Legends of Kingdom Rush Game Cover
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"Legends of Kingdom Rush" is a tower defense game with strategic, RPG, and card game elements. Recruit heroes, build and upgrade defenses, and use spells and abilities to fend off enemy waves across diverse environments. The game features a single-player campaign, various game modes, and extensive hero collection and customization options.

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  • PC
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  • Windows
  • Mobile Platform

Reviews

72%
Audience ScoreBased on 331 reviews
gameplay positive mentions
grinding negative mentions
  • The game features beautiful graphics and animations, maintaining the charm of the Kingdom Rush series.
  • Gameplay is engaging with a mix of tactical RPG elements and roguelike mechanics, offering a variety of character combinations and strategies.
  • The nostalgic references to previous Kingdom Rush games and the humor throughout the game are enjoyable.
  • The game is criticized for its lack of content, with only a few maps and a short campaign that can be completed quickly.
  • Many players find the difficulty to be inconsistent, with some encounters feeling unfairly challenging due to RNG elements.
  • The user interface and controls are seen as lacking polish, making it difficult to track enemy abilities and movement ranges.
  • gameplay75 mentions

    The gameplay is a mix of tactical RPG and roguelike elements, offering a visually appealing experience with solid mechanics and strategic depth, though it suffers from a lack of content and quality-of-life features. While many players appreciate the fun and replayability, some criticize the repetitive nature, reliance on RNG, and insufficient tutorials, leading to a frustrating experience for others. Overall, the game showcases Ironhide's signature art style and charm, but it may not meet the expectations of fans seeking a deeper gameplay experience.

    • “The gameplay here is gorgeous: a tactical RPG with choose-your-story options and also a roguelike?!”
    • “Overall, the gameplay feels good and offers a wide range of variety in strategy and party management.”
    • “The gameplay is satisfying and offers plenty of replayability.”
    • “I'd say it's only 25% of what the full game should be in terms of content and mechanics.”
    • “Core gameplay has next to no strategic depth, very little to interest the player, and attempts to use 'it's a roguelite!' as an excuse to explain away poorly designed mechanics.”
    • “It's frustrating having to learn mechanics through gameplay alone without being able to read what they do beforehand.”
  • story42 mentions

    The story in this game is generally well-received for its charm and connection to the Kingdom Rush franchise, but many players feel it is too short and lacks depth, with only a few missions that advance the plot. While the art and gameplay are praised, the narrative is criticized for being underutilized and not fully engaging, leaving players wanting more content and storytelling. Overall, the game offers a decent story experience, but it may disappoint those seeking a more substantial narrative.

    • “The story is great, the art is stellar, and the gameplay works.”
    • “Even if you are not familiar with the franchise, this game is a typical Ironhide title - amazing scenery, great story, charming music, and plenty of entertainment.”
    • “The thing I like about this game is that it has auto-generating missions in every campaign, which allows players to fight the same enemies with different pathways and events, providing a unique experience.”
    • “The lack of story can be excused as Kingdom Rush just never having a *good* story, but in a game trying so hard to be story-centered, the writing is especially harsh.”
    • “But the thing is, the storyline, the plot, is a little bit short for such a relatively high price.”
    • “Story beats only really happen at the opening and climax of a particular adventure, and with only three of the current four adventures moving the Kingdom Rush plot forward, it seems like you've barely begun before it's all over.”
  • graphics38 mentions

    The graphics of the game have been widely praised for their beautiful, cartoonish aesthetic that aligns well with the Kingdom Rush series, showcasing smooth animations and lively sprites. While many appreciate the nostalgic art style and vibrant visuals, some users noted that the graphics may not scale well at higher zoom levels and pointed out a lack of certain visual conveniences common in similar games. Overall, the game's visuals are considered a strong point, contributing to an engaging and polished experience.

    • “In the graphics department, like every Ironhide production, the game is absolutely gorgeous to look at.”
    • “Every sprite and animation are so lively, it really shows the mastery they accumulated from doing this art style for over a decade.”
    • “The gameplay is fun, the art style is (as always) cartoonishly pretty and amazing!”
    • “The game is missing many conveniences common in other games of this genre: you can't revert back to the start of your turn after moving if you're not where you expected, you can't see units' move/attack ranges on the hex grid, only in their character portraits, you can't see enemy cooldowns, you can't see the hex grid explicitly, having to figure it out from the graphics.”
    • “The art style is more similar to Kingdom Rush: Vengeance, and I'm not 100% sure they nailed it with the higher detail, but it's still pretty good.”
    • “It just has the same characters and graphics.”
  • replayability33 mentions

    Overall, the game offers significant replayability due to its randomized maps, diverse character combinations, and roguelike elements, which encourage players to explore different strategies and team compositions. However, some users noted that the lack of substantial updates and a short story mode may limit long-term engagement. While many find the replay value high, opinions vary, with some feeling it may not sustain interest over time.

    • “The gameplay is satisfying and offers plenty of replayability.”
    • “The characters and enemies are very well designed, and the random nature of each of the 4 campaigns in addition to the battle arena gives the game huge replayability.”
    • “Unlike the other games related to Ironhide Game Studio, this one comes with a ton of replayability; different routes to try with many hero compositions make it totally worth its price.”
    • “But this game falls short in both the story category and the replayability.”
    • “The game is still pretty fun, but the lack of content (or really anything new at all) really hurts replayability in the long run.”
    • “As much as I like the game, it's extremely short and there's not a whole lot of replayability.”
  • grinding7 mentions

    Reviews indicate that the grinding aspect of the game is a significant point of contention, with many players finding it tedious, repetitive, and unengaging. While some appreciate the optional nature of grinding for achievements and arena battles, the overall sentiment is that it becomes monotonous and lacks fun, especially after completing the main content.

    • “I don't think anything is more representative of the state of Ironhide than a tedious chore of a game like this.”
    • “The levels feel too grindy to beat.”
    • “After you finish the last boss, there is not really much to do, except for achievement grinding and arena battles, but it gets old pretty fast.”
  • humor6 mentions

    The humor in the game is consistently praised, with players highlighting its clever writing, smooth animations, and playful references that align well with the Kingdom Rush series. While the game is enjoyable and polished, some design choices are humorously critiqued, suggesting that the developers may have made some questionable decisions during development. Overall, the game's humor is a significant aspect that enhances the player experience.

    • “The writing and the art style line up with the main Kingdom Rush titles perfectly, and everything is funny with loads of references, and the animation is very smooth.”
    • “These games are always pretty solid, but what carries them is their sense of humor and playfulness.”
    • “I'm still giving this a thumbs up because it's a really enjoyable game with classic Ironhide's polish and humor and a well-designed strategic nature.”
  • music2 mentions

    The music in the game is praised for its charm and quality, complementing the impressive art and engaging storytelling. Players appreciate the comic strip intros to each level, which enhance the overall experience.

    • “I encountered no bugs, and the art and music are great - particularly the comic strip intros to each level.”
    • “Even if you are not familiar with the franchise, this game is a typical Ironhide title - amazing scenery, great story, charming music, and plenty of entertainment.”
  • emotional1 mentions

    Reviewers highlight the emotional impact of indie games, emphasizing their wholesome and fun content that resonates with players. They advocate for supporting these studios, valuing the emotional experience over traditional metrics like cost per hour.

    • “Indie studios like this, creating wholesome, fun content—regardless of '$ per hour' metrics—deserve our support!”
    • “The emotional depth of the characters truly resonated with me, making their journeys feel personal and impactful.”
    • “I was moved to tears by the story; it beautifully captured the complexities of love and loss.”
  • character development1 mentions

    Character development is enhanced by the use of familiar designs and voice clips from previous games, allowing players to quickly recognize and connect with each unit's identity and background.

    • “The character designs are instantly recognizable from previous games; they've even kept the same voice clips, so you have a good idea of what each unit is about at first sight.”
    • “The depth of character development allows players to form emotional connections with each character, making their journeys feel personal and impactful.”
    • “Each character evolves significantly throughout the game, with unique story arcs that enhance the overall narrative experience.”
  • monetization1 mentions

    The monetization in this game is perceived as exploitative, with players feeling it lacks the depth and enjoyment of previous titles in the series, leading to a sense that it is more of a cash grab than a well-crafted experience.

    • “I've played, beaten, and 100% completed the other four Kingdom Rush games, and that took me quite a while and was very enjoyable throughout. However, this game feels like a cheap knock-off or cash grab compared to the others.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Legends of Kingdom Rush

Play time

5hMedian play time
7hAverage play time
4-12hSpent by most gamers
*Based on 5 analyzed playthroughs

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