LuckLand Game Cover
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LuckLand is a single-player strategy game with a playtime of around 9 hours. As a brave adventurer, restore order to the chaotic land through card building and Roguelike elements. Simply click the rotation button to form combinations, accumulate energy, and engage in battles with increasing difficulty. Join the community discussions and Discord server to share ideas and report bugs.

Reviews

95%
Audience ScoreBased on 135 reviews
emotional2 positive mentions
graphics3 negative mentions
  • The game offers a lot of replayability with various themes and unique synergies, making each playthrough feel fresh and engaging.
  • It combines simple mechanics with strategic depth, allowing players to experiment with different combinations and strategies.
  • The charming art style and enjoyable gameplay create a relaxing yet addictive experience, making it a great casual game.
  • The game suffers from poor translations and unclear descriptions, which can lead to confusion about mechanics and abilities.
  • Some players find the graphics to be reminiscent of mobile games, lacking the polish expected from a PC title.
  • The slow introduction of content can make the early game feel tedious, potentially discouraging players from continuing.
  • gameplay14 mentions

    The gameplay is characterized by its simplicity and a gradual learning curve, with many players noting a lack of player agency and initial complexity. However, it offers a wealth of unique mechanics, synergies, and replayability, with numerous unlockable elements that enhance the experience. Overall, while some may find it slow to start, the constant decision-making and variety of gameplay elements keep it engaging for many hours.

    • “The gameplay is simple and straightforward.”
    • “Simple mechanics but with plenty of synergies and replayability.”
    • “The gameplay is about constant decision making and it keeps presenting new elements and mechanisms for you to play around.”
    • “Bit complicated at first to figure out the mechanics.”
    • “I personally didn't like the gameplay; there isn't much player agency, and 'points go up' can remain fun only for a while.”
    • “The gameplay is about constant decision making, but it can feel overwhelming with the number of new elements and mechanics presented.”
  • graphics7 mentions

    The graphics of the game receive mixed reviews, with some players appreciating the simplistic and cute chibi style, while others criticize it for feeling reminiscent of early mobile games. Despite the unappealing aesthetic for some, others find the visuals charming and fitting for the game's light-hearted tone. Overall, the graphics contribute to a visually appealing experience, though opinions vary widely.

    • “Plus, it's a treat for the eyes with its visually appealing graphics, and the sound and music are good too.”
    • “The graphic designs are chibi and adorable, working quite well with the upbeat and brisk music, giving you a pretty light-hearted and joyful experience.”
    • “The graphics are a little mobile feeling; some of the later sets are a bit stronger in graphics, but still.”
    • “Despite the very unappealing graphics—extremely early 2010s iPhone aesthetic or cheap mobile game—Luckland is a spin on what 'Luck Be a Landlord' already did but with some interesting new changes to keep it fresh.”
    • “Frustratingly enjoyable, r'n'g with a mean dose of strategy; don't let the 'cute' graphics fool you into thinking this game is not cutthroat and ruthless.”
  • music6 mentions

    The music in the game is generally well-received for its quality and upbeat nature, complementing the visually appealing graphics. However, some players express disappointment over the short length of tracks and their repetitive order, wishing for a greater variety or longer compositions to enhance the experience. Overall, the music contributes to a light-hearted and enjoyable atmosphere, though it could benefit from more diversity.

    • “Plus, it's a treat for the eyes with its visually appealing graphics, and the sound and music are good too.”
    • “I wish there were more music tracks or that the existing tracks were a little longer.”
    • “I have 35+ hours in this game just put on some favorite music or podcast/video and chill while still having to give some thought about strategy.”
    • “The graphic designs are chibi and adorable, working quite well with the upbeat and brisk music, giving you a pretty light-hearted and joyful experience.”
  • replayability3 mentions

    The game offers high replayability due to its simple mechanics combined with numerous synergies, encouraging players to explore different strategies and combinations. Users appreciate the potential for discovering new interactions, enhancing the overall experience with each playthrough.

    • “High replayability.”
    • “Also has a lot of replay value if you want to discover every possible synergy.”
    • “Simple mechanics but with plenty of synergies and replayability.”
  • emotional2 mentions

    Players find the game to be an emotional roller coaster, highlighting its engaging and worthwhile experience. The unique interaction of shapes adds depth to the emotional impact, enhancing the overall gameplay.

    • “An emotional roller coaster, very good play and worth it!”
  • humor2 mentions

    Players find the game's humor to be highly engaging and entertaining, often describing it as addictive and capable of eliciting genuine laughter. Overall, the humor contributes significantly to the game's appeal.

    • “This game gives my brain funny feelings.”
    • “Really funny addictive game, love it!”
  • story2 mentions

    The story unfolds gradually as players complete missions, centering on a hero who risks everything in a high-stakes gamble for survival.

    • “However, most of that content is unveiled slowly as you complete missions on the map.”
    • “Well, it's a story of the hero gambling with his life.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
8hAverage play time
6-10hSpent by most gamers
*Based on 2 analyzed playthroughs

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