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Kingsgrave Game Cover

About

"Kingsgrave" is a single-player Role Playing game where you play as a monarch rising from slumber to save your kingdom from a deadly disease. Restore the kingdom by unlocking new abilities, building houses, and slaying enemies to bring the smallfolk back home. Banish the plague creatures, sharpen your combat skills, and obtain more power to clear the lands of rotting monsters and bring life back to the wastelands. The game takes about 5 hours to beat.

Kingsgrave screenshot
Kingsgrave screenshot
Kingsgrave screenshot
Kingsgrave screenshot
Kingsgrave screenshot
Kingsgrave screenshot
Kingsgrave screenshot
Kingsgrave screenshot

75%
Audience ScoreBased on 310 reviews
gameplay22 positive mentions
grinding26 negative mentions

  • Kingsgrave offers a charming and nostalgic gameplay experience reminiscent of classic Zelda games, with engaging exploration, puzzle-solving, and combat mechanics.
  • The game features a satisfying progression system where players can unlock new abilities and upgrades by exploring and rebuilding their kingdom, providing a sense of accomplishment.
  • The puzzles are generally well-designed, encouraging exploration and interaction with the environment, while the art style and atmosphere contribute to an enjoyable gaming experience.
  • The combat system is often criticized for being clunky and slow, with long cooldowns and spongy enemies that can make battles feel tedious.
  • Many players found the lack of guidance and direction frustrating, leading to confusion about where to go next and how to solve certain puzzles.
  • The story is considered minimal and underdeveloped, leaving players wanting more depth and engagement with the game's narrative.
  • gameplay
    72 mentions Positive Neutral Negative

    The gameplay is characterized by a core loop of exploration, combat, puzzle-solving, and resource management, which many players find engaging and fun, though some criticize it for being simplistic and lacking depth. While the mechanics are generally well-received, there are concerns about awkward combat, unclear instructions, and a lack of content, leading to a casual experience that may not satisfy those seeking a more challenging or story-driven game. Overall, the game offers a pleasant aesthetic and solid mechanics, but it leaves some players wanting more in terms of complexity and narrative.

    • “The core gameplay loop is explore, fight, solve puzzles, obtain new abilities, gear and upgrades, and rebuild your kingdom using the resources you find and survivors you rescue along the way.”
    • “The gameplay is engaging and keeps you hooked from start to finish.”
    • “An interesting metroidvania wrapped in a simple, but gradually becoming more complicated action gameplay, with a sprinkle of well-calculated resource management, and entertaining puzzles.”
    • “I appreciate the style and designs within the game, but the actual gameplay loop and purpose leaves a lot to be desired.”
    • “Too short, lack of content, and seriously lacking the most basic descriptions and instructions for gameplay.”
    • “The combat was awkward and the gameplay loop quickly grew boring.”
  • story
    52 mentions Positive Neutral Negative

    The story in the game is largely considered minimal and lacking depth, with many players describing it as bare-bones and not particularly engaging. While some appreciate the unique aesthetic and gameplay mechanics, they feel the narrative fails to provide a compelling experience, often leaving players uninvested in the characters or plot. Overall, the consensus is that the game could benefit from a more developed storyline to enhance its appeal.

    • “Players will navigate through a dark, story-rich world filled with intricate puzzles.”
    • “About 6 hours of story, plus another few hours of achievement hunting (if you're into that).”
    • “And the story is minimal, but interestingly weird.”
    • “The story is...not really there, it's more like: here's the situation and you have to do this and that and there is some conclusion at the end.”
    • “But there is nothing to get invested about in the story or characters.”
    • “There is no story or world here.”
  • graphics
    26 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their beautiful pixel art and nostalgic charm reminiscent of classic Zelda titles, creating an immersive and aesthetically pleasing experience. While some players noted that the visuals could benefit from refinement, the overall art style and vibrant world contribute positively to the enjoyment of the gameplay. Many reviewers appreciate the rich environments filled with puzzles and battles, making it a worthwhile choice for fans of pixel graphics and action RPGs.

    • “Rich map with lots of little puzzles and battles whilst surrounded by glorious artwork.”
    • “Graphics: beautiful pixel art.”
    • “This game brings back the nostalgic vibes of the original Zelda with its charming graphics and immersive world.”
    • “I think there could be something here if the creators refined at least one aspect of the game, whether it be combat, management, story, or visuals.”
    • “I can live with games with clunky combat but a good story or poor visuals, but interesting resource management decisions.”
    • “Very fun game and well worth it if you like pixel graphics and unique action RPGs.”
  • grinding
    26 mentions Positive Neutral Negative

    The grinding aspect of the game is often described as tedious, with players feeling that combat becomes a slog and exploration can feel like a mandatory fetch quest. While some found the unlocking and upgrading system engaging without excessive grinding, others noted that farming for resources can become repetitive, particularly in the middle of the game. Overall, the experience is seen as casual and somewhat rewarding, but lacking in depth and challenge for those seeking a more compelling narrative.

    • “Having to farm life essence for other resources can get tedious, and the hit detection of some weapons (the spear) could be a lot better.”
    • “Terrible unrewarding mandatory exploration, everything is basically a giant fetch quest, combat is an absolute braindead slog, and the final boss is just AOE spam that requires you to either spend half an hour running around it poking single hits before dodging away, or run around grinding resources for twice that long just so you can up your damage to only spend 20 minutes running around in circles hunting and pecking instead.”
    • “Seems interesting, but tedious is a word that comes to mind a lot.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game has received high praise for its epic soundtrack, which effectively enhances the gameplay experience. However, some users noted that the transitions between normal and battle themes could be jarring, occasionally creating a sense of unnecessary tension. Overall, the soundtrack is considered a standout feature deserving of special attention.

    • “The music and sound are worthy of special attention.”
    • “By the way, the soundtrack is awesome!”
    • “Gameplay - good, music - good, design - awesome!”
    • “While not a bug, the music kind of swung between normal and what I assume was a battle theme, slightly annoying and made me think I was in danger even when there was nothing on screen.”
  • replayability
    6 mentions Positive Neutral Negative

    The game is described as a short indie experience, lasting around 4-5 hours, with minimal replayability. While players enjoyed it, many recommend waiting for a sale due to its brevity and lack of content to revisit.

    • “Personally loved the game, would recommend waiting for a sale though since it's a bit short (about 4-5 hours to beat the game + 1 hour to finish off the achievements) with no replayability.”
    • “But unfortunately, I don't believe there is any replay value at the current point.”
    • “Quite a chill and short indie game, not much replayability, but worth for what it is.”
  • stability
    4 mentions Positive Neutral Negative

    The game exhibits stability issues, particularly with buggy achievements that may unlock prematurely or fail to unlock as intended. While some players find these glitches minor, they contribute to an overall perception of the game being somewhat unstable.

    • “Achievements are pretty buggy - not a big deal to me, but some will unlock early and others will not unlock when they should.”
    • “The game is somewhat buggy.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere is characterized by a gloomy tone that complements the gameplay, enhancing the overall experience. Players appreciate the blend of metroidvania elements and the appealing ambiance, all offered at a great price.

    • “Gloomy atmosphere, elements of metroidvania, great price.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is noted to be lacking, with players comparing it unfavorably to similar titles that offered a more engaging comedic experience. Overall, the humor does not seem to resonate well with users.

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5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 2 analyzed playthroughs

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