- March 25, 2024
- Dino Rocket
- 8h median play time
Kādomon: Hyper Auto Battlers
72%Game Brain Score
gameplay, graphics
stability, story
72% User Score 600 reviews
Platforms
About
"Kādomon: Hyper Auto Battlers" is a strategy game where players journey through randomly generated regions, battling and collecting cute monsters to build the ultimate team. With over 1











+2
Audience ScoreBased on 600 reviews
gameplay36 positive mentions
stability30 negative mentions
- The game features cute and well-designed Kādomon, making it visually appealing.
- It offers a fun and engaging gameplay loop with various strategies and team combinations.
- The developers are responsive to feedback and actively working on updates and improvements.
- The game suffers from numerous bugs and performance issues, including long loading times and unresponsive menus.
- Balancing issues exist, particularly with certain bosses that can feel unfair and punishing to specific builds.
- The lack of a clear progression system and the inability to save mid-run can lead to frustrating experiences.
gameplay
126 mentions Positive Neutral NegativeThe gameplay of kādomon: hyper auto battlers is a mixed bag, featuring intriguing mechanics and a solid team-building system that adds depth, but it is marred by convoluted mechanics and frustrating boss encounters that can hinder enjoyment. While some players find the gameplay loop addictive and appreciate the variety of builds, others criticize it for being overly simplistic and lacking meaningful engagement, particularly in its early access state. Overall, the game shows promise but requires significant refinement to enhance the player experience.
“Evolving your monsters strengthens them significantly, adding depth to the gameplay.”
“In terms of actual gameplay complaints, I don't have many; the game is really solid, great fun, and has some incredible variety in builds and playstyles.”
“Great art, fun gameplay, and plenty of mechanics and styles of play to keep you hooked for hours.”
“This early access version is nothing like the version I played; it stinks of too many mechanics, randomization that goes against build crafting, and extremely unfair boss fights.”
“Gameplay is extremely bland; just level up your team, maybe rearrange them a bit according to their abilities, ignore your 'box', ignore most items, mostly ignore the shop, turn up the speed so you don't have to watch the uneventful battles, slowly progress from boring battle to boring battle until you win (without any real idea of what actually happened throughout the process).”
“They need to go back to the drawing board on basically every aspect of the gameplay.”
8h Median play time
14h Average play time
6-40h Spent by most gamers