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LIMINAL WATERS Game Cover

About LIMINAL WATERS

LIMINAL WATERS is a single player simulation game with a horror theme. It was developed by Silent Snake and was released on October 13, 2025. It received positive reviews from players.

LIMINAL WATERS is a liminal space walking simulator,  enchanted by the radiant beauty of Unreal Engine 5.6. Explore unique and never bevore seen environments. No Monsters. Eerie atmosphere and feelings of unease, confusion, and confinement may arise. Subtle events and sophisticated sound design immerse the player in the game world – there is no interface or mission objectives. The focus is…

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Games Like LIMINAL WATERS

Looking for games like LIMINAL WATERS? Here are top simulation recommendations with a horror focus, selected from player-similarity data — start with LIMINAL SHIFT, POOLS or Anemoiapolis: Chapter 1.

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Reviews

89%Audience ScoreBased on 61 reviews
atmosphere11 positive mentions
grinding1 negative mentions

  • Atmosphere and sound design are highly praised, creating an eerie, immersive, and tension-building experience without monsters or jump scares.
  • The game features unique, detailed, and visually stunning level design with excellent use of lighting, water effects, and variety in environments.
  • Controls and pacing are generally good, with sprinting and floaty jumps appreciated; the game offers a smooth walking simulator that balances exploration and subtle psychological horror.
  • Lack of save or autosave system causes inconvenience, forcing players to restart levels if they need breaks.
  • Performance and optimization issues affect some players, with FPS drops, lack of graphics options, and instability reported especially in later sections.
  • Parkour/platforming mechanics late in the game are seen as intrusive and frustrating, breaking immersion in an otherwise relaxing liminal exploration experience.
  • atmosphere

    18 mentions Positive Neutral Negative
    61% positive mentions, 22% neutral mentions, 17% negative mentions

    The atmosphere is highly praised for its immersive, eerie, and tension-building qualities, achieved through subtle lighting, detailed environments, and exceptional sound design without relying on monsters or jump scares. Players appreciate the unique blend of creepy and quiet loneliness, enhanced by small environmental details and ambient audio cues that create a persistent feeling of presence and unease. Despite some technical limitations, the game succeeds in delivering a distinct, unsettling ambiance that deeply engages and chills players.

    • “It is very immersive and everything about the atmosphere - the sound effects, the lighting, the small details such as the slippers that someone took off before they stepped into the shower or the wet footprints from someone stepping out of the pool - the feeling of a presence watching you, even when nothing is there, never leaves you.”
    • “The atmosphere got better and better, the environments got more and more unique until I wasn't even sure if I was playing the same game anymore.”
    • “The sound design was insanely good and creepy and the atmosphere was unlike any other liminal game I've played!”
    • “It was done in an extremely underpowered, dogwater engine and having some semblance of shader effects in it was actually an achievement. Despite the worst lighting engine programmed in the past 15 years or so, there was strong atmosphere but I kept thinking: man, if the developer of this game wasn't my friend, I really would not be playing this.”
    • “The first 2 stages are pretty good, offering a good amount of maze-like exploration that isn't too labyrinthian while having a similar atmosphere.”
    • “There is still an oppressive atmosphere to many of its endless levels and a lot of creative little choices that imply creepiness.”
  • music

    13 mentions Positive Neutral Negative
    23% positive mentions, 54% neutral mentions, 23% negative mentions

    The music is praised for its eerie, atmospheric, and tension-building qualities that enhance immersion and the game's creepy ambiance. However, some users find the continuous soundtrack detracts from the liminal atmosphere and desire separate volume controls for music and sound effects. Overall, the soundtrack and sound design receive strong commendation for effectively enhancing the game's mood.

    • “There is a great mixture of creepy, eerie and atmospheric sound, and the music used is subtle and blends into the levels well.”
    • “The soundtrack and immersion of the game was absolutely amazing.”
    • “The soundtrack was perfectly curated to make the player feel uneasy at just the right points. I found myself approaching areas with caution and checking over my shoulder in-game.”
    • “Also please let me control the volume of the SFX and music separately; the water was always splashing too loud.”
    • “But the music... I hate to be that person, but the music really takes away from the creepy liminal element.”
    • “And you can't turn it off; the music and sound are together in one setting.”
  • graphics

    12 mentions Positive Neutral Negative
    33% positive mentions, 42% neutral mentions, 25% negative mentions

    The graphics receive mixed feedback, with praise for their atmospheric, immersive, and beautifully crafted visuals that effectively complement the gameplay. However, users note the lack of advanced settings, limited customization, and performance issues, particularly the need for resolution options and windowed mode to improve playability and streaming. Overall, while visually striking and fitting the game’s mood, optimization and more graphics options are requested.

    • “The visuals and sounds aren't groundbreaking but fit the gameplay/journey very well and effectively deliver an immersive hypnotic vibe that fans of this type of game are likely to enjoy very much.”
    • “The soundtrack was perfectly curated to make the player feel uneasy at just the right points. I found myself approaching areas with caution and checking over my shoulder in-game, and the graphics are beautiful and really make the player feel as if they are truly in the game.”
    • “Razor sharp visuals.”
    • “Very few settings, no interaction, graphics are flat and items are stacked 2D images.”
    • “This is a message for the devs: please optimize your game and add different graphics choices, a 1920x1080 option, and the ability to play the game in windowed mode!”
    • “I streamed the game for my YouTube channel and, despite having 64GB of RAM and a 5090 GPU, my stream frequently froze because I couldn't play in windowed mode and the graphics, even set to normal instead of ultra, severely lagged my computer.”
  • gameplay

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    The gameplay excels in delivering an immersive liminal/backrooms experience with well-executed maps and atmosphere, especially in the early levels. However, later stages introduce tedious parkour challenges that disrupt immersion and add unnecessary difficulty, though level access from the menu helps alleviate this issue. Performance issues were noted by some players, but overall, the gameplay provides a solid 2.5 to 3-hour experience.

    • “The game starts off (levels 1-3) as a great liminal/backrooms experience, but halfway through, parkour mechanics are introduced to add difficulty in later levels. This is somewhat mitigated by the ability to access any level from the menu.”
    • “The developers tend to add unnecessary and immersion-breaking mechanics and mini-games, which is a shame because the maps and assets are excellently executed, and the game would stand out due to its simple concept and quality execution.”
    • “The visuals and sounds fit the gameplay and journey well, delivering an immersive, hypnotic vibe that fans of this type of game are likely to enjoy.”
    • “Update to my originally glowing review: the game starts off (levels 1-3) as great liminal/backrooms game, but halfway through, parkour mechanics are employed as a last-ditch effort to add difficulty to later levels. For example, to reach the exits of some levels, one must execute tedious parkour challenges. This is partially remedied by the fact that one can access any level from the menu.”
    • “The developers of these titles seem to become mired in the need to differentiate their backrooms games with unnecessary and immersion-breaking mechanics and mini-games, which is a shame because their execution of the maps and assets is marvelous. Their games would have stood apart simply due to their excellent execution of a simple concept.”
    • “I was unable to progress past the third chapter because as soon as I got to the wide open room with the little black statues in it, my gameplay completely dropped to 10 frames per second, and my stream became extremely unstable, forcing me to quit playing.”
  • optimization

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game’s optimization is generally decent, though some areas show suboptimal performance. Despite a few rough spots, the overall experience remains enjoyable.

    • “If I had to make a complaint or two, I'd say that it isn't super well optimized in some areas, but I enjoyed it overall anyways.”
    • “Performance is also decent.”
  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game becomes tedious in later levels, where challenging parkour mechanics are introduced to increase difficulty. However, this frustration is somewhat alleviated by the ability to access any level directly from the menu.

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Play Times

3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

LIMINAL WATERS is a simulation game with horror theme. Common tags for LIMINAL WATERS include indie, surreal, psychological, exploration, cozy and others.

LIMINAL WATERS is available on PC and Windows.

On average players spend around 3 hours playing LIMINAL WATERS.

LIMINAL WATERS was released on October 13, 2025.

LIMINAL WATERS was developed by Silent Snake.

LIMINAL WATERS has received positive reviews from players. Most players liked LIMINAL WATERS for its atmosphere but disliked it for its music.

LIMINAL WATERS is a single player game.

Similar games include LIMINAL SHIFT, POOLS, Anemoiapolis: Chapter 1, Dreamcore, Liminalcore and others.