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Guacamelee! 2

A colourful, enthralling adventure, Guacamelee! 2 is a superb sequel to a superb game.
88%Game Brain Score
gameplay, story
grinding, optimization
91% User Score Based on 3,086 reviews
Critic Score 85%Based on 45 reviews

Platforms

NSNintendo SwitchPCPCPhoPhoneP4Playstation 4P5Playstation 5SDSteam DeckWinWindowsXOXbox OnePlaPlayStationTabTabletXboxXbox

About

In Guacamelee! 2, Juan Aguacate returns for a new Metroidvania-style adventure to save the Mexiverse from threat. The game features a hand-crafted world inspired by Mexican culture, with new wrestling moves and chicken-based abilities to explore and combat. Skeletal hordes, sassy villains, and platforming challenges await in this colorful and humorous sequel.

Guacamelee! 2 screenshot
Guacamelee! 2 screenshot
Guacamelee! 2 screenshot
Guacamelee! 2 screenshot
Guacamelee! 2 screenshot
Guacamelee! 2 screenshot
Guacamelee! 2 screenshot
Guacamelee! 2 screenshot
Guacamelee! 2 screenshot
Guacamelee! 2 screenshot
Guacamelee! 2 screenshot
+12

91%
Audience ScoreBased on 3,131 reviews
gameplay322 positive mentions
grinding26 negative mentions

  • Guacamelee 2 improves on the original in every way, with enhanced graphics, a more engaging story, and refined gameplay mechanics.
  • The combat system is fun and dynamic, allowing for creative combos and the addition of chicken combat adds a unique twist.
  • The humor and cultural references throughout the game are entertaining, making for a lighthearted and enjoyable experience.
  • The platforming challenges can be excessively difficult, often requiring precise timing and leading to frustration, especially for completionists.
  • Some players may find the game too linear, lacking the exploration aspect typical of metroidvania games.
  • The reliance on instant-death hazards in certain sections can feel unfair and detract from the overall enjoyment of the game.
  • gameplay
    821 mentions Positive Neutral Negative

    The gameplay in "Guacamelee 2" is a blend of engaging combat and platforming mechanics, building upon the solid foundation of its predecessor while introducing new elements like enhanced chicken abilities and various power-ups. While many players appreciate the humor and vibrant art style, some criticize the linearity and occasional frustrating mechanics, particularly with precision platforming and the grapple system. Overall, the game offers a satisfying experience for fans of the metroidvania genre, though it may feel repetitive for those familiar with the first installment.

    • “The game offers a lot in both its combat (lots of attacks to use, with enemy weaknesses tied to specific abilities) and its platforming (multiple mechanics all offering a combination of different challenges).”
    • “The platforming in the first 8 hours was engaging and diverse, with the ability to switch between Juan and the chicken, jumping between different dimensions – innovative features that truly made the gameplay unique and captivating.”
    • “The addition of new challenges, enemies, and puzzles keeps the gameplay fresh and engaging, providing players with a continuation of the enjoyable journey they embarked upon in the first game.”
    • “Game mechanics are completely broken.”
    • “The story feels forced and gameplay lacks flow (it's basically just lucha after lucha after platforming puzzle after lucha... ad nauseam).”
    • “Mechanically, there are some truly heinous and BS challenges, with the worst ones revolving around the new grapple mechanic which is easily one of the worst aspects of the game the more precision gets demanded of it.”
  • story
    724 mentions Positive Neutral Negative

    The story of "Guacamelee 2" is characterized by its humorous and light-hearted tone, featuring a quirky plot that involves alternate dimensions and a quest to stop a rival luchador from obtaining sacred guacamole. While many players appreciate the comedic writing and cultural references, some feel the narrative lacks depth and can be overly silly, with characters that are less developed compared to the original game. Overall, the story is seen as entertaining but not particularly engaging, serving primarily as a backdrop for the gameplay rather than a central focus.

    • “The story is both silly and cohesive, with a sense of purpose.”
    • “The writing is silly and doesn't take itself too seriously, but still manages to tell an engaging story and present me with characters I care about.”
    • “The story is hilarious with a slight undertone of tragedy.”
    • “The villains' backstory/motivation doesn't get explained until 30 minutes before the end and is nowhere near as interesting as the villain of the original title.”
    • “The story feels forced and gameplay lacks flow (it's basically just lucha after lucha after platforming puzzle after lucha... ad nauseam).”
    • “The game brings in a multiverse plot near the start, already something I find to be pretty immediately repellent, but then instead of using this for literally anything creative at all, it's squandered by just making every other dimension you travel to a direct reference to some other video game.”
  • humor
    647 mentions Positive Neutral Negative

    The humor in "Guacamelee 2" is widely praised for its cleverness and abundance, featuring a mix of witty dialogue, cultural references, and playful nods to gaming tropes. While many players find the humor genuinely funny and well-crafted, some critique it as overly reliant on memes and puns, leading to a hit-or-miss experience. Overall, the game's comedic elements are considered a significant highlight, contributing to its charm and enjoyment.

    • “Guacamelee 2 continues the trend of the first game of having fun combat, challenging platforming, and a humorous cast of characters.”
    • “The humor is abundant and well-crafted.”
    • “The writing is hilarious and will leave you in stitches on a whim.”
    • “Not a horrible thing to say because Guacamelee is a perfectly fine and good video game, but it's really just the first game with expanded chicken combat, and the memes from 2010 are still not funny.”
    • “They also make fun of a lot of mainstream stuff, like microtransactions and dead memes from the first game, but it's not funny; none of it is... boring dialogue.”
    • “Feels like the writer went too hard on 'wink to the player' moments, without realizing they make no sense and end up not funny at all.”
  • music
    467 mentions Positive Neutral Negative

    The music in "Guacamelee 2" has received mixed reviews, with many praising its vibrant mariachi-inspired soundtrack that enhances the game's atmosphere and complements its colorful visuals. While some players feel the music is catchy and memorable, others believe it falls short compared to the original game's soundtrack, describing it as less engaging or repetitive. Overall, the soundtrack is noted for its thematic relevance and ability to elevate the gameplay experience, despite some criticisms regarding its originality and catchiness.

    • “The music, the artwork, all of it is beautiful and still has that classic guac feel.”
    • “The colors are so vivid that you feel as if you've eaten one too many chili peppers, and the mariachi music plays so nicely that you start humming it despite repeated failures in platforming elements.”
    • “The art direction, music, combat, platforming, story, everything works so perfectly together into one of the best and most entertaining metroidvanias I've ever played.”
    • “The music also feels like a significant step down which was very disappointing.”
    • “The music is way less catchy than the music from Guacamelee 1!”
    • “I found the music to be repetitive and annoying.”
  • graphics
    437 mentions Positive Neutral Negative

    The graphics in "Guacamelee 2" have received widespread acclaim for their vibrant, colorful art style that beautifully reflects Mexican culture, with many noting significant improvements in detail and polish compared to the first game. Players appreciate the dynamic lighting, enhanced visual effects, and the overall aesthetic that combines humor and engaging gameplay, although some feel that the environments lack variety. Overall, the visuals are described as stunning and integral to the game's charm, contributing to a fun and immersive metroidvania experience.

    • “The graphics are beautiful and polished.”
    • “Amazing visuals, fast and interesting combat (excellent combo system, it's so much fun to create your own combos to use while saving the mexiverse!), fantastic platforming (difficult at times but nothing some brains and brawn can't overcome), hilarious and self-aware.”
    • “Its visuals are at times mesmerizing, rooting its aesthetic in traditional Mexican art; the core gameplay loop has a low skill floor and a high skill ceiling, encouraging mastery of the mechanics.”
    • “It's functional but certainly contributes to the game having this certain soulless vibe in its presentation that unfortunately goes against the genuinely expressive art style that this otherwise has.”
    • “Aside from that... while the game definitely looks better, aesthetically it's a lot more homogenous; the areas don't feel anywhere near as distinct in this game as they did in the first, and I'm going to put the blame squarely on the darker aesthetic this game goes for.”
    • “Aesthetically, the screen exits that are blocked off and require a special move a la Metroid are ugly blocks that clash against the art style, subtracting from any coherent presentation.”
  • emotional
    29 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a mix of touching moments and humor, creating a unique atmosphere that can evoke strong feelings, including happiness and heartbreak. While some players found the story less engaging and overly meta, others appreciated the emotional depth, particularly in the endings, which offered a satisfying payoff despite the game's lighthearted tone. Overall, the game balances humor with poignant themes, making it a memorable experience for those open to its emotional nuances.

    • “The story was surprisingly emotional at parts, though it never takes itself too seriously.”
    • “Its actually kind of heartbreaking to quit here.”
    • “Made me cry of happiness in the end.”
    • “Boring story, forced puns, same attacks as before have to be relearned.”
    • “Very boring story at the beginning of the game.”
  • atmosphere
    28 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its vibrant and engaging design, combining stunning artwork, great music, and a rich cultural backdrop that enhances the overall experience. Reviewers highlight the charming and humorous writing, which complements the game's colorful environments and thematic depth, creating a captivating atmosphere that feels both familiar and fresh compared to its predecessor. Overall, the game's atmosphere stands out as a significant strength, contributing to its appeal as a fun and immersive metroidvania title.

    • “2 has some of the best atmosphere and scenery I have ever seen, with its transition from the living world to the world of the dead, like in Mexican tradition. The great Mexican music really made me happy with how well the atmosphere was put together!”
    • “The writing and atmosphere in the game were engaging and captivating, fun and touching.”
    • “Despite being a 2D platformer, the music and visual design come together to create a deeper atmosphere than a game this simple should probably have.”
    • “The atmosphere is charming as usual, and the writing is distinctly 'cartoony,' which is nothing different from the first game.”
    • “Atmosphere will feel similar to the first game, though this time around it's a lot more colorful and has slightly more places to visit.”
  • grinding
    26 mentions Positive Neutral Negative

    The game's grinding mechanics receive mixed feedback; while some players enjoy the challenge and find satisfaction in overcoming difficult puzzles followed by combat, others find certain segments tedious and repetitive. The level design is generally well-received, but a few dungeons and puzzles can feel overly grindy, detracting from the overall experience. Overall, the game appeals to those who appreciate grinding, but it may not be for everyone due to its occasional tedium.

    • “Some challenges are way too 'grindy' and are not worth the time.”
    • “Performance could be improved significantly and the level design in the later temples starts to dwindle as the challenge skyrockets, making it tedious and almost boring to try and finish a room.”
    • “Don't get me wrong, I love a good challenge, but some segments of this game try to be challenging but are just boring and tedious.”
  • replayability
    22 mentions Positive Neutral Negative

    The reviews present a mixed perspective on replayability, with some players noting that the game offers more replay value than its predecessor, while others criticize it for being short and lacking substantial replay incentives beyond achievements and speedrun leaderboards. Suggestions for improvement include adding more content and online multiplayer features to enhance the overall experience. Overall, the game's replayability is seen as limited, with a few players finding it enjoyable but not enough to warrant repeated playthroughs.

    • “Just as much dialogue wit, replayability, and challenge (if not more) than the first.”
    • “I'm only over 5 hours in at the time of writing this, but I can already say that this is definitely going to be more replayable than the first game.”
    • “Upside is that the game is highly replayable, although I would like 2 more temples; that would be great.”
    • “Guacamelee 2 is a short game, and has next to no replay value, outside of a single achievement and an in-game speedrun leaderboard.”
    • “It's a decent metroidvania, personally I don't see any replayability value.”
    • “And I can't recommend an action game where I don't see replay value.”
  • optimization
    20 mentions Positive Neutral Negative

    The game's optimization has received mixed feedback, with some players experiencing frame stuttering and performance issues, particularly in crowded or rainy areas. While many found the game enjoyable and nearly flawless on certain platforms like Ubuntu Linux, others noted that the linear design and increasing challenge in later levels could hinder overall performance. Overall, there is a consensus that while the game is fun, significant optimization improvements are needed.

    • “I played it on Ubuntu Linux via Steam Play (Proton) and it was nearly flawless, just a couple of crashes but not real impact to performance.”
    • “- didn't notice any performance issues”
    • “[*] skill tree with unlockables based on player performance.”
    • “Don't bother with this stuttering mess.”
    • “Performance could be improved significantly and the level design in the later temples starts to dwindle as the challenge skyrockets, making it tedious and almost boring to try and finish a room.”
    • “Only reason it's not a 10 is due to lack of framerate optimization during rainy or overly crowded areas.”
  • monetization
    13 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with some players feeling that the inclusion of microtransactions for skin packs detracts from the overall experience and suggests a cash grab mentality. Critics also noted that the game's humor around mainstream topics, including microtransactions, falls flat, and the lack of community workshop support further disappoints. Overall, while the game introduces some new elements, many feel it primarily recycles content from its predecessor.

    • “Microtransactions: none.”
    • “Sadly, Drinkbox decided that community creative input by disabling workshop support was less important than the few microtransactions they could squeeze out of selling a few skin packs on the store page.”
    • “While this sequel does bring a decent mix of old and new (mechanics, characters, etc.), at the end of the day, it mostly felt like a cash grab :(”
    • “Not saying this sequel is a cash grab, but like the other negative reviews confirmed - the game, despite adding a few (unnecessary) elements, is just a recycling of the first game formula.”
  • character development
    6 mentions Positive Neutral Negative

    Character development in the game is minimal, primarily focusing on alternate reality versions of existing characters that may not resonate with players. However, some players appreciated the development of familiar characters, particularly x'tabay, and found the writing and humor engaging, contributing to a coherent universe despite the overall lack of depth in character arcs.

    • “But that's not a big issue, I liked the writing, the jokes, the chicken bits are brilliant, and the character development of some of our old 'friends' (especially X'tabay's) is very satisfying and adds fine touches for a coherent universe.”
    • “The little character development there is focuses on alternate reality versions of existing characters that you don't really care about since they're not 'your' versions of the characters.”
    • “There was no character development.”
    • “The little character development there is focuses on alternate reality versions of existing characters that you don't really care about since they're not 'your' versions of the characters.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is mixed, with reports of missed inputs and buggy jump points, but it generally runs well on lower-end systems. While some users find it enjoyable, they suggest waiting for a sale rather than paying full price.

    • “It's pretty fun, runs great on my school laptop. I wouldn't pay $20 for it, but on sale, it's a good buy.”
    • “That's not to mention the 5-10% of inputs it misses, and the buggy jump points.”

Buy Guacamelee! 2

14h Median play time
13h Average play time
9h Main story
15h Completionist
5-29h Spent by most gamers
*Based on 8 analyzed playthroughs

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