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Voidwrought

Voidwrought is fast, fun, and fluid. Despite some late-game balancing issues, it still makes for an entertaining Metroidvania experience. The soundtrack alone is worth the price of admission.
Voidwrought Game Cover
80%Game Brain Score
gameplay, graphics
grinding, replayability
80% User Score Based on 372 reviews
Critic Score 80%Based on 6 reviews

Platforms

Nintendo SwitchPCSteam DeckWindows
Voidwrought Game Cover

About

Voidwrought is a single player action adventure game. It was developed by Powersnake and was released on October 24, 2024. It received mostly positive reviews from both critics and players.

Voidwrought is a 2D action-platformer set in a hand-drawn world of cosmic horrors. Explore the thawing ruins of the First Civilisation and strike down the gods that dwell there. Grow your powers, uncover ancient artifacts, and expand your shrine amid the wreckage.

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80%
Audience ScoreBased on 372 reviews
gameplay33 positive mentions
grinding19 negative mentions

  • The art style and music are fantastic, creating a captivating atmosphere.
  • The game offers a good variety of abilities and relics, allowing for customization of playstyle.
  • Exploration is rewarding, with many hidden secrets and collectibles throughout the world.
  • The difficulty curve is uneven, with early bosses being too hard and later ones being too easy.
  • Some mechanics, like the slither ability, feel cumbersome and can trivialize exploration.
  • The story is vague and lacks clear direction, making it hard to engage with the narrative.
  • gameplay
    106 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players noting its strong inspiration from titles like Hollow Knight, particularly in combat mechanics and exploration. While some appreciate the smooth movement and engaging mechanics, others criticize the pacing, tedious exploration, and unbalanced combat that can lead to frustration. Overall, the game offers a visually appealing experience with solid mechanics, but it struggles with pacing and difficulty spikes that detract from the enjoyment.

    • “Efficient gameplay and the interactive map, along with help found online and explorer soul, allow a 100% run achievable in a short time.”
    • “What truly sets it apart from the sea of other platform games is its unique movement mechanic: the character accelerates as they move, giving the gameplay a smooth, dynamic flow that feels both fresh and satisfying.”
    • “Gameplay is smooth and fast-paced.”
    • “It’s unclear why this mechanic even exists — it just wastes time and breaks the pacing.”
    • “What this game feels like is an attempt to make a game like Hollow Knight, without actually polishing the core combat and exploration mechanics to achieve this.”
    • “The art, music, and so much about the game is fun, but the hours of required exploration that you have to do, especially the devotees mechanic, just make the game so tedious and awful to play after and even during the first run.”
  • graphics
    94 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their stunning hand-drawn art style, which effectively blends eerie beauty with cosmic horror, reminiscent of titles like Hollow Knight. While many reviewers appreciate the atmospheric visuals and cohesive design, some express a desire for more fluid animations and technical polish, particularly in combat. Overall, the game's aesthetic is considered a strong point, contributing significantly to the immersive experience.

    • “The graphic design is polished and cohesive, with every detail — from glowing backgrounds to environmental effects — contributing to the game's immersive tone.”
    • “The art style is beautiful, the soundtrack is solid, and the movement is super smooth.”
    • “Voidwrought is a gorgeous metroidvania, with such well-crafted aesthetics, alongside an electrifying soundtrack at times, which makes your gameplay feel absorbing and does not let you go.”
    • “Resolution and FPS issues; this might be more related to my specific case, but the game seems to be constantly clashing with my monitor or graphics card. It constantly tries to revert back to a resolution below 2000 and runs very poorly in fullscreen.”
    • “In addition, bosses often have a completely non-obvious collider, making it impossible to understand which part of the boss deals damage, which can be hit, and which is just for visuals.”
    • “The art style is okay but is not outstanding.”
  • music
    88 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its ability to enhance the atmosphere, with a diverse range of tracks that effectively match the various biomes and boss encounters. Many players highlighted standout pieces, describing the soundtrack as both haunting and electrifying, contributing significantly to the overall experience. While some found certain tracks repetitive or less engaging, the general consensus is that the music is a major highlight, elevating the game's immersive qualities.

    • “The music does a good job of enhancing the atmosphere in the different areas of the game, ranging from ambient, moody weirdness to explosive metal bangers, always appropriately suited to the current biome or boss fight.”
    • “The beautiful and spine-chilling soundtrack in voidwrought also enhances the game’s overall atmosphere.”
    • “The music is awesome, I didn't expect this quality of soundtrack in this game, I love it.”
    • “Feel like the music is lacking; maybe I haven't gone far enough, but nothing I've listened to has impressed me so far.”
    • “The music was a bit hit-or-miss for me; some of the themes were extremely good and haunting, while others were somewhat oppressive and hard to listen to for prolonged periods of time.”
    • “It's like your own personal soundtrack to existential dread, with music that pulls you deeper into the void.”
  • story
    76 mentions Positive Neutral Negative

    The story in the game is widely criticized for being weak, cryptic, and difficult to follow, often leaving players confused and disengaged. While some reviewers found elements of the lore intriguing, the overall narrative lacks depth and coherence, failing to emotionally connect with players. Many noted that the storytelling is overshadowed by mediocre gameplay, making it hard to justify the experience despite the game's appealing art and atmosphere.

    • “Overall, a solid indie metroidvania with a Lovecraftian atmosphere, and an interesting, if sometimes hazy storyline.”
    • “The art style is really compelling, the music is moody and atmospheric and fits every zone, the story is interesting, and the gameplay is tight and rewarding.”
    • “Its backstory is well written but cryptic, and the main story itself is a bit… elusive.”
    • “The game has very little plot to speak of and even the environmental storytelling is very weak, and it really just failed to hook me emotionally at all.”
    • “The storyline was very mediocre to me and I didn't click into it.”
    • “When it comes to the story, a casual reading of the in-game texts and descriptions will give you a basic idea of what's going on, but a lot of the story is ambiguous, with some parts needing you to read in between the lines and connect the dots between disparate pieces of information given in very different places/contexts.”
  • atmosphere
    26 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its exceptional production quality, rich art style, and immersive sound design, which effectively enhance the eerie and otherworldly environments. Players appreciate the dark, moody ambiance and the compelling music that complements various biomes and boss fights, creating a captivating experience. However, some reviewers note that while the atmosphere is strong, it is occasionally undermined by design flaws and pacing issues.

    • “But even with all those flaws, it is still an exceptional metroidvania with an amazing atmosphere, great production quality, fantastic sound design, well-designed map, dark and weird lore, and beautiful art style.”
    • “The music does a good job of enhancing the atmosphere in the different areas of the game, ranging from ambient, moody weirdness to explosive metal bangers, always appropriately suited to the current biome or boss fight.”
    • “The art style is really compelling, the music is moody and atmospheric and fits every zone, the story is interesting, and the gameplay is tight and rewarding.”
    • “The dark void atmosphere will engulf you, and once it does, you won't be able to resist.”
    • “The ending is a little abrupt, and I feel like there could have been a lot more context for the player, but the art direction and atmosphere carried it.”
    • “The overall feeling of gradual reduction of difficulty as I got progressively stronger kind of chipped away at the oppressive atmosphere of the game's world.”
  • grinding
    20 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be tedious and frustrating, with excessive exploration and backtracking required for 100% completion. Many reviews highlight the clunky mechanics and poorly designed maps that contribute to a sense of boredom and filler content, making the grind feel more like a chore than an engaging experience. While some elements of the game are enjoyable, the overwhelming grind detracts significantly from the overall enjoyment.

    • “You'll need a second life for grinding.”
    • “The art, music, and so much about the game is fun, but the hours of required exploration that you have to do, especially the devotees mechanic, just make the game so tedious and awful to play after and even during the first run.”
    • “The ending sadly felt rushed with the final boss just kind of happening and instantly cutting to credits after you beat them, no real feeling of accomplishment or completeness after 13 hours of grinding up to that point.”
    • “Everything in this game felt tedious and boring.”
  • replayability
    9 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag; while it offers engaging gameplay and some opportunities for exploration through different playstyles and choices, many players feel it lacks substantial replay value due to the absence of a New Game Plus mode. Some enjoy the lore and horror elements reminiscent of titles like Dead Cells and Hollow Knight, but others express disappointment in the limited replayability options available.

    • “It's a mix of lore and horror comparable to Dead Cells or Hollow Knight. I strongly recommend this game to anyone who likes roguelikes; its gameplay is awesome and is replayable to a fault. I am currently 100% completing it, and it has had me hooked for a while.”
    • “There’s no New Game Plus yet, but if you’re the kind who loves tinkering with different playstyles or making different choices in side quests by starting a brand new run, there’s some replay value to dig into.”
    • “It does have that replayability aspect too.”
    • “The only other flaw is that the game does not have a lot of replayability.”
    • “Shame that no new game plus part, could have given it more replayability.”
    • “I also gotta say maybe because I'm just spoiled from playing Hollow Knight and Nine Sols, but I was expecting a solid 50-hour journey with replay value.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability has been criticized for instances where characters freeze upon taking damage, leading to frustrating situations where players are unable to respond. While some users have encountered glitches, particularly speedrunners who find them interesting, the overall experience may require troubleshooting to mitigate these issues.

    • “You get hit and literally the character freezes up where you can't even do anything besides get hit again and again.”
    • “Not a huge deal, but it took some troubleshooting to figure it out, so just a heads up.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is well-optimized, running smoothly at 60 FPS in both full-screen and windowed modes, and is compatible with Xbox controllers. However, some users feel that boss encounters could benefit from more impactful performance.

    • “The game runs smoothly in both full-screen and windowed modes, and works without issues with an Xbox controller.”
    • “Bosses also lack more impactful performance.”
    • “Smooth 60 FPS on deck if you're concerned about performance.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is highlighted by an interesting story and engaging character designs, contributing to a positive overall experience. While the soundtrack enhances the atmosphere, players note that the game avoids frustrating moments, allowing for a smoother narrative progression.

    • “The story is interesting, and the level and character designs are all captivating.”
    • “Great soundtrack, interesting character design, and minimal frustrating moments.”
  • emotional
    2 mentions Positive Neutral Negative

    The game struggles to engage players emotionally due to its weak plot and lack of compelling environmental storytelling, leading to frustration with its combat mechanics. Despite some fun elements, the overall experience fails to create an emotional connection, resulting in players feeling disconnected and ultimately disengaged.

    • “The game has very little plot to speak of and even the environmental storytelling is very weak, which usually helps to hook players emotionally, but it really just failed to connect with me.”
  • humor
    1 mentions Positive Neutral Negative

    Users generally find the humor in the game to be good, though some may struggle to articulate specific funny moments or elements.

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13h Median play time
14h Average play time
8-17h Spent by most gamers
*Based on 10 analyzed playthroughs
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Frequently Asked Questions

Voidwrought is a action adventure game.

Voidwrought is available on Nintendo Switch, PC, Steam Deck and Windows.

On average players spend around 14 hours playing Voidwrought.

Voidwrought was released on October 24, 2024.

Voidwrought was developed by Powersnake.

Voidwrought has received mostly positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its grinding.

Voidwrought is a single player game.

Similar games include ENDER LILIES: Quietus of the Knights, The Last Faith, Haiku, the Robot, Blue Fire, Afterimage and others.