Techno has taken over your neighborhood. Honor your metal god Kilmister, arm yourself up to the baffles, raise the volume and show these punks which is the music that makes the shells shake. The metalheads are not dead, but the technos will be…
The game shows potential as a free-to-play student project, with enjoyable mechanics like wall running and a fun hook mechanic.
The visuals and some aspects of the gameplay, such as the tutorial and enemy variety, are well-received, indicating a solid foundation for future updates.
The soundtrack is exciting and adds to the overall experience, with some players expressing a desire for more heavy metal influences.
The game suffers from numerous bugs, including glitching textures, unresponsive controls, and repetitive enemy behavior, which detracts from the gameplay experience.
Many players found the emphasis on parkour and wall running excessive, making it difficult to engage with enemies and enjoy the shooting mechanics.
The gameplay is criticized for being short and lacking depth, with some levels feeling recycled and the gunplay described as bland and uninteresting.
music
12 mentions Positive Neutral Negative
50%
25%
25%
The music in the game receives mixed reviews; while some players find the soundtrack exciting and enjoyable, others criticize it for being repetitive and lacking the heavy rock elements they expected. Many feel that the game could benefit from a more robust heavy metal soundtrack, akin to titles like Doom, rather than the synthy, MIDI-style compositions currently featured. Overall, the music adds a fun element to the gameplay, but it doesn't fully meet the expectations of all players.
“Short but a lot of fun with a great soundtrack!”
“Each of the four weapons feel good and they are unlocked through vertical exploration of buildings (my favorite one is the sniper) and the OST is just exciting.”
“The game is a little bit confusing in the beginning, but the OST is amazing :)”
“20 minutes of gameplay, 10 of it is tutorial. Not a hero shooter in the slightest; the OST is annoying and repetitive.”
“Finally, for a game making much of 'rock defeating techno', the soundtrack is MIDI files of synthy guitar-esque patches, but no actual rock guitar at all.”
“The OST is just exciting.”
gameplay
10 mentions Positive Neutral Negative
60%
30%
10%
Gameplay features a lengthy tutorial that effectively introduces players to movement mechanics like wall running and hooking, although it takes up a significant portion of the initial playtime. The levels are expansive, making traversal time-consuming, and some mechanics, such as the control point system, can be confusing. Despite these challenges, the game offers enjoyable parkour elements and a promising secondary game mode, with potential for further development as it is still in early access.
“The tutorial works very well, introducing the player to the game story and teaching them how to fluidly move in the world. The wall run mechanic is just awesome, along with the hook mechanic, and it covers the basics about the game and its main conquest game mode.”
“In addition, there is a secondary game mode based on the parkour and hook mechanics that is really fun. Congratulations to the whole team! The game is in early access, but I hope to see it finished and expanded one day!”
“The levels are absolutely huge, and traversing them takes a long time. The mechanic with the control point was really confusing and took me a solid while to understand how it worked.”
“20 minutes of gameplay, 10 of it is tutorial. Not a hero shooter in the slightest; the OST is annoying and repetitive.”
stability
4 mentions Positive Neutral Negative
100%
The game suffers from significant stability issues, including frequent bugs, clipping problems, and repetitive voice lines, which detract from the overall experience. Players have reported encountering enemies trapped within walls, contributing to a sense of instability reminiscent of glitchy environments.
“The game is really buggy, and clipping is standard. The amount of enemies I saw inside the walls makes me think of the backrooms more than anything else.”
“There are a lot of buggy voice lines, and the character keeps repeating the same line like three times in a row every time he does anything.”
optimization
2 mentions Positive Neutral Negative
100%
The game's optimization has been criticized, with players reporting significant performance issues even on capable hardware, including fluctuating texture quality during the intro. This suggests that the game may not be well-optimized for a range of systems.
story
2 mentions Positive Neutral Negative
50%
50%
The game's story is effectively introduced through a well-designed tutorial that not only familiarizes players with the narrative but also teaches them essential movement mechanics, such as wall running and using a hook. This engaging approach enhances the overall gameplay experience by seamlessly integrating story and mechanics.
“The tutorial works very well, introducing the player to the game story and teaching them how to fluidly move in the world. The wall run mechanic is just awesome, along with the hook mechanic, providing a great foundation for understanding the game's main conquest mode.”
humor
2 mentions Positive Neutral Negative
100%
Players find the humor in the game particularly enjoyable, especially in a secondary mode that incorporates parkour and hook mechanics, which adds a comedic element to the gameplay. Overall, the humor contributes positively to the experience, leaving players hopeful for future expansions.
“In addition, there is a secondary game mode based on the parkour and hook mechanics that is really funny! Congratulations to the whole team. The game is in early access, but I hope to see it finished and expanded one day!”