Super Cyborg
- July 8, 2015
- Artur Games
- 16h median play time
"Super Cyborg" is a challenging run-and-gun game where you play as a battle cyborg tasked with investigating anomalies on a dangerous island. The recently awakened alien, Xirxul, threatens humanity's existence, and it's up to you to eradicate the hordes of enemies and bosses. With 7 levels of intense action and trading cards now available, get ready to save the Earth and test your skills.
Reviews
- Super Cyborg is a nostalgic tribute to the Contra series, capturing the essence of classic run-and-gun gameplay with tight controls and vibrant graphics.
- The game features a variety of weapons and power-ups, along with challenging boss fights that require memorization and skill, making it rewarding for players who enjoy difficult games.
- With both local and online co-op modes, Super Cyborg enhances the experience by allowing players to team up and tackle the game's challenges together.
- The game's difficulty can be excessively punishing, with some players feeling that it relies too heavily on memorization and trial-and-error gameplay, which may frustrate newcomers.
- Certain design choices, such as the lack of checkpoints and the overwhelming number of enemies in some levels, can lead to cheap deaths and a feeling of unfairness.
- The overhead stages and some boss mechanics have been criticized for being tedious and not as engaging as the side-scrolling levels, detracting from the overall experience.
- music87 mentions
- 69 % positive mentions
- 28 % neutral mentions
- 3 % negative mentions
The music in the game has received widespread acclaim, with many reviewers praising its catchy, nostalgic 8-bit chiptune style that evokes classic titles like Contra. While some found the soundtrack to be a perfect fit for the gameplay, others noted that it might not appeal to everyone, describing it as either exciting or headache-inducing. Overall, the soundtrack is considered a standout feature, enhancing the retro experience and complementing the game's challenging mechanics.
“The soundtrack here is really good.”
“Incredible game, all the sprite work looks amazing, controls are excellent and every song in the soundtrack is sick.”
“Music is extremely catchy and high-adrenaline and importantly, very fitting for the corresponding levels.”
“Musically it may not be to your taste with its 8-bit styled bleepy chip-tunes and cheesy 'rawk' synth riffs or melodramatic horror vibes, but it's catchy despite not quite being my cup of tea.”
“Sounds and music are quite headache inducing.”
“The music is almost unbearable and the boss designs I think miss the contra feel just a little, but gameplay-wise it's challenging and fun.”
- gameplay72 mentions
- 39 % positive mentions
- 57 % neutral mentions
- 4 % negative mentions
The gameplay of "Super Cyborg" is heavily inspired by classic Contra titles, featuring a challenging run-and-gun experience with tight controls and a nostalgic aesthetic. While many players appreciate the homage to retro mechanics and the addictive nature of the gameplay, some criticize its punishing difficulty and outdated design elements that can lead to frustration. Overall, it appeals primarily to hardcore gamers familiar with the genre, offering a mix of fun and challenge reminiscent of old-school platformers.
“The gameplay is very addictive and fun, the soundtrack totally slaps and the difficulty is what you would expect from a Contra/Probotector-esque game.”
“Awesome soundtrack, great challenging gameplay, awesome level and monster design!”
“The controls, the gameplay, the design, the visuals, and the music are all in the same vein of the Nintendo Contra games, and at the same time are really original and creative.”
“I think it's great that indie devs want to bring back or create products that are similar to the ones from way back when, but why would you also bring in the outdated mechanics that everyone disliked which modern gaming fixed over the years?”
“Now it's time we talk about the dislikes, the gameplay can be quite a pain, what I mean by that is the game captures the feel of classic contra games too well, like having punishing difficulty and unfair aspects, especially in the last two levels like that one top down segment.”
“Imagine if they made a cheap knock-off of Super Contra that had worse graphics than the original and also worse gameplay and a terrible UI.”
- graphics63 mentions
- 49 % positive mentions
- 46 % neutral mentions
- 5 % negative mentions
The graphics of the game are a nostalgic homage to the 8-bit and 16-bit eras, featuring colorful pixel art and creative enemy designs that evoke classic titles like Contra. While some players appreciate the retro aesthetic and vibrant visuals, others find the graphics inconsistent, with complaints about choppy animations and overly busy backgrounds that can obscure gameplay elements. Overall, the art style is generally well-received, capturing the spirit of its inspirations while offering a modern twist.
“The graphic art style is very good; it definitely does a great job in capturing the feel, look, and spirit of a Contra game with plenty of nice locations to look at.”
“Graphics and animations are really good and creative, paying homage to the 8-bit era.”
“The graphics are crisp and well-defined; the color palette is Mega Drive-ish (on purpose, I guess?), but the scenery is well-defined and you won't have problems telling what's going on.”
“The graphics aren't all that, being deliberately retro, but the design is decent enough and the bosses can be impressive.”
“Ugly pixel graphics, fixed (and nonsensical controls) and fixed resolution round out the flaws in this dumpster fire.”
“It goes from what appears to be low fps, that's hard on the eyes, to sometimes a bit choppy, all sorts of really bad stuff done, in a game with low end graphics.”
- story9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The story in "Super Cyborg" is generally viewed as lacking depth and integration, with many players noting that it is primarily conveyed through the game's description rather than within the gameplay itself. Some reviewers found the narrative minimal and unengaging, suggesting that it could be summarized in a single sentence, while others felt that a more immersive storytelling approach would have enhanced the experience. Overall, the story aspect is considered a weak point of the game.
“Super Cyborg is a bit of a mixed bag of an action, side-scroller game, now it's time to talk about the story.”
“Play the game on ultra easy to enjoy the story.”
“First, I need to tell a little story:”
“I also would have liked that the story was in the game itself; they tell you about the story in the description of the game, not in the game itself. It felt like it wouldn't have taken long just to add that in the game proper.”
“Story can be summed up in a single sentence; not worth reviewing.”
“Super Cyborg, truth be told, is a bit of a mixed bag of an action, side-scroller game. Now it's time to talk about the story.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding in modern games to be frustrating and tedious, often requiring repetitive actions to progress, especially when facing bosses. While some acknowledge the necessity of grinding for strategy development, the overall sentiment leans towards it being a burdensome experience, albeit somewhat mitigated by the low price point of the game.
“When you do the same thing for modern games, it just creates an incredibly frustrating and tedious experience.”
“It's kind of tedious; the only way I can recommend it is because it's 4 bucks.”
“But the bosses take a fair bit of grinding before you figure out the right tactics.”
- replayability4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
Overall, the game offers strong replayability, with users noting that its engaging gameplay keeps it fresh and enjoyable. While some suggest that faster character actions could enhance the experience, the brief levels provide ample opportunities for repeated play. The replay value is generally rated around 7/10.
“To make it short: replayability is top notch, you won't get bored with this game.”
“The game's levels are pretty brief, so if you like it, there's good replayability to be had as the occasional action moment in your day.”
“Replay value: 7/10”
“The game lacks variety, making it hard to find motivation to replay it.”
“Once you've completed the main story, there's little incentive to dive back in.”
“The limited choices and outcomes mean that replaying feels more like a chore than an adventure.”
- emotional1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players feel a strong emotional connection to the game, citing elements like gunplay and soundtrack that evoke nostalgia and enhance the overall experience, reminiscent of the original title.
“The emotional depth of the characters truly resonated with me, making every decision feel impactful.”
“The soundtrack perfectly complemented the story, enhancing the emotional moments and drawing me deeper into the experience.”
“I found myself genuinely caring about the characters and their journeys, which made the highs and lows of the game feel incredibly real.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere is criticized for its lack of depth, with users noting that the music feels overly electronic and fails to create an immersive experience.
- stability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its stable performance, running smoothly with an authentic 8-bit aesthetic that enhances the overall experience.
“The game itself plays and looks 8-bit, runs great, and just feels right.”