- August 4, 2015
- zackbellgames
- 2h median play time
INK
Although you may find other games that could fulfill INK’s purpose, INK’s music, art direction, and spastic gameplay do enough to create a small world of originality that I’d personally like to see a sequel to.
Platforms
About
INK is a fast-paced platformer where you reveal the environment by bumping into it or with paint-shooting double jumps. Dying leaves a paint trail, making it easier to navigate after multiple attempts. The game features 75 levels, challenging bosses, and the ability to jump on enemies to defeat them, providing an intense and exciting gameplay experience.
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- Unique gameplay mechanic of revealing platforms by splattering ink adds an interesting twist to the platforming genre.
- Visually appealing with vibrant colors and a soothing soundtrack that enhances the gaming experience.
- Challenging levels that provide a sense of accomplishment upon completion, making it engaging for players who enjoy difficult platformers.
- Controls can feel floaty and imprecise, leading to frustrating deaths that feel unfair rather than skill-based.
- The game is relatively short, with many players completing it in under two hours, which may not justify the price for some.
- Lack of an options menu to adjust settings such as volume and resolution, which can detract from the overall experience.
gameplay
303 mentions Positive Neutral NegativeThe gameplay of "ink" is characterized by its unique mechanic of using ink to reveal hidden platforms, creating a visually engaging experience. While the core platforming mechanics are reminiscent of titles like "Super Meat Boy," many players find the gameplay repetitive and the controls imprecise, leading to frustration. Overall, the game offers a short but challenging experience, with a mix of innovative ideas and traditional platforming elements, though it may not fully capitalize on its central mechanic.
“Its minimalist approach, coupled with the visually stunning mechanic of uncovering the level through splashes of color, provides a unique and engaging experience from the get-go.”
“A solid platformer that surprised me with its simple mechanics yielding surprisingly deep gameplay.”
“Ink takes a new and neat concept, mixes it with tried and true gameplay and never overstays its welcome by introducing interesting challenges on a regular basis.”
“The game is too short, there's not enough gameplay elements to keep you hooked in; the ink gimmick gets old super fast and controls are terrible.”
“The problem is that this clashes with the 'find platforms by jumping' gameplay, meaning often you're either standing in place for a while double jumping 'til you can see, or dying because you didn't see where the next platform was.”
“The main premise of the game – jumping or dying releases ink that reveals the level for you – sounds really interesting in theory, but the problem is that it never gets used beyond that; there's no mechanic where the ink actively modifies the level or adds anything worthwhile to the gameplay besides just letting you see where to go in the first place.”
INK Review
INK may be a simple package, but it's a good package. Thanks to a well implemented, simple idea, you will find yourself getting lost in its allure. It's just too bad there's not a lot of reason to go back once you are done. If it had more meat on its bones then perhaps it would come as a higher recommendation. Unfortunately, though, despite being enjoyable, there is just not enough to it overall to help it reach the upper echelons in the current marketplace.
60%INK Review
In many ways, INK feels like an exploration game with an artistic side focus. By limiting the player’s sense of sight, the game creates an enjoyable and unique platforming experience.
79%Ink (Switch) Review
No kids or squids, but plenty of splatting.
80%