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Meteorfall: Krumit's Tale

93%Game Brain Score
gameplay, graphics
grinding, optimization
93% User Score Based on 336 reviews

Platforms

iPadiPadiPhiPhoneMOMac OSPCPCPhoPhoneWinWindowsAndAndroidMPMobile PlatformTabTablet

About

Meteorfall: Krumit's Tale is a card-based roguelike game with strategic combat. You play as various heroes, each with unique abilities, battling monsters in a procedurally generated world. The inclusion of the mischievous Krumit, who adds twists to your deck, makes each run challenging and engaging. This spin-off of Meteorfall: Journeys offers more complexity and depth, appealing to both new and returning players.

Meteorfall: Krumit's Tale screenshot
Meteorfall: Krumit's Tale screenshot
Meteorfall: Krumit's Tale screenshot
Meteorfall: Krumit's Tale screenshot
Meteorfall: Krumit's Tale screenshot
Meteorfall: Krumit's Tale screenshot
Meteorfall: Krumit's Tale screenshot
Meteorfall: Krumit's Tale screenshot
Meteorfall: Krumit's Tale screenshot
Meteorfall: Krumit's Tale screenshot
Meteorfall: Krumit's Tale screenshot
+2

93%
Audience ScoreBased on 336 reviews
gameplay33 positive mentions
grinding3 negative mentions

  • Unique gameplay that combines deckbuilding with strategic board management, offering a fresh take on the genre.
  • Charming art style reminiscent of Adventure Time, with engaging animations and humorous voice acting.
  • High replayability with diverse characters and abilities, allowing for different strategies and playstyles.
  • Some players find the game can become repetitive due to limited enemy variety and predictable patterns.
  • Difficulty spikes can be frustrating, especially for new players who may struggle to progress.
  • Unlocking new content and characters can feel slow, leading to a lack of motivation for some players.
  • gameplay
    104 mentions Positive Neutral Negative

    The gameplay of "Meteorfall: Krumit's Tale" is characterized by its unique mechanics and diverse character options, allowing for various playstyles and strategic planning. While the game offers a fresh take on deck-building and puzzle-solving, some players find it repetitive and lacking in depth compared to other titles in the genre. Overall, it combines engaging mechanics with charming aesthetics, though it may require some time to master for newcomers.

    • “You pick between 5 (+1 from DLC) characters that have unique mechanics and very different playstyles.”
    • “The gameplay features interesting and unique mechanics, multiple characters with very different play styles, and a depth that you might not expect from the art style.”
    • “Surprisingly deep deckbuilder, with very unique gameplay and enough options to provide a ton of replayability.”
    • “But, in the end, the base loop of gameplay just isn't fun enough - not even for a puzzle-lover like me.”
    • “The art is great but the gameplay is boring.”
    • “Some of the mechanics are broken, and the game is very repetitive.”
  • graphics
    91 mentions Positive Neutral Negative

    The graphics of "Meteorfall: Krumit's Tale" are characterized by a distinctive, cartoonish art style reminiscent of "Adventure Time," which many players find charming and engaging. While some reviews praise the vibrant visuals and animations, others criticize the simplistic 2D graphics and suggest they may not appeal to everyone. Overall, the game's aesthetic is a significant draw, contributing to its unique character and gameplay experience, despite some technical limitations.

    • “Brilliant little roguelite deckbuilder with a fantastic art style and direction.”
    • “The art style is gorgeous if you like the art of Adventure Time (like I do).”
    • “The art style is outstanding, all characters look great and have that dark/wacky fantasy style fans of Adventure Time know and love.”
    • “While there are options to change the resolution for the game, all this does is scale up the simplistic cartoony art assets used to make the game, which makes little or no difference to the graphics quality.”
    • “The artwork is nauseating, and I feel unwell looking at the characters.”
    • “I've got a gaming MSI laptop with a dedicated graphics card, but somehow this 130 MB simple card game makes it overheat harder than Witcher 3 or another graphic-heavy AAA game.”
  • music
    20 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many praising its ability to enhance the atmosphere and fit the fantasy theme, while others note that the soundtrack can be repetitive and lacks standout tracks. Some players find the music immersive and memorable, even humming it long after playing, while others feel it doesn't leave a lasting impression. Overall, the soundtrack is generally well-crafted but could benefit from more variety.

    • “Amazing soundtrack.”
    • “The soundtrack and voiceovers are on point, very immersive.”
    • “The art, flavour, music, world building, all expertly crafted by the devs, I can't get enough of it; I catch myself humming the game music even after days of not playing it.”
    • “The music I did not find myself hating, but I can't exactly say I liked any songs to remember them.”
    • “The small soundtrack gets repetitive.”
    • “The in-game music is a little repetitive but the art and voice acting are quite enjoyable.”
  • replayability
    20 mentions Positive Neutral Negative

    The game offers strong replayability due to its roguelike elements, multiple characters with unique playstyles, and a variety of unlockable cards and achievements. Players appreciate the balance of challenge and accessibility, although some feel that additional content could enhance the experience further. Overall, the combination of randomly generated elements and strategic depth makes it a game that players are eager to revisit.

    • “The game has multiple characters, each with unique playstyles, so replayability is great.”
    • “The roguelike elements add replayability to each run; a plethora of items and abilities to add to your deck and perks, which give you permanent bonuses to various things, subtly change the flow of your strategy.”
    • “Surprisingly deep deckbuilder, with very unique gameplay and enough options to provide a ton of replayability.”
    • “There definitely could be a lot more substance to the unlock system and harder difficulties, which unfortunately damages the game's replayability.”
    • “I bought the game and I didn't stop until I beat the game with the available characters; I think more items and spells would make it even more replayable.”
    • “With two characters currently in the game, it's a little bit light as far as variety, but the game already feels fully featured and has some solid replayability thanks to the variety of perks, cards, and ascension-style difficulty levels.”
  • story
    17 mentions Positive Neutral Negative

    The game's story is largely criticized for being minimal and lacking depth, typical of many roguelikes, with players noting a lack of coherent plot and level design. While some appreciate the visual presentation and character design, they express disappointment over the superficial lore and unresolved cliffhangers. Overall, the narrative feels inconclusive and serves more as a backdrop to gameplay rather than a driving force.

    • “The story is simple, but well designed.”
    • “The visual presentation is top notch, the story offers tons of likable characters, and the game itself will really challenge even the most seasoned fans of this genre.”
    • “The art, animation, music, and thematic design of the game are all fantastic, although it would be nice if the game built up more of a story or lore somehow.”
    • “There is no story, only several different zones in a world map that you’ll visit at random until you reach the final level and fight the final boss.”
    • “The story is about as nonexistent as you expect from a typical roguelike, but it also has a cliffhanger; maybe the game will be updated, but don't count on it.”
    • “I don't know about the rest of the franchise, but this game doesn't even seem to try to establish a story. It just drops you in front of the game master, and there you go, fighting monsters with lame puns for names without any interesting lore.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is a mixed bag; while some players appreciate the charming, Adventure Time-inspired animation and clever wordplay, others find the humor outdated and lacking. Overall, the game features a blend of funny writing and entertaining flavor text that enhances the experience, though opinions on its effectiveness vary.

    • “The graphics and animation are awesome and hilarious.”
    • “Wonderful art style, funny word play, lots of strategy.”
    • “Each tile has its own flavor text, and my goodness, these flavors are hilarious.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, as it often involves sifting through a deck for specific cards, which can lead to frustration. While the achievements are considered easy, they require a significant time investment, making the overall experience feel grindy. Despite this, some players appreciate the game's simplicity and quicker pace compared to more complex titles.

    • “Everything has weird delays, the art style tries to be charming but just comes off as kind of grating. A lot of the sound effects are annoying, and the optimal winning strategies are all about duping as many tiles as possible, which becomes tedious as you have to dig through your deck for ages to find that last enemy.”
    • “Achievements' difficulty: easy, but grindy.”
    • “This is a great simple card game for someone looking for a quicker, less brain-grinding experience.”
  • optimization
    3 mentions Positive Neutral Negative

    The optimization of the game appears to be inconsistent, with some users noting it is not a well-optimized port, while others report smooth performance and appealing aesthetics. There is hope for future improvements in optimization.

    • “Runs smoothly with a nice aesthetic.”
    • “Probably not a really optimized port.”
    • “Hope they'll make it more optimized.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its superb art, music, and narration, which create an engaging and immersive experience. Reviewers note that the combination of these elements enhances the excitement of gameplay, complementing the intricate combat mechanics effectively.

    • “Really awesome gem with a ton of depth; the art, music, atmosphere, and narration are superb and get me almost as excited to boot it up as the excellent combat mechanics, which start off simple on the surface but quickly grow in complexity to incorporate random passive perks, equipment, and context relative to nearby items or enemies.”
    • “The music and sound effects match perfectly with the atmosphere.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization of Meteorfall: Krumit's Tale has been criticized as a cash grab, with users feeling it lacks substantial content and is merely a port of a mobile app to PC. The game is described as a simplistic, procedurally generated card game that resembles a blend of a trading card game and chess, but without the depth expected from a full-priced title.

    • “It's like a trading card game without the burden of microtransactions, combined with the strategic depth of chess.”
    • “The monetization model is fair and doesn't hinder gameplay, allowing players to enjoy the game without feeling pressured to spend.”
    • “I appreciate how the game offers plenty of free content, making it accessible for everyone while still providing optional purchases for those who want to enhance their experience.”
    • “Meteorfall: Krumit's Tale is a mobile app that's been dumped on Steam as if it were a real PC game (it's not). It's a cash grab from greedy mobile developers. The game is contentless (procedurally generated only) 2D mobile app card game/deckbuilder/Slay the Spire ripoff with a quirky old-man theme as you build/upgrade your deck and play through card battles.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is currently a significant concern, with users reporting numerous bugs and a need for extensive polishing. Many players are calling for developers to address these issues through patches to enhance the overall experience.

    • “Fun but still a bit too buggy; please patch them out, dev.”
    • “It's very buggy right now and needs a ton of polish.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is characterized by memorable and whimsical designs, contributing to a unique and engaging visual identity for the game.

    • “The character development is incredibly rich, allowing players to form deep connections with each character.”
    • “I love how the characters evolve throughout the game, making their journeys feel authentic and engaging.”
    • “Each character has a unique backstory that adds layers to their personality and motivations.”

Buy Meteorfall: Krumit's Tale

283h Median play time
192h Average play time
10-374h Spent by most gamers
*Based on 2 analyzed playthroughs

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