- December 1, 2015
- Daedalic Entertainment
- 5h median play time
Valhalla Hills
Valhalla Hills pulls at one's nostalgia strings in a sweet way but a couple of issues alongside an honor system that's more of an afterthought than central mechanic it wants to be makes it hard to recommend straight away.
Platforms
About
In "Valhalla Hills," players lead a group of Vikings, seeking entry to Valhalla denied by Odin. They must guide their people across treacherous mountains, providing for their needs and overcoming challenges to prove their worthiness. With randomly generated levels and a focus on strategic improvement, players will shout their battle cry and fight to take what they deserve from the gods.











- Charming graphics and art style that captures the Viking theme well.
- Straightforward gameplay that is accessible for newcomers to city-building games.
- Randomly generated maps add variety and replay value to each playthrough.
- Repetitive gameplay with little variation in objectives across levels.
- Poor AI behavior leads to frustrating situations where Vikings do not perform tasks effectively.
- Lack of depth and challenge, making the game feel shallow and unengaging over time.
- gameplay298 mentions Positive Neutral Negative
The gameplay of Valhalla Hills is characterized by its straightforward mechanics reminiscent of classic city-building games like The Settlers, making it accessible for newcomers. However, many players find the gameplay repetitive and lacking depth, with basic combat mechanics and insufficient tutorial guidance leading to frustration. While the game offers charming visuals and a relaxing pace, it ultimately struggles to maintain long-term engagement due to its simplistic and often monotonous gameplay loop.
“The gameplay itself is straightforward and accessible, making it a great choice for newcomers to city-building games.”
“The game has its own charm, its own atmosphere, its own gameplay and dynamics.”
“The gameplay is fun and satisfying - though the game requires time to play through, the end result of your actions is quite satisfying as you see your little town of vikings run smoothly, which is further complimented by the beautiful graphics of the game.”
“The mechanics aren't great, and I found after playing through 6 levels that it's just... a fairly boring game.”
“The gameplay itself is bland, boring, without the feeling that you are really influencing the outcome.”
“After a few hours of gameplay, I found that I was googling too much about how things work and the whole thing had just become a quest to unveil the mysteries of the viking's seemingly random behavior instead of a fun game to play.”
Valhalla Hills: Definitive Edition Review - PS4
Valhalla Hills tries to bring The Settlers II gameplay up to snuff but while it improves in some areas, it completely negates some aspects on what made The Settlers II so much fun in the first place. Building and autonomy is done decently well but with the lack of continuation and multiplayer makes it pale in comparison. Its price for entry is very worrying too and doesn’t help matters.
50%Coming 'round that mountain - Vahalla Hills review
Valhalla Hills is a well built title easily capable of fulfilling a short term RTS fix. It’s complex without being complicated and rewards players with dozens of unlockables for clever and calculated play. Valhalla Hills’ only real drawback is the lack of a tutorial system that allows players to learn and take advantage of all the things it has to offer. RTS hardcores should find little difficulty with this potential caltrop, but moderate and casual players might have a very hard time.
75%Valhalla Hills
One thing I adore about the game is its visually charming graphics. The game uses Unreal Engine 4, but uses the power to move away from realistic graphics and produce a simplistic, striking cartoon art that adds personality to the world, while bringing some lovely visual effects, such as the brilliant lighting during the sunset/sunrise. I wouldn’t think of Vikings as cute people you would want to hug (or maybe you would if you’re into the tough look?) but somehow their adorable design pulls this off within the brightly coloured world. A slight hiccup spoils the performance with the frame rate when the game seems to be autosaving. It tanks for a couple of seconds, then spurts back to life. It’s not exactly game breaking in a title like this, but it’s jarring to have to experiencing it every few minutes, especially when you just happen to be zooming out and the game freezes, then jumps to a fully zoomed out view as it misread the input due to the stutter.
60%