Kādomon: Hyper Auto Battlers
- March 25, 2024
- Dino Rocket
- 8h median play time
"Kādomon: Hyper Auto Battlers" is a strategy game where players journey through randomly generated regions, battling and collecting cute monsters to build the ultimate team. With over 1
Reviews
- The game features cute and well-designed Kādomon, making it visually appealing and enjoyable to collect.
- It offers a fun and engaging gameplay loop with various mechanics that encourage experimentation and strategy.
- The developers are responsive to feedback and actively working on updates, showing commitment to improving the game.
- The game suffers from significant bugs and performance issues, including long loading times and unresponsive menus.
- Balancing issues exist, particularly with certain bosses that can feel unfair and limit viable strategies.
- The user interface can be confusing, making it difficult to track buffs, debuffs, and item combinations during battles.
- gameplay63 mentions
- 29 % positive mentions
- 67 % neutral mentions
- 5 % negative mentions
The gameplay of kādomon: hyper auto battlers is a mixed bag, featuring intriguing mechanics and a promising blend of creature collecting and roguelike elements, but it suffers from issues like convoluted mechanics, unbalanced boss fights, and a lack of clarity in item crafting. While some players find the gameplay loop addictive and enjoyable, others criticize it for being overly simplistic and repetitive, with many mechanics feeling underexplored or poorly communicated. Overall, the game shows potential but requires significant refinement to enhance the player experience.
“Evolving your monsters strengthens them significantly, adding depth to the gameplay.”
“In terms of actual gameplay complaints, I don't have many; the game is really solid, great fun, and has some incredible variety in builds and playstyles.”
“Great art, fun gameplay, and plenty of mechanics and styles of play to keep you hooked for hours.”
“This early access version is nothing like the version I played; it stinks of too many mechanics, randomization that goes against build crafting, and extremely unfair boss fights.”
“Gameplay is extremely bland; just level up your team, maybe rearrange them a bit according to their abilities, ignore your 'box', ignore most items, mostly ignore the shop, turn up the speed so you don't have to watch the uneventful battles, slowly progress from boring battle to boring battle until you win (without any real idea of what actually happened throughout the process).”
“They need to go back to the drawing board on basically every aspect of the gameplay.”
- graphics25 mentions
- 32 % positive mentions
- 56 % neutral mentions
- 12 % negative mentions
The graphics of the game are widely praised for their charming and cute art style, with many users highlighting the fantastic designs of the kadomon characters. The visuals are described as appealing and well-executed, complemented by a lively soundtrack that enhances the overall experience. Despite some minor bugs, the aesthetic quality is considered a strong point, contributing to the game's fun and engaging atmosphere.
“It's a really cool and nicely done game with lots to do and good visuals.”
“The art style is charming and most kadomon designs are great.”
“Art style is phenomenal and very charming.”
“This game isn't terrible, but Automon is pretty; this game is better in every aspect except the graphics, and likewise for Vanguard Monsters on Itch.”
“The game has a cute art style, and the idea behind it as a whole is good.”
“Fun game and cute art style, but it's a bit buggy and still in early access.”
- stability15 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability has been widely criticized, with many players reporting numerous bugs and glitches that can significantly impact gameplay, including unplayable scenarios and long loading times. While some users have noted that their experiences were relatively smooth, the consensus is that the game remains quite buggy, detracting from its overall enjoyment. Despite these issues, many players still find the game fun and engaging, suggesting that it has potential if the stability problems are addressed.
“There is a bug which makes the game unplayable no matter how many times you restart the game or PC. The game is very buggy with long loading screens when it is not broken, but otherwise a fun game; the bugs bring it down a lot.”
“It's genuinely got a lot of promise, but it's extremely buggy (dusk doesn't work, critters stop attacking, many items don't do anything) and the current way it's balanced makes it nearly impossible to win without an extremely narrow range of builds.”
“The biggest problem is that it's honestly quite buggy right now.”
- music13 mentions
- 85 % positive mentions
- 8 % neutral mentions
- 8 % negative mentions
Overall, the music in the game has received a mixed reception, with many praising it as catchy, fun, and well-suited to the game's aesthetic. While some players found the soundtrack to be a standout feature, others expressed disappointment, indicating that opinions on the music can vary significantly. Nonetheless, the general consensus leans towards the music being a positive aspect of the game, complementing its vibrant visuals and engaging design.
“Plus, the kadomon themselves have some really fantastic designs, the music slaps, and the art style is simple and fun.”
“I love the music personally, and the graphic design.”
“Great music and monsters.”
“The only thing I'll probably really remember about this game is how terrible the music is.”
- replayability10 mentions
- 40 % positive mentions
- 30 % neutral mentions
- 30 % negative mentions
Overall, the game shows potential for replayability with its fun gameplay and appealing art, but many reviewers feel it currently lacks sufficient depth and challenge typical of addictive roguelikes. While some appreciate the complexity of team-building and find replay value in discovering new elements, others note the need for additional features, such as ascension levels or varied classes, to enhance the experience. As the game is still in early access, there is hope for improvements in replayability in future updates.
“The complexity of the different teams you can build makes for great replayability, as any good roguelite should have, but doesn't feel overwhelming to get a handle on at all.”
“Amazing game, so much fun and so much replay value!”
“Heaps of replay value, seem to find something new every round!”
“I can't wait to see where this game goes as there is currently not much replayability.”
“The game needs a bit more difficulty/incentive for replayability (i.e., a feature like getting a win with every character, or filling out the 'kadodex' with wins), but since the game is still in early access, I'm assuming this will improve!”
“It also lacks ascension levels, different classes, or a large range of options, so the replayability for a roguelike is awful.”
- story8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The game lacks a traditional storyline, offering no narrative progression, which may lead to a feeling of monotony over time. However, the quest unlock system provides a structured way to engage with the game's mechanics and encourages strategic team building. It's suitable for both casual play and deeper engagement.
“And the added quest unlock system is very nice as it helps manage the introduction of the sheer amount of kadomon and items in the game and encourages building different types of teams.”
“Great game if you just have half an hour to kill, but also fantastic to sink your teeth into and plot some big brain moves.”
“After you're done, you'll need to re-read it and trim the excess, or the story will end up feeling bloated and preachy.”
“There's currently no form of progression or storyline, simply just run the game till you get bored of it.”
“No story.”
- grinding6 mentions
- 0 % positive mentions
- 33 % neutral mentions
- 67 % negative mentions
Players find the grinding aspect of the game excessively tedious, requiring significant time investment to progress. The lack of efficient navigation and intuitive item combination mechanics adds to the frustration, making it feel more like a chore than an engaging gameplay element. Overall, the design choices contribute to a cumbersome experience that detracts from enjoyment.
“You'll need a second life for grinding.”
“Item combination is super counterintuitive; I tried a bunch of items and despite it being super tedious trying to fuse them, I never managed to get it.”
“Weird game design choices make it more tedious to play than it has to be.”
- optimization4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
Overall, players feel that the game would significantly benefit from optimization improvements, particularly in performance and user interface. While the current zones are enjoyable, there is a desire for more challenging AI and additional zones, alongside a resolution of minor quality-of-life and performance issues.
“This game would be a lot better if it received optimization improvements.”
“I thoroughly enjoy the current zones but would love to see expansion into more than three zones with more difficult AIs that have better optimized teams past the third zone.”
“The only negatives are small quality of life and performance issues.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews on monetization suggest mixed feelings, with some users expressing concerns about the game's potential as a cash grab and lengthy update cycles, while others defend the game's recent updates as timely and reasonable. Overall, the monetization strategy appears to be a point of contention among players.
“Takes 10 years to update; don't buy, might be a cash grab.”
“The game takes '10 years to update' and that it 'might be a cash grab.'”
- atmosphere1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The atmosphere of the game is highly praised for its immersive and engaging qualities, enhanced by impressive graphics that contribute to a captivating environment. Players feel a strong connection to the game's world, which effectively complements the overall gameplay experience.
“The atmosphere is incredibly immersive, drawing you into the game's world with stunning visuals and sound design.”
“Every corner of the environment feels alive, creating a rich and captivating atmosphere that keeps you engaged.”
“The combination of haunting music and detailed landscapes creates an unforgettable atmosphere that enhances the overall experience.”
“The atmosphere feels flat and uninspired, lacking the depth needed to immerse players.”
“Despite the game's potential, the atmosphere is dull and fails to evoke any real emotion.”
“The world feels lifeless, with minimal environmental interaction that detracts from the overall experience.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviewers highlight the emotional depth of the game, praising its art and mechanics as heartwarming elements that enhance the overall experience in the monster tamer genre, despite some rough edges.
“While the game might have its rough edges, the art, mechanics, and well-meshed genres are so promising and heartwarming to see in the monster tamer genre.”