"MASSIVE CHALICE" is a tactical strategy game spanning hundreds of years, where you command heroes, create bloodlines through marriages, and deal with the resulting genetic traits. Permadeath is a key feature, as heroes age and eventually pass away, forcing you to constantly juggle an imperfect roster. Success in battle can lead to Bloodline Relics, kept in your armory as a memorial to fallen heroes.
Unique concept of managing bloodlines and breeding heroes adds depth to the gameplay.
Engaging turn-based combat reminiscent of XCOM, with interesting enemy mechanics.
Charming art style and humorous narration enhance the overall experience.
Repetitive gameplay and lack of variety in missions can lead to boredom over time.
Limited number of classes and enemy types reduces strategic depth.
The pacing can feel rushed, with heroes aging and dying quickly, making it hard to form attachments.
gameplay
1,162 mentions Positive Neutral Negative
27%
65%
8%
The gameplay of "Massive Chalice" is a blend of tactical turn-based combat and kingdom management, featuring a unique bloodline mechanic that allows players to breed heroes across generations. While the combat is reminiscent of the XCOM series, it is often criticized for its lack of depth, repetitive mechanics, and insufficient enemy variety, leading to a gameplay experience that can feel monotonous over time. Despite its innovative concepts and charming aesthetics, many players find the execution lacking, with some mechanics feeling underdeveloped or poorly explained, resulting in a mixed reception overall.
“I like most of the mechanics, I like the kingdom building aspects, and I like the idea of playing over the course of years with heroes who grow old and die.”
“The combination of turn-based tactics plus the personality and traits mechanics is quite unique and well executed.”
“The gameplay is fun and involved, the lineage system is truly revolutionary.”
“The gameplay is under par, waiting for (the few) things to complete/evolve is boring and there is a constant sense of randomness in everything you do.”
“The main drawbacks of this game are the repetitiveness towards the endgame, and the fact that some mechanics turn out to be lackluster, or even irrelevant.”
“The gameplay starts out pretty well but gets repetitive once you're a few hours into it.”
story
693 mentions Positive Neutral Negative
22%
71%
7%
The story of "Massive Chalice" is set over a sprawling 300-year timeline, focusing on the player's role as a god-like entity tasked with defending a kingdom from a corrupting force. While the premise is intriguing, many players feel the execution is lacking, with a minimal narrative that often serves merely as a backdrop for gameplay rather than a compelling tale. The emergent storytelling through character decisions and bloodline management adds depth, but the overall plot is criticized for being simplistic and underdeveloped, leaving players wanting more substantial narrative engagement.
“The story is minimal, but gripping.”
“The story is unique though sometimes more abstract than I’d like.”
“Seeing generation after generation of the rulers die out and pass on their legacies made the story unique as it was not about one person or family, but about a country and its survival.”
“The story is very simple with not much meat to the bone; the game lets you form your own stories in a way with the way building bloodlines works and the gameplay with this in mind.”
“With such a lackluster story, you'll need to really love the core gameplay to find it worth the money.”
“There's not much of a story really, and if you are the kind of person who gets overly salty about RNG, you are not going to have fun with this.”
graphics
522 mentions Positive Neutral Negative
42%
52%
6%
The graphics of "Massive Chalice" have garnered mixed reviews, with many praising its unique and charming art style, which features a hand-drawn, low-poly aesthetic that enhances the game's quirky atmosphere. However, some players find the visuals simplistic and lacking in detail, leading to a perception of them as dated or even bland. Overall, while the graphics may not appeal to everyone, they contribute to the game's distinctive character and immersive experience.
“The game's visuals are stunning, with a beautiful hand-drawn style that gives the game a unique and memorable look.”
“With its deep gameplay mechanics, unique bloodline system, and stunning visuals and sound design, it is a testament to the talent and creativity of its developers.”
“The graphics have a simple but beautiful style and the replay value is definitely a plus.”
“The low poly graphics and somewhat simplified gameplay are a let-down here.”
“The battles and environments are quirky and fun to look at for a while, but quickly wear out their appeal; it's obvious the art style is just a thin smokescreen for hiding sub-par, lazy graphics design.”
“The final problem I see in this game is its graphics - while it does have a certain unique style to it, the models are so poor on polygons, I don't understand why the developers made this in 3D - the game obviously could have been 2D with much more appeal.”
music
201 mentions Positive Neutral Negative
58%
40%
2%
The music in the game has received widespread acclaim for its hauntingly atmospheric quality, effectively complementing the gameplay and enhancing the overall experience. Many players find the soundtrack to be memorable and immersive, with a mix of traditional and nontraditional elements that suit the game's themes. While some critiques mention a lack of variety or repetitiveness, the majority agree that the music significantly contributes to the game's emotional depth and engagement.
“The sound design is equally impressive, with a hauntingly atmospheric soundtrack that perfectly complements the game's dark and foreboding tone.”
“The soundtrack is fantastic and immersive.”
“The music is adaptive during combat and suits the melancholy, fatalistic themes of the game.”
“The music and sound doesn't add much either.”
“It's like someone wrote a great bridge in a song and then just put a repetitive boring tune around it.”
“Sound: aside from what I've already mentioned there is nothing special here, the sound is just passable and you will get tired of the soundtrack before your first playthrough is up.”
humor
168 mentions Positive Neutral Negative
96%
4%
The humor in the game is a notable highlight, featuring witty dialogue, amusing narrators, and quirky scenarios that often elicit laughter. However, some players find the repetitive nature of the jokes and dialogue detracts from the overall experience, leading to mixed feelings about the comedic elements. Overall, the game successfully integrates humor into its gameplay, reminiscent of other titles from Double Fine, though opinions vary on its effectiveness and freshness.
“The wit in this game is hilarious!”
“The narration is quite funny and some of the events that can happen really make you laugh, especially due to the random nature of it all.”
“The two voices that make up the massive chalice are hilarious and their personality is as overflowing as the water in the chalice.”
“The background story is uninteresting at best, and the humor is not funny at all.”
“The game's lack of variety in difficulty, graphics, and strategic content, along with the baffling decision to allow players to create shoddy and very unfunny custom content in the form of bloodlines (character descriptions/battle dialogue), leaves an impression that the game's creators don't really want to make the effort to produce high-quality content.”
“The story is super unfunny to me, but who cares? It's a strategy game, etc.”
replayability
152 mentions Positive Neutral Negative
33%
63%
4%
The game's replayability is a mixed bag, with some players praising its randomness and depth, particularly through the bloodline mechanics and character generation, which can lead to varied experiences. However, many reviewers express disappointment over limited customization options and a lack of significant variety in gameplay, resulting in a perception of diminishing replay value over time. Overall, while some find it highly replayable, others feel it becomes tedious and repetitive, suggesting that its replayability may not meet everyone's expectations.
“Very much an 'easy to learn, difficult to master' kind of game where a casual player can breeze through the game while only interacting with the bloodline mechanics as needed, while an advanced player derives replayability from the same mechanics' considerable depth.”
“There's a lot of replayability, depending on what relics you get, who you settle in your keeps, what cross-classes you breed, etc. The game will no doubt be a new experience the next time I play.”
“The replayability is huge with your forces, as the traits and personality (along with the names) will be different each time.”
“Usually, roguelike games have a high amount of replayability, but unfortunately, this game gets more and more tedious the longer you play it.”
“The game is not replayable as it is the same over and over again unfortunately.”
“It seems from the design like it was meant to be replayable, but it just doesn't have enough variety.”
grinding
80 mentions Positive Neutral Negative
3%
98%
Reviews indicate that the grinding aspect of the game becomes increasingly tedious as players progress, particularly after the initial hours of enjoyment. Many find the combat repetitive and lacking in tactical depth, leading to a sense of boredom and frustration, especially during late-game management and battles. Overall, while some elements of the game are engaging, the grind often overshadows the fun, resulting in a diminished interest over time.
“Unfortunately, what they ultimately produced is the dullest, most cliché, cheap-feeling, and unsatisfyingly grindy turn-based strategy game they could have devised.”
“The lack of variation in maps becomes crushingly tedious over even a single playthrough.”
“The combat quickly felt tedious.”
emotional
40 mentions Positive Neutral Negative
100%
The emotional aspect of the game elicits mixed responses from players. Many express a strong attachment to characters and their generational lineage, finding the loss of heroes deeply impactful, akin to experiences in games like XCOM. However, some players feel that the long time span and the frequent replacement of characters diminish emotional connections, leading to a sense of detachment and loneliness.
“Actually got emotional at times, couldn't recommend enough.”
“Quite frankly, this game really takes you in for a ride and if you yourself get that far into it, like I did, then you will actually feel an emotional attachment to it.”
“Massive Chalice is one of the few games that gave me a deep emotional connection to the characters and the families that I utilized throughout the game.”
optimization
40 mentions Positive Neutral Negative
10%
55%
35%
Overall, the game's optimization has received significant criticism, with many players reporting poor performance even on systems that meet or exceed the recommended requirements. Issues such as graphical stuttering, slowdowns during gameplay, and missing cutscenes have been highlighted, particularly on Mac systems where performance is deemed nearly unplayable. While some aspects of the game run smoothly, the general consensus is that it requires further optimization to enhance the overall experience.
“Ensuring your heroes are numerous and effective enough to accomplish that task through wise (optimized) choices in which structures you build (& where), the order in which you research technologies & who you appoint to each office (researchers, trainers, breeders, combatants).”
“Great art style, original classes, solid combat, smooth performance, and a good price point make this easy to recommend.”
“When it runs smoothly, this still isn't the best game ever or anything, but the tedious parts are reduced and I feel now like I could recommend it.”
“Unfortunately, it feels like a poorly optimized experience, and there needed to be more... well, just more in general.”
“My computer more than exceeds the recommended system requirements, but the game is so poorly optimized that it runs like old-timey stop motion.”
“The performance on Mac is awful to the point where it's impossible to play, even on the lowest resolution.”
atmosphere
36 mentions Positive Neutral Negative
72%
20%
8%
The atmosphere of the game is widely praised for its haunting soundtrack, effective sound design, and coherent aesthetic that enhances the overall experience. Players appreciate the charming and immersive environment, complemented by witty voice acting and a well-crafted audiovisual presentation. However, some critiques mention that while the atmosphere is strong, it does not fully compensate for other gameplay elements, leading to mixed feelings about the overall engagement.
“The sound design is equally impressive, with a hauntingly atmospheric soundtrack that perfectly complements the game's dark and foreboding tone.”
“I felt that the story, voice acting, atmosphere, and art direction were all spectacularly well-done; they all really worked to get me hooked.”
“The atmosphere is great, thanks to the aforementioned audiovisual design, and there are several events that pop up through the playthrough to give you the bigger picture of the kingdom you're managing.”
“It's not addictive even with a pleasant atmosphere.”
“The atmosphere is better than the story.”
“The music that is currently in the game is well made and fits the atmosphere of the game and environments.”
character development
10 mentions Positive Neutral Negative
40%
40%
20%
Character development in the game is a mixed bag; while the unique visual design and vibrant art style are praised, many players feel that the simplistic and similar character designs fail to foster emotional investment. Additionally, the reliance on random events undermines player agency, leading to frustration. Despite these shortcomings, the narrative storytelling is noted as a strong point, suggesting potential for deeper character engagement.
“This is further supported by a semi-cartoonish art style which showcases vibrant colors and original character designs beautifully.”
“I feel like it has to do with how quickly people want to burn through a game on Steam, but this is really a good Double Fine production and it shows with good narrative storytelling and character development.”
“The character design visually is unique and the combat isn't tedious.”
“There's a lot of good and interesting stuff here, but it's marred by simple and similar character designs that don't invite any investment in them, as well as random events that you have absolutely no impact on the outcome; it's always completely random chance, which can be really frustrating.”
“The concept is sound, but the character development and longevity is poorly done.”
stability
4 mentions Positive Neutral Negative
100%
The game suffers from significant stability issues, particularly with screen freezing when tabbing out, requiring a restart to resolve. Users have reported a lack of responsiveness from the developers regarding these bugs, contributing to a frustrating experience.
“Every time I tab out and go back into the game, the screen just freezes and nothing I can do to fix it. All I can do is turn off the game and turn it back on.”
“Pretty buggy and developers are not responsive regarding bugs, either on Steam or even on their own forums.”