usually unhelpful and require a wiki to figure out what exactly they do, and there's even a character stat (magic reflection) that doesn't appear on your character sheet for no good reason.”
    • “The gameplay alternates between long periods of easy grinding, followed by a crazy difficulty spike that very much could get you killed, to backtracking multiple floors to sell and craft.”
    • “What really kills Dungeons of Dredmor for me is the mechanics and controls - I find combat to be repetitive and the controls to be highly unwieldy.”
  • graphics
    868 mentions Positive Neutral Negative

    The graphics of "Dungeons of Dredmor" are characterized by a colorful, pixel art style that captures the game's whimsical tone, though opinions on the art direction vary widely. While some players appreciate the charming, cartoonish aesthetic and find it fitting for the humor and gameplay, others criticize it as inconsistent or lacking polish. Overall, the visuals are seen as a significant improvement over traditional ASCII graphics, making the game more accessible to newcomers to the roguelike genre.

    • “The graphics in Dungeons of Dredmor are simple but effective, with colorful pixel art that perfectly captures the game's whimsical tone.”
    • “The pixel graphics and unique art style create a great atmosphere of pure adventure throughout the dungeon, each with a unique tileset and monsters, for the most part at least.”
    • “Dungeons of Dredmor brings nontrivial graphics and an odd sense of humor to the classic roguelike formula.”
    • “Not a fan of the art style and the art direction is inconsistent.”
    • “The graphics are terrible and some of the content is goofy (I have no idea what the developers' fascination with lutefisk is), but this is a solid game.”
    • “The style of graphics is really, really bad, and that put me off of the game initially.”
  • replayability
    626 mentions Positive Neutral Negative

    "Dungeons of Dredmor" is widely praised for its exceptional replayability, attributed to its diverse character builds, randomly generated dungeons, and extensive mod support. Players appreciate the game's humor and engaging mechanics, which encourage experimentation and exploration, making each playthrough feel unique. With a plethora of skills and customization options, many reviewers highlight the game's near-infinite replay value, making it a standout title in the roguelike genre.

    • “The sheer number of class combinations makes this infinitely replayable.”
    • “This game has almost infinite replayability, with dozens of skills in nearly endless combinations and enough mods out there to keep the game going long after you've played the whole shebang.”
    • “With so much to do and different ways to build your character, it has great replay value.”
    • “The engine is a bit dated and janky, but the game is extensible and customizable which is a big plus in its favor, making an inherently replayable game even more replayable!”
    • “I've mentioned in other reviews that I don't like games with a short lifespan and little replayability, well this game then is an absolute wonder to me because not only does it provide almost an endless amount of gameplay and tons of replayability, it is incredibly addictive and fun to play.”
    • “The sheer variety of playstyles makes it absolutely replayable.”
  • music
    346 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players praising its catchy and quirky soundtrack that enhances the overall atmosphere and humor of the game. However, some users noted that the music can become repetitive over time, and a few found it irritating or barely noticeable. Overall, while the soundtrack is generally well-regarded and even considered a highlight by many, there are calls for more variety to keep it fresh throughout extended gameplay sessions.

    • “I can't express how much I love the music that I even have it on my phone to play from time to time.”
    • “The atmosphere and music are perfect.”
    • “The music is a bit repetitive, but the sound effects of the enemies and spells are sometimes as silly as their descriptions.”
    • “The music is definitely background music and hardly noticeable.”
    • “The music is butchered, and playing it on mute loses some charm.”
    • “The music ranges from decent to just plain grating; the same couple tracks play over and over and over.”
  • story
    212 mentions Positive Neutral Negative

    The story in "Dungeons of Dredmor" is largely minimal and often considered simplistic, revolving around the generic premise of a hero descending into dungeons to defeat an evil overlord. While some players appreciate the humor and quirky elements woven into the narrative, many express disappointment over the lack of depth and engagement in the storyline, noting that the game prioritizes gameplay mechanics and character customization over a compelling plot. Overall, the narrative serves more as a backdrop to the gameplay experience rather than a driving force.

    • “Dungeons of Dredmor is a game that tells the story of a Scandinavian man (or woman!) whose life-destroying addiction to lutefisk causes him to hallucinate and causes his trip to the cellar to get some slivovitz to go horribly awry.”
    • “Set in a universe of moustache golems and malevolent vegetables, lead your eyebrowed hero on the quest to defeat the evil overlord Dredmor.”
    • “The story is the evil lord Dredmor is here to do bad things and you are a hero who has to kill monsters, pretty generic... however, the game is packed with humour, which is super pleasant and the game doesn't take itself seriously!”
    • “The main story is as simplistic as it is uninspired: you are the hero (or heroine) who has to slay the evil king who is in charge of the (also evil) dungeons and you shall bring an end to its (ever-so evil) reign of evil.”
    • “Yes, I know rogue-like games are light in the story department, but this game is so severely and conspicuously lacking a story that I have to mention my disappointment somehow.”
    • “The story is fairly nonexistent, but the writing here is terrific.”
  • grinding
    140 mentions Positive Neutral Negative

    The grinding aspect of the game is a significant point of contention among players, with many describing it as tedious and repetitive, particularly after the initial levels. While some appreciate the humor and quirky elements, they often find the gameplay becomes monotonous, requiring extensive grinding to progress. However, options like "no time to grind" and smaller dungeon floors are available for those who prefer a less grind-heavy experience, making it somewhat accessible to a broader audience.

    • “Outdated and tedious.”
    • “The gameplay alternates between long periods of easy grinding, followed by a crazy difficulty spike that very much could get you killed, to backtracking multiple floors to sell and craft.”
    • “Now, when I started writing that sentence, I was about to type 'no two adventures', but then I realized every game of dungeons goes the same way, which can make the game stale quickly to those not interested in the mandatory grinding it takes to get strong enough to get to Dredmor.”
  • stability
    66 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many users reporting frequent bugs and glitches that can be game-breaking or frustrating, though some find them charming or manageable. While it runs well on various platforms, including Steam Deck, Windows, and Linux, players have noted issues like screen freezes and random generation problems. Overall, while the game is playable and has improved since its release, its bugginess remains a significant concern for many players.

    • “Runs great on Windows and Linux.”
    • “The graphics aren't buggy, and I found no issues with the game running.”
    • “It runs well, no glitches, crashes, or lag; the controls are easy to master.”
    • “There have been a number of glitches, annoyances, and bugs that can be game-breaking, beneficial, and unfair, included in this game and have never been fixed.”
    • “It will make you love the game, and a few moments later you will hate it dearly and want your money back so you can go get a burger instead of a buggy, unplayable game.”
    • “Too buggy, lose too much for no reason; permadeath only half-solves this when taken off.”
  • atmosphere
    36 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its perfect blend of music, pixel graphics, and unique art style, creating an immersive experience filled with adventure and humor. While many players appreciate the nostalgic and engaging environment reminiscent of classic titles like Diablo, some express a desire for additional music tracks to enhance the overall ambiance. Overall, the atmosphere is considered a standout feature, contributing significantly to player satisfaction.

    • “The pixel graphics and unique art style create a great atmosphere of pure adventure throughout the dungeon, each with a unique tileset and monsters, for the most part at least.”
    • “Story is minimal, but the atmosphere the game creates with every little thing it does is unparalleled.”
    • “The game really pulls you in; it has a great atmosphere when playing it on perma-death.”
    • “The atmosphere the game creates also doesn't really click with me.”
    • “I would like to see some more music in this game that matches the atmosphere of the game.”
    • “It's very much like Diablo 1, but with a campy atmosphere and lots of character customization.”
  • optimization
    22 mentions Positive Neutral Negative

    The optimization of "Dungeons of Dredmor" has received significant criticism, with players reporting frequent crashes, lag during larger battles, and overall poor performance regardless of hardware capabilities. While some users note that the game runs smoothly at times, the persistent issues with input lag and unresponsive controls detract from the experience, indicating a need for substantial improvements in optimization.

    • “In terms of technical performance, Dungeons of Dredmor runs smoothly and is relatively bug-free, although there are occasional issues with crashing or freezing.”
    • “Stats are there, but you do not feel they reflect in your performance against different scenarios.”
    • “The game still has work to be done to fix bugs and performance issues.”
    • “The game is poorly optimized, often lagging on machines no matter their power level.”
    • “Game performance is just plain awful.”
    • “It has not been optimized for anything, and as far as the retro visual aesthetics go, clunkiness and non-responsiveness to the keyboard is one more thing that cannot be accepted in a game that has been out there for so long.”
  • emotional
    8 mentions Positive Neutral Negative

    Players express a nostalgic emotional connection to the game, recalling how it gripped them deeply despite its lack of high-end graphics and a complex storyline. While some find it challenging to immerse themselves due to its overhead perspective, the game still evokes strong feelings and memories, highlighting its ability to deliver a fun and thrilling RPG experience.

    • “Eight years on, I can still recall how profoundly that game gripped me, and I am not an overly emotional person.”
    • “It may not have the high specs like more popular mainstream games do, and it might not have an incredibly developed, emotionally provocative storyline like other games, but there's no denying that it has every element necessary to make it a fantastic, fun, and adrenaline-pumping adventure RPG.”
    • “Kinda made me feel I was back in my old days of crusty-old RPG games.”
  • character development
    6 mentions Positive Neutral Negative

    Players appreciate the flexibility and depth of the character development system, highlighting the extensive skill combinations that enhance replayability. The design allows for unique character builds, reminiscent of rogue-like games, while maintaining an engaging and visually appealing style.

    • “I love the flexibility of the character design system, which makes replaying with a new character so interesting.”
    • “There are hundreds of skill combinations in character development.”
    • “Think Nethack (or similar rogue-like) with fun, cartoony graphics and enhanced RPG character development.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy includes microtransactions and encourages social media engagement, which has drawn mixed reactions from users.

Buy Dungeons of Dredmor

55h Median play time
76h Average play time
15-123h Spent by most gamers
*Based on 40 analyzed playthroughs

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