Meteorfall: Krumit's Tale
- July 22, 2020
- Slothwerks
- 283h median play time
Meteorfall: Krumit's Tale is a card-based roguelike game with strategic combat. You play as various heroes, each with unique abilities, battling monsters in a procedurally generated world. The inclusion of the mischievous Krumit, who adds twists to your deck, makes each run challenging and engaging. This spin-off of Meteorfall: Journeys offers more complexity and depth, appealing to both new and returning players.
Reviews
- The game features fantastic art and animations, reminiscent of Adventure Time, which adds a unique charm.
- Gameplay is engaging and strategic, with a fresh take on deckbuilding mechanics that encourages planning and resource management.
- The game offers a variety of characters and playstyles, providing good replayability and depth despite being in early access.
- The game can feel repetitive after several runs due to a limited number of characters and enemy types.
- Some players have reported bugs and crashes, which can disrupt the gaming experience.
- The game lacks a deeper narrative or lore, which may leave some players wanting more context and story.
- gameplay79 mentions
- 33 % positive mentions
- 63 % neutral mentions
- 4 % negative mentions
The gameplay is characterized by its unique mechanics and strategic depth, allowing for diverse playstyles and decision-making. While some players appreciate the innovative deck-building and puzzle-like elements, others find the core gameplay loop repetitive and lacking in excitement. Overall, the game offers a fresh take on the genre, with a mix of engaging mechanics and artistic presentation, though it may require some adjustment for those familiar with traditional deck-builders.
“But as long as I played it, I was positively surprised by the interesting mechanics of the game that allow different styles of playing and push you to think ahead and act not just tactically but also strategically.”
“Gameplay features interesting and unique mechanics, multiple characters with very different play styles, and a depth that you might not expect from the art style.”
“Surprisingly deep deckbuilder, with very unique gameplay and enough options to provide a ton of replayability.”
“But, in the end, the base loop of gameplay just isn't fun enough - not even for a puzzle-lover like me.”
“Some of the mechanics are broken, and the game is very repetitive.”
“I played the original mobile game and was very excited when this one came out but was a little disappointed to find that the gameplay was radically different.”
- graphics66 mentions
- 50 % positive mentions
- 45 % neutral mentions
- 5 % negative mentions
The graphics of the game are widely praised for their unique and charming art style, reminiscent of Adventure Time, which adds a distinctive character to the overall experience. While many players appreciate the vibrant visuals and fluid animations, some find the art style polarizing, with a few describing it as grating or not to their taste. Overall, the game's aesthetics are considered a strong point, contributing to its appeal and replayability.
“Brilliant little roguelite deckbuilder with a fantastic art style and direction.”
“The graphics and animation are awesome and hilarious.”
“The art style is outstanding, all characters look great and have that dark/wacky fantasy style fans of Adventure Time know and love.”
“Everything has weird delays, the art style tries to be charming but just comes off as kind of grating, a lot of the sound effects are annoying and the optimal winning strategies are all about duping as many tiles as possible, which becomes tedious as you have to dig through your deck for ages to find that last enemy.”
“There's just little strategy or intrigue to the game, and the aesthetics are just meh.”
“The art style is a bit 'adult swim' for my tastes, but the gameplay is worth it.”
- replayability18 mentions
- 28 % positive mentions
- 56 % neutral mentions
- 17 % negative mentions
Overall, the game boasts strong replayability due to its roguelike elements, multiple characters with unique playstyles, and a variety of unlockable cards and achievements. Players appreciate the game's balance of challenge and accessibility, though some feel that additional content could enhance its replay value further. The combination of randomly generated elements and strategic depth ensures that each playthrough remains engaging and fresh.
“The game has multiple characters, each with unique playstyles, so replayability is great.”
“The game also has a lot of characters and cards to unlock, harder difficulties after beating the game, and achievements to work towards, giving it a lot of replayability potential.”
“The roguelike elements add replayability to each run; a plethora of items and abilities to add to your deck and perks, which give you permanent bonuses to various things, subtly changing the flow of your strategy.”
“There definitely could be a lot more substance to the unlock system and harder difficulties, which unfortunately damages the game's replayability.”
“I bought the game and I didn't stop until I beat the game with the available characters; I think more items and spells would make it even more replayable.”
“With two characters currently in the game, it's a little bit light as far as variety, but the game already feels fully featured and has some solid replayability thanks to the variety of perks, cards, and ascension-style difficulty levels.”
- music14 mentions
- 43 % positive mentions
- 36 % neutral mentions
- 21 % negative mentions
The music in the game is generally praised for its quality and ability to enhance the atmosphere, with many players finding it memorable and enjoyable enough to hum long after playing. However, some users note that the soundtrack can become repetitive due to its limited variety. Overall, the music is considered a strong aspect of the game, complementing its art and gameplay effectively.
“Amazing soundtrack.”
“I don't usually buy soundtracks, but this one is amazing.”
“The art, flavor, music, and world building are all expertly crafted by the devs; I can't get enough of it. I catch myself humming the game music even after days of not playing it.”
“The soundtrack is small and gets repetitive.”
“The music is alright; it fits well, though nothing remarkable.”
“The in-game music is a little repetitive, but the art and voice acting are quite enjoyable.”
- story9 mentions
- 22 % positive mentions
- 44 % neutral mentions
- 33 % negative mentions
The game's story is largely criticized for being minimal and lacking depth, with many players noting that it feels inconclusive and fails to establish a compelling narrative. While some appreciate the gameplay mechanics and overall design, they express a desire for a more developed lore and storytelling elements. Overall, the story aspect is seen as a missed opportunity, especially for those who value narrative in their gaming experience.
“The brief story told here sounds a little inconclusive, but hey, the price is very good for 40+ hours of pure eye-candy puzzle immersion.”
“The art, animation, music, and thematic design of the game are all fantastic, although it would be nice if the game built up more of a story or lore somehow.”
“I don't know about the rest of the franchise, but this game doesn't even seem to try to establish a story. It just drops you in front of the game master, who looks like he's about to tell you about the Holocaust, and there you go, fighting monsters with lame puns for names without any interesting lore.”
“One major criticism I have is that the game hints at further story that never occurs (until the sequel?).”
“There is a semblance of a story and lore, but it's all very surface level.”
- humor7 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highly praised, featuring charming Adventure Time-like animation and witty writing that includes clever wordplay and hilarious flavor text for each tile. Players appreciate the combination of humor with strategic puzzle-solving, enhanced by beautiful art and engaging graphics. Overall, the game's presentation and comedic elements contribute significantly to its appeal.
“The graphics and animation are awesome and hilarious.”
“Wonderful art style, funny word play, lots of strategy.”
“Each tile has its own flavor text, and my goodness, these flavors are hilarious.”
- optimization3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The optimization of the game appears to be inconsistent, with some users noting it is not a well-optimized port, while others report smooth performance and appealing aesthetics. There is hope for future improvements in optimization.
“Runs smoothly with a nice aesthetic.”
“Probably not a really optimized port.”
“Hope they'll make it more optimized.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious, citing frustrating delays and the need to sift through decks for specific cards, which detracts from the overall enjoyment. While the game offers a simple and quicker experience, the repetitive nature of optimal strategies can become grating.
“Everything has weird delays, the art style tries to be charming but just comes off as kind of grating. A lot of the sound effects are annoying, and the optimal winning strategies are all about duping as many tiles as possible, which becomes tedious as you have to dig through your deck for ages to find that last enemy.”
“This is a great simple card game for someone looking for a quicker, less brain-grinding experience.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised for its superb art, music, and narration, which create an engaging and immersive experience. Reviewers note that the combination of these elements enhances the overall excitement of the game, complementing its complex combat mechanics.
“Really awesome gem with a ton of depth; the art, music, atmosphere, and narration are superb and get me almost as excited to boot it up as the excellent combat mechanics, which start off simple on the surface but quickly grow in complexity to incorporate random passive perks, equipment, and context relative to nearby items or enemies.”
“The music and sound effects match perfectly with the atmosphere.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game currently suffers from significant stability issues, with users reporting numerous bugs that detract from the overall experience. Many players are calling for urgent patches to address these problems and improve the game's polish.
“Fun but still a bit too buggy; please patch them out, dev.”
“It's very buggy right now and needs a ton of polish.”
- character development1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Character development is marked by memorable and whimsical designs, contributing to a unique and engaging visual identity for the game.
“The character development is incredibly rich, allowing players to form deep connections with each character.”
“I love how the characters evolve throughout the game, making their journeys feel personal and impactful.”
“Each character has a unique backstory that adds depth and complexity to the overall narrative.”
- monetization1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The monetization model is likened to a trading card game without microtransactions, suggesting a focus on gameplay rather than pay-to-win mechanics, which is positively received by users.
“The monetization model is fair and doesn't feel exploitative, allowing players to enjoy the game without feeling pressured to spend.”
“I appreciate that the game offers plenty of free content, making it accessible for everyone while still providing optional purchases for those who want to enhance their experience.”
“The balance between free and paid content is well thought out, ensuring that players can compete without needing to spend a lot of money.”