Skip to main content
BACK*SPACE Game Cover

About

BACK*SPACE is a single player casual simulation game with a horror theme. It was developed by Mostly Farmless Games and was released on April 29, 2026. It received very positive reviews from players.

You have found yourself in a space that reminds you of nothing, and everything. A space of rooms, that are both comfortingly familiar, yet strangely unknown. A space of quiet and loneliness. You have found the BACK*SPACE. You aren't sure if you are alone. You aren't sure if you want to leave.

Skip User Reviews

91%Audience ScoreBased on 54 reviews
graphics5 positive mentions
optimization1 negative mentions

  • Massive, well-designed levels with a variety of unique themes and atmospheres that evoke a strong liminal/backrooms feeling.
  • No entities or jump scares, allowing for a relaxed and immersive exploration experience.
  • The VHS tape hunt mechanic adds engaging objectives and encourages thorough exploration with high replay value.
  • Some players find the VHS tape collection tedious and the gameplay loop can feel like a frustrating collectathon.
  • The heavy use of certain visual effects (e.g. VHS filter, headbob, blur) can be visually fatiguing or cause discomfort for some players.
  • Lack of optimization and customization options leads to performance issues and awkward controls on some platforms like PC and Steam Deck.
  • graphics

    11 mentions Positive Neutral Negative

    The game's graphics are highly praised for their atmospheric found footage VHS aesthetic and diverse, themed environments that enhance the eerie backrooms vibe. While some users note occasional visual quirks like impassable light walls and suggest more customizable graphic settings for performance, overall the visuals are considered top-notch, immersive, and a standout feature of the experience.

    • “I love the found footage VHS aesthetic; they get it perfectly.”
    • “The visuals, atmosphere, and overall direction clearly show talent.”
    • “Amazing graphics, smooth gameplay, and the perfect backrooms atmosphere, creepy and beautiful.”
    • “Once the environments start being filled with smiley faces and similar imagery, the tone shifts away from existential liminal horror and more toward internet meme/weirdcore aesthetics.”
    • “Each level had a different theme and atmosphere with top-notch graphics once you turn off the weirdness settings.”
    • “Dev, I suggest adding proper settings like being able to turn down the graphics and set FPS limit, because just playing this game causes my PC to sound like it's about to explode.”
  • atmosphere

    8 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its dark, lonely, and authentic backrooms vibe, successfully capturing the liminal horror aesthetic with impressive visuals and thematic variety. While most find the atmosphere immersive and well-executed, a few noted that certain stylistic choices may detract from the experience over time. Overall, the atmosphere is considered a standout feature, enhancing the game's creepy yet captivating mood.

    • “Not someone overly into backrooms or liminal space games, but this game feels dark, atmospheric, and lonely in comparison to others, capturing how I'd imagine an actual backrooms to feel.”
    • “Amazing graphics, smooth gameplay, and the perfect backrooms atmosphere; creepy and beautiful.”
    • “I get what the game was going for stylistically, but instead of adding atmosphere it just made the experience irritating to look at after a while.”
    • “I’ve played dozens of backrooms/liminal horror games over the years and the atmosphere here has real potential.”
    • “Each level had a different theme and atmosphere with top-notch graphics once you turn off the weirdness settings.”
  • gameplay

    5 mentions Positive Neutral Negative

    The gameplay features expansive, maze-like levels that encourage exploration through a tape-finding mechanic, providing clear objectives and enhancing engagement. It combines smooth performance with an atmospheric, creepy aesthetic, creating an immersive experience. However, some players find the gameplay loop repetitive due to its structure.

    • “Gameplay involves wandering around 16 absolutely gigantic maze-like levels in search of VHS tapes.”
    • “There's so many levels and they're all massive, and the added tape-finding mechanic is a great way to get you to explore the whole thing and actually give you a goal.”
    • “The gameplay has you start off in your base 'home' hub.”
    • “The biggest issue though is the gameplay loop itself.”
    • “Gameplay involves wandering around these 16 absolutely gigantic maze-like levels in search of VHS tapes.”
  • humor

    3 mentions Positive Neutral Negative

    The game's humor is subtle and occasional, featuring some funny moments and playful "trolltapes" that add a lighthearted touch to the otherwise chill atmosphere. Jumpscares are minimal and often inconsequential, maintaining a relaxed experience.

    • “Beautiful backrooms game - huge maps, some funny moments, one jumpscare so far (spoiler: it's near an arcade and is inconsequential), otherwise a pretty chill experience.”
    • “I became very confused because there's a lot of tapes that you can't pick up and it had me questioning if the game was working correctly, but after playing more I find the troll tapes funny.”
  • replayability

    1 mentions Positive Neutral Negative

    The game is praised for its very high replayability, offering players numerous reasons to return and enjoy multiple playthroughs.

    • “Very high replay value.”
  • story

    1 mentions Positive Neutral Negative

    The story is praised for its immersive environmental storytelling, conveyed through subtle, sporadic details and a dynamic world that encourages exploration and interpretation.

  • optimization

    1 mentions Positive Neutral Negative

    The game currently lacks proper optimization and customizable settings, leading to performance issues that need to be addressed. Improved optimization is essential for a smoother experience.

    • “Just needs actual settings and optimization to fix it.”
Skip Game Offers

Buy BACK*SPACE

70h Median play time
70h Average play time
70-70h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip Games Like BACK*SPACE

Games Like BACK*SPACE

Dreamcore Image
Games like Dreamcore
The Complex: Expedition Image
Games like The Complex: Expedition
Anemoiapolis: Chapter 1 Image
Games like Anemoiapolis: Chapter 1
POOLS Image
Games like POOLS
The Complex: Found Footage ImageThe Complex: Found Footage ImageThe Complex: Found Footage Image
Games like The Complex: Found Footage
LIMINAL SHIFT Image
Games like LIMINAL SHIFT
Liminalcore Image
Games like Liminalcore
Interior Worlds Image
Games like Interior Worlds
Disminal Image
Games like Disminal
Liminal Universe Image
Games like Liminal Universe
Skip FAQs

Frequently Asked Questions

BACK*SPACE is a casual simulation game with horror theme.

BACK*SPACE is available on PC and Windows.

On average players spend around 70 hours playing BACK*SPACE.

BACK*SPACE was released on April 29, 2026.

BACK*SPACE was developed by Mostly Farmless Games.

BACK*SPACE has received very positive reviews from players. Most players liked BACK*SPACE for its graphics but disliked it for its atmosphere.

BACK*SPACE is a single player game.

Similar games include Dreamcore, The Complex: Expedition, Anemoiapolis: Chapter 1, POOLS, The Complex: Found Footage and others.