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BACK*SPACE Game Cover

About BACK*SPACE

BACK*SPACE is a single player casual simulation game with a horror theme. It was developed by Mostly Farmless Games and was released on April 29, 2026. It received very positive reviews from players.

You have found yourself in a space that reminds you of nothing, and everything. A space of rooms, that are both comfortingly familiar, yet strangely unknown. A space of quiet and loneliness. You have found the BACK*SPACE. You aren't sure if you are alone. You aren't sure if you want to leave.

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Games Like BACK*SPACE

Looking for games like BACK*SPACE? Here are top casual simulation recommendations with a horror focus, selected from player-similarity data — start with Dreamcore, The Complex: Expedition or Anemoiapolis: Chapter 1.

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Reviews

93%Audience ScoreBased on 86 reviews
graphics7 positive mentions
story3 negative mentions

  • Extensive and diverse levels with handcrafted, well-designed environments offering a strong and immersive liminal space experience.
  • No entities or jump scares for a calm, exploration-focused gameplay that appeals to fans of atmospheric walking simulators.
  • Innovative VHS tape collection mechanic that encourages thorough exploration, adding replayability and objectives without pressure.
  • Performance and optimization issues affect lower-end PCs, causing lag and requiring manual configuration of settings.
  • Sound design and ambiance are inconsistent; some areas lack atmosphere, with low quality audio effects and intrusive settings like camera smoothing.
  • Collecting tapes can feel like a tedious needle-in-a-haystack collectathon that might reduce enjoyment for some players.
  • graphics

    16 mentions Positive Neutral Negative
    44% positive mentions, 37% neutral mentions, 19% negative mentions

    The game features impressive, well-crafted visuals with a distinctive found footage VHS aesthetic that effectively creates an immersive backrooms atmosphere. While graphics run smoothly on high-end systems, users note some frustrations with inaccessible in-game settings for performance and resolution customization. The diverse environments and thematic shifts enhance the experience, though certain design choices like invisible walls can be visually jarring.

    • “On a system with a Ryzen 5 5600X and an RTX 3070, it runs smoothly at 60 fps at 1440p resolution with all graphics settings maxed out.”
    • “I love the found footage VHS aesthetic; they get it perfectly.”
    • “Amazing graphics, smooth gameplay, and the perfect Backrooms atmosphere, creepy and beautiful.”
    • “All of the settings that impact performance and screen resolution are not actually accessible within the game menus, which I found very frustrating for a game that relies entirely on visuals.”
    • “Dev, I suggest adding proper settings like being able to turn down the graphics and set FPS limit because just playing this game causes my PC to sound like it's about to explode.”
    • “Once the environments start being filled with smiley faces and similar imagery, the tone shifts away from existential liminal horror and more toward internet meme/weirdcore aesthetics.”
  • atmosphere

    13 mentions Positive Neutral Negative
    31% positive mentions, 46% neutral mentions, 23% negative mentions

    The game's atmosphere is widely praised for effectively capturing the eerie, liminal space vibe of the Backrooms, offering a calm yet unsettling experience that prioritizes immersion over traditional horror. While the visuals and level variety enhance the mood, some players find certain stylistic choices visually tiring, but overall, the atmosphere is described as dark, lonely, and beautifully creepy. This makes it an excellent choice for those seeking exploration and ambiance rather than intense survival gameplay.

    • “It does a good job balancing a calm, almost relaxing atmosphere with just enough uneasiness to keep you on edge without relying on constant scares.”
    • “Not someone overly into backrooms or liminal space games, but this game feels dark, atmospheric, and lonely—like how I'd imagine the actual backrooms to feel.”
    • “Amazing graphics, smooth gameplay, and the perfect backrooms atmosphere, creepy and beautiful.”
    • “I get what the game was going for stylistically, but instead of adding atmosphere it just made the experience irritating to look at after a while.”
    • “Almost every backrooms inspired game without entities or monsters chasing you is essentially a walking sim, which isn't a huge deal if you're playing for immersion in atmosphere.”
    • “Because of the lack of entities, this is not a traditional backrooms horror simulator, focusing on atmosphere over terror.”
  • gameplay

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    The gameplay offers a unique take on backrooms exploration, focusing on atmospheric exploration and a relaxing walking simulator experience rather than survival mechanics. Players navigate vast, maze-like levels in search of VHS tapes, providing clear objectives within the expansive environments. While the immersive atmosphere and smooth mechanics are praised, some find the gameplay loop can feel more like a chore than engaging exploration.

    • “While most liminal and backrooms-style games focus on survival mechanics and monster encounters, this title functions primarily as a relaxing walking simulator.”
    • “If you're into liminal space games that emphasize atmosphere and exploration over survival or high-stakes gameplay, this is definitely worth checking out!”
    • “Gameplay involves wandering through 16 absolutely gigantic maze-like levels in search of VHS tapes, providing a great goal to encourage exploration.”
    • “The gameplay felt more like a chore rather than just exploring the backrooms.”
    • “The biggest issue though is the gameplay loop itself.”
    • “Gameplay involves wandering around these 16 absolutely gigantic maze-like levels in search of VHS tapes.”
  • optimization

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game is generally well-optimized, running smoothly at 1440p max settings on high-end hardware like a Ryzen 5 5600x and RTX 3070, with minimal frame drops. However, the lack of accessible performance and resolution settings within the game menus limits customization and may frustrate users seeking more control over optimization.

    • “On a system with a Ryzen 5 5600X and an RTX 3070, the game runs smoothly at 60 FPS at 1440p resolution with all graphics settings maxed out.”
    • “The game is well optimized; I had little to no issues aside from a few frame drops.”
    • “Good performance: the game is well-optimized.”
    • “All of the settings that impact performance and screen resolution are not actually accessible within the game menus, which I found very frustrating for a game that relies entirely on visuals.”
    • “Just needs actual settings and optimization to fix it.”
    • “Performance issues with the game?”
  • story

    4 mentions Positive Neutral Negative
    50% positive mentions, -25% neutral mentions, 75% negative mentions

    Users feel the game lacks a strong, cohesive story and suggest adding a narrative focused on a protagonist piecing together secrets through found items, like tapes. While the environmental storytelling is appreciated for creating intrigue, many find the absence of a defined plot diminishes the overall experience.

    • “The only thing I felt it lacked was a strong story line, maybe with a protagonist storing messages on the tapes that you find then play, piecing together a secret could work. I know the developer is actively updating this game and is keen to do a sequel too, so this is my recommendation for a sequel if it happens: just add story rich with a protagonist.”
    • “Love the noisy cam, the sporadic yet suggesting environmental storytelling, endless paths and areas that constantly keep me seeking meaning.”
    • “The only thing I felt it lacked was a strong storyline. Maybe with a protagonist storing messages on the tapes that you find then play, piecing together a secret could work...? I know the developer is actively updating this game and is keen to do a sequel too, so this is my recommendation for a sequel if it happens: just add story rich with a protagonist.”
    • “The only thing I felt it lacked was a strong storyline. Maybe with a protagonist storing messages on the tapes that you find then play, piecing together a secret could work...? I know the developer is actively updating this game and is keen to do a sequel too, so this is my recommendation for a sequel if it happens: just add story rich with a protagonist.”
    • “If the jumpscares are necessary for plot or something, I really don't care, because it just ruins the experience.”
  • humor

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is subtle and situational, featuring occasional funny moments and playful "trolltapes" that add a lighthearted touch amid the chill exploration.

    • “Beautiful Backrooms game with huge maps and some funny moments; one inconsequential jumpscare near an arcade, making for a pretty chill experience.”
    • “I became very confused because there are a lot of tapes that you can't pick up, which had me questioning if the game was working correctly, but after playing more I found the troll tapes funny.”
  • replayability

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers high replayability, largely due to its extensive number of levels that encourage players to revisit favorite locations through multiple runs.

    • “I find that the high number of levels really adds to the replayability, and I'm enjoying additional runs to revisit all of my favorite places.”
    • “Very high replay value.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game surpasses expectations with a polished and emotionally evocative experience, offering a depth that feels more complete and impactful than initially anticipated.

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Play Times

57h Median play time
44h Average play time
17-70h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

BACK*SPACE is a casual simulation game with horror theme. Common tags for BACK*SPACE include first-person, 3D, realistic, indie, surreal and others.

BACK*SPACE is available on PC and Windows.

On average players spend around 44 hours playing BACK*SPACE.

BACK*SPACE was released on April 29, 2026.

BACK*SPACE was developed by Mostly Farmless Games.

BACK*SPACE has received very positive reviews from players. Most players liked BACK*SPACE for its graphics but disliked it for its gameplay.

BACK*SPACE is a single player game.

Similar games include Dreamcore, The Complex: Expedition, Anemoiapolis: Chapter 1, POOLS, Liminalcore and others.