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Kromlech is a single player open world role playing game with fantasy, drama, mystery and dark fantasy themes. It was developed by Perun Creative and was released on March 5, 2026. It received mostly positive reviews from players.

Welcome to the world of iron and blood, warrior! Kromlech is a single player action-adventure game blending RPG, immersive sim, and rogue-lite. A love letter to the immersive RPGs of the early 2000s featuring modern design ideas and QoL features, while still keeping things distinctly old-school. Step into a mythical world of ancient past where steel is still young, sorcery treacherous, and the …

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71%
Audience ScoreBased on 52 reviews
graphics5 positive mentions
stability2 negative mentions

  • The game features a complex and visually impressive map design with interwoven paths and hidden areas, rated highly by players.
  • Combat is intense, rewarding, and enjoyable once mastered, with a unique system that combines elements from Souls-like and Gothic games.
  • The developers are actively listening to feedback, frequently updating and improving the game, including adding a tutorial and balancing combat.
  • The game is currently plagued by performance issues including poor optimization, long load times, crashes, and frame rate problems, especially on higher-end setups.
  • The combat system has janky hitboxes, can feel unfair or punishing, with some players finding the dodge mechanic unreliable and enemy AI illogical.
  • The early game is often considered overly difficult and confusing without clear direction or better onboarding, and the loss of equipment on death frustrates many players.
  • optimization
    22 mentions Positive Neutral Negative

    The game currently suffers from significant optimization issues, including performance drops, stuttering, and occasional crashes, especially on higher-end setups, although some mid-range hardware handles it better with adjusted settings. While upscaling technologies help, they don't fully resolve these problems, making the game difficult to fully enjoy at present. However, ongoing improvements from the developers show promise for better performance in future updates.

    • “Most of the negative reviews are from performance issues which have now been fixed, or people moaning the game is too hard/confusing because they haven't bothered to actually learn it.”
    • “Performance is quite smooth on medium settings with performance scaling enabled on a GeForce 3060.”
    • “Performance is good for an 11 year old PC surprisingly, and crashes are fairly minimal.”
    • “Currently the biggest issue is the performance of the game and crashes. When I get into the gameplay aspects more I will edit the review, but it surely seems like it has potential.”
    • “The reason for this is because as of this review (03/13/26) the optimization is just not good enough for me to fully enjoy and I don't want that to negatively impact my first real playtime with the game.”
    • “My biggest issue with the game is no optimization and my game would sometimes lag or skip frames, resulting in me dying.”
  • gameplay
    13 mentions Positive Neutral Negative

    Gameplay is addictive and thoughtfully designed, blending influences from Elden Ring, Skyrim, and Hades with strategic combat mechanics that require careful attention rather than button mashing. However, issues like performance problems, occasional crashes, janky hitboxes, and a weak early-game experience detract from the overall flow, and some mechanics—such as enemy luring and sneaking—could enhance the experience further. The combat loop is challenging and unique, featuring escalating difficulty with each death, but may feel frustrating without fully understanding the mechanics.

    • “This game has very addictive gameplay (I really should go to bed already). Even now, with mediocre optimization and occasional crashes, this game looks like a real gem.”
    • “A mix between Elden Ring gameplay, Skyrim aesthetics, and Hades meta progression.”
    • “Yes, the performance needs some work, and the fighting and hitboxes are quite janky, but this isn't your typical button-mashing combat game; you need to think and follow the game mechanics.”
    • “Yes, the performance needs some work, the fighting and hitboxes are quite janky, and this isn't your typical button mashing combat game; you need to think and follow the game mechanics.”
    • “But the whole gameplay loop has to be changed; the combat system is agonizing to go through.”
    • “Meanwhile, my attacks feel anemic and deal no damage, and yes I understand the light/heavy attack mechanic they have in place.”
  • story
    10 mentions Positive Neutral Negative

    The story features a compelling rogue-like progression with evolving quests and a richly detailed world inspired by Conan and gothic themes. While the narrative depth is appreciated, some players find quest randomness and navigation challenging, suggesting the need for better tutorials and clearer guidance. Overall, the story and world design receive high praise for immersion and atmosphere.

    • “The rogue-like element of progressing the story with every death is brutal and fun.”
    • “I definitely love the gothic style progression where you need to farm certain enemies and find your own way through the game combined with an ever-changing world where you encounter different spawns and quests every time you start a fresh run.”
    • “First off the concept, the story and the world are just... "chef's kiss"!”
    • “Why did I get a quest in a new cycle that did not appear in the previous one?”
    • “Are quests also random between cycles?”
    • “I do enjoy the game but it's too hard to navigate and find where the quests are; I tried for hours to find the cultist.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics are praised for their detailed, beautiful environments and atmospheric design, blending influences from titles like Elden Ring and Skyrim. However, performance issues at higher settings, especially in 4K, lead to low frame rates that can impact gameplay. Overall, the visuals are well-received and contribute positively to the game's immersive experience.

    • “The graphics are really detailed, the start of the story seems cool so far (I love the Conan vibe), and I am very much looking forward to what is to come!”
    • “The environment and visuals are beautiful and I like the concept and combat so far.”
    • “The atmosphere and graphics are very good for day 1 early access with lots of thought put into level design.”
    • “When I try to set quality to DLSS and highest graphics settings, the game gets around 15-20 FPS in the open world, which for me is unplayable, especially given the combat style.”
    • “I don't know what exactly it is, but the combination of all these visuals hurts my eyes and takes some time adjusting.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is highly praised for complementing the vibrant world and enhancing the overall atmosphere. Players find the soundtrack enjoyable and fitting, contributing positively to the game's immersive experience.

    • “But the vibe, scenery, music, new language.”
    • “This game isn't perfect in its current form, but it is definitely going in the right direction and all the good base stones are there: the world, the music, the combat system.”
    • “The environment is beautiful, I love the level design and verticality of the map, and the soundtrack is so nice <3”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is praised for its raw, immersive quality and well-crafted level design, though some elements feel overly rough and may need refinement in future updates. Overall, it creates a strong initial impression, especially for an early access title.

    • “The atmosphere and graphics are very good for day 1 early access with lots of thought put into level design.”
    • “I like the certain rawness and rough atmosphere, but some aspects feel too raw and that could become a problem later if not addressed.”
  • stability
    2 mentions Positive Neutral Negative

    The game experiences stability issues mainly related to vegetation glitches and level-of-detail (LOD) problems. Additionally, wolf enemies exhibit buggy behavior, moving erratically and affecting gameplay consistency.

    • “Vegetation glitches such as foliage and Level of Detail (LOD) issues significantly impact the game's visual stability.”
    • “Wolves exhibit erratic movement patterns and bugs, making them difficult to interact with despite having only one attack.”
  • replayability
    1 mentions Positive Neutral Negative

    Users find the game more playable now, indicating improved performance that enhances replayability.

  • grinding
    1 mentions Positive Neutral Negative

    Grinding in the game is generally easy once players learn enemy patterns, but it can feel tedious and less rewarding during some fights.

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4h Median play time
3h Average play time
1-5h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Kromlech is a open world role playing game with fantasy, drama, mystery and dark fantasy themes.

Kromlech is available on PC and Windows.

On average players spend around 3 hours playing Kromlech.

Kromlech was released on March 5, 2026.

Kromlech was developed by Perun Creative.

Kromlech has received mostly positive reviews from players. Most players liked Kromlech for its graphics but disliked it for its optimization.

Kromlech is a single player game.

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