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Dome Keeper

Dome Keeper’s loop is instantly addictive and is a damn great game to play on the couch. If you’ve got a Steam Deck, you’re definitely going to want to give this game a try.
Dome Keeper Game Cover
85%Game Brain Score
Most mentioned positive aspects:gameplay, music
Most mentioned negative aspects:story, grinding
93% User Score Based on 13,453 reviews
Critic Score 74%Based on 8 reviews

Platforms

LinuxXbox Series X|SPCXbox Game PassWeb BrowserAmazon LunaCloudMac OSXbox Cloud GamingXboxSteam DeckWindows
Dome Keeper Game Cover

About Dome Keeper

Dome Keeper is a single player and multiplayer survival role playing game with post-apocalyptic and science fiction themes. It was developed by Bippinbits and was released on September 27, 2022. It received mostly positive reviews from critics and very positive reviews from players.

Defend against waves of alien monsters in this unique roguelike action mining game. Use the time between attacks to dig beneath the surface in search of valuable resources and relics – deliver them back to your dome to unlock powerful upgrades and useful new gadgets. But it won’t be long until the relentless monsters return - do you risk delving deeper into the mine? Or return to base and prepare …

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Games Like Dome Keeper

Looking for games like Dome Keeper? Here are top survival role playing recommendations with a post-apocalyptic and science fiction focus, selected from player-similarity data — start with Core Keeper, Wall World or Dungeon of the Endless.

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Reviews

93%Audience ScoreBased on 13,453 reviews
gameplay902 positive mentions
story41 negative mentions

  • Charming and polished pixel art style with effective visual cues that complement gameplay and create an immersive sci-fi atmosphere.
  • Engaging core gameplay loop combining addictive mining, resource management, and tower defense with well-crafted difficulty escalation and strategic depth.
  • Atmospheric and relaxing soundtrack and sound design that enhance immersion and mood, widely praised as a standout element.
  • High replayability supported by diverse modes, challenges, gadgets, and upgrade paths with frequent updates and multiplayer options.
  • Generally smooth performance on multiple platforms with active developer support, frequent patches, and fair monetization without microtransactions.
  • Repetitive and grinding gameplay loop that can become tedious over extended play with limited long-term progression and variety.
  • Technical issues including crashes, freezes, occasional graphical glitches, and performance problems especially on lower-end hardware.
  • Lack of a meaningful story or narrative, leading to a sense of shallow or missing plot that some players find reduces motivation.
  • gameplay

    1,883 mentions Positive Neutral Negative
    48% positive mentions, 48% neutral mentions, 4% negative mentions

    The gameplay of Dome Keeper features a simple yet highly addictive loop combining underground mining for resources and above-ground tower defense against waves of enemies, creating a compelling tension between risk and reward. While the mechanics are polished, intuitive, and offer strategic depth through various upgrades, gadgets, characters, and modifiers, the core loop can become repetitive over extended play, with limited long-term progression and variety. Nevertheless, its engaging pacing, satisfying resource management, and the blend of relaxed exploration with intense defense make it a rewarding experience, especially for fans of roguelike and resource-management genres.

    • “Guild assignments offer alternate difficult twists to the classic relic hunter gameplay loop, changing the density of resources, variety of enemies that can attack you, and even laying out different victory conditions.”
    • “Well polished with an engaging gameplay loop, and well-crafted difficulty escalation that keeps the game feeling challenging without being overwhelming.”
    • “The core gameplay loop of mining for resources, upgrading your dome's defenses, and fighting off waves of alien attackers is seriously satisfying, and the tension between exploring deeper caverns and getting back to defend your base keeps you on your toes.”
    • “The gameplay loop is simple but very effective.”
    • “The gameplay loop mainly consists of going into the mine, digging for resources, and then returning to the dome to upgrade and defend against the waves of creatures that gradually get stronger.”
    • “The gameplay loop is very repetitive: mine resources, return to the dome, fight off a creature, and repeat.”
  • music

    661 mentions Positive Neutral Negative
    61% positive mentions, 38% neutral mentions, 1% negative mentions

    The music of the game is widely praised for its atmospheric, relaxing, and immersive qualities, perfectly complementing the pixel art and gameplay. Many highlight the soundtrack as a standout feature, describing it as beautiful, engaging, and essential to the game's mood, with a mix of chill, melancholic, and tension-building tracks. While some note that the music is sparse or could have more variety, the overall consensus is that it significantly enhances the gaming experience and is often a reason players keep returning.

    • “Dome keeper is amazing and it's worth buying just for the beautiful soundtrack alone.”
    • “The immaculate soundtrack and core gameplay loop of mining resources, which you then can invest in your dome's defenses and engage in some incredibly satisfying wave defense?”
    • “Each character's soundtrack is incredibly rich and atmospheric.”
    • “Music could be played a bit more often and some more different tracks would be nice.”
    • “One thing to say to the devs is that the music is pretty chill but it randomly fades away and stops playing for minutes.”
    • “If the game had more charm, it might make up for the lackluster gameplay, but everything is so bland - from the music, the visuals, the dome, the miner, the monsters, and the mine - every part of the game is lacking in personality.”
  • graphics

    627 mentions Positive Neutral Negative
    59% positive mentions, 39% neutral mentions, 2% negative mentions

    The game features a charming and polished pixel art style that balances nostalgic retro visuals with modern clarity, creating a cozy and immersive sci-fi atmosphere. While graphics are simple and minimalistic, they are well-executed with effective use of color palettes, detailed animations, and visual cues that complement gameplay without overwhelming the player. Overall, the visuals—paired with excellent sound design and music—greatly enhance the experience, making the game visually appealing despite its modest technical complexity.

    • “The pixel art style is charming yet functional, with clear visual cues that make it easy to track enemies, resources, and upgrades even during the hectic defense waves.”
    • “The graphics effortlessly convey a lot of the game mechanics to you without words, but when words are needed for more complex mechanics, they do provide them.”
    • “The game’s mix of strategy, resource management, and tense combat keeps you on your toes, and the pixel art style adds a lot of charm.”
    • “Graphic issues like gadgets lingering on the screen despite already being implemented and the arm of the beast stretching across the screen.”
    • “I’ve played a grand total of 15 minutes and this pixel graphics game has hard crashed on me 3 times now.”
    • “Dome Keeper is an inexplicably popular mining roguelike that defies the trend for gamers to generally ignore games with crap graphics, but make no mistake, Dome Keeper has some really lazy, phoned in "art".”
  • replayability

    521 mentions Positive Neutral Negative
    49% positive mentions, 46% neutral mentions, 5% negative mentions

    The game offers high replayability with diverse modes, challenges, characters, gadgets, and upgrade paths, making each run feel fresh and engaging. Its simple core gameplay is enriched by frequent updates, unlockables, and multiplayer options, sustaining long-term interest despite some minor repetition after extensive play. While some users note limited content early on, ongoing developer support and varied difficulty levels help maintain strong replay value for both casual and dedicated players.

    • “Really fun low spec game with short to long runs, solo or (local) multiplayer, and lots of replayability thanks to different modes, challenges, and modifiers.”
    • “The core gameplay loop is extremely simple and repetitive, yet the devs took great care of replayability and variety by adding a plethora of fun scenarios, gadgets, and tools to keep the experience interesting and fresh.”
    • “Thanks to the 16 creative challenges with each available in two difficulties, the replayability is top.”
    • “Replay value is low for a roguelike because there are only 2 characters without DLC and each run feels fairly similar since players prioritize the same upgrades for dome and resource gathering.”
    • “This is an amazing game with beautiful art and really cool concepts which is kind of let down by very low replayability value.”
    • “Gets boring really quick, not a lot to do after a few runs, no meta progression hinders replayability because every single run feels exactly the same, prestige mode is horribly unbalanced, dev is greedy and lazy, very few add-ons to this bare-bones game which already costs too much for what you get, and these mediocre add-ons are paid DLC instead of adding to the base game which is now getting another price increase.”
  • story

    281 mentions Positive Neutral Negative
    13% positive mentions, 72% neutral mentions, 15% negative mentions

    The game lacks an overarching story or narrative, offering minimal plot or lore, with most missions focused on varied gameplay challenges rather than story progression. This absence of a meaningful storyline leads to a sense of repetitiveness and limited long-term motivation for some players, though others appreciate the game’s atmospheric, arcade-style experience where they create their own stories through gameplay. Overall, the story is seen as shallow or non-existent, and adding a campaign or story mode is a common player request.

    • “It's nicely styled, missions come in various forms requiring you to modify your strategy in many ways if you wish to complete them all.”
    • “Incredible, an addictive pixel game that does a flawless job of expressing the game's mood, story and gameplay.”
    • “It also has many unlocks and a small and simple but nice story where you crashed on an alien planet and have to survive and get back home.”
    • “The game leans in a bit too much into the roguelike and abandons any and all story and lore.”
    • “There is no storyline or explanation why anything is happening, only a randomly generated map to dig out.”
    • “No story or plot: one of the biggest issues with Dome Keeper is the complete lack of a story.”
  • grinding

    190 mentions Positive Neutral Negative
    2% positive mentions, 5% neutral mentions, 93% negative mentions

    Grinding in the game is widely regarded as repetitive and often tedious, especially during prolonged mining and resource hauling phases, with slow starts and lengthy runs contributing to player fatigue. While some find the grind fun and satisfying, particularly when paired with upgrades and strategic base-building, many feel the gameplay loop becomes monotonous without sufficient variety or meaningful rewards. Overall, the grinding aspect is a divisive element that can either engage players who enjoy resource farming and roguelike challenges or frustrate those seeking a more dynamic, less repetitive experience.

    • “No grinding required, come as you are.”
    • “Challenging (but not tedious).”
    • “It just feels good to play, and the achievements aren't tedious to get like in some games.”
    • “I liked the game at first, but if you are like me and really hate grinding a mission for 30+ minutes just to lose to something dumb like a pointless time limit or mobs that increase in strength that you can't possibly keep up with and then to top it all off you get zero rewards to improve your character/runs if you don't fully finish the super long objectives, then you will probably get frustrated with this game.”
    • “The core gameplay loop of entering mines, digging to hopefully find resources (there are only 3 types), tediously hauling these resources back to your dome, and then defending your dome from attacks about every minute gets boring extremely quickly.”
    • “Ultimately everything comes down to whether you can find ore or not since it controls the entire flow of the game (how fast you can move, how strong your turret is, how efficiently you dig, how strong your defenses are, etc.) and while there are some gimmicks (notably hit & miss base upgrades), it gets old extremely quickly which is why there are loads of different characters and turrets to mask the fact that the core gameplay is nothing but a combination of endless grinding and rng.”
  • atmosphere

    188 mentions Positive Neutral Negative
    73% positive mentions, 25% neutral mentions, 2% negative mentions

    The game excels in creating a richly atmospheric experience through its minimalist pixel art, immersive sound design, and evocative soundtrack, which blend to evoke a nostalgic, eerie, and sometimes tense sci-fi mood. This atmosphere perfectly complements the gameplay loop, balancing moments of calm mining exploration with intense dome defense, making each run both relaxing and engaging. Overall, the compelling visual and audio elements deeply immerse players, enhancing the game's unique charm and replayability.

    • “The atmosphere was a classic science fiction one created with extremely limited graphic and sound resources.”
    • “The atmosphere is thick with tension, perfectly elevated by a moody and immersive music that stays with you long after you stop playing.”
    • “The sound design complements the atmosphere well, with ambient underground noises during mining and urgent, pulse-pounding audio during attacks, creating an immersive sense of urgency and isolation.”
    • “I'm sure there's a great game here, I appreciate the core gameplay mechanics as well as the pixel art, sound design, and overall atmosphere, but after completing several runs and unlocking most of the loadouts I don't think I want to go back.”
    • “Although the atmosphere suggests some peace and quiet, there truly is no break for the player—every detail matters.”
    • “The fact is that Dome Keeper is surprisingly easy for all its tone and atmosphere, which makes it seem less challenging than expected.”
  • optimization

    54 mentions Positive Neutral Negative
    43% positive mentions, 46% neutral mentions, 11% negative mentions

    Optimization in the game receives mixed feedback; many praise its generally smooth performance on various platforms and effective balancing of strategic resource and defense management. However, several users report notable performance issues such as stuttering, crashes, and high resource demands on lower-end PCs, especially during late-game stages. While ongoing developer updates improve stability and content, optimization remains a key area needing refinement to ensure consistent gameplay across all systems.

    • “Thanks to the developers' attention to detail, the game is also well optimized; they constantly respond to discussions, promptly fix bugs, and strive to balance it.”
    • “One of the more important things in my opinion, the game has incredible performance on all platforms. Even if this seems not so important for a 2D game, it is noticeable from the moment the game launches in less than 5 seconds.”
    • “Zero issues in performance and no crashes.”
    • “My only issues lie with the performance, since the game seems to make every other program on my computer (especially YouTube videos, which I like to watch on the side while playing) absolutely explode, and it can start hitching periodically once you get deep into a run.”
    • “It crashes, freezes, and generally requires a lot of performance—more than games that look twice as good and are 100x bigger.”
    • “I know that it is still in beta, but v4 does have some performance issues. I'm sure that it's not an issue on high-end devices, but my potato's struggling a lot when I'm on the public beta release (from what I can tell, the deeper into the caves I go, the lower my FPS gets).”
  • stability

    46 mentions Positive Neutral Negative
    39% positive mentions, 0% neutral mentions, 61% negative mentions

    The game generally runs well across multiple platforms including MacBook, Linux, Steam Deck, and PC, delivering smooth performance even on older hardware. However, users report various bugs and stability issues, especially with multiplayer features causing freezes and crashes, occasional game-breaking glitches, and minor graphical or UI hiccups. Despite these problems, frequent patches and active developer support help maintain a mostly enjoyable and stable experience.

    • “Runs great, no problems, just added multiplayer, could add a server browser.”
    • “Fun little mining game with an interesting world and setup, and pretty much bug-free during my time with it, so a big thanks to the developers for that.”
    • “I enjoy it and it runs great on the Steam Deck too, which is always a plus for this kind of game.”
    • “It crashes, freezes, and generally requires a lot of performance - more than games that look twice as good and are 100x bigger.”
    • “And then my entire PC also freezes.. it isn't even that big of a game so I don't understand what's happening.”
    • “Freezes on startup.”
  • humor

    40 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is widely appreciated for its consistent, lighthearted humor, quirky mechanics, and amusing characters, making it especially fun to play with friends. Many reviewers highlight its charming, funny vibe and addictive simplicity, though some note it may feel less entertaining after extended play. Overall, its humor enhances the engaging and enjoyable gameplay experience.

    • “Tons of possibilities, funny mechanics, totally recommended.”
    • “Very funny, well balanced, good sound design and very good minimalist narrative.”
    • “Its a funny little game with funny little guy in a glass dome mining in a funny little mine and fighting not so funny creatures of the night that are beyond comprehension 10/10.”
  • emotional

    15 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Players find the game emotionally satisfying through its consistent, polished gameplay and subtle sense of urgency, creating a wholesome and addictive atmosphere despite lacking narrative depth. Many develop unexpected attachments to in-game elements like their dome and pet cat, with sound design and atmosphere enhancing emotional engagement. However, some players feel the emotional impact is limited by brief runs and missing features.

    • “Sure, maybe this game never made me cry or laugh out loud, but victories are incredibly satisfying and the consistent quality and fun are just as valuable to me.”
    • “I downloaded Dome Keeper thinking, “oh cool, a little mining game with some tower defense sprinkled in.” What I didn’t expect was to spiral into a pixelated fever dream where I became emotionally attached to a dome.”
    • “You can get a pet cat that does absolutely nothing but is there for emotional support as you witness your whole dome being destroyed by the upcoming wave you completely forgot about while you were down in the mines...”
  • monetization

    9 mentions Positive Neutral Negative
    0% positive mentions, 44% neutral mentions, 56% negative mentions

    The game features no microtransactions or DLC, offering a fair and monetization-free experience. Players appreciate the value, finding the gameplay satisfying and well-developed without exploitative practices common in similar mobile games. The developer's commitment to quality and updates is also positively noted.

    • “This is like those fake ads mobile games where we collect and grind resources.”
    • “I've seen many games release early for a quick cash grab promising updates, and then barely any updates come.”
    • “[i]Microtransactions - in-game purchases.”
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Play Times

10h Median play time
30h Average play time
5-40h Spent by most gamers
*Based on 90 analyzed playthroughs
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Frequently Asked Questions

Dome Keeper is a survival role playing game with post-apocalyptic and science fiction themes. Common tags for Dome Keeper include indie, trading, exploration, gaming, pixel graphics and others.

Dome Keeper is available on Xbox Series X|S, PC, Web Browser, Mac OS and others.

On average players spend around 30 hours playing Dome Keeper.

Dome Keeper was released on September 27, 2022.

Dome Keeper was developed by Bippinbits.

Dome Keeper has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Dome Keeper for its gameplay but disliked it for its story.

Dome Keeper is a single player game with multiplayer and local co-op support.

Similar games include Core Keeper, Wall World, Dungeon of the Endless, BALL x PIT, Drill Core and others.