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Kādomon: Hyper Auto Battlers Prologue

Kādomon: Hyper Auto Battlers Prologue Game Cover
95%Game Brain Score
gameplay, graphics
monetization, optimization
95% User Score Based on 415 reviews

Platforms

PCWindows
Kādomon: Hyper Auto Battlers Prologue Game Cover

About

Kādomon: Hyper Auto Battlers Prologue is a single player casual strategy game. It was developed by Dino Rocket and was released on February 1, 2024. It received very positive reviews from players.

WISHLIST THE FULL GAME JOIN OUR DISCORD COMMUNITY About the Game Welcome to the world of Kādomon, a mysterious land where cute and quirky monsters roam freely. Journey through randomly generated regions, battling and collecting Kādomon on your quest to be the best. There’s 180+ monsters to add to your Kādodex, and each Kādomon has 2 super rare misprints to discover! Find over 60 of these…

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95%
Audience ScoreBased on 415 reviews
gameplay14 positive mentions
monetization11 negative mentions

  • The game features charming graphics and cute creature designs, making it visually appealing.
  • Gameplay is engaging with a good mix of strategy and team-building mechanics, providing a satisfying experience.
  • The prologue offers a solid foundation with potential for depth, and many players are excited for the full release.
  • The game can be confusing to learn due to convoluted information presentation and unclear mechanics.
  • There is a lack of content in the prologue, leading to repetitive gameplay and a desire for more variety.
  • Some players have reported balance issues and difficulty spikes, making certain encounters feel unfair.
  • gameplay
    35 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many praising its cute aesthetics, intuitive mechanics, and addictive core loop, reminiscent of popular titles like Super Auto Pets. However, some players find it repetitive and feel that certain mechanics, such as type advantages, complicate rather than enhance the experience. Overall, while the game shows promise with its unique blend of auto-battler and monster-collecting elements, there are calls for further refinement and additional content to elevate the gameplay.

    • “Love almost all of the little dudes and the mechanics feel intuitive without being overly simplistic.”
    • “Quick to learn, challenging, and has a good balance of unique mechanics.”
    • “Fun game, good creature designs, mechanics are explained well and easy to grasp, can be played in very short sessions and quickly gets addicting.”
    • “For me, the gameplay is decent but gets increasingly repetitive.”
    • “I love autobattlers, but this ain't it. It's just an idea but not well thought out in terms of gameplay and advancement/progress; it feels like a bucket of paint has been thrown on a canvas instead of getting it painted on.”
    • “However, I feel like sap's gameplay was just better, and the additions that Kadomon made to the formula made it much less enjoyable.”
  • graphics
    24 mentions Positive Neutral Negative

    The graphics of the game have received high praise for their charming and colorful art style, reminiscent of titles like Super Auto Pets and Pokémon. Reviewers highlight the cute and original creature designs, as well as a user-friendly interface that enhances the overall aesthetic experience. While some note that the game is still in demo form and lacks content, the visuals and sound design are considered engaging and promising for the full release.

    • “If I had to rate this game based on graphics and creature design, it gets a 10/10 for style!”
    • “The art style is cute and simple while still giving a lot of life to the game.”
    • “Very charming graphics and a wonderful soundtrack, with receptive and thoughtful devs as well.”
    • “Lots of rules/effects are represented by symbols with descriptions instead of just plain words, and while I love the city trial aesthetic of it all, it's so hard to tell what's going on inside and outside of battle.”
    • “The game has a pretty cute art style, obviously kind of lacking content at the moment as this is more or less a demo.”
    • “A collector game that shows a lot of depth and promise, with a charming Paper Mario-esque art style.”
  • music
    15 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with players praising its catchy and enjoyable soundtrack that enhances the overall experience. Many reviewers highlight the music's ability to complement the gameplay, particularly during battles, and appreciate the thoughtful composition that adds to the game's charm. Overall, the soundtrack is considered a standout feature, contributing significantly to the game's appeal.

    • “The music is amazing too!”
    • “It has a promising start with the rogue-like format, speedy pacing, and fantastic music!”
    • “Very charming graphics and a wonderful soundtrack, with receptive and thoughtful devs as well.”
    • “The music is a jam, but the bosses are difficult, sometimes too hard, especially if it's the second encounter.”
    • “Also, the music... wow.”
  • replayability
    12 mentions Positive Neutral Negative

    The game boasts high replayability, with features like randomized map events, diverse monster types, and various item combinations that encourage multiple playthroughs. Players appreciate the inclusion of divergent pathways and secrets, which further enhance the game's replay value. Overall, the combination of engaging mechanics and updates promises a rich and enjoyable experience that invites players to return repeatedly.

    • “I love the idea of little randomized map event spaces (inscription-esque), on top of different kadomon typing and combining abilities. I think there's already a lot of replay value to the demo!”
    • “Great game with a lot of replayability, lots of secrets and things to find.”
    • “With updates, this has the potential to have tons of replayability, item combinations, 'evolutions' of your monsters, and even positioning matters.”
    • “I love the idea of little randomized map event spaces (inscription-esque). On top of different kadomon typing and combining abilities, I think there's already a lot of replay value to the demo!”
    • “Divergent pathways on the map are an exciting addition to add to the replay value.”
    • “I love the sprites, I love the combat system, and it's got so much replayability!”
  • monetization
    11 mentions Positive Neutral Negative

    The monetization aspect of "kādomon: hyper auto battlers" is criticized for being essentially an advertisement disguised as a game, misleading players into downloading it under the pretense of a full experience. Reviewers argue that this practice detracts from genuine game developers and misuses marketing space, ultimately providing no real value to gamers. The consensus is that players deserve better than to engage with what is essentially promotional content rather than a complete game.

    • “We must instead review this for what it is... an advertisement.”
    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
    • “It's impossible for me to recommend this incorrectly published advertising spam to gamers; you deserve better than adverts.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players finding it hilariously fun and noting the amusing character designs, such as the "funny fire monkey." Overall, the game's comedic elements contribute significantly to its appeal, making it an enjoyable experience.

    • “Three words: funny fire monkey.”
    • “It's free, and if you like cool creatures making funny sounds, this is the game!”
    • “This is hilariously fun!”
  • optimization
    3 mentions Positive Neutral Negative

    The optimization of the game has been described as questionable, indicating that players may experience performance issues or inefficiencies that detract from the overall gameplay experience.

    • “The optimization is questionable.”
    • “The game suffers from severe performance issues.”
    • “I experienced frequent frame drops and long loading times.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, users report that the game is stable, with only a few minor glitches noted during gameplay.

    • “The game is plagued by numerous glitches that disrupt the experience.”
    • “I only experienced a couple of glitches; the game was overall stable with these few exceptions.”
  • story
    1 mentions Positive Neutral Negative

    The story aspect of the game is perceived as minimal or lacking, with some players noting that it feels more like a gameplay-focused experience rather than one driven by a compelling narrative. There is speculation about a potential story being included in the full release.

    • “Played like a monster game but without a compelling story (which I didn't really see in here anyway. Maybe there is one in the full release?).”
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Frequently Asked Questions

Kādomon: Hyper Auto Battlers Prologue is a casual strategy game.

Kādomon: Hyper Auto Battlers Prologue is available on PC and Windows.

Kādomon: Hyper Auto Battlers Prologue was released on February 1, 2024.

Kādomon: Hyper Auto Battlers Prologue was developed by Dino Rocket.

Kādomon: Hyper Auto Battlers Prologue has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Kādomon: Hyper Auto Battlers Prologue is a single player game.

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