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Kromlech Game Cover

About Kromlech

Kromlech is a single player open world role playing game with fantasy, drama, mystery and dark fantasy themes. It was developed by Perun Creative and was released on March 5, 2026. It received mostly positive reviews from players.

Welcome to the world of iron and blood, warrior! Kromlech is a single player action-adventure game blending RPG, immersive sim, and rogue-lite. A love letter to the immersive RPGs of the early 2000s featuring modern design ideas and QoL features, while still keeping things distinctly old-school. Step into a mythical world of ancient past where steel is still young, sorcery treacherous, and the tru…

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Games Like Kromlech

Looking for games like Kromlech? Here are top open world role playing recommendations with a fantasy, drama, mystery and dark fantasy focus, selected from player-similarity data — start with Hyper Light Breaker, No Rest for the Wicked or Serpent's Gaze.

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Reviews

70%Audience ScoreBased on 66 reviews
graphics8 positive mentions
stability3 negative mentions

  • The game has a unique hardcore roguelite RPG style with deep and rewarding progression systems.
  • The world design, atmosphere, and visuals are praised as beautiful, rich in verticality, and immersive.
  • Developers are actively updating and improving the game with good responsiveness to community feedback.
  • Performance and optimization issues cause frequent crashes, lag, and long loading times across many systems.
  • The combat system is often described as clunky, punishing, and unbalanced, with frustrating hitboxes and mechanics.
  • The game has a steep difficulty curve and limited early equipment that can make initial progression very frustrating.
  • optimization

    27 mentions Positive Neutral Negative
    19% positive mentions, 62% neutral mentions, 19% negative mentions

    The game's optimization is currently inconsistent, with some users experiencing smooth performance on mid-range systems while others face significant lag, crashes, and frame drops, especially on higher settings or less powerful hardware. Despite these issues, recent patches show promise, and many reviewers believe future updates will improve stability and optimization. Overall, the game has potential but requires substantial work to reach a fully polished and optimized state.

    • “Even in its pre-release state, it's well optimized and runs smoothly on Linux.”
    • “Performance is quite smooth on medium settings with performance scaling enabled on a GeForce 3060.”
    • “My laptop on silent mode has the same FPS on 0.2.0 as I had with performance mode on 0.1.5.”
    • “It's promising and has potential, but it's currently unplayable due to a lack of optimization.”
    • “My biggest issue with the game is no optimization and my game would sometimes lag or skip frames, resulting in me dying.”
    • “Currently the biggest issue is the performance of the game and crashes, when I get into the gameplay aspects more I will edit the review, but it surely seems like it has potential.”
  • gameplay

    20 mentions Positive Neutral Negative
    15% positive mentions, 70% neutral mentions, 15% negative mentions

    The gameplay features a unique and addictive roguelite system with persistent progression, varied combat mechanics including light and heavy attacks, and options for different playstyles. While praised for its originality and depth, some users find the combat's pacing and mechanics awkward or frustrating, especially early on, and note issues with performance and hitbox responsiveness. Overall, the gameplay is engaging but may require adjustment and better tutorials to fully appreciate its complexity.

    • “You have 3 lives each run and your gains from earning and spending skill points, along with a variety of other mechanics, are persistent between runs.”
    • “There's a wide variety of mechanics and systems that are all easy to understand and fully grasp, giving you a good set of options in terms of your preferred combat style. Having war paints that give you buffs is just badass too.”
    • “The roguelite component takes the cake as the particular originality of the game, and though it may initially invite skepticism, I welcome it as a fresh take on the gameplay loop, which puts Kromlech in a niche of its own.”
    • “Yes the performance needs some work, yes the fighting and hitboxes are quite janky and yes, this isn't your typical button mashing combat game, you need to think and follow the game mechanics.”
    • “But the whole gameplay loop has to be changed, the combat system is agonizing to go through.”
    • “Meanwhile my attacks feel anemic and deal no damage, and yes I understand the light/heavy attack mechanic they have in place.”
  • graphics

    16 mentions Positive Neutral Negative
    50% positive mentions, 31% neutral mentions, 19% negative mentions

    The graphics are praised for their detailed, beautiful environments and unique aesthetic blending Celtic mythology and Conan-inspired themes, creating an immersive atmosphere. However, some players experience performance issues and occasional visual lag that impacts gameplay. Overall, the visuals receive positive feedback for artistry and design despite technical limitations on certain hardware.

    • “Aesthetically, it was a good looking game and the inspirations of both Celtic mythology and Conan the Barbarian fused quite well into something that was just a pleasure to roam around and look at.”
    • “The graphics are really detailed, the start of the story seems cool so far (I love the Conan vibe), and I am very much looking forward to what is to come!”
    • “The atmosphere and graphics are very good for day 1 early access with lots of thought put into level design.”
    • “Seems like the graphics do not need to be synced to the actual game.”
    • “This causes the units to teleport their attacks on me as the visuals catch up.”
    • “When I try to up those to quality DLSS and highest graphics settings the game gets around 15-20 fps in the open world which for me is unplayable, especially given the combat style.”
  • story

    13 mentions Positive Neutral Negative
    23% positive mentions, 54% neutral mentions, 23% negative mentions

    The story is praised for its compelling concept, immersive world, and evolving rogue-like progression that advances with each death, adding depth and replayability. However, navigation and quest tracking are often frustrating due to unclear map elevation and random quest placement, which can hinder story engagement. Players appreciate the thematic atmosphere but desire better guidance and tutorial elements to fully grasp story mechanics.

    • “The rogue-like element of progressing the story with every death is brutal and fun.”
    • “The graphics are really detailed, the start of the story seems cool so far (I love the Conan vibe), and I am very much looking forward to what is to come!”
    • “First off the concept, the story and the world are just... "chef's kiss"!”
    • “The only negative I have is that the map can be a bit frustrating to navigate, as it doesn't have a way of letting you know what elevation a quest is at, and that can take about an hour of pathfinding to figure out where it is due to the nature of the world design.”
    • “Why did I get a quest in a new cycle that did not appear in the previous one? Are quests also random between cycles?”
    • “Or is the game meant to be mostly a combat-focused experience without much story depth?”
  • music

    5 mentions Positive Neutral Negative
    60% positive mentions, 40% neutral mentions, 0% negative mentions

    The music in the game is widely praised for its quality and atmosphere, enhancing the deep, beautifully designed world and Celtic-inspired setting. Many consider the soundtrack a standout feature that enriches the immersive experience and complements the game's unique vibe and environment.

    • “The game is beautiful, the world inordinately deep in its verticality; its soundtrack, the hidden gem of this reimagining of the Celtic world of old where the imagination at work flew far, very far beyond the cautious expectations I nurtured.”
    • “The world is pretty and deep, with a nice atmosphere and great music.”
    • “The environment is beautiful, I love the level design and verticality of the map and the soundtrack is so nice.”
  • atmosphere

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game’s atmosphere is praised for its depth, appealing aesthetic, and well-crafted level design, complemented by great music. While the raw and rough ambiance adds character, some feel it may need refinement to avoid potential issues in the future. Overall, it creates an engaging and thoughtful environment, especially impressive for an early access release.

    • “The world is pretty and deep, with a nice atmosphere and great music.”
    • “The atmosphere and graphics are very good for day 1 early access with lots of thought put into level design.”
    • “I like the certain rawness and rough atmosphere, but some aspects feel too raw and that could become a problem later if not addressed.”
  • stability

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game currently suffers from stability issues, including performance problems and noticeable bugs such as vegetation glitches and erratic wolf behavior, which impact overall gameplay smoothness.

    • “It's still pretty buggy and has performance issues.”
    • “Vegetation glitches, including foliage and LOD issues.”
    • “Wolves are quite buggy right now; they have only one attack, but they move erratically and can be difficult to hit.”
  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Users find the game more playable now, indicating improved performance that enhances replayability.

  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game can feel tedious as combat is relatively easy once patterns are learned, leading to less rewarding encounters despite the need for repeated battles.

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Play Times

5h Median play time
9h Average play time
1-21h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Kromlech is a open world role playing game with fantasy, drama, mystery and dark fantasy themes. Common tags for Kromlech include roguelite, exploration, third person, metroidvania, early access and others.

Kromlech is available on PC and Windows.

On average players spend around 9 hours playing Kromlech.

Kromlech was released on March 5, 2026.

Kromlech was developed by Perun Creative.

Kromlech has received mostly positive reviews from players. Most players liked Kromlech for its graphics but disliked it for its optimization.

Kromlech is a single player game.

Similar games include Hyper Light Breaker, No Rest for the Wicked, Serpent's Gaze, Alaloth: Champions of the Four Kingdoms, Bleak Faith: Forsaken and others.