Lumione
- October 12, 2021
- Glimmer Studio
- 10h median play time
"Lumione is a fantasy single-player platformer game, featuring an ocean-themed world brought to life through vivid graphics and sensational music, powered by UE4. As the deep-sea fairy Glimmer, players chase dreams and follow the path of the Light through side-scrolling levels that offer simple yet satisfyingly difficult gameplay."
Reviews
- Gorgeous art style and music that enhances the atmosphere.
- Challenging platforming mechanics that provide a rewarding experience for genre veterans.
- Decent story and unique gameplay mechanics that keep the experience fresh.
- Inconsistent hitboxes and floaty controls lead to frustrating and unfair deaths.
- The game suffers from bugs and performance issues, including lag and crashes.
- Difficulty spikes and uneven level design can make progression feel tedious and unbalanced.
- gameplay43 mentions
- 28 % positive mentions
- 63 % neutral mentions
- 9 % negative mentions
The gameplay of Lumione is a mixed bag, with players praising its unique flight mechanic and challenging platforming reminiscent of Celeste, while also expressing frustration over inconsistent controls and hitboxes that can detract from the experience. Many reviewers noted that the game features beautiful visuals and a gradual increase in difficulty, but the lack of precise control and the sometimes punishing mechanics can lead to a frustrating experience. Overall, while the game offers engaging challenges and creative level design, it may not appeal to those new to platformers or seeking a more forgiving gameplay experience.
“The gameplay is much more akin to Celeste, but the level design is very unique and more difficult than most of Celeste, C-sides included.”
“Fun precision platformer, on the shorter side, but different mechanics keep the screens fresh chapter by chapter.”
“Great game, great platformer with an amazing aesthetic and a relaxing soundtrack that's enjoyable to listen to, easy control dashing with other interesting game mechanics; spikes can be unforgiving but that just adds to the challenge of the levels.”
“One of the most frustrating aspects of Lumione is the lack of control over the character, especially during crucial gameplay elements like being launched along pathways or executing dashes.”
“Far too often, I found myself at the mercy of the game's mechanics, unable to steer my character effectively or regain control in time to avoid obstacles.”
“The death boxes aren't consistent and needlessly extravagant, the hold mechanic doesn't always work, there's not a consistent timing to the start of a level, and when I would succeed on a level there was never a sense of accomplishment, that my skills improved.”
- graphics37 mentions
- 54 % positive mentions
- 38 % neutral mentions
- 8 % negative mentions
The graphics of the game are widely praised for their gorgeous art style and beautiful hand-painted visuals, often compared to titles like Ori and Celeste. However, some players note that the aesthetic can interfere with gameplay precision, leading to frustrations with hit detection and movement mechanics. Overall, while the visuals are a highlight, they may not fully compensate for gameplay issues that some users experienced.
“The graphics are pretty, and the hitboxes are insanely perfect.”
“The beautiful graphics, music, and feel of the game kept me coming back.”
“The soundtrack is phenomenal, and the graphics are beautiful.”
“First off, the slow movement speed is due to terrible optimization; lower the graphics and that will fix itself.”
“You take the graphics of Ori, water it down a lot, combine it with Celeste, remove a lot of the polish from the movement system, and replace the strawberries with stars that don't fit in the environment, and you have Lumione.”
“Graphics are a plain copy-paste of Ori; maybe that's why it's nice to look at.”
- music22 mentions
- 68 % positive mentions
- 18 % neutral mentions
- 14 % negative mentions
The music in the game is generally praised for its beauty and ability to enhance the atmosphere, with comparisons to the soundtracks of acclaimed titles like Ori and Celeste. While many players appreciate the aesthetic combination of art and music, some feel that the challenging gameplay detracts from fully enjoying the soundtrack. Overall, the music is described as solid and fitting, though opinions vary on its memorability outside of the game context.
“The soundtrack is phenomenal, and the graphics are beautiful.”
“Great game, great platformer with an amazing aesthetic and a relaxing soundtrack that's enjoyable to listen to.”
“Nice aesthetics both visually and music-wise, these two aspects combine into a chill but exciting experience.”
“I love the art and the music, but that's about where it stops.”
“The intro goes way too fast, which kinda kills the vibe the music is trying to give.”
“Music again, is meh, the same atmosphere with not much entertainment.”
- story15 mentions
- 20 % positive mentions
- 60 % neutral mentions
- 20 % negative mentions
The story of the game is generally described as decent but not groundbreaking, often feeling targeted towards a younger audience. While some players appreciate its challenging nature and thematic elements, others find it lacking depth and coherence, with a narrative that can feel empty amidst the gameplay's difficulty. Overall, the aesthetic and music are praised, but the story's integration with gameplay may not satisfy those seeking a more relaxed experience.
“Really challenging and with a nice plot so far.”
“Its really beautiful and challenging and although its short I think it was worth it with a cute little story on top.”
“I think this could be a very good addition to the game, especially considering the topics in the story.”
“The background story... isn't groundbreaking.”
“The stages and the mechanics are nothing especially groundbreaking, neither is the story especially noteworthy - it's cryptic gibberish throughout.”
“- the story so far has felt pretty empty for me.”
- emotional6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express frustration and emotional turmoil due to inconsistent game mechanics, where deaths occur from seemingly unfair interactions with spikes and light beams that don't visually align with their character's position. This unpredictability leads to feelings of helplessness and confusion, detracting from the overall gaming experience.
“Grabbing the side of a platform with spikes on top would kill me or would kill me once the platform moved, even though visually I'm not touching the spikes.”
“Light beams sometimes kill me when graphically it doesn't look like they're touching me.”
“Touching that same upward-pointed spike from the same angle and dying this time, only because the spike was part of an in-motion platform.”
- atmosphere5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The atmosphere of the game is generally described as cute and aesthetically pleasing, enhanced by soundtracks and sound effects. However, some players find the music underwhelming and feel that the challenging gameplay detracts from their ability to fully appreciate the serene ambiance they expected. Overall, it appeals to those seeking a visually charming experience, albeit with a level of difficulty that may frustrate some.
“The soundtracks and sound effects add to the atmosphere.”
“It's cute and atmospheric, but this seems like a game for someone who wants a short and aesthetically pleasing experience that is surprisingly challenging.”
“I expected to play a beautiful game with serene music and casually enjoy the atmosphere, but instead, it's difficult to fully appreciate the music and ambiance as much as I wanted.”
“Music is mediocre, creating the same atmosphere without much entertainment.”
“I expected to play a beautiful game with serene music and casually enjoy the experience, but instead, it's difficult to appreciate the music and atmosphere as much as I wanted.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is criticized for being plagued by bugs, particularly in challenging sections like the "path of the octopus" and issues with hitbox detection during hyperjumps, leading to frustrating gameplay experiences.
“Annoying, unfair, buggy game.”
“I will also say in regards to my review below, that I think the 'Path of the Octopus' is the hardest and most buggy part of the whole game, though it happens fairly early on.”
“The tiny, buggy hitbox for the hyperjump in chapter 4 (make it bigger! Also fix that bug that you can't jump onto it with too high falling speed because it made the tower particularly frustrating).”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviews indicate that the game's optimization is poor, leading to slow movement speeds that can be somewhat alleviated by lowering the graphics settings.
“First off, the slow movement speed is due to terrible optimization; lowering the graphics settings will fix this issue.”
“The game suffers from severe optimization problems, leading to frequent frame drops and stuttering during gameplay.”
“I can't believe how poorly optimized this game is; even on high-end hardware, it struggles to maintain a stable frame rate.”
- replayability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users generally feel that the game lacks replayability, citing its short length as a significant factor that diminishes the incentive to play again.
“In the end, I feel like the game is too short with almost zero replayability.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Many users find the grinding aspect of the game to be tedious and frustrating, leading to a negative experience.
“It becomes tedious for me personally, and I get mildly frustrated.”
“The grinding feels endless and takes away from the enjoyment of the game.”
“I find myself doing the same tasks over and over, which makes the game feel repetitive.”