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Mark of the Deep

81%Game Brain Score
story, gameplay
grinding, stability
81% User Score Based on 86 reviews

Platforms

Nintendo SwitchNintendo SwitchPCPCPlaystation 5Playstation 5WindowsWindowsXbox OneXbox OneXbox Series X|SXbox Series X|SPlayStationPlayStationXboxXbox

About

Mark of the Deep is an epic pirate-themed adventure with strong narrative and a thrilling mix of Metroidvania and Souls-Like elements. Embark on this journey as the fierce Marcus "Rookie" Ramsey and explore the mysteries of a cursed island to find your missing pirate crew.

Mark of the Deep screenshot
Mark of the Deep screenshot
Mark of the Deep screenshot
Mark of the Deep screenshot
Mark of the Deep screenshot
Mark of the Deep screenshot
Mark of the Deep screenshot
Mark of the Deep screenshot
Mark of the Deep screenshot
Mark of the Deep screenshot

81%
Audience ScoreBased on 86 reviews
story11 positive mentions
grinding10 negative mentions

  • The game features stunning art and a captivating atmosphere that draws players in.
  • Combat is engaging and rewarding, with a variety of bosses that provide a satisfying challenge.
  • Exploration is encouraged, with many hidden areas and secrets to discover, enhancing the overall experience.
  • The lack of a map makes navigation frustrating, leading to aimless wandering and tedious backtracking.
  • Combat can become repetitive and tedious, especially against enemies with high health pools and during crowded encounters.
  • Technical issues, such as glitches and input lag, detract from the overall gameplay experience.
  • story
    35 mentions Positive Neutral Negative

    The game's story is described as intriguing and atmospheric, enhanced by hand-drawn art and well-developed lore, though it suffers from a lack of clear guidance and quest indicators, leading to potential frustration during exploration. While some players find the narrative engaging and the characters charming, others feel it is average and marred by tedious fetch quests and busywork. Overall, the story adds a layer of depth to the gameplay, but its execution leaves room for improvement.

    • “To start with the positives, this game has a dank, dark atmosphere which plays really well with the overall art style and especially the lore and story you're exposed to over the course of your journey.”
    • “The music, atmosphere, and story all seem to lead to something great.”
    • “The story and characters, while nothing groundbreaking, add a layer of charm and coziness that really benefit the overall experience.”
    • “There's a huge and nuanced gap between 'hand-holding' and refusing to provide even simple cues about where you're supposed to go next in (at least) the main storyline.”
    • “Almost every active 'quest' you are given is along the lines of 'find 56 b'guffins distributed randomly across every region of the game,' and even after an exhaustive retrace effort, still nearly half of the 'crew members' needed for a main mission were still inexplicably missing.”
    • “While you can get around the 20+ hour mark if you aim at 100% completion, most of it is busywork, going after collectibles, and I don't believe the game is built around collecting a ton of stuff; therefore, most of the game's 'true' playtime is going after trinkets and other assorted upgrades and certain fetch quests.”
  • gameplay
    34 mentions Positive Neutral Negative

    The gameplay is praised for its addictive mechanics, engaging boss fights, and beautiful visuals, creating a satisfying experience overall. However, players note a steep difficulty curve at the start, sluggish dodge mechanics, and a lack of meaningful early unlocks, which can hinder the initial experience. Despite these issues, the game offers a dynamic blend of exploration and combat that evolves as players progress, making it a captivating journey for fans of the metroidvania and souls-like genres.

    • “This game is incredibly addictive, and I adored every second of playing it. The hidden doors, the puzzles, and the mechanics are all wonderful, but the thing I loved the most about the game had to have been how satisfying the sounds in it were.”
    • “Gameplay is simple and smooth, beautiful visuals, character models are very charming, audio design and music is great and helps build a good atmosphere.”
    • “The gameplay is dynamic, and there’s so much more to explore.”
    • “❌ No soft introduction for newcomers: right from the start, the difficulty ramps up, leaving little room for easing into the mechanics.”
    • “❌ Unlocks take a while to feel meaningful: some core mechanics arrive later than expected, limiting options in the early game.”
    • “If you're going to include a 'dodge roll' mechanic in a game, but then design it so that it's essentially ineffective outside a 3-frame window, then snags and catches on every enemy and every minuscule outcropping in the environment (trapping you for repeated hits with no recovery frames), you have not made a dodge roll; you have made a piece of velcro and thrown it in a jar of syrup lined with hooks.”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their striking art style, which combines nautical and supernatural elements to create an immersive atmosphere. Players appreciate the beautiful visuals, charming character models, and the overall aesthetic, although some note that the combat mechanics could detract from the experience. Overall, the art style is considered a standout feature, contributing significantly to the game's appeal.

    • “With punishing combat, exploration-driven progression, and a striking blend of nautical and supernatural aesthetics, it delivers a unique take on the genre.”
    • “✔️ Striking pirate-meets-deep-sea theme: the visuals and setting are beautifully realized, making the world feel immersive and fresh.”
    • “The art style for Mark of the Deep is beautiful whichever way you look at it.”
    • “Idk, there's a lack of some audio cues/visuals that make me think this game may have been rushed out before there was a second pass over to see what could be added or changed up a bit.”
    • “Graphics-”
    • “I'm not familiar with the proper technical terms to describe the overall art style of the game, but if I could sum it up in one word, it'd be: smooth;”
  • music
    17 mentions Positive Neutral Negative

    The music in the game has received largely positive feedback, with many players praising its ability to enhance the atmosphere and overall experience. While some reviews noted that it may not reach the heights of iconic soundtracks from other titles, the soundtrack is described as solid, engaging, and complementary to the gameplay. Overall, the audio design, including the music, contributes significantly to the game's ambiance and enjoyment.

    • “Great soundtrack.”
    • “Excellent and captivating game, great in terms of ambiance, music, and structure.”
    • “The music, atmosphere, the story all seems to lead to something great.”
    • “The music and environmental design are nothing special.”
    • “It's no masterpiece soundtrack like Ori, Gris, or Death's Door, but still a very solid and enjoyable listen.”
    • “It's a solid game with decent music and story.”
  • grinding
    10 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly due to slow combat and the need for backtracking to collect items. Issues such as a lack of guidance, an under-powered toolkit, and frustrating navigation contribute to the overall grindiness, making combat feel prolonged and less enjoyable as the game progresses. Many reviewers noted that even basic enemies require excessive hits to defeat, further exacerbating the sense of monotony.

    • “There were many issues that disrupted the enjoyment, like abysmal guidance, a horribly under-powered player toolkit, and the constant need for grinding memorization.”
    • “Even basic enemies start taking five hits to kill, making combat feel slow and tedious.”
    • “Laggy controls with a big chunk of action queuing, frustrating-to-navigate world (no map in a world with metroidvania leanings?!), and utterly tedious combat.”
  • atmosphere
    7 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its dark, immersive quality that complements the art style, lore, and story, creating a captivating experience. Players appreciate the beautiful visuals, charming character models, and effective audio design that enhance the overall ambiance. However, some criticism arises from gameplay issues, such as a stuttering combat system and frustrating exploration mechanics, which detract from the otherwise engaging atmosphere.

    • “To start with the positives, this game has a dank, dark atmosphere which plays really well with the overall art style and especially the lore and story you're exposed to over the course of your journey.”
    • “To start with the positives, this game has a dank, dark atmosphere that plays really well with the overall art style and especially the lore and story you're exposed to over the course of your journey.”
    • “From the moment I started, the atmosphere immediately drew me in; the environment is well designed, creating an immersive experience that really sets the tone.”
    • “The music, atmosphere, and story all seem to lead to something great.”
  • stability
    4 mentions Positive Neutral Negative

    The stability of the game is mixed, with some users reporting frequent glitches that can cause players to get stuck or experience unresponsive controls, particularly during combat. However, others have noted that the game runs smoothly without crashes or significant issues. Overall, while some players encounter frustrating spatial glitches, others find the game stable.

    • “A lot of glitches that get you stuck in something, buttons stop responding, and the worst one is sometimes you glitch yourself into another room while fighting, forcing you to do it all over again.”
    • “On top of that, glitches like getting stuck in the environment and action delays only made these moments more frustrating.”
    • “Finally, the world has quite a few spatial glitches.”
  • character development
    1 mentions Positive Neutral Negative

    Reviewers praise the character development in the game, highlighting the strong character design and effective voice acting, which contribute positively to the overall experience, especially for an indie title.

    • “The character design and voice acting are also quite good for an indie game.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is highlighted by the presence of amusing characters, complementing the solid combat and tight controls, which adds an enjoyable layer to the overall experience.

    • “Solid combat, tight controls, cool abilities, and some funny characters.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization is criticized for a stuttering combat system and frustrating exploration mechanics, particularly due to the lack of a map, which detracts from an otherwise pleasant atmosphere.

    • “It's a pleasant atmosphere, but it's all for naught, because the stuttering combat system and the frustrating Metroidvania-like exploration in the absence of a map ruin the gaming experience.”
    • “The game suffers from severe performance issues, making it nearly unplayable at times.”
    • “Optimization seems to have been an afterthought, as the frame rate drops significantly during key moments.”
  • emotional
    1 mentions Positive Neutral Negative

    The fluid and dynamic animation enhances the emotional experience by bringing characters and their world to life, making exploration visually captivating and emotionally engaging for players.

    • “The animation is fluid and dynamic, breathing life into the characters and the world they inhabit, making exploration both a visual and emotional delight.”

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