- January 26, 2021
- Aarne "MekaSkull" Hunziker
Cyber Shadow
Platforms
About
The world has been taken over by synthetic lifeforms. A desperate plea for help sets Shadow on a journey to uncover what started the path to perpetual ruin. Slash through the techno hordes, leap past traps, and nimbly navigate the ruins of Mekacity.











- Great gameplay that captures the essence of classic NES platformers like Ninja Gaiden.
- Stellar soundtrack that enhances the overall experience and nostalgia.
- Beautiful pixel art and engaging level design that keeps players invested.
- Frustrating difficulty spikes and inconsistent controls can lead to cheap deaths.
- Lack of a crouch mechanic and reliance on double-tap for dashing can hinder gameplay.
- Some players may find the story underwhelming and forgettable.
music
370 mentions Positive Neutral NegativeThe music in the game has received widespread acclaim, with many reviewers praising its catchy, retro-inspired chiptune style that complements the gameplay and visuals perfectly. Composed by notable artists, the soundtrack features a variety of tracks that enhance the game's atmosphere, often evoking nostalgia for classic NES titles. While some players noted that the music can be hard to recall due to its variety, the overall consensus is that it is a standout feature that elevates the gaming experience.
“The music is sublime; I stopped for a second at the title screen multiple times and just listened for a minute before starting it up. One of the tracks still pops into my head regularly like it was a track from a Mega Man game.”
“The soundtrack is pseudo-retro, joining the recognizable 8-bit sound of classic consoles with higher resolution synths and instruments to create a distinct sound fitting the game's setting.”
“The music deserves a special mention; I have not heard such great music in a retro game in a long time. I'd put it up there with Chrono Trigger, Batman for Sega CD, and Waterworld.”
“The music was not memorable to me at all.”
“Level design doesn't make much sense often and it feels like you cannot avoid damage most of the segments without waiting a too long time to be fun, balance of some powers vary in a weird way, combat is not precise enough in general, the soundtrack and the graphics... man, honestly, if you compare it to The Messenger, it just disappoints in every way.”
“Gameplay and music are good but I didn't like/feel invested in the story.”