Super Cyborg
- July 8, 2015
- Artur Games
Super Cyborg is an old school non-stop hardcore run'n'gun action game! You are an elite battle cyborg who is sent in to investigate a series of anomalies on a mysterious island. The merciless alien known as the 'Xirxul life form' has been awakened by unwitting scientists and now: all humanity is in danger!
Reviews
- Super Cyborg is a fantastic homage to the Contra series, capturing the nostalgic feel and gameplay mechanics perfectly.
- The game features excellent graphics, tight controls, and a great soundtrack that enhances the overall experience.
- It offers a challenging gameplay experience that rewards memorization and skill, making it a satisfying choice for fans of difficult retro games.
- The difficulty can be excessively punishing, especially in later levels, which may frustrate players who are not accustomed to such challenges.
- Some players have reported issues with enemy bullet visibility and erratic enemy spawn patterns, leading to unfair deaths.
- The lack of checkpoints and the need to restart levels after dying can make the game feel tedious and unbalanced at times.
- music55 mentions
- 71 % positive mentions
- 24 % neutral mentions
- 5 % negative mentions
The music in the game has received widespread acclaim, with many reviewers praising its catchy, high-adrenaline 8-bit soundtrack that evokes nostalgia for classic titles like Contra. While some tracks may not perfectly fit the mood, the overall composition is considered top-tier, enhancing the gameplay experience and contributing to the game's retro charm. Overall, the soundtrack is described as a standout feature, with many calling it one of the best in recent indie games.
“The music is extremely catchy and high-adrenaline and importantly, very fitting for the corresponding levels.”
“Incredible game, all the sprite work looks amazing, controls are excellent and every song in the soundtrack is sick.”
“Overall, this is one of the best contra-like indie games nowadays with perfect art design and music.”
“Sounds and music are quite headache inducing.”
“The music is almost unbearable and the boss designs I think miss the Contra feel just a little, but gameplay-wise it's challenging and fun.”
“Music is not atmospheric, it is too electronic-esque.”
- gameplay47 mentions
- 38 % positive mentions
- 55 % neutral mentions
- 6 % negative mentions
The gameplay is heavily inspired by classic Contra titles, featuring fast-paced, run-and-gun mechanics, tight controls, and a punishing difficulty that may deter casual players. While many appreciate the nostalgic elements, including graphics and sound, some find the gameplay to be a mixed bag due to its unforgiving nature and occasional unfair design choices, particularly in later levels. Overall, it offers a challenging experience that hardcore fans of the genre will likely enjoy, but newcomers may struggle with its intensity.
“The gameplay is very addictive and fun, the soundtrack totally slaps and the difficulty is what you would expect from a Contra/Probotector-esque game.”
“Awesome soundtrack, great challenging gameplay, awesome level and monster design!”
“The controls, the gameplay, the design, the visuals, and the music are all in the same vein of the Nintendo Contra games, and at the same time are really original and creative.”
“I find the gameplay lacking compared to most of the Contra games, however.”
“Now it's time we talk about the dislikes; the gameplay can be quite a pain. What I mean by that is the game captures the feel of classic Contra games too well, like having punishing difficulty and unfair aspects, especially in the last two levels, like that one top-down segment.”
“My biggest gripe is with the gameplay.”
- graphics34 mentions
- 62 % positive mentions
- 29 % neutral mentions
- 9 % negative mentions
The graphics of the game have received positive feedback for their nostalgic retro aesthetic, effectively capturing the spirit of classic titles like Contra. Reviewers praised the vibrant color palette, detailed enemy designs, and smooth animations, although some noted that the pixel graphics could benefit from additional refinement. Overall, the visuals are considered a strong point, enhancing the gameplay experience while paying homage to the 8-bit era.
“The graphic art style is very good; it definitely does a great job in capturing the feel, look, and spirit of a Contra game with plenty of nice locations to look at.”
“Graphics and animations are really good and creative, paying homage to the 8-bit era.”
“The graphics are crisp and well-defined; the color palette is Mega Drive-ish (on purpose, I guess?), but the scenery is well-defined and you won't have problems telling what's going on.”
“My only grievance being the pixel graphics and not even a xbrz filter.”
“The graphics are suitably retro though they tend more to the garish EGA colors than the more muted NES palette.”
“Graphics are appropriate, I love the color palette and the overall art direction is good but not near as good as Alien Wars or Contra Hard Corps.”
- story7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The story of Super Cyborg is criticized for being poorly integrated into the game, with essential narrative elements only presented in the game's description rather than within the gameplay itself. Many players find the story lacking depth, with some even deeming it unworthy of review. Overall, the narrative experience is seen as a missed opportunity that detracts from the game's potential.
“Super Cyborg, truth be told, is a bit of a mixed bag of an action, side-scroller game; now it's time to talk about the story.”
“I would have liked the story to be included in the game itself, as it is currently only presented in the game's description. It wouldn't have taken long to add it to the game proper.”
“Play the game on ultra easy to enjoy the story.”
“I also would have liked that the story was in the game itself; they tell you about the story in the description of the game, not in the game itself. It felt like it wouldn't have taken long just to add that in the game proper.”
“Story can be summed up in a single sentence; not worth reviewing.”
“Super Cyborg, truth be told, is a bit of a mixed bag of an action, side-scroller game. Now it's time to talk about the story.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious, often requiring significant effort to defeat bosses and progress through levels. However, the low price point of $4 makes it somewhat more palatable for those willing to invest the time.
“It's kind of tedious; the only way I can recommend it is because it's 4 bucks.”
“But the bosses take a fair bit of grinding before you figure out the right tactics.”
“Just cleared level 5; let the grinding on level 6 begin!”
- replayability2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
Players feel that improving the speed of the character's actions would enhance the overall gameplay experience, contributing to a moderate replay value rating of 7/10.
“The replay value is impressive, with multiple paths and choices that keep the experience fresh.”
“Each playthrough offers new challenges and surprises, making you want to dive back in.”
“The variety of character builds and strategies ensures that no two runs feel the same.”
“The game lacks variety, making it hard to find motivation to replay it.”
“Once you've completed the main story, there's little incentive to dive back in.”
“The limited choices and outcomes mean that replaying feels more like a chore than an adventure.”
- emotional1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players feel a strong emotional connection to the game, citing the impactful gunplay and evocative soundtrack as elements that enhance their experience, reminiscent of the original title.
“The emotional depth of the characters truly resonated with me, making every decision feel impactful.”
“I was completely immersed in the story; it tugged at my heartstrings and left me reflecting long after I finished.”
“The soundtrack perfectly complemented the emotional moments, enhancing the overall experience and connection to the narrative.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere is criticized for its lack of depth, with users finding the music overly electronic and not conducive to creating an immersive experience.