Lords of Solgrund
- November 29, 2024
- KoltiraLifeweaver
Lords of Solgrund combines elements of city building and slow-paced tactical battles. The game features detailed animations and systems inspired by the early middle ages, combined with magical, spiritual and other fantastical elements that are based in an entirely seperate reality from ours. Discord Join the Lords of Solgrund community on discord to share your opinions, ideas and get the earliest …
Reviews
- The game offers a fresh take on classic city-building and strategy mechanics, reminiscent of Knights and Merchants, with added features like magic and a variety of resources.
- Frequent updates from the developers have addressed bugs and improved gameplay, showing a commitment to enhancing the player experience.
- The charming 2D graphics, engaging soundtrack, and relaxing gameplay create an enjoyable atmosphere for players.
- The game is still in early access and suffers from numerous bugs, including broken tutorials and issues with AI pathfinding and unit behavior.
- Many players have reported a lack of clarity in gameplay mechanics, with insufficient in-game help and confusing resource management systems.
- Some features, such as a map editor, are missing, leading to frustration among players who feel the game is not fully polished or ready for release.
- graphics6 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The game features charming 2D pixelated graphics that are well-received by players, complemented by an impressive soundtrack. The visuals and art style enhance the overall experience, making it a delightful combination of city-building and strategy elements.
“This game has nice 2D graphics and a cool soundtrack.”
“The aesthetic of pixelated graphics is welcomed along with an amazing soundtrack.”
“I find the art style and visuals incredibly charming.”
- gameplay6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The gameplay features impressive animations and is inspired by early middle ages, incorporating magical elements and diverse character attributes that influence the experience. It combines mechanics reminiscent of classic titles like Settlers III and Stronghold, particularly in combat, creating a rich and engaging gameplay environment.
“The animations are impressive, and the gameplay systems are inspired by the early middle ages, with additional magical and fantastical elements.”
“Each character has various attributes that can affect your gameplay experience, and each school of magic has its own theme and associated spells.”
“Gameplay feels similar to Settlers 3, combined with some Stronghold, especially when it comes to combat.”
- stability3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
Overall, users report that the game has some bugs that affect stability, but many express a desire to continue playing despite these issues. There is a particular mention of tutorials being free of bugs, which is a positive note amidst the stability concerns.
“The tutorials are completely bug-free, making it easy to learn the game without interruptions.”
“I appreciate how stable the game is; I haven't encountered any crashes or major issues.”
“The overall stability of the game enhances the experience, allowing for smooth gameplay.”
“Still a little bit buggy, but I hope that’s going to go away.”
“I want to go back and play it even if it’s buggy.”
- music3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's music is highly praised, featuring an amazing soundtrack that complements its pixelated 2D graphics and enhances the relaxing gameplay experience. Overall, the combination of art and music creates a promising and enjoyable atmosphere.
“This game has nice 2D graphics and a cool soundtrack.”
“The aesthetic of pixelated graphics is welcomed along with an amazing soundtrack.”
“Very promising, and the art and music complement the relaxing gameplay.”
- story3 mentions
- 33 % positive mentions
- -33 % neutral mentions
- 100 % negative mentions
The story revolves around a town afflicted by a disease, presenting a challenge in the absence of an apothecary during missions. Players appreciate the training mission but express frustration with the lack of resources and clarity in addressing the disease within the gameplay.
“I did like the training mission and when I wanted to move my troops, some moved.”
“There is a disease in town and there is no apothecary in the mission. The first tutorial also has no apothecary, but no disease spawns, so I guess you just deal with it.”
“So I instead went to mission 1, where after taking care of the enemy on the map, I wanted to do the objective.”
“I did like the training mission, and when I wanted to move my troops, some moved.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a charming and immersive atmosphere, characterized by detailed 2D animations and a retro visual style that creates a cohesive and engaging experience.
“A lovely, chilling game with atmospheric and detailed 2D animations, a traditional retro visual style, and a surprisingly coherent vibe and feel.”