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About Kingdoms and Castles

Kingdoms and Castles is a single player city builder game with medieval and historical themes. It was developed by LionShield and was released on July 20, 2017. It received very positive reviews from players.

Kingdoms and Castles is a game about growing a kingdom from a tiny hamlet to a sprawling city and imposing castle. Your kingdom must survive a living and dangerous world. Do the viking raiders make off with your villagers? Or are they stopped, full of arrows, at the castle gates? Does a dragon torch your granary, your people dying of starvation in the winter, or are you able to turn the beast bac…

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Games Like Kingdoms and Castles

Looking for games like Kingdoms and Castles? Here are top city builder recommendations with a medieval and historical focus, selected from player-similarity data — start with Peasant Simulator, Wayward Crown or Renz Village Adventure.

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Reviews

93%Audience ScoreBased on 16,868 reviews
graphics795 positive mentions
story40 negative mentions

  • graphics

    1,566 mentions Positive Neutral Negative
    51% positive mentions, 47% neutral mentions, 2% negative mentions

    The graphics of "Kingdoms and Castles" are widely praised for their charming, simplistic, and colorful voxel art style, which enhances the game's relaxing atmosphere. Players appreciate the low-poly design that allows for smooth performance even on less powerful systems, making it accessible to a broader audience. While some critiques mention the graphics as basic or lacking depth, many find them endearing and fitting for the game's casual city-building mechanics.

    • “The game looks so much better graphically from the updates with better shadows.”
    • “Very beautiful graphics and amazing gameplay.”
    • “With charming graphics and attention to detail, it's definitely one of the best games in the genre and worth checking out.”
    • “Close in, the graphics suck badly, but scrolled out it looks pretty good.”
    • “It's to the point where if you lower the graphics low enough to be played, the game isn't enjoyable anymore.”
    • “The graphics are blocky and simplistic yet artistically rendered.”
  • gameplay

    1,527 mentions Positive Neutral Negative
    38% positive mentions, 58% neutral mentions, 4% negative mentions

    The gameplay of "Kingdoms and Castles" is characterized by its simplicity and accessibility, making it easy for players to grasp the mechanics quickly. However, many reviewers note that the game lacks depth and variety, leading to repetitive gameplay after a few hours, with limited content and challenges. While the charming graphics and engaging resource management provide an enjoyable experience initially, players often express a desire for more complex mechanics and additional content to sustain long-term interest.

    • “This game is insanely cute, fun, and relaxing, while also providing some remarkably inventive and even some historical gameplay elements (I am a huge fan of the aqueducts).”
    • “Well worth the money, a great, tight-knit city builder that isn't too simple but isn't drowning in mechanics, either.”
    • “The gameplay is smooth and the feeling of building your city is amazing!”
    • “There isn't even a tutorial, which would be okay if the game was intuitive and had excellent UX design, but the reality is the exact opposite - data about your kingdom is poorly visualized, the UI is tedious to navigate, and specific mechanics and nuances about how certain buildings work are not explained even when they could easily be put into descriptions or tooltips.”
    • “The hardest part of the game isn't defending your kingdom, or even the diplomacy system, but learning the actual mechanics and controls, and after doing that, the gameplay is just stagnant and lacks any creativity.”
    • “However, I must say there is not much to do; the gameplay loop is not engaging compared to other city builders/sims, like Foundation or Farthest Frontier, to name a few.”
  • music

    398 mentions Positive Neutral Negative
    57% positive mentions, 40% neutral mentions, 3% negative mentions

    The music in the game is widely praised for its calming and relaxing qualities, enhancing the overall gameplay experience. While many players appreciate the beautiful soundtrack and its ability to create a soothing atmosphere, some note that the limited variety of tracks can lead to repetitiveness over extended play sessions. Overall, the music is considered a strong aspect of the game, contributing positively to its charm and appeal.

    • “The calming soundtrack and whimsical art style create a peaceful ambiance that keeps players engrossed for hours on end.”
    • “The music is stunning and I'm intending to buy it to write to because it's just lovely...”
    • “The soundtrack flows well with what's happening in the game (love hearing the battle music start up).”
    • “If anything, I wish there were more music tracks, as the ones that play are sort of limited and can get old after playing for a few hours.”
    • “The music is nothing special but just fits the game perfectly.”
    • “The music lacks variety and can become repetitive if you're playing for a long time.”
  • replayability

    296 mentions Positive Neutral Negative
    31% positive mentions, 56% neutral mentions, 13% negative mentions

    The game's replayability is a mixed bag, with many players praising its potential for multiple playthroughs due to procedural terrain and varying difficulty settings. However, some reviewers note that the lack of diverse buildings and endgame content can lead to a repetitive experience after a few hours. Overall, while there is significant enjoyment to be found in starting new kingdoms, the game's replay value may diminish over time without substantial updates or additional content.

    • “The game has very high replay value and I find myself coming back to start a new game every few months.”
    • “I've made over five different kingdoms and if you see my hours, you can judge that this game has near infinite replayability.”
    • “The procedurally generated maps and semi-random invasion events give the game a lot of replayability.”
    • “Currently I have 16 hours into the game, and after a few tries and a long last try in which I succeeded and got everything the game has to offer, I can only say that the game is short, and its replayability, currently, is really limited.”
    • “The replayability is pretty meh, the progression is generally the same.”
    • “Overall, not a bad game for its price, but no replayability at all as after you reached 5000 population and 'completed' the game there is no reason at all to replay it unless you really want to waste time.”
  • story

    212 mentions Positive Neutral Negative
    10% positive mentions, 71% neutral mentions, 19% negative mentions

    The game's story aspect is largely criticized for its absence, with many users noting that it lacks a traditional narrative, campaign, or structured objectives. While some players appreciate the sandbox nature and the ability to create their own stories through gameplay, there is a strong desire for more missions, quests, or a campaign mode to enhance engagement and replayability. Overall, the consensus is that the game would benefit significantly from the addition of a story or structured content to provide a sense of purpose and direction.

    • “Absolutely beautiful and riveting story.”
    • “The game has great world lore and storytelling elements, even though this is a purely sandbox game.”
    • “This game is an absolute gem, as essentially you create your own story on how you will rule your kingdom, whether that may be fending off vicious beasts such as dragons and ogres, or Vikings who plan to take away your people and ransack what they spend their everyday lives working on.”
    • “There's no story mode; it's just like an open-world type of game, and there's a lot of little things you'll have to mostly figure out on your own.”
    • “What it's missing right now is something like a campaign mode, a hook or story that makes you want to come back.”
    • “After less than two hours, I had built every type of building available in the game, and without an accompanying story, there was no compelling reason to keep playing.”
  • grinding

    168 mentions Positive Neutral Negative
    2% positive mentions, 10% neutral mentions, 88% negative mentions

    The reviews indicate that grinding in the game can be a mixed experience, with many players finding it tedious and repetitive, especially in the late game where tasks like farming and resource management become monotonous. While some appreciate the casual, grindy nature of the gameplay, others express frustration over the lack of depth and the overwhelming micromanagement required, leading to a sense of boredom after initial enjoyment. Overall, the game offers a blend of fun and grind, but it may not sustain long-term engagement for all players.

    • “This is one of the best strategy games I have ever played. It's not grindy; it's fun, it's VR, and you can play much, much more. But I think you should add a new statue.”
    • “Grinding isn't necessary to progress.”
    • “This is an amazing game; it's a brilliant city builder that can be challenging but isn't tedious like others.”
    • “I love the idea of the vikings attacking, but after a small while it just becomes a horde simulator and is not very fulfilling; instead, it is extremely tedious.”
    • “The game forces the player to build walls around the entire town, which is tedious and takes hours.”
    • “Once you survive a few attacks and expand a bit, it just becomes tedious and loses a lot of its fun.”
  • optimization

    121 mentions Positive Neutral Negative
    31% positive mentions, 58% neutral mentions, 11% negative mentions

    The optimization of the game has received mixed reviews, with some players praising its smooth performance and stability on lower-end systems, while others report significant issues as population sizes increase, leading to stuttering and frame rate drops. Many users express a desire for further optimization, particularly in late-game scenarios where performance tends to degrade. Overall, while the game runs well for some, it struggles with larger kingdoms and could benefit from additional tuning to enhance the experience for all players.

    • “Very nice little town sim, mostly well optimized for performance.”
    • “Art style is bright and cutesy, the gameplay feels smooth, and I didn't run into any performance issues.”
    • “Well optimized and balanced, this kingdom builder is easy on the eyes and a fun challenge.”
    • “However, the optimization is poor.”
    • “Sadly it has the shittiest optimization.”
    • “After my village reached +600 peasants my framerate dropped to about 10fps, the game needs some optimization.”
  • stability

    93 mentions Positive Neutral Negative
    19% positive mentions, 6% neutral mentions, 75% negative mentions

    The stability of the game is a mixed bag, with some players reporting smooth performance and minimal glitches, while others experience significant lag, freezes, and various bugs, particularly as their empires grow. Many users noted that the game runs well on modest hardware, including Linux, but issues with AI behavior and gameplay mechanics can detract from the experience. Overall, while some players enjoy a stable and engaging game, others find it frustratingly buggy and in need of further polish.

    • “Runs well, very stable, no glitches, and requires a lot of foresight and planning to play well.”
    • “I experienced no glitches throughout which was nice to see and the music isn't half bad either.”
    • “Combined with it being relatively bug free and being updated regularly, this game is one to buy.”
    • “Game gets a lot laggier, slower, freezes as you progress in building trying to grow your empire.”
    • “Seems to be buggy or have a memory leak in the code because on two different computers it will just run itself into the ground with fps even though there is nothing happening.”
    • “I usually have to restart multiple times as the screen freezes repeatedly.”
  • humor

    63 mentions Positive Neutral Negative
    97% positive mentions, 0% neutral mentions, 3% negative mentions

    The humor in the game is widely appreciated, with players finding amusement in various scenarios, such as the absurdity of small characters engaging in violent antics, humorous AI interactions, and quirky in-game events like dragons attacking or citizens making funny comments. Many reviews highlight the game's charm and the enjoyment derived from its comedic elements, making it a fun experience despite some gameplay challenges. Overall, the humor adds a lighthearted touch that enhances the game's appeal.

    • “The dragon and viking attacks are hilarious late game and difficult early on, which felt good.”
    • “A cute little game that I can spend hours with just slowly building up my city and laughing as yet another dragon comes plummeting down to earth amidst all the dead vikings.”
    • “It's especially funny when you task them to cut down a major forest section and you see 150-200 guys just storming the trees, making them fall like pins in a bowling alley.”
    • “I used to have an incredibly unfunny meme here, but I removed it for your sanity.”
    • “Funny bugs.”
  • atmosphere

    44 mentions Positive Neutral Negative
    45% positive mentions, 48% neutral mentions, 7% negative mentions

    The atmosphere of "Kingdoms and Castles" is widely praised for its soothing and relaxing qualities, enhanced by a charming art style and an engaging soundtrack. Players appreciate the game's calming visuals and minimalist design, which create a pleasant environment for casual gameplay. While some note a lack of depth and replayability, the overall ambiance is described as immersive and enjoyable, making it a great choice for those seeking a tranquil gaming experience.

    • “One of the aspects I love most about Kingdoms and Castles is its soothing atmosphere.”
    • “The cute artistic style, the soothing soundtrack, and the casual atmosphere of this game keep it such a wonderful relaxing game to spend hours on, but not so simple that it gets boring too quickly.”
    • “The atmosphere and aesthetics are stunning!”
    • “The atmosphere of medieval simplicity is refreshing, yet the game doesn't deliver enough depth to be standing out in any way.”
    • “The atmosphere may feel relaxing, but raising your city's happiness, keeping resources at a certain level, and defending from enemies require some skills.”
    • “Kingdoms and Castles is a fairly likeable game that, despite its low polygon graphics, actually contains atmosphere that builds up with time.”
  • emotional

    18 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Players find the game emotionally satisfying and wholesome, highlighting its community-driven development and the joy it brings during gameplay. While the experience is described as deeply rewarding and cozy, some users note that repetitive mechanics and limited content can lead to a decline in engagement over time. Overall, the game is praised for its uplifting atmosphere and charming graphics, making it a delightful experience for many.

    • “It's emotionally satisfying dealing with the vikings and dragons, and trying to optimize your fort.”
    • “Anyway, love the game, it's deeply emotionally rewarding.”
    • “But honestly, it's just a wholesome fun game and I just felt so happy while playing it.”
  • monetization

    17 mentions Positive Neutral Negative
    18% positive mentions, 23% neutral mentions, 59% negative mentions

    The monetization aspect of the game has received mixed reviews, with many players appreciating the absence of microtransactions and ads, which is a refreshing change in the mobile gaming landscape. However, some users criticize it as a potential cash grab, likening it to mediocre free games that rely on ads and in-game purchases. Overall, the lack of microtransactions is a significant positive for those who prefer a straightforward gaming experience.

    • “10 bucks, no microtransactions, you can't beat it.”
    • “Good developers always adding cool stuff to the game without any microtransactions.”
    • “Fun game and props to the devs for the continued free updates; in this age of microtransactions, it is very much appreciated.”
    • “Wouldn't recommend this game to anyone, just another cash grab that falls apart from glitches.”
    • “Mobile games promise an experience like this so often, and almost as often, they are saddled with microtransactions, ads, and intentionally slow progression.”
    • “I think this game is a massive cash grab and will not be updated.”
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Play Times

11h Median play time
32h Average play time
6-22h Spent by most gamers
*Based on 203 analyzed playthroughs
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Frequently Asked Questions

Kingdoms and Castles is a city builder game with medieval and historical themes. Common tags for Kingdoms and Castles include indie.

Kingdoms and Castles is available on PC, Mac OS, Windows and Linux.

On average players spend around 32 hours playing Kingdoms and Castles.

Kingdoms and Castles was released on July 20, 2017.

Kingdoms and Castles was developed by LionShield.

Kingdoms and Castles has received very positive reviews from players. Most players liked Kingdoms and Castles for its graphics but disliked it for its story.

Kingdoms and Castles is a single player game.

Similar games include Peasant Simulator, Wayward Crown, Renz Village Adventure, Build It Up! - The Holy Roman Empire, Medieval Lord Tycoon and others.