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Dungeons of Dredmor Game Cover

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Dungeons of Dredmor is a single player casual role playing game with fantasy and comedy themes. It was developed by Gaslamp Games, Inc. and was released on July 13, 2011. It received mostly positive reviews from critics and very positive reviews from players.

In Dungeons of Dredmor, you're the world's only hope against the imminent return of the Dark Lord Dredmor. Navigate treacherous dungeons, battle surreal enemies, and choose from a variety of mystical skills and weapons to aid you in your quest. Embrace random side quests, bizarre weaponry, and even worship quirky deities to aid you in your journey. Your destiny awaits in the ever-changing, procedurally generated dungeons of Dredmor.

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94%
Audience ScoreBased on 4,622 reviews
humor1.1k positive mentions
grinding70 negative mentions

  • Endless replayability with a wide variety of skills and character builds.
  • Humorous writing and quirky art style that adds charm to the gameplay.
  • Accessible for newcomers to the roguelike genre while still providing depth for veterans.
  • Frequent crashes and save file corruption issues that can lead to lost progress.
  • Clunky inventory management and UI that can be frustrating to navigate.
  • Some skills and mechanics are poorly explained, requiring external resources to fully understand.
  • humor
    1,131 mentions Positive Neutral Negative

    "Dungeons of Dredmor" is widely praised for its unique blend of humor and gameplay, featuring witty item descriptions, clever puns, and absurd character classes that keep players engaged and entertained. The humor, often reminiscent of early 2010s internet culture, is described as both charming and occasionally excessive, providing a lighthearted counterbalance to the game's challenging mechanics. Overall, the game's comedic elements are a significant draw, making it a standout title in the roguelike genre.

    • “Dungeons of Dredmor is a roguelike dungeon crawler that blends dark humor, complex mechanics, and classic pixel art to create an experience that appeals to both veteran players of the genre and newcomers alike.”
    • “Whether it’s battling gelatinous cubes with pun-filled names or equipping weapons that parody fantasy tropes, the humor helps to keep the experience fresh and entertaining throughout long play sessions.”
    • “The writing is very funny, and the jokes are really intelligent; it's obvious that they were written by a very smart person who put a lot of effort into the game.”
    • “Bad, buggy, unfunny.”
    • “Calling the currency 'zorkmid' is not funny - it's annoying.”
  • gameplay
    482 mentions Positive Neutral Negative

    "Dungeons of Dredmor" offers a unique blend of engaging gameplay and quirky humor, making it a standout in the roguelike genre. Players appreciate its deep character customization, strategic turn-based mechanics, and the variety of skills and items available, which encourage experimentation and replayability. While the game can be challenging and occasionally frustrating due to its complexity and lack of clear tutorials, it remains accessible and enjoyable for both newcomers and veterans of the genre.

    • “Dungeons of Dredmor is a roguelike dungeon crawler that blends dark humor, complex mechanics, and classic pixel art to create an experience that appeals to both veteran players of the genre and newcomers alike.”
    • “This combination of challenging gameplay and offbeat humor results in a game that is as engaging as it is unpredictable, demanding careful strategy, adaptability, and a good sense of humor to survive its deep and deadly dungeons.”
    • “The gameplay in Dungeons of Dredmor is top-notch, with deep character customization and a wide range of skills and abilities to master.”
    • “As a result, most of my deaths come from frustration or impatience with the game mechanics.”
    • “The gameplay alternates between long periods of easy grinding, followed by a crazy difficulty spike that very much could get you killed, to backtracking multiple floors to sell and craft.”
    • “The main downside to the game is that, although there is plenty of variety in terms of items and skills, not so much in terms of gameplay.”
  • graphics
    436 mentions Positive Neutral Negative

    The graphics of "Dungeons of Dredmor" are characterized by a charming retro pixel art style that appeals to fans of classic dungeon crawlers, featuring colorful and detailed visuals that enhance the whimsical tone of the game. While some players appreciate the unique aesthetic and humor, others find the art style inconsistent or simplistic, leading to mixed opinions on its overall appeal. Despite its graphical limitations, many agree that the visuals contribute positively to the game's accessibility and enjoyment, making it a suitable entry point for newcomers to the roguelike genre.

    • “Its pixel art style is colorful and charming, with a surprising amount of detail given the simplicity of the graphics.”
    • “The graphics in Dungeons of Dredmor are simple but effective, with colorful pixel art that perfectly captures the game's whimsical tone.”
    • “The graphics are retro, which is good for an old man like me.”
    • “The graphics are terrible and some of the content is goofy (I have no idea what the developers' fascination with lutefisk is), but this is a solid game.”
    • “The style of graphics is really, really bad, and that put me off of the game initially.”
    • “The graphics are simple and cute, but for someone (like me) who wasn’t familiar with how roguelikes worked back in the day, it was easy to grasp and have fun with.”
  • replayability
    319 mentions Positive Neutral Negative

    The game boasts exceptional replayability, largely due to its procedural generation, extensive character customization, and a wide variety of skills and builds. Players consistently highlight the unique experiences offered in each playthrough, enhanced further by downloadable content and a vibrant modding community. Overall, it is regarded as a highly engaging roguelike that encourages experimentation and offers near-infinite replay value.

    • “The procedural generation ensures that each playthrough offers a unique layout and assortment of challenges, significantly enhancing replayability.”
    • “Its extensive customization options and procedural generation offer near-limitless replayability, while its challenging combat and permadeath system provide a rewarding test of player skill.”
    • “With so much to do and different ways to build your character, it has great replay value.”
    • “The game is highly addictive, has lots of good puns, fun gameplay, and the great amount of classes plus the mods adds a ton of hours to replayability.”
    • “I've mentioned in other reviews that I don't like games with a short lifespan and little replayability; well this game then is an absolute wonder to me because not only does it provide almost an endless amount of gameplay and tons of replayability, it is incredibly addictive and fun to play.”
    • “The sheer variety of playstyles makes it absolutely replayable.”
  • music
    175 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players praising its catchy and quirky soundtrack that enhances the overall atmosphere and humor. However, some users find the music repetitive and limited, suggesting that it can become monotonous over time. Overall, while the soundtrack is generally well-received, there are calls for more variety to keep it fresh throughout extended gameplay sessions.

    • “The music is fantastic, but I generally just find myself bored playing this for a bit.”
    • “The music is wonderful, the art style is great, the writing injects humor into every item and skill.”
    • “Dungeons of Dredmor is an excellent roguelike that takes place within a large, vibrant dungeon filled to the brim with smartass creatures, quirky equipment, and massive eyebrows completed by very memorable music.”
    • “The music is definitely background music and hardly noticeable.”
    • “The soundtrack of the game gets boring very quickly.”
    • “The music ranges from decent to just plain grating; the same couple tracks play over and over and over.”
  • story
    106 mentions Positive Neutral Negative

    The story in "Dungeons of Dredmor" is largely minimal and often described as simplistic, revolving around the generic premise of defeating an evil overlord. While some players appreciate the humor and quirky elements woven into the gameplay, many express disappointment over the lack of depth and narrative engagement, noting that the game prioritizes mechanics and exploration over storytelling. Overall, the light-hearted and comedic tone may appeal to some, but those seeking a rich narrative experience will likely find it lacking.

    • “The story behind this game is that the evil lich Dredmor was imprisoned beneath the world for being a meanie but has slowly eroded away his bonds, and you are asked to enter into his prison (or dungeon) and stop him!...again!”
    • “Set in a universe of moustache golems and malevolent vegetables, lead your eyebrowed hero on the quest to defeat the evil overlord Dredmor.”
    • “The story is simple, but the character customization is amazing.”
    • “The main story is as simplistic as it is uninspired: you are the hero (or heroine) who has to slay the evil king who is in charge of the (also evil) dungeons and you shall bring an end to its (ever-so evil) reign of evil.”
    • “Yes, I know rogue-like games are light in the story department, but this game is so severely and conspicuously lacking a story that I have to mention my disappointment somehow.”
    • “The story is your typical roguelike story setup, but let's be honest; who cares about the story in a roguelike except for the opening and the ending?”
  • grinding
    70 mentions Positive Neutral Negative

    The grinding aspect of the game is frequently described as tedious and repetitive, with many players noting that it can lead to long, drawn-out gameplay sessions filled with backtracking and inventory management. While some appreciate the humor and quirky elements, the overall sentiment is that the grinding can become overwhelming, especially in later levels, though options exist to reduce the grind for those who prefer a less time-consuming experience. Ultimately, the game appeals to fans of the genre who enjoy grinding, but may alienate those seeking a more engaging narrative or varied gameplay.

    • “While I can see a way of playing that avoids all the deaths I’ve had so far, it’s a very slow and honestly tedious style of play.”
    • “The gameplay alternates between long periods of easy grinding, followed by a crazy difficulty spike that very much could get you killed, to backtracking multiple floors to sell and craft.”
    • “Not even the above-average attempts at humor can save the game from horrifically tedious gameplay.”
  • stability
    34 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with many users reporting frequent bugs and glitches that can be game-breaking or frustrating, though some find these quirks add to the charm. While it runs well on various platforms, including Steam Deck and Windows, players have noted issues like screen freezes and random generation problems. Overall, while the game is enjoyable and has seen improvements over time, its stability remains a significant concern for many players.

    • “A great roguelike that runs great on the Steam Deck.”
    • “Runs great on Windows and Linux.”
    • “It runs well, with no glitches, crashes, or lag; the controls are easy to master.”
    • “There have been a number of glitches, annoyances, and bugs that can be game-breaking, beneficial, and unfair, included in this game and have never been fixed.”
    • “Too buggy, lose too much for no reason; permadeath only half-solves this when taken off.”
    • “It is a buggy piece of trash.”
  • atmosphere
    19 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a unique blend of humor and adventure, setting it apart from typical roguelikes that often lean towards darker themes. Players appreciate the pixel graphics, diverse dungeon designs, and fitting music, which collectively enhance the immersive experience, although some desire additional soundtracks. Overall, the atmosphere is praised for its engaging and nostalgic qualities, contributing significantly to the game's appeal.

    • “The atmosphere and music are perfect.”
    • “Story is minimal, but the atmosphere the game creates with every little thing it does is unparalleled.”
    • “The pixel graphics and unique art style create a great atmosphere of pure adventure throughout the dungeon, each with a unique tileset and monsters, for the most part at least.”
    • “The atmosphere the game creates also doesn't really click with me.”
    • “I would like to see some more music in this game that matches the atmosphere of the game.”
    • “It's very much like Diablo 1, but with a campy atmosphere and lots of character customization.”
  • optimization
    11 mentions Positive Neutral Negative

    The optimization of "Dungeons of Dredmor" has received significant criticism, with players reporting frequent crashes, lag during larger battles, and overall poor performance regardless of hardware capabilities. While the game runs smoothly at times, many users feel it lacks necessary optimizations, leading to frustrating input lag and unresponsive controls, particularly during critical moments like autosaving. Overall, the game is seen as needing substantial improvements in its technical performance.

    • “In terms of technical performance, Dungeons of Dredmor runs smoothly and is relatively bug-free, although there are occasional issues with crashing or freezing.”
    • “Stats are there, but you do not feel they reflect in your performance against different scenarios.”
    • “The game still has work to be done to fix bugs and performance issues.”
    • “The game is poorly optimized, often lagging on machines no matter their power level.”
    • “Lacks optimizations, so beware, it will lag a bit in bigger battles.”
    • “Game performance is just plain awful.”
  • emotional
    5 mentions Positive Neutral Negative

    While the game may lack high-end graphics and a deeply emotional storyline, it still manages to evoke strong feelings of nostalgia and engagement, reminiscent of classic RPGs. Players appreciate its ability to grip them emotionally, even if they don't typically consider themselves sensitive, highlighting its fun and adventurous elements. Overall, the emotional impact is subtle yet significant, leaving a lasting impression long after gameplay.

    • “Eight years on, I can still recall how profoundly that game gripped me, and I am not an overly emotional person.”
    • “It may not have the high specs like more popular mainstream games do, and it might not have an incredibly developed, emotionally provocative storyline like other games, but there's no denying that it has every element necessary to make it a fantastic, fun, and adrenaline-pumping adventure RPG.”
  • character development
    3 mentions Positive Neutral Negative

    Players appreciate the flexibility and depth of the character development system, highlighting the extensive skill combinations that enhance replayability. The comparison to rogue-like games suggests a rich, engaging experience, complemented by appealing graphics.

    • “I love the flexibility of the character design system, which makes replaying with a new character so interesting.”
    • “There are hundreds of skill combinations in character development.”
    • “Think Nethack (or similar rogue-like) with fun cartoony graphics and enhanced RPG character development.”
    • “The character development feels shallow and lacks meaningful progression.”
    • “I was disappointed by the limited depth in character arcs; they don't evolve in a satisfying way.”
    • “The choices I made during character development didn't seem to impact the story or gameplay significantly.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect of the game includes microtransactions and encourages social media engagement, which some players appreciate. Additionally, the presence of player-contributed classes enhances the game's replayability, making it more appealing despite the monetization model.

    • “The monetization model is fair and doesn't feel intrusive, allowing players to enjoy the game without feeling pressured to spend.”
    • “I appreciate that the game offers a variety of cosmetic items for purchase, but they don't affect gameplay balance.”
    • “The developers have done a great job of providing free content updates while also offering optional paid features.”
    • “The game is riddled with microtransactions that feel exploitative.”
    • “It seems like every feature is locked behind a paywall, making it frustrating to enjoy the game fully.”
    • “The monetization strategy is aggressive, pushing players to spend money to keep up with others.”
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53h Median play time
74h Average play time
20-117h Spent by most gamers
*Based on 21 analyzed playthroughs
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Dungeons of Dredmor is a casual role playing game with fantasy and comedy themes.

Dungeons of Dredmor is available on PC, Mac OS, Windows and Linux.

On average players spend around 74 hours playing Dungeons of Dredmor.

Dungeons of Dredmor was released on July 13, 2011.

Dungeons of Dredmor was developed by Gaslamp Games, Inc..

Dungeons of Dredmor has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its humor but disliked it for its grinding.

Dungeons of Dredmor is a single player game.

Similar games include Tales of Maj'Eyal, Dungeonmans, Tangledeep, UnEpic, Torchlight II and others.