- February 8, 2019
- Brain Seal Ltd
- 5h median play time
Dark Quest 2
Platforms
About
"Dark Quest 2" is a turn-based strategy RPG, inspired by the board game "Hero Quest," with single and multiplayer options. Its hand-drawn art style, dice-based mechanics, and campaign story create an immersive fantasy atmosphere. Players must tacticsically navigate through the evil sorcerer's castle, confronting challenges that test their characters' strengths. Create and share new adventures with the map editor, available through Steamworks. The Skull of Fate adds an extra layer of mystery in the darkest dungeons.











- The game captures the nostalgic feel of HeroQuest with charming graphics and engaging gameplay.
- It's a fun and simple dungeon crawler that offers a casual gaming experience, making it easy to pick up and play.
- The multiplayer mode enhances the experience, allowing for cooperative play with friends.
- The user interface is clunky and lacks hotkeys, making navigation and character management tedious.
- The game can feel repetitive and grindy, especially when replaying levels to level up characters.
- There are bugs and glitches that can disrupt gameplay, particularly in multiplayer mode.
story
446 mentions Positive Neutral NegativeThe story in "Dark Quest 2" is largely considered minimal and generic, revolving around a classic fantasy trope of defeating an evil sorcerer. Players noted that while the missions are technically well-designed, the narrative lacks depth and engagement, often feeling repetitive and uninspired. Overall, the game prioritizes gameplay mechanics over storytelling, appealing more to fans of dungeon crawling than those seeking a rich narrative experience.
“The storyline kicks off in one of the most classical ways: the king is dead, an evil sorcerer seized the castle and his horde of minions is ravaging the lands, bringing death and destruction.”
“Only a handful of valiant heroes are left, and they gather in the last free city of the kingdom, where an elder will task them with various quests aimed to destroy the enemy forces and save the land.”
“Campaign missions are quite varied and provide a good number of different enemies, situations and objectives, like liberating prisoners, collecting pieces of an artifact, or killing a boss.”
“The story is boring.”
“The story is absent.”
“The story is really quite bad as well, at no point did I feel engaged with what was going on, which is really important if you're going to have a successful dungeon crawl due to how monotonous they can get.”