Koloro Game Cover
Starting at $3.62Buy now

ABOUT THIS GAME Koloro is a contemplative puzzle/platform game with a unique and dynamique one-button gameplay, lovable characters, all in a dreamlike world with striking art style, and...

  • Mac OS
  • Nintendo Switch
  • PC
  • Play​station 4
  • Steam Deck
  • Windows
  • Linux
  • Play​Station

Reviews

61%
Audience ScoreBased on 12 reviews
gameplay5 positive mentions
graphics3 negative mentions
  • Koloro features a unique one-button control scheme that transforms simple mechanics into engaging and challenging gameplay, requiring precise timing and reflexes.
  • The game offers a visually appealing atmosphere with colorful graphics and a calming ambient soundtrack that enhances the overall experience.
  • With a substantial amount of content, including 100 solo and 50 co-op levels, Koloro provides plenty of replayability and challenges for players who enjoy difficult platformers.
  • The boss fights are poorly designed compared to the rest of the game, introducing randomness that disrupts the otherwise consistent gameplay mechanics.
  • Players may find the lack of checkpoints frustrating, as it requires perfect execution to progress through levels, leading to frequent restarts.
  • The story is minimal and lacks depth, making it feel secondary to the gameplay, which may disappoint those looking for a narrative-driven experience.
  • story13 mentions

    The story in the game is minimal and often vague, with sparse dialogue and grammatical issues, making it feel secondary to the overall experience. While there are elements of a deeper narrative involving the protagonist's sister and branching paths that affect story progression, many players feel the game could function similarly without a strong narrative focus. Overall, the storytelling is not the main selling point, and it tends to be overshadowed by the game's artistic elements.

    • “The story in this game is not its main selling point.”
    • “There is also a parallel co-op story that involves both sisters.”
    • “An interesting thing about koloro is that some levels will have multiple exits and the story progression will branch out depending on what exit you choose.”
    • “Dialogue throughout the journey is sparse and the grammar isn't always what it should be, but there may be a deeper story regarding her sister.”
    • “Overall the story seems wide open for interpretation and the game could function more or less identically without it, which is fine.”
    • “Starts off very abruptly and then you get almost no story until you reach the final boss.”
  • gameplay12 mentions

    The gameplay in *koloro* is characterized by its engaging puzzle-platforming mechanics that rely on precise jump timing and a single-button control scheme, making it accessible yet challenging. Players navigate through a variety of well-designed stages featuring unique mechanics, ensuring a satisfying experience that avoids repetition. However, some users noted issues with enemy hitboxes and suggested improvements for the user interface regarding time trials.

    • “This turns koloro into a lengthy adventure relying entirely on good jump timing, grasping the behavior of how she jumps, and learning to implement the many mechanics the game throws at you.”
    • “From spike traps and gravity switches to water submersion and buttons that rearrange the entire level, koloro takes a single form of input from the player and turns it into miles of excellent gameplay.”
    • “There are quite a lot of stages, all perfectly built for torment and every chapter and branch in the routes has its own element of play and solving method. You get about 5 stages for each solving mechanism, so this game is not repetitive at all like some boring platformers; it's in fact very fun... and the gameplay usually felt longer than it is meant to be, mainly because of the death and retry.”
    • “This turns Koloro into a lengthy adventure relying entirely on good jump timing, grasping the behavior of how she jumps, and learning to implement the many mechanics the game throws at you.”
    • “The time trials really should be a UI element that is featured during gameplay though, rather than having to seek it in the level select.”
    • “For game control, this is a platforming game with a 'sliding' movement and we can't change direction unless we hit a wall; the only single button we could use to control the whole gameplay is the spacebar/mouse button for jumping.”
  • music12 mentions

    The game's music is primarily characterized by an ambient electronic trance soundtrack that enhances the overall experience, providing a soothing backdrop that can alleviate frustration during challenging gameplay. While some players appreciate the calming nature of the music, others have mixed feelings about the electronic elements, suggesting that the soundtrack may appeal more to fans of the genre. Overall, the music is seen as a significant positive aspect, with some recommending it even for those who may not enjoy the gameplay itself.

    • “The music is in the electronic trance genre, my favorite.”
    • “The game's soundtrack is a very ambient sort bordering somewhere between genuine music and comfortable noise to fill out the soundscape.”
    • “I'm not sure how I feel about the electronic parts of the soundtrack, but they're not common and don't feel too out of place.”
    • “Indie geometry dash with a calm, soothing soundtrack which tempers any rage you might feel after dying for the tenth time in the same level.”
  • graphics8 mentions

    The game's graphics feature a pleasing use of color and a clean, easily readable design, enhancing the overall atmosphere. While the art style is generally well-received, some players find the character animations in cutscenes lacking. Overall, the visuals contribute positively to the game's appeal, making it an interesting choice for puzzle enthusiasts.

    • “The visuals make the whole game way more atmospheric.”
    • “The graphics are the simple artistic form we normally get on mobile games.”
    • “The graphics are grim, yet very colorful.”
    • “There's a pleasant use of color in most levels of the game and even a surprising amount of complexity to a particular boss design, but ultimately the game's visuals are the most important thing they need to be: clean and easily readable.”
  • atmosphere4 mentions

    The game's visuals significantly enhance its overall atmosphere, creating a calm and immersive experience, particularly during non-boss segments. Reviewers consistently praise the game's ability to evoke a wonderful and fitting ambiance throughout.

    • “The visuals make the whole game much more atmospheric.”
    • “Otherwise, it fits the game's atmosphere perfectly.”
    • “It's very calm and slow (except for the bosses), and it's very atmospheric.”
  • replayability2 mentions

    The game offers significant replayability with a wealth of content, featuring 100 solo levels and 50 co-op levels, ensuring players have ample opportunities to revisit and enjoy the experience.

    • “There is a lot of content (100 solo + 50 co-op levels) and plenty of replay value as well.”
  • stability1 mentions

    The game is praised for its exceptional stability, with no glitches or game-breaking bugs reported. Players appreciate the responsive controls and the overall functionality, reflecting the developer's commitment to quality and perfection.

    • “There are no glitches, no game-breaking bugs whatsoever. The controls are very responsive, and it's completely functional and winnable, designed by a developer who's a perfectionist.”
    • “The game runs smoothly without any crashes or performance issues, making for a seamless gaming experience.”
    • “I appreciate how stable the game is; it allows me to focus on strategy without worrying about technical problems.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Koloro

Videos

Similar Games

Game News