- August 4, 2014
- Sinclair Strange
- 1h median play time
Jet Gunner
Platforms
About
"Jet Gunner" is a fast-paced, side-scrolling shooter game that features intense action and vintage graphics. As a mercenary named Sinclair, players must navigate through various levels while battling against hordes of enemies and powerful bosses. With a wide range of weapons and special abilities, players can customize their playstyle and strategize to overcome challenges. The game also includes local co-op mode for up to 4 players.
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- Authentic retro feel reminiscent of classic NES platformers, capturing the nostalgia of old games.
- Challenging gameplay that provides a sense of achievement when completing difficult levels.
- Variety of weapons and mechanics, including a jetpack, that add depth to the gameplay.
- Unfair enemy placement and instant attacks from enemies can lead to frustrating gameplay experiences.
- Controls and movement can feel unresponsive or awkward, detracting from the overall experience.
- Randomized weapon pickups can lead to situations where players are left with ineffective weapons, making progression difficult.
gameplay
65 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with some praising its retro aesthetics and mechanics reminiscent of classic titles like Mega Man and Contra, while others criticize its janky mechanics, frustrating knockback effects, and unbalanced enemy placements. Although the jetpack mechanic adds a unique twist, many players find the overall execution lacking polish and often veering into punishing territory rather than challenging. Overall, while the game offers nostalgic fun for some, it struggles with design flaws that detract from the experience.
“The graphics, the sound, and the gameplay quality are all fine, and the challenge is great, especially in the last levels.”
“Pure retro jump-n-shoot gameplay from the NES era, good chiptune music, good controls, varied enemies and levels, does not become repetitive nor does it overstay its welcome.”
“Fantastic gameplay and that 'retro' feel.”
“Up to that point you deal with a lot of janky mechanics and terrible weapon design.”
“The worst thing this game had going for it was stage 5 and its reduced gravity and knockback mechanics.”
“The same mechanics are all here, but they're clunky and unrefined; lacking polish and inspiration as if designed to intentionally bore the player, perhaps in the hopes that they quit playing before happening upon the later stages in the game which feature cheap deaths and frustrating gimmicks in place of creative level designs and solid combat.”