Fabledom Game Cover
Set in a wholesome fairytale world, Fabledom is a laid-back City builder. Enjoy the growth of your settlement, interact with your neighbors and defend your kingdom from magical creatures. All to find true love and live happily ever after

"Fabledom is a strategy game where players build and grow their own fairytale kingdom, facing challenges such as resource management, colony expansion, and interactions with magical creatures. Its intuitive mechanics, interesting plot, stunning visuals, and sensational soundtrack are hindered only by occasional grinding and missing optimization. Overall, Fabledom offers a very funny and marvelous atmosphere for players to explore and enjoy."

  • Nintendo Switch
  • PC
  • Play​station 5
  • Windows
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

89%
Audience ScoreBased on 2,788 reviews
graphics264 positive mentions
grinding40 negative mentions
  • Charming graphics and art style that create a cozy atmosphere.
  • Relaxing gameplay with a focus on city building and resource management without overwhelming pressure.
  • Unique elements like romance and fairy tale encounters add depth and variety to the gameplay.
  • Limited content and replayability, with many players feeling the game becomes repetitive after a few hours.
  • Some mechanics, such as resource management and citizen behavior, can be frustrating and unclear.
  • The game lacks significant challenges and depth compared to other city builders, making it feel shallow.
  • graphics503 mentions

    The graphics of *Fabledom* are widely praised for their charming, whimsical art style that evokes a cozy, fairytale atmosphere. Players appreciate the vibrant colors and cute character designs, which enhance the relaxing gameplay experience, although some note that the visuals can become muted when zoomed out. While the graphics are generally well-received, there are mentions of performance issues and occasional visual glitches that detract from the overall aesthetic enjoyment.

    • “The graphics are stunning, with every detail beautifully and adorably rendered in a fantasy/fairy tale style, and the gameplay is intuitive and easy to pick up.”
    • “The art style is charming, and the gameplay is easy to pick up, making it perfect for casual players.”
    • “The graphics are incredibly cute, and the game mechanics are simple to understand.”
    • “With that said, I think the art style feels very dull - it doesn't match the vibrancy of the concept art; and could have certainly done with a shader pass.”
    • “My only complaint with the graphics is the vibrant colors become a bit muted when you zoom out, and you're going to play zoomed out for a better view.”
    • “There are also many glitches still left in this game some graphical there are holes in some field where the grass just isn't rendering and some game mechanic registering issues.”
  • gameplay362 mentions

    The gameplay of Fabledom is characterized by its charming art style and accessible mechanics, making it suitable for casual players. While it offers a relaxing experience with engaging resource management and city-building elements, many reviewers note that the gameplay can feel shallow and repetitive after a few hours, with limited content and depth. Despite its potential and enjoyable mechanics, players express a desire for more variety and complexity to sustain long-term interest.

    • “The gameplay is relaxing yet rewarding, with plenty of options to customize and grow your kingdom at your own pace.”
    • “Building your kingdom is a joy, with simple yet engaging mechanics and a variety of buildings and decorations to choose from.”
    • “Fabledom stands as a testament to the magic that can be woven when gameplay and fairy tales coalesce, providing a haven where players can immerse themselves in the art of crafting their own happily ever after.”
    • “However, the game feels a bit shallow, with limited building options and mechanics that can become repetitive over time.”
    • “Despite the potential of the theme, the gameplay feels shallow and extremely repetitive, leaving little to no replay value.”
    • “You will have about 10 hours of gameplay and then you're done and you have seen absolutely everything the game has to offer.”
  • story317 mentions

    The story in Fabledom is described as charming yet simplistic, primarily revolving around building a kingdom and courting other rulers, with a fairy tale theme that adds a whimsical touch. While the game features cute graphics and a light narrative delivered by a humorous narrator, many players feel that the story lacks depth and variety, often leading to repetitive quests and a sense of stagnation once the main objectives are completed. Overall, while the game has potential for a richer narrative experience, it currently feels more like a casual city builder with minimal story engagement.

    • “Fabledom stands out for its delightful blend of city building, storytelling, and whimsical charm, making it a perfect choice for those seeking a serene and enchanting gaming experience.”
    • “The harmony of city-building, diplomacy, and the pursuit of true love created an experience that felt like living within the pages of a storybook.”
    • “The narrator is funny and very well acted, the buildings are pretty, the landscape is great, and the town really starts to feel like a storybook village as it gets larger.”
    • “The game advertises story but there is nothing special than a few comedic lines when RNG 'visitors' arrive.”
    • “The story, well, it's a mess.”
    • “After the opening scene, there is next to no story or any development.”
  • music123 mentions

    The music in the game is widely praised for its relaxing and charming qualities, enhancing the overall cozy atmosphere. While many players appreciate the soothing soundtrack and its fit with the fairy tale theme, some note that it can become repetitive over time, with a desire for more variety. Overall, the music contributes significantly to the game's appeal, making it a pleasant experience for casual play.

    • “The music is wonderfully chill, although somewhat repetitive.”
    • “The music is whimsical and relaxing; it really helps immerse you in a fairy tale kingdom.”
    • “The music is so relaxing as you plan and create your thriving and forever expanding kingdom.”
    • “The art style is pleasing, but the background music is horribly repetitive.”
    • “There is only one generic 'cozy' music track that plays over and over again.”
    • “After a couple of hours of playing, the relaxing and charming music gets repetitive.”
  • humor76 mentions

    The humor in the game is generally described as quirky, cute, and lighthearted, with many players enjoying the funny narrator and whimsical dialogue. While some find the humor to be a bit repetitive or cringe-worthy, it still adds charm to the overall relaxing gameplay experience. The combination of adorable graphics and amusing writing creates a delightful atmosphere, making it a fun and engaging city-building simulation.

    • “The humor is tongue-in-cheek and cute.”
    • “The narrator is wonderfully voice-acted and I love his sense of humor.”
    • “Fabledom brings the perfect mix of building/management, but balances it with fun, humor, style, and is absolutely dripping with charm.”
    • “The narrator in the menu is annoying and mostly unfunny, constantly interrupting every few seconds, making it really hard to focus before you start the game (choosing a map, designing your banner, etc.).”
    • “The attempts at humor fall flat and often feel forced, leaving me more frustrated than entertained.”
    • “I expected some lighthearted fun, but the jokes are stale and lack any real wit or charm.”
  • replayability74 mentions

    Overall, the reviews indicate that the game's replayability is generally low, with many players expressing disappointment in the lack of variety and depth after completing the main content. While some users appreciate elements like randomly generated maps and different decision paths, the consensus is that the game needs more updates and content to enhance its replay value significantly. A few players do find enjoyment in replaying for achievements or different play styles, but these instances are not enough to elevate the game's overall replayability.

    • “The game offers endless replayability – I even tried romancing every ruler just for kicks.”
    • “A fantastic relaxing city builder, really enjoying playing it and has plenty of replayability due to the randomly generated maps.”
    • “Fabledom is a lot of fun and has great replayability.”
    • “It doesn't really have a lot of replayability currently, in terms of variety or content.”
    • “Despite the potential of the theme, the gameplay feels shallow and extremely repetitive, leaving little to no replay value.”
    • “The game doesn't lend itself well to replayability due to the grueling and time-consuming endgame.”
  • grinding43 mentions

    Reviews indicate that the grinding aspect of the game can be quite tedious, especially in the late game, where players often feel overwhelmed by resource management and repetitive tasks. While some find the early game engaging and addictive, many express frustration with the lack of meaningful interactions and the slow pace of progress, leading to a sense of monotony. Overall, the game is described as having a charming aesthetic but suffers from grindy mechanics that can detract from the enjoyment.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “It's not grindy at all.”
    • “Fun early game but late game it gets grindy.”
    • “There is no plan for updates and the gameplay can feel very tedious without reward.”
    • “The game is extremely slow, kinda tedious to manage fablings, missions are boring and not interactive at all, the combat/army feels like an afterthought and the variation of building is severely limited.”
  • optimization43 mentions

    The game's optimization has received mixed reviews, with many players noting significant performance issues, especially as population sizes increase, leading to stuttering and high GPU usage. While some users report smooth gameplay and improvements in recent patches, others express frustration over the lack of polish and the need for better optimization, particularly for lower-end systems and specific platforms like the Steam Deck. Overall, while the game shows potential, it requires further optimization to enhance performance and stability.

    • “The game is solid and well optimized for the most part.”
    • “Currently the game is only optimized and balanced to have around 200 people, but I am rocking almost 600 and have had zero crashes; I get some stuttering, but the developers have already addressed and are making changes to sort that.”
    • “Every update they add a new layer of gameplay; the most recent one is the ability to build an army that will eventually be expanded upon, and I can notice improvements in the game’s overall performance too.”
    • “Game is extremely poorly optimized, so expect your GPU to attempt to take off.”
    • “Farthest Frontier is the most graphically impressive, but that comes at a cost as the game starts to struggle with performance in the mid-game.”
    • “Performance issues are really bad with this one.”
  • atmosphere39 mentions

    The atmosphere of the game is widely praised for its charming, colorful, and whimsical aesthetic, creating a lighthearted and relaxing environment that appeals to both beginners and more advanced players. The delightful visuals, engaging music, and cozy narrative elements contribute to a unique fairy-tale ambiance, making it a pleasant escape for players. However, some reviewers noted that while the atmosphere is enchanting, it can become repetitive over time.

    • “The visuals are charming, featuring a colorful and magical aesthetic that adds to the lighthearted atmosphere.”
    • “Fabledom is a delightful addition to the medieval city-building genre, featuring cutesy visuals and a relaxed atmosphere.”
    • “This game just oozes charm and atmosphere; it's relaxed yet engages you enough so you start thinking about the layout, how to get more money, optimizing the economy of motion in your little hamlet, all wrapped in a neat and thoroughly charming theme of fables and tales of wonder.”
    • “My only real critique is that the developers have built up such a cozy atmosphere that it makes me feel bad when I don't have enough space to accommodate newcomers, even if accepting them would make people starve to death.”
    • “While the charming atmosphere is a highlight, players can quickly exhaust all the game has to offer.”
    • “While the music and graphics give a charming and peaceful atmosphere, the lack of visual variety gets boring fairly quickly.”
  • stability29 mentions

    The stability of the game has received mixed reviews, with some players experiencing frequent freezes and crashes, particularly on specific platforms like the Steam Deck. While many users report various glitches and bugs, ranging from minor visual issues to more significant gameplay interruptions, others have noted a smooth experience with no noticeable problems. Overall, the game appears to have a range of stability issues that may detract from the experience, though some players have found it to be relatively bug-free.

    • “It's bug-free and cute.”
    • “No glitches, good tutorial, funny and cute, smooth and balanced; easy but not too easy.”
    • “It works, no bugs, no freezes.”
    • “But it’s the only game that freezes/crashes my Steam Deck regularly.”
    • “These glitches/bugs literally irritate me (e.g.: roads missing after reloading a save file, fablings dying of starvation despite having fully stocked houses with food, slow/glitchy game processing after like ~350+ fablings, etc.).”
    • “Another kicker is the quality of the game mid-play; I have to have the graphics on the lowest setting and even then when you reach small city status the game freezes ridiculously often, sometimes even crashing.”
  • emotional21 mentions

    The emotional aspect of the game is characterized by its wholesome and heartwarming experience, featuring charming voice-acting and a cozy fairytale setting. Players appreciate the depth of emotional investment through building connections with neighboring kingdoms and engaging in story-driven quests, which enhance the overall narrative. The game stands out for its relaxing nature and unique approach to city-building, offering a delightful escape from more intense gaming experiences.

    • “It's a cozy fairytale world filled with whimsical characters and magical creatures, offering a relaxing and heartwarming experience.”
    • “Building connections with neighboring kingdoms and finding true love adds a layer of depth and emotional investment that I haven't seen in other city builders.”
    • “The interpersonal dynamics and the ripple effect on the village's prosperity added a layer of emotional investment that made the journey all the more engaging.”
  • character development7 mentions

    Reviews highlight a desire for deeper character development and more side quests, particularly in random encounters. While the character designs are praised for their cuteness and creativity, there is a call for more substantial growth and interaction within the characters' narratives. Overall, the visuals and character aesthetics are well-received, but the depth of character engagement leaves room for improvement.

    • “More side quests and character development would have been great, especially when it comes to random encounters.”
    • “I love the character design, magical moments, and quests.”
    • “The character designs are super cute and I love being able to find cute encounters like Little Red Riding Hood or a magic wishing well.”
  • monetization3 mentions

    The monetization strategy of the game is criticized as a cash grab, with players feeling that it lacks content and depth, making it seem unfinished. Users express disappointment that the game prioritizes monetization over meaningful gameplay, suggesting that it could benefit from more substantial content before implementing such strategies.

    • “There's barely anything in the game, and the fanbase that does care feels like the monetization is just a quick cash grab. The developers should focus on filling the game with content; it feels like it's only 20% finished. Maybe after a full release and some good reviews, they can start doing whatever they think this is.”
    • “This is a simple cash grab.”
    • “It is a simpler city builder game, and while the ads want to make you believe it’s themed around European fairy tales — it’s not.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

78% average critic score

Buy Fabledom

Play time

9hMedian play time
14hAverage play time
5-20hSpent by most gamers
*Based on 57 analyzed playthroughs

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