Outpost: Infinity Siege Game Cover
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"Outpost: Infinity Siege" is a strategy game where players build their own outpost, gather resources, and explore different zones. The Vanguard Edition includes exclusive outpost components and a unique weapon with various attributes. Cooperative gameplay is also featured, allowing players to battle alongside others in various difficulty levels. Note: The above summary is based on the information provided in the game's description and is not an official summary.

  • PC
  • Windows
  • Cloud
  • NVIDIA GeForce NOW

Reviews

76%
Audience ScoreBased on 4,012 reviews
gameplay338 positive mentions
story194 negative mentions
  • Unique blend of genres including FPS, tower defense, and base building.
  • Engaging gameplay loop with satisfying resource gathering and outpost management.
  • Active developer support with frequent updates and community engagement.
  • Poor voice acting and dialogue that detracts from immersion.
  • Game can be grindy, especially in the early stages, leading to repetitive gameplay.
  • Performance issues and bugs, particularly in multiplayer and during intense battles.
  • story1,724 mentions

    The story in the game has received overwhelmingly negative feedback, with many players describing it as generic, poorly executed, and filled with plot holes. Voice acting is often criticized as laughable and detracting from the overall experience, leading players to suggest ignoring the narrative in favor of the gameplay. While some find the core gameplay loop enjoyable, the lack of a compelling story and the need for extensive grinding to progress have left many feeling frustrated and disappointed.

    • “As you progress, you'll need to research components, and much of that research is tied to the story.”
    • “This means advancing in the game requires you to engage with its narrative and missions rather than skipping content, which may frustrate players looking for a quick progression path.”
    • “The story, outside of the ridiculous voice acting, is actually pretty interesting.”
    • “The story and voice acting are hilariously bad, and the systems are numerous but unexplained.”
    • “The story is so unbelievably mediocre it makes my eyes water, I'm hoping they can provide better lines to their voice actors and have a director give the voice actors some emotional direction.”
    • “The story feels forced and like it was added last minute.”
  • gameplay1,206 mentions

    The gameplay of this title is a mixed bag, featuring a core loop that combines looter-shooter mechanics with base-building and tower defense elements. While many players find the gameplay loop addictive and rewarding, especially as they progress and unlock new mechanics, others criticize it for being grindy and repetitive, particularly in the early stages where looting dominates the experience. Additionally, the game suffers from poor explanations of mechanics, technical issues, and a lack of polish, which can detract from the overall enjoyment.

    • “But the gameplay loop is immensely fun as you complete tours.”
    • “It has its quirks, but if you can look past them, I believe you'll find the gameplay loop incredibly satisfying and addictive!”
    • “The core gameplay loop is solid, the mechanical complexity and depth of its systems are satisfying, and the minute-to-minute of missions is varied and interesting.”
    • “In the beginning on easier difficulties, what the trailers show will be maybe 5% of gameplay.”
    • “It's just unfortunate that it takes over 30 hours of gameplay to start getting there.”
    • “The gameplay loop is a repetitive, mindless grind.”
  • optimization508 mentions

    The game's optimization has received significant criticism, with many players reporting severe performance issues, including low frame rates, stuttering, and crashes, particularly during intense gameplay moments. While some users have managed to achieve stable performance through adjustments, the overall consensus is that the game requires substantial optimization and additional graphical options to enhance the experience. Developers are actively releasing patches to address these issues, but many players recommend waiting for further improvements before fully engaging with the game.

    • “That said, it does need a little more optimization but it's not unplayable by any means and updates are still rolling out by the devs so I'm sure that it will only run better and get better with time.”
    • “The game has gotten consistent balance and performance patches since launch and only gets better and smoother as time goes on.”
    • “With a few more optimization updates, it will be a game I'd certainly recommend for both single and co-op play with friends.”
    • “Game is severely not optimized.”
    • “A game heavily focused on high-risk runs with no saving mechanics but poorly optimized and plagued with countless bugs that result in crashing which can cause hours of progress to be completely lost.”
    • “The optimization is horrid, I get about 15 fps during big holds and my base isn't that big and the hoards aren't big, so I can definitely see the mass amounts of end game funsies will bring your computer to its knees.”
  • graphics486 mentions

    The graphics of the game receive mixed reviews, with some players praising the visual aesthetics and the ability to run smoothly on high settings, while others criticize the overall quality, citing graphical glitches, poor optimization, and a lack of customization options. Many users note that while certain elements look appealing, the game often feels outdated, with some textures and animations reminiscent of older titles. Overall, the graphics are seen as a significant area needing improvement, especially given the game's potential and the expectations set by its marketing.

    • “This game has ridiculous amounts of stuff happening all at once and even still they found a way to optimize it that I can play it on 90-110fps with graphics set to high with my RX 6750XT GPU coupled with Ryzen 5 5600X CPU.”
    • “Graphics are really nice and enjoyable.”
    • “The graphics are overall awesome, the gameplay is captivating and fun, and the music is decent.”
    • “The game graphics are horrendous and I don't mean just bad.”
    • “I don't mind graphics that are bad, these just seem like they wanted a halfway point between good and sacrificing graphics for better performance (to have a lot of entities on the screen) but got the worst of both worlds.”
    • “The graphics look like they came right out of 2004, low poly everything really.”
  • grinding418 mentions

    The game is widely described as extremely grindy, with many players noting that significant time investment is required to gather resources and upgrade their bases, especially in the endgame. While some find the grinding rewarding and enjoyable, others criticize it for being tedious and repetitive, often leading to a sense of monotony. Overall, the grinding aspect is a double-edged sword: it can enhance the sense of progression for dedicated players, but may deter those who prefer a more streamlined experience.

    • “Game is super addicting and fun, not without its jank though, could've used an early access tag for sure, but the devs have been very responsive and cranking out patches super fast addressing community issues. Shows a ton of promise, already had massive improvements since its janky launch, less crashing, better performance, and looting isn't as grindy as it was. Coop is worth playing now since basically all loot obtained by the host is now duplicated for the coop players too.”
    • “It's not too grindy for me, but I can see how it could be considered it.”
    • “My game is now effectively stalled unless I spend hours farming older missions for armor/gun parts so I can re-attempt the current mission.”
    • “The only downside being the amount of farming needed to grind out good defenses and gear, especially the end game towers; the grind is real.”
    • “The difficulty spike between levels requires you to grind for resources between story missions in order to upgrade your base enough to withstand the horde, and that grind is so tedious thanks to the rarity of essential resources, absurd crafting costs, and a vanishingly small number of maps which aren't even procedurally generated for any variety.”
  • stability158 mentions

    The game's stability is widely criticized, with numerous reports of bugs, glitches, and crashes affecting gameplay. Many players describe it as an unfinished product, often likening it to an early access title, despite ongoing developer efforts to release patches and improvements. While some users find enjoyment in the game despite its issues, the overall consensus is that it requires significant refinement to reach a stable state.

    • “Very happy with the game and it runs great!”
    • “It will still take some time until it's bug-free, but it's a good and solid game with good gameplay.”
    • “I have an Intel Core i7-9700F @ 3.00GHz and 16GB RAM, so my system isn't the best. I've had this PC for about 6 years now, but still, the game runs great!”
    • “The game is unique and can be fun, yes, but it is ultimately an unfinished, buggy game sold as a full release.”
    • “This game is a buggy mess; I lost my most valuable equipment because I didn't have my most valuable weapon; it just disappeared, so when I abandoned the game, it took everything off me. I can't be bothered; it's so boring.”
    • “The game is very buggy and poorly put together; combine this with crashes and poor voice acting, and you will have no immersion.”
  • humor92 mentions

    The humor in the game is largely derived from its numerous bugs and janky mechanics, which players find amusing rather than frustrating. The voice acting is frequently described as hilariously bad, contributing to a "so bad it's good" atmosphere that many players enjoy. Overall, while the game has its flaws, the comedic elements—ranging from absurd character traits to unexpected gameplay moments—enhance the experience, especially in co-op play.

    • “Some of the little details are hilarious (like the story character literally having a plot armor ability) and I hope the developers keep working on it.”
    • “Going from stealing tires off an abandoned jeep to dropping artillery on a horde of robots is hilarious and satisfying.”
    • “The voice acting in English is over the top hilarious.”
  • music48 mentions

    The music in the game receives mixed reviews, with some praising its epic quality during battles and noting that it enhances the overall experience, while others find it generic and forgettable, lacking uniqueness or emotional resonance. The sound design is generally well-received, though issues with voice acting and volume balance detract from the overall audio experience. Overall, while the soundtrack has its moments, it is often overshadowed by inconsistencies and a lack of atmospheric depth.

    • “I love the sound design of the game (apart from voice acting), the music and guns, ammo, everything sounds really good (that comes from an audiophile gaming in some IE900 earbuds).”
    • “The story, well to be honest I skipped every cut scene after seeing reviews on the bad voice acting and lackluster story, so the most I can say is the soundtrack on your story missions is top notch.”
    • “On the upside, the music is very well done, and although it is a bit too 'epic' for my taste, it is still very good.”
    • “The sound and music is just obnoxious.”
    • “The ambiance music and overall feel of the main base feels... weird... the audio is just too quiet at times, as if you are in an area completely devoid of sound.”
    • “The default settings for this game do not care about balancing the voice and music whatsoever.”
  • monetization36 mentions

    The monetization strategy of the game has drawn mixed reactions, with some players viewing it as a cash grab due to the presence of paid DLC and overpriced weapons, while others appreciate the absence of microtransactions, emphasizing that all content must be earned through gameplay. Critics argue that the game's advertising is misleading, showcasing features that are minimal in actual gameplay, leading to disappointment. Overall, while the lack of in-game purchases is seen as a positive, concerns about the value and functionality of additional paid content persist.

    • “It may look like a gacha game from the Genshin era, but there are no real-world microtransactions whatsoever; everything must be fought for with the grind.”
    • “Also, a huge win: no in-game microtransactions!”
    • “There's a monetary system and shops in place (in-game stuff, not microtransactions), and your character has a modular weapon that you can change however you see fit with parts you find or buy.”
    • “The idea of it is either a cash grab or they really didn't think this through.”
    • “Secondly, the DLC is a blatant cash grab since you don't get to use any of it until you're hours or days into the slow grind of the game.”
    • “The advertising is for a game that could be, not for the game that is.”
  • replayability18 mentions

    The game offers significant replayability, with players enjoying its repetitive loop and diverse operatives that enhance gameplay variety. While some users note that additional maps and arena diversity could further improve replay value, the current content is deemed sufficient for fans of base crafting and tower defense mechanics. Continuous updates from the developers have also contributed to a more enjoyable and playable experience since launch.

    • “A lot of replay value and a great concept.”
    • “Different operatives have different skills, which makes for great replayability and fun even when farming levels you already completed for more materials.”
    • “With the addition of some additional maps and a little more variety of the map arenas themselves, it would greatly extend the replay value. Regardless, there is enough to do right now to really enjoy yourself if you are a fan of crafting a base and watching it turn itself loose as a tower defense platform.”
    • “Nevermind some of the frustrations, this game has a ton of replay value on its repetitive loop.”
    • “If you're still hesitant on buying, you can wait if you really want to, but the game is definitely in a way more playable state than it was at launch.”
    • “The game is getting better and better and more playable.”
  • atmosphere12 mentions

    The game's atmosphere is described as having potential, particularly with its sci-fi aesthetic, but it suffers from inconsistent voice acting and inadequate dynamic lighting, which detracts from the overall experience. While some moments can be immersive, the reliance on basic lighting techniques leaves the environment feeling sterile and underdeveloped. Reviewers suggest that improved attention to detail in lighting and voice performance could significantly enhance the game's atmospheric quality.

    • “Has a nice sci-fi look and can be very atmospheric at times when playing.”
    • “I think the atmosphere is quite nice but it lacks a certain fine-tuning touch.”
    • “I have all the settings at max and I see the problem as proper dynamic lighting and atmosphere; the trailer has it, the game does in limited amounts for now.”
    • “The voice acting (4/10) is a little off-putting at times, and the emotions and intonations tend to not fit the atmosphere and soundtrack in the majority of scenes.”
    • “I have all the settings at max, and I see the problem as proper dynamic lighting and atmosphere. The trailer has it, but the game does in limited amounts for now, which is why I think it looks sterile.”
    • “A handful of lines sound okay, but for the most part, they are absolutely jarring, lacking the correct inflection for most of the dialogue and ruining the atmosphere.”
  • emotional6 mentions

    The emotional impact of the game is significantly diminished due to poorly executed visuals, uninspired storytelling, and lackluster AI voice acting, leading to a confusing user interface and boring gameplay. Overall, these elements overshadow any potential emotional moments, resulting in a disappointing experience.

    • “Visuals on max settings not loading in properly, AI voice actors, and overall boring storytelling and writing overshadow anything that could have made this game any good.”
    • “The UI is confusing, the gameplay is boring, and the story is uninspired at best.”
  • character development6 mentions

    Character development in the game features excellent designs that are unfortunately hindered by their awkward implementation, leading to a mixed reception. Overall, while the visual aspects are praised, the execution leaves much to be desired, resulting in a score of 6/10 for character design and voice acting.

    • “The character designs are kind of excellent, but under-served by their awkward employment.”
    • “6/10 character design and voice acting.”
    • “And some character design.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

15hMedian play time
28hAverage play time
5-50hSpent by most gamers
*Based on 92 analyzed playthroughs

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