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Outpost: Infinity Siege Game Cover

About

"Outpost: Infinity Siege" is a strategy game where players build their own outpost, gather resources, and explore different zones. The Vanguard Edition includes exclusive outpost components and a unique weapon with various attributes. Cooperative gameplay is also featured, allowing players to battle alongside others in various difficulty levels. Note: The above summary is based on the information provided in the game's description and is not an official summary.

Outpost: Infinity Siege screenshot
Outpost: Infinity Siege screenshot
Outpost: Infinity Siege screenshot
Outpost: Infinity Siege screenshot
Outpost: Infinity Siege screenshot
Outpost: Infinity Siege screenshot
Outpost: Infinity Siege screenshot
Outpost: Infinity Siege screenshot
Outpost: Infinity Siege screenshot
Outpost: Infinity Siege screenshot
Outpost: Infinity Siege screenshot
+4

76%
Audience ScoreBased on 4,756 reviews
gameplay416 positive mentions
story236 negative mentions

  • The game offers a unique blend of genres, combining FPS, tower defense, and base building mechanics, which creates an engaging gameplay loop.
  • The base building and customization options are extensive, allowing players to create unique and powerful outposts.
  • The developers are actively updating the game, addressing bugs and adding new content, which shows their commitment to improving the player experience.
  • The voice acting and story are poorly executed, often feeling cringeworthy and detracting from the overall experience.
  • The game can be extremely grindy, requiring significant time investment to progress, which may not appeal to all players.
  • There are numerous bugs and performance issues, particularly in multiplayer, which can lead to frustrating gameplay experiences.
  • story
    2,100 mentions Positive Neutral Negative

    The story in the game has received largely negative feedback, with many players describing it as generic, poorly executed, and filled with clichés. Voice acting is often criticized as subpar, detracting from the overall experience, and the narrative is seen as disjointed and lacking depth. While some players appreciate the gameplay mechanics and find enjoyment in the core loop, they generally agree that the story is not a strong selling point and may even be better ignored.

    • “The story is a bit cheesy and the voice acting isn't that great but it helps that you unlock things as the story goes.”
    • “The story might be unfinished (I haven't reached the end of it yet), but nonetheless, it's usually the sandbox gameplay that gets me hooked, very rarely the story of a game.”
    • “The story and setting has a quirky cool ambiance, and is coherent enough to keep you engaged, but then it just cuts off and leaves you underwhelmed.”
    • “The story is pretty weak as of now as there are too many characters that just don't add anything to dialogue or even gameplay.”
    • “The story is utter nonsense but the game is so fun that I couldn't care less about the story.”
    • “The story mode feels forced and like it was added last minute.”
  • gameplay
    1,464 mentions Positive Neutral Negative

    The gameplay of "Outpost: Infinity Siege" is characterized by a complex blend of mechanics, including base building, resource gathering, and tower defense, which many players find engaging despite its grind-heavy nature. While the core gameplay loop is generally enjoyable, it suffers from pacing issues, repetitive tasks, and a lack of clear explanations for various mechanics, leading to a steep learning curve. Overall, the game shows promise with its innovative ideas, but it requires significant quality-of-life improvements and bug fixes to fully realize its potential.

    • “There is more depth to the various game mechanics than I originally expected.”
    • “The core gameplay loop is solid, the mechanical complexity and depth of its systems are satisfying, and the minute-to-minute of missions is varied and interesting.”
    • “The gameplay loop is fun and engaging for the majority of the game, but gets stale quick as you are constantly trying to play risk vs. reward on hundreds/thousands of materials to expand your base to take on higher challenges.”
    • “Game has 10 minutes of gameplay per 25 minutes of unskippable cutscenes and dialogue to try and force you over the 2 hour refund count.”
    • “The gameplay loop is a repetitive, mindless grind.”
    • “I have been waiting for this game for a long time, the trailers and talking points on the game are misleading, I don't ever remember them talking about spending 90% of your gameplay looking around empty dead maps that repeat themselves over and over and over and over, even the materials re-spawn in the same spots.”
  • optimization
    608 mentions Positive Neutral Negative

    The game's optimization has received significant criticism, with many players reporting poor performance even on high-end systems, frequent stuttering, and low frame rates. While developers have made some improvements through patches, the overall consensus is that the game still requires substantial optimization to enhance stability and performance, particularly in multiplayer scenarios and during intense gameplay moments. Users suggest that while the game shows potential, it is currently not recommended for those sensitive to performance issues.

    • “I really want to like this game; the developers have made noticeable improvements to performance since its release.”
    • “That said, it does need a little more optimization, but it's not unplayable by any means, and updates are still rolling out by the devs, so I'm sure that it will only run better and get better with time.”
    • “The game has gotten consistent balance and performance patches since launch and only gets better and smoother as time goes on.”
    • “The game optimization is terrible......”
    • “Game is poorly optimized and barely runs.”
    • “Awful performance and super janky.”
  • graphics
    560 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the visual effects and overall aesthetic, particularly in high settings, while others criticize the optimization and presence of graphical glitches. Many users report performance issues, especially on lower-end hardware, leading to a perception that the graphics can appear outdated or inconsistent, reminiscent of older titles. Overall, while the game showcases potential with its visuals, significant improvements in optimization and graphical fidelity are needed to meet modern standards.

    • “Graphics are incredible, with lots of explosions, but you will spend most of your time reloading turrets.”
    • “The graphics are clean and polished and the multi-genre premise seems like a good idea (if properly executed, which of course is debatable with this game), however I could hardly stand the first handful of minutes due to the myriad of typos, poor grammar, and the awful voice acting.”
    • “Great graphics and great gameplay that keeps you coming back for more!”
    • “Without talking about all the small bugs that I found in my short playtime and the poor visuals that make me think of the games I played 5-7 years ago, the game has freezing problems and I often get stuck in the map and have to try to get out for an hour and even sometimes have to abort my mission.”
    • “The game graphics are horrendous and I don't mean just bad.”
    • “The graphics leave a lot to be desired.”
  • grinding
    506 mentions Positive Neutral Negative

    The game is widely described as grindy, with many players noting that significant time investment is required to gather resources and upgrade their bases. While some find the grinding aspect enjoyable and rewarding, especially in the context of base building and loot collection, others criticize it for being tedious and repetitive, particularly in the early stages. Overall, the grinding experience varies among players, with some appreciating the depth it adds to gameplay, while others feel it detracts from the fun.

    • “Game is super addicting and fun, not without its jank though, could've used an early access tag for sure, but the devs have been very responsive and cranking out patches super fast addressing community issues. Shows a ton of promise, already had massive improvements since its janky launch, less crashing, better performance, and looting isn't as grindy as it was. Coop is worth playing now since basically all loot obtained by the host is now duplicated for the coop players too.”
    • “It's not too grindy for me, but I can see how it could be considered it.”
    • “The game is grindy, boring, and uninteresting.”
    • “The game forces you to do so many grinding missions where you spawn in a very small area, spam 'E' everywhere to pick up hard-to-see loot, and repeat this process so many times.”
    • “The difficulty spike between levels requires you to grind for resources between story missions in order to upgrade your base enough to withstand the horde, and that grind is so tedious thanks to the rarity of essential resources, absurd crafting costs, and a vanishingly small number of maps which aren't even procedurally generated for any variety.”
  • stability
    178 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with numerous reports of glitches, crashes, and unresponsive gameplay. Players have experienced issues such as items vanishing, freezing during gameplay, and significant bugs affecting both single-player and multiplayer modes. While developers are actively releasing patches to address these problems, many users feel the game is still in an unfinished state, often recommending it only for those who are tolerant of a buggy experience.

    • “Very happy with the game and it runs great!”
    • “It will still take some time until it's bug-free, but it's a good and solid game with good gameplay.”
    • “I have an Intel Core i7-9700F @ 3.00GHz and 16GB RAM, so my system isn't the best. I've had this PC for about 6 years now, but still, the game runs great!”
    • “The game is unique and can be fun, yes, but it is ultimately an unfinished, buggy game sold as a full release.”
    • “Like full computer fully freezes and my PC stops responding till I force shutdown my computer.”
    • “This game is a buggy mess; I lost my most valuable equipment because I didn't have my most valuable weapon; it just disappeared.”
  • humor
    112 mentions Positive Neutral Negative

    The humor in the game is largely derived from its intentionally bad voice acting, awkward dialogue, and various bugs, which many players find amusing rather than frustrating. The comedic elements range from absurd character traits, like "plot armor," to hilarious moments created by janky gameplay mechanics, making it a fun experience, especially in co-op play. While some aspects can become grating over time, the overall consensus is that the game's humor adds a unique charm that enhances the enjoyment.

    • “The voice acting is hilarious.”
    • “Going from stealing tires off an abandoned jeep to dropping artillery on a horde of robots is hilarious and satisfying.”
    • “Some of the little details are hilarious (like the story character literally having a plot armor ability) and I hope the developers keep working on it.”
  • music
    50 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its epic quality during battles and others finding it generic and forgettable. While the sound design is generally well-received, issues with voice acting and volume balance detract from the overall experience. Overall, the soundtrack is seen as decent but lacking uniqueness and emotional resonance with the gameplay.

    • “I love the sound design of the game (apart from voice acting), the music and guns, ammo, everything sounds really good (that comes from an audiophile gaming in some ie900 earbuds).”
    • “On the upside, the music is very well done, and although it is a bit too 'epic' for my taste, it is still very good.”
    • “The story, well to be honest I skipped every cut scene after seeing reviews on the bad voice acting and lackluster story, so the most I can say is the soundtrack on your story missions is top notch.”
    • “I do not understand why the elevator music is literally more atmospheric than end of the world character building cinematics.”
    • “The sound and music is just obnoxious.”
    • “The ambiance music and overall feel of the main base feels... weird... the audio is just too quiet at times, as if you are in an area completely devoid of sound.”
  • monetization
    44 mentions Positive Neutral Negative

    The game's monetization model has received mixed reviews, with many praising the absence of in-game microtransactions and paywalls, allowing players to earn everything through gameplay. However, some critics view the DLC and certain paid content as cash grabs, suggesting that the game's advertising may misrepresent its actual offerings. Overall, players appreciate the value for money but express concerns about misleading marketing and the slow grind required to access additional content.

    • “A huge win: no in-game microtransactions!”
    • “The game has no in-game purchases.”
    • “As of now, I rate it an 8/10; no monetization or battle passes (at least where I am in the game) is kind of awesome too.”
    • “The idea of it is either a cash grab or they really didn't think this through.”
    • “Secondly, the DLC is a blatant cash grab since you don't get to use any of it until you're hours or days into the slow grind of the game.”
    • “The advertising is for a game that could be, not for the game that is.”
  • replayability
    18 mentions Positive Neutral Negative

    The game offers significant replayability, with players enjoying its repetitive loop and diverse operatives that enhance gameplay variety. While some users note that additional maps and more arena diversity could further improve replay value, the current content is deemed sufficient for fans of base crafting and tower defense mechanics. Continuous updates from the developers have also contributed to a more enjoyable and playable experience since launch.

    • “A lot of replay value and a great concept.”
    • “Different operatives have different skills, which makes for great replayability and fun even when farming levels you already completed for more materials.”
    • “With the addition of some additional maps and a little more variety of the map arenas themselves, it would greatly extend the replay value. Regardless, there is enough to do right now to really enjoy yourself if you are a fan of crafting a base and watching it turn itself loose as a tower defense platform.”
    • “Nevermind some of the frustrations, this game has a ton of replay value on its repetitive loop.”
    • “If you're still hesitant on buying, you can wait if you really want to, but the game is definitely in a way more playable state than it was at launch.”
    • “The game is getting better and better and more playable.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The game's atmosphere is described as having potential, particularly with its sci-fi visuals and intense moments, such as the opening mission that evokes a warzone feel. However, many players find the voice acting jarring and mismatched with the game's tone, detracting from the overall experience. Additionally, concerns about the lighting and a sterile look suggest that the atmosphere could benefit from further refinement and dynamic enhancements.

    • “Has a nice sci-fi look and can be very atmospheric at times when playing.”
    • “The opening mission is amazing, featuring hundreds of enemies, bullets flying, explosions, and an overall tense atmosphere – it felt like a warzone.”
    • “I think the atmosphere is quite nice but it lacks a certain fine-tuning touch.”
    • “The voice acting (4/10) is a little off-putting at times, and the emotions and intonations tend to not fit the atmosphere and soundtrack in the majority of scenes.”
    • “I have all the settings at max, and I see the problem as proper dynamic lighting and atmosphere. The trailer has it, but the game does in limited amounts for now, which is why I think it looks sterile.”
    • “A handful of lines sound okay, but for the most part they are absolutely jarring, lacking the correct inflection for most of the dialogue and ruining the atmosphere.”
  • emotional
    6 mentions Positive Neutral Negative

    The emotional impact of the game is significantly diminished due to poorly executed visuals, uninspired storytelling, and lackluster voice acting, leading to a confusing user interface and boring gameplay. Overall, these elements overshadow any potential emotional moments, resulting in a disappointing experience.

    • “Visuals on max settings not loading in properly, AI voice actors, and overall boring storytelling and writing overshadow anything that could have made this game any good.”
    • “The UI is confusing, the gameplay is boring, and the story is uninspired at best.”
  • character development
    6 mentions Positive Neutral Negative

    Character development in the game is noted for its excellent design, but many reviewers feel that the characters are not fully realized or effectively utilized within the story, leading to a mixed reception overall.

    • “The character designs are kind of excellent, but under-served by their awkward implementation.”
    • “6/10 character design and voice acting.”
    • “And some character design.”

Buy Outpost: Infinity Siege

15h Median play time
29h Average play time
5-50h Spent by most gamers
*Based on 108 analyzed playthroughs

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