Kingsgrave Game Cover

"Kingsgrave" is a single-player Role Playing game where you play as a monarch rising from slumber to save your kingdom from a deadly disease. Restore the kingdom by unlocking new abilities, building houses, and slaying enemies to bring the smallfolk back home. Banish the plague creatures, sharpen your combat skills, and obtain more power to clear the lands of rotting monsters and bring life back to the wastelands. The game takes about 5 hours to beat.

Reviews

72%
Audience ScoreBased on 125 reviews
gameplay8 positive mentions
grinding8 negative mentions
  • The game features enjoyable puzzles and a nostalgic feel reminiscent of classic titles, making it a fun experience for players.
  • The exploration aspect is engaging, with a variety of weapons and abilities to unlock, providing a satisfying sense of progression.
  • The pixel art style and overall aesthetic are well-received, contributing to a charming atmosphere throughout the game.
  • The game suffers from a lack of guidance and direction, often leaving players confused about where to go or what to do next.
  • Combat mechanics are clunky and can feel unresponsive, leading to frustration during encounters with enemies.
  • The game is relatively short and may feel incomplete, with many players expressing disappointment in the lack of depth in the story and gameplay.
  • gameplay26 mentions

    The gameplay is characterized by a mix of puzzles, combat, and exploration, with mechanics that are generally well-designed but often feel underdeveloped or lacking depth. While the aesthetic and atmosphere are appreciated, many players find the gameplay loop repetitive and the instructions insufficient, leading to frustration with obscure mechanics. Overall, the game offers a decent experience but leaves players wanting more in terms of content and complexity.

    • “Awesome game, catchy gameplay, love it and recommend.”
    • “Gameplay: a mixture of puzzles, combat, and exploration.”
    • “The graphics are pleasant, the gameplay becomes quickly understandable.”
    • “The mechanics of saving villagers and building structures are akin to getting a new ability to unlock another part of the map, with nothing related to managing resources, bases, or people.”
    • “Too short, lack of content, and seriously lacking the most basic descriptions and instructions for gameplay.”
    • “The combat was awkward and the gameplay loop quickly grew boring.”
  • story20 mentions

    The game's story is generally described as minimal and lacking depth, with many players noting its brevity and absence of significant narrative elements or quests. While some appreciate the intriguing atmosphere and gameplay mechanics, the overall consensus is that the story fails to engage or provide a meaningful experience, leaving players feeling disconnected from the characters and plot.

    • “And the story is minimal, but interestingly weird.”
    • “Players will navigate through a dark, story-rich world filled with intricate puzzles.”
    • “I enjoy the aesthetic, and while I don't have a firm grasp on anything significant story-wise, the gameplay is enough to keep me going.”
    • “But there is nothing to get invested about in the story or characters.”
    • “There is no story or world here.”
    • “Don't expect any plot or quests from it.”
  • graphics9 mentions

    The graphics of the game are widely praised for their beautiful pixel art and appealing aesthetic, contributing positively to the overall experience. While some players note that the visuals are enjoyable, they also express a desire for deeper gameplay elements, such as story and combat mechanics. Overall, the graphics enhance the fun factor, particularly for fans of unique action RPGs.

    • “Graphics: beautiful pixel art”
    • “I like the graphics and feel of the game.”
    • “The graphics are pleasant, the gameplay becomes quickly understandable.”
    • “I think there could be something here if the creators refined at least one aspect of the game, whether it be combat, management, story, or visuals.”
    • “I can live with games with clunky combat but a good story or poor visuals, but interesting resource management decisions.”
  • grinding8 mentions

    Overall, players find the grinding aspect of the game to be minimal and engaging, with RPG elements that encourage tactical development rather than repetitive tasks. However, some users note moments of tedium, particularly in the mid-game when gathering materials and navigating the map can feel grindy. Despite these occasional frustrations, progression is generally described as fluid and enjoyable.

    • “There is a bit of grinding involved to get materials.”
    • “A bit grindy in the middle of the game but nice and can be finished before it becomes boring.”
    • “Seems interesting, but tedious is a word that comes to mind a lot.”
  • music3 mentions

    The music in the game has received mixed feedback; while some players appreciate the soundtrack as awesome, others find the transitions between normal and battle themes slightly jarring and anxiety-inducing, even in non-threatening situations. Overall, the music is generally considered good, complementing the gameplay and design.

    • “Gameplay - good, music - good, design - awesome!”
    • “By the way, the soundtrack is awesome!”
    • “While not a bug, the music kind of swung between normal and what I assume was a battle theme, which was slightly annoying and made me think I was in danger even when there was nothing on screen.”
  • stability2 mentions

    The game's stability is marked by notable bugs, particularly with achievements that may unlock prematurely or fail to activate as intended. While some players find these issues minor, they contribute to an overall perception of instability.

    • “Achievements are pretty buggy - not a big deal to me, but some will unlock early and others will not unlock when they should.”
    • “The game is somewhat buggy.”
  • replayability2 mentions

    The game is praised for its enjoyable experience, but many users note its short length of 4-5 hours, with an additional hour for achievements, and express that it lacks significant replayability. As a result, some recommend waiting for a sale before purchasing.

    • “Personally loved the game, but I would recommend waiting for a sale since it's a bit short (about 4-5 hours to beat the game + 1 hour to finish off the achievements) with no replayability.”
    • “But unfortunately, I don't believe there is any replay value at the current point.”
  • atmosphere2 mentions

    The atmosphere is characterized by a gloomy ambiance that complements the gameplay, enhanced by metroidvania elements, all offered at a great price.

    • “It's all about gameplay and a nice atmosphere.”
    • “Gloomy atmosphere, elements of metroidvania, great price.”
  • humor1 mentions

    The humor in the game is noted as amusing, but some players feel it falls short compared to similar titles, particularly those with more engaging mechanics like auto ranged attacks.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 1 analyzed playthroughs

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