Judas
- January 18, 2017
- Studio48
"Judas" is a psychological horror game with a gloomy, story-rich atmosphere and immersive audio experience. The supernatural 'inhabitants' are determined to keep you from leaving, and meddling with the past may have dire consequences. Intense tension awaits as you uncover the dark secrets hidden within.
Reviews
- The game has a nice atmosphere and some decent scares, making it enjoyable for horror fans.
- It features interesting puzzles that unfold the story as you progress through the haunted apartment.
- Despite its flaws, the game can be entertaining and offers a unique experience for those who appreciate indie horror titles.
- The game is very short, lasting only about 30 minutes, which many players feel is not worth the price.
- There are significant issues with navigation, controls, and poorly translated text that detract from the overall experience.
- The sound design is repetitive and lacks variety, leading to a less immersive horror atmosphere.
- story9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The game's story has been widely criticized for its nonsensical plot, poor translation, and lack of depth, with many players finding it either nonexistent or difficult to understand. While some elements of the narrative unfold through puzzle-solving, the overall experience is described as sub-par and typical of indie horror games, with a grim subject matter that fails to engage. Despite some decent spooky moments, the storytelling is considered a significant weakness.
“The story slowly unfolds as you solve small puzzles and examine things in the apartment.”
“Aside from those problems, the spooks were decent, and the story was solid.”
“The story, although sub-par, has rather grim subject matter.”
“This game will make them realize that there is nothing great in life, only gray people and a poorly constructed story.”
“The story is nonsensical and contains some of the worst English translation I've ever seen.”
“The story doesn't exist, or if it does, I didn't understand it because of how badly translated the game is.”
- music5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The music in the game has been criticized for relying heavily on stock horror sounds and looping soundtracks that feel out of place, often resembling a Halloween-themed ambiance. While some sound effects contribute to a tense atmosphere, many reviewers find the overall audio experience to be cheap and lacking in context, detracting from the intended immersive experience.
“The soundtrack is a loop of contextless horror tropes (doors creaking, a baby crying, a woman screaming, a man being angry, a cat meowing angrily, a fire); sometimes it syncs up and is quite atmospheric, but mostly it just feels cheap for a game that bills itself as atmospheric to use contextless audio.”
“Stock horror sounds and music felt a little out of place; like a looping soundtrack I would use on Halloween, and I think I heard the Sailor Moon theme song play somewhere in there for no reason, but I could be imagining it.”
“Rather than opting for creepy background music, the developer has used a series of sound effects such as screams, doors opening and slamming shut, and other eerie sounds to try to create a tense atmosphere.”
“The soundtrack is a loop of contextless horror tropes (doors creaking, a baby crying, a woman screaming, a man being angry, a cat meowing angrily, a fire). Sometimes it syncs up and is quite atmospheric, but mostly it just feels cheap for a game that bills itself as atmospheric to use contextless audio.”
- atmosphere5 mentions
- 80 % positive mentions
- 0 % neutral mentions
- 20 % negative mentions
The game's atmosphere is primarily built through a variety of sound effects, creating a tense and eerie environment that some players find effective, while others criticize the use of contextless audio as feeling cheap. Despite mixed opinions on the soundtrack, many agree that it successfully contributes to the overall atmospheric experience, making it a worthwhile choice for fans of indie horror adventure games.
“Rather than opting for creepy background music, the developer has used a series of sound effects such as screams, doors opening and slamming shut, and other eerie sounds to create a tense atmosphere.”
“Great atmosphere.”
“A nice little indie horror; don't expect it to be the new Outlast or something like that. It's an indie horror game, but it works well, has some good puzzles, and a nice atmosphere. Worth a try if you are a horror fan.”
“Rather than opting for creepy background music, the developer has used a series of sound effects such as screams, doors opening and slamming shut, and other eerie sounds to try to create a tense atmosphere.”
- gameplay4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The gameplay is largely confined to a small apartment, focusing on puzzle-solving to escape and uncover a dark narrative, but it suffers from poor execution and lack of polish. Many players find it frustrating due to unrefined controls, inconsistent mechanics, and a sense of incomplete ideas, making it hard to recommend except to those interested in flawed game design. Overall, the experience feels like it had potential but ultimately falls short due to inadequate playtesting.
“The gameplay offers a unique experience, blending puzzle-solving with a narrative that keeps you engaged as you uncover the mysteries of the environment.”
“While there are some inconsistencies in mechanics, the core gameplay provides an intriguing challenge that can appeal to players who enjoy exploring and piecing together a story.”
“I don't recommend it for most people; I half recommend it for those who are diehards for seeing where a game can just barely fail at pretty much every aspect of control and puzzle mechanics, sound design; the total package. It gave me the weirdest sense that it had effort behind all of it, and it just wasn't playtested by somebody easily annoyed by this sort of stuff like me (where is the TaskRabbit for playtesting?).”
“A few places in this game, like with the tab for tasks and some objects having animations while others don't, it feels like a game of half-completed ideas and mechanics.”
“About 95% of the gameplay takes place inside of a small apartment location, where the player is tasked with solving puzzles in order to both escape and figure out the horrific events that unfolded within.”
- graphics3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The graphics are generally considered low quality, reflecting the game's budget constraints, with noticeable glitches that detract from the overall experience, though they don't significantly impact gameplay.
“The graphics weren't great, but it doesn't take away from the experience much.”
“There are lots of little graphics glitches.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, with frequent crashes and freezes reported by users, preventing them from progressing. Additionally, there are numerous minor graphics glitches that further detract from the overall experience.
“Crashes and freezes on me every time I start it; I haven't even been able to get past the boxes. You should try making sure the game works before releasing it.”
“Lots of little graphics glitches.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game primarily stems from poorly translated notes, which some players find amusing despite the standard indie horror narrative. This comedic element adds a lighthearted touch to the otherwise straightforward puzzle-solving experience.
“The poorly translated notes are unintentionally hilarious, adding a layer of humor to the otherwise standard indie horror story.”
“Even though the story is typical for indie horror, the funny bad translations of the notes make the experience more enjoyable.”
“You'll find yourself chuckling at the amusingly awkward translations while solving puzzles in this indie horror game.”